Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.14 @ 16:04:30 Player: T-900 Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (560) 560 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2435 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 83/100 System Corruption 5% Temperature Cool (-100) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Light Ion Engine Advanced Treads Aluminum Leg Aluminum Leg Wheel Sensor Array Particle Gun Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Cryofiber Web Sensor Array Rocket Launcher Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 23 | 8 1 3 . 11 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 3 . 2 . 2 Treads 5 | 2 . 2 . 1 Leg 2 | 1 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 2 | . . 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 . . . 7 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 99 90 100 68 Engine 9 | . 14 11 11 2 Core 1 | . . . . 4 Treads 25 | . 28 23 33 22 Device 2 | . . 11 11 4 Storage 22 | . 27 22 22 18 Ballistic Gun 20 | . 28 22 22 10 Naked Turns . | . . . . . Heaviest Build 26 | 10 20 21 21 26 Greatest Support 42 | 20 20 42 42 42 Greatest Overweight (x) 8 | 3 . 1 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 5 8 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 417 | 237 75 . . 105 Remotely . | . . . . . Salvage Created 581 | . 119 . . 462 Parts 30 | . 6 . . 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 3 . . 10 Guns 9 | . 3 . . 6 Cannons 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 3 | . 1 . . 2 Builder 2 | . . . . 2 Grunt 11 | . 3 . . 8 Brawler 2 | . . . . 2 Best Kill Streak 6 | . 1 . . 6 Combat Bots Only 6 | . 1 . . 6 Max Kills in Single Turn 3 | . 1 . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2231 | . 99 . . 2132 Core 582 | . 12 . . 570 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 95 . 100 . Volleys Fired 69 | . 15 . . 54 Largest 2 | . 2 . . 2 Hottest 70 | . 40 . . 70 Shots Fired 115 | . 30 . . 85 Gun 102 | . 30 . . 72 Cannon 10 | . . . . 10 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 96 | . 30 . . 66 Thermal 16 | . . . . 16 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 . . 12 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 83 | . 18 . . 65 Core Hits 42 | . 8 . . 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1134 | . 136 . . 998 Guns 682 | . 136 . . 546 Cannons 108 | . . . . 108 Explosions 282 | . . . . 282 Melee 62 | . . . . 62 Ramming . | . . . . . Kinetic 590 | . 136 . . 454 Thermal 200 | . . . . 200 Explosive 282 | . . . . 282 Electromagnetic . | . . . . . Impact 62 | . . . . 62 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 63 | . . . . 63 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 350 | . 12 . . 350 Average Temperature 113 | . 7 . . 125 Received Heat Transfer 1206 | . 54 . . 1152 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 277 | . 155 . . 277 Initial . | . . . . . Average 79 | . 54 . . 155 Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 100 100 50 Level 1 18 | . . . . 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 8 . . 17 Peak Tracking Total 5 | . 3 . . 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1019 | 119 431 67 32 370 Spaces Moved 468 | 71 234 38 22 103 Core 51 | 38 . . . 13 Treads 417 | 33 234 38 22 90 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 152 152 152 Average Speed 160 | 142 160 164 152 176 Slowest Speed 450 | 200 160 240 152 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 42 5 10 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 28 | . . . . 28 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . . . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 628 | 85 267 42 21 213 Wait 45 | . 13 . . 32 Move 464 | 70 233 37 21 103 Hop . | . . . . . Pick Up 18 | 7 5 1 . 5 Fast Attach 10 | 5 . 2 . 3 Attach 8 | 1 1 1 . 5 Detach 1 | . . . . 1 Swap 5 | 2 . . . 3 Drop 5 | . . 1 . 4 Fire 69 | . 15 . . 54 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 552 | -9/Materials | Discovered new exit (range 17) 618 | -9/Materials | Entered Mines 632 | -9/Mines | Discovered new exit (range 13) 650 | -9/Mines | Entered Materials 650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -8/Materials | Core integrity fell below 50% 984 | -8/Materials | Lost 5 parts (1p4n) 1002 | -8/Materials | Core integrity fell below 20% 1020 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 00964_ K-01 Serf collects debris. 00975_ Acquired Lgt. Cannon. 00977_ G-47 Trooper destroyed. 00977_ K-01 Serf collects debris. 00982_ U-05 Engineer builds a Door. 00983_ K-01 Serf collects debris. 00984_ Acquired 22 matter. 00988_ G-50 Soldier knocked back. 00988_ K-01 Serf collects debris. 00991_ G-47 Trooper knocked back. 00991_ K-01 Serf collects debris. 00993_ Lgt. Cannon destroyed. 00994_ K-01 Serf collects debris. 00996_ G-47 Trooper knocked back. 00997_ Lgt. Cannon destroyed. 00998_ K-01 Serf collects debris. 01001_ Critical hit (Burn: +37). 01002_ K-01 Serf collects debris. 01010_ Aluminum Leg destroyed. 01016_ System corrupted: Matter fused (-10). 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[??????????????? | | ????????????????? ??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorSalvageRay Manual? 0 Play Time 00:17:26 Cumulative 33.7 hours Start 2022.08.14 @ 15:49:24 End 2022.08.14 @ 16:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aaee0aa-ce40-4eb2-84d8-eaa4845a8f14