Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.13 @ 19:19:37 Player: FrigidRock Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2384) 2384 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 8292 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 249 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (183) Improved Particle Charger KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Phase Shifter > --- WEAPON ----------- Neutron Cannon KE Penetrator > --- INVENTORY -------- High-capacity Matter Pod Improved Particle Charger Improved EM Pulse Cannon Proton Missile Launcher [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . 2 . 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 7 6 2 28 1 33 5 1 5 . 9 12 1 Power 19 | 1 . 2 6 . 3 . . 3 . 2 2 . Engine 10 | 1 . 2 6 . 1 . . . . . . . Core 9 | . . . . . 2 . . 3 . 2 2 . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . 10 . 9 2 . 1 . 2 4 . Treads . | . . . . . . . . . . . . . Leg 14 | . . . 5 . 6 . . . . . 3 . Wheel 6 | 2 . . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . 1 . 3 2 . 1 . 2 1 . Utility 26 | 2 2 . 5 . 11 2 . 1 . . 3 . Device 9 | 1 . . 1 . 5 1 . . . . 1 . Storage 6 | 1 1 . 1 . 1 1 . . . . 1 . Processor 9 | . 1 . 2 . 4 . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 4 . 7 1 10 1 1 . . 5 3 1 Energy Gun 10 | 1 . . 6 . 3 . . . . . . . Energy Cannon 10 | . 4 . . . 3 . . . . 1 1 1 Ballistic Gun 2 | 1 . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . 1 1 4 1 1 . . 4 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . 1 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . 8 . . Parts Lost 34 | . . . 7 1 10 . . 2 . 6 7 1 Power 8 | . . . 2 . 2 . . 1 . 2 1 . Propulsion 9 | . . . 2 . 3 . . 1 . 1 2 . Utility 9 | . . . 2 . 2 . . . . 2 3 . Weapon 8 | . . . 1 1 3 . . . . 1 1 1 Highest Loss Streak 5 | . . . 5 1 3 . . 1 . 3 4 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 94 88 98 86 90 80 84 82 40 1 Engine 7 | . 14 14 10 11 7 . . . . . . . Core 1 | . . . . . 1 7 7 4 7 6 2 . Leg 13 | . . . 17 22 26 . . . . . 5 . Wheel 4 | . 28 28 4 . . . . . . . . . Flight 5 | . . . . . . 30 30 30 30 29 9 . Device 4 | . 6 . 2 . 10 6 7 7 7 6 . . Storage 9 | . 14 14 11 11 9 7 7 7 7 7 5 . Processor 20 | . 7 14 21 22 20 30 30 30 30 27 14 . Protection 2 | . . . 5 . 4 . . . . . . . Energy Gun 9 | . . . 19 20 6 . . . . . . . Energy Cannon 6 | . 27 28 1 . 9 . . . . . 1 1 Launcher 1 | . . . . 2 1 2 5 . . 2 . . Naked Turns 145 | . . . . . . . . . . . 60 85 Heaviest Build 38 | 15 24 23 34 25 36 17 17 16 16 17 38 7 Greatest Support 68 | 20 20 20 28 28 38 21 21 21 20 20 68 3 Greatest Overweight (x) 8 | . 1 1 5 . 8 . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 2 10 10 10 7 10 10 10 10 10 10 10 4 Average Carried 7 | 1 8 10 6 6 7 9 9 9 10 9 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 7 6 10 10 10 10 10 10 4 3 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 1679 | 156 172 77 444 24 360 105 40 60 . 241 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3067 | 26 225 53 1053 268 966 . 90 . . 227 130 29 Parts 205 | 3 17 7 74 16 61 . 7 . . 9 8 3 Haulers Intercepted 3 | . . . 2 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 3 12 . 14 . 3 Prevented 12 | . . . . . . . 4 . . 8 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 64 | . 5 4 18 6 18 . 3 . . 5 4 1 Guns 21 | . . . 14 4 3 . . . . . . . Cannons 20 | . 5 4 . . 8 . . . . . 2 1 AOE 21 | . . . 3 2 6 . 3 . . 5 2 . Classes Destroyed 13 | 1 4 . 4 . 3 . . . . 1 . . Builder 4 | . . . 1 . 3 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 3 | . . . 2 . 1 . . . . . . . Recycler 4 | . 1 . . 1 2 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . Swarmer 24 | . 3 4 2 3 3 . 3 . . 3 2 1 Grunt 30 | . 2 . 14 3 10 . . . . . 1 . Brawler 2 | . . . 1 . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 5 | . . . 1 . 4 . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . Best Kill Streak 9 | 2 3 4 9 7 8 . 3 . . 3 2 1 Combat Bots Only 8 | . 3 4 8 6 3 . 3 . . 3 2 1 Max Kills in Single Turn 4 | 1 1 1 2 4 3 . 2 . . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . 2 2 2 . 2 . . 1 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 4864 | . 77 45 769 128 1208 20 45 206 . 606 1324 436 Core 1597 | . . 8 180 29 197 . . 64 . 260 515 344 Absorbed by Shields 78 | . . . . . . . . . . 78 . . Regen/Repaired (Parts) 55 | . . . 55 . . . . . . . . . Core Remaining (%) 72 | 100 . 96 . 47 64 . . . . 53 . . Volleys Fired 158 | 3 13 8 44 8 52 1 5 . . 15 7 2 Largest 2 | 2 2 2 2 2 2 1 1 . . 1 2 1 Hottest 136 | 70 136 136 90 90 116 30 39 . . 39 129 69 Shots Fired 280 | 6 26 16 88 14 95 1 5 . . 15 12 2 Gun 132 | 6 . . 86 11 26 . . . . . 3 . Cannon 111 | . 26 16 . . 61 . . . . . 6 2 Launcher 37 | . . . 2 3 8 1 5 . . 15 3 . Special . | . . . . . . . . . . . . . Kinetic 6 | 3 . . . . . . . . . . 3 . Thermal 109 | 3 26 16 . . 58 . . . . . 6 . Explosive 23 | . . . 2 3 8 1 3 . . 6 . . Electromagnetic 142 | . . . 86 11 29 . 2 . . 9 3 2 Robot Hit Streak 34 | 4 6 4 34 6 15 . 1 . . 8 14 3 Robot Miss Streak 5 | . 3 4 5 2 4 . 1 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 198 | 4 15 6 74 10 71 . 1 . . 8 7 2 Core Hits 136 | 2 9 4 44 9 43 . 4 . . 12 8 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . . . Burn 2 | . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6027 | 53 309 123 1535 316 2302 . 82 . . 544 702 61 Guns 2003 | 53 . . 1411 136 403 . . . . . . . Cannons 1690 | . 309 123 . . 1064 . . . . . 148 46 Explosions 2319 | . . . 124 180 835 . 82 . . 544 554 . Melee . | . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . 15 Kinetic 14 | 14 . . . . . . . . . . . . Thermal 2268 | 39 309 123 124 180 1136 . . . . 110 247 . Explosive 846 | . . . . . 612 . . . . . 234 . Electromagnetic 2884 | . . . 1411 136 554 . 82 . . 434 221 46 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 1 1 1 9 . . Average Corruption 1 | . . . 1 1 1 1 1 1 1 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . 8 1 3 . . 2 . 5 . . Message Errors 2 | . . . 1 . 1 . . . . . . . Matter Fused 7 | . . . 2 . 2 . . 1 . 2 . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . 1 . . . . 1 . . . . Misfires 3 | . . . 2 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 126 | . . 1 . 26 94 . . . . 5 . . Projectiles 30 | . . 1 . . 29 . . . . . . . Explosions 96 | . . . . 26 65 . . . . 5 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . 48 63 180 . . . . 7 56 6 Shots 12 | . . . 2 2 5 . . . . 2 1 . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 495 | 27 280 495 277 117 441 . . . . . 136 . Average Temperature 109 | 14 101 262 67 52 139 . . . . . 57 . Received Heat Transfer 1294 | . 36 . 348 27 567 . 12 30 . 94 180 . Effects 12 | . . 5 . . 7 . . . . . . . Shutdowns 4 | . . 3 . . 1 . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . Interference 5 | . . . . . 5 . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 6 | 1 1 . . . 4 . . . . . . . Heat Transferred 3414 | 111 555 222 250 200 1876 . . . . 100 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 2 2 . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 541 | 10 174 205 435 222 541 221 . . . . 329 . Initial 165 | . 5 57 67 52 73 165 . . . . 137 . Average 193 | 1 47 158 235 89 227 116 . . . . 214 . Maximum Alert Level 2 | . . 1 2 1 2 1 . . . . 1 . Low Security (%) 53 | 100 100 37 33 79 56 89 . . . . 46 . Level 1 39 | . . 62 53 20 36 10 . . . . 53 . Level 2 6 | . . . 12 . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 4 . 4 3 . . . 1 1 . Investigation 5 | . . . 2 . 1 2 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . . . 2 . 3 1 . . . . 1 . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 9 | . . . 3 . 1 . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 168 | . 8 6 31 7 30 10 4 19 . 30 18 5 Peak Tracking Total 13 | . 3 3 6 7 6 8 4 13 . 13 10 4 Tactical Retreats 20 | . 1 . 3 1 2 1 . 4 . 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 11 | . 1 . 2 . 3 1 . . . 3 1 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 12 | . . . 2 . 8 . . . . . 2 . Max in Single Turn 2 | . . . 2 . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 22 | . 1 . 6 . 4 6 . . 4 . 1 . Terminals 14 | . 1 . 4 . 3 5 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 3 . 13 . 10 16 . . 28 . 1 . Successful 49 | . . . 9 . 6 6 . . 28 . . . Failed 22 | . 3 . 4 . 4 10 . . . . 1 . Catastrophic 4 | . 2 . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 3 . 4 . 6 8 . . . . . . Terminals 38 | . 3 . 10 . 9 15 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . . . 6 . 5 4 . . 28 . . . Record 11 | . . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . 1 . 2 1 . . 3 . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 2 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . Tunnel 3 | . . . 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . 3 5 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Total Allies 4 | . . 2 . . . 1 . . . 1 . . Largest Group 2 | . . 2 2 . . 1 . . . 1 . . Highest-Rated Group 96 | . . 39 39 . . 10 . . . 96 . . Highest-Rated Ally 96 | . . 31 31 . . 10 . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . 8 5 . . . . . . 13 . . Total Damage 914 | . . 127 86 . . . . . . 701 . . Kills 10 | . . 2 3 . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 2 1 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . 2 . Items 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 4185 | 61 290 227 1383 227 1060 157 106 104 22 256 184 108 Spaces Moved 3997 | 44 224 157 743 168 548 399 337 289 84 543 296 165 Core 289 | 3 . . . . 1 . . . . . 120 165 Treads . | . . . . . . . . . . . . . Legs 1221 | . . . 548 168 490 . . . . . 15 . Wheels 616 | 41 224 157 194 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1871 | . . . 1 . 57 399 337 289 84 543 161 . Fastest Speed 26 | 50 80 95 80 120 29 26 27 26 26 26 26 50 Average Speed 71 | 77 89 95 138 120 111 26 27 26 26 26 41 53 Slowest Speed 450 | 80 95 95 390 120 450 27 27 27 26 29 123 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 3 8 . 4 . 10 14 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 37 27 58 47 45 18 57 59 76 81 11 24 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . 1 1 . . 1 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . 1 2 . 2 . . Spaces Dug 120 | . . . . 38 12 8 23 . . 38 1 . Terrain Destroyed 276 | . . . 16 42 105 8 31 . . 58 16 . Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . 5 . . . . . 2 . AOE 269 | . . . 16 42 100 8 31 . . 58 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Total 4976 | 61 287 219 1010 181 894 441 347 309 83 632 330 182 Wait 611 | 6 32 51 169 3 240 19 2 19 . 38 23 9 Move 3912 | 43 223 156 742 167 541 382 336 282 83 523 269 165 Hop 34 | . . . . . 3 8 . 2 . 9 12 . Pick Up 43 | 2 9 . 7 1 10 5 . 1 . 5 3 . Fast Attach 40 | 7 4 . 13 . 12 . . 1 . 2 1 . Attach 42 | . . . 8 1 11 3 1 1 . 6 10 1 Detach 13 | . . . 1 . 4 . 2 . . 5 1 . Swap 28 | . 2 2 7 . 10 2 . 3 . 1 1 . Drop 48 | . 4 2 19 1 11 3 1 . . 4 3 . Fire 158 | 3 13 8 44 8 52 1 5 . . 15 7 2 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 18 . . . 24 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 350 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Entered Mines 353 | -10/Mines | Learned location of Storage (-7) 390 | -10/Mines | Learned Materials stockpile data 550 | -10/Mines | Discovered exit to Materials (range 8) 579 | -10/Mines | Entered Materials 579 | -9/Materials | Accompanied by 2 allies 579 | -9/Materials | Evolved 2 slots: Utility x2 584 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 748 | -9/Materials | Discovered new exit (range 5) 769 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Destroyed 8 combat bots 861 | -9/Materials | Lost 5 parts (1p2n1u1w) 892 | -9/Materials | Build established: Scavenger-Mutant 1696 | -9/Materials | Repaired Imp. EM Shotgun 1709 | -9/Materials | Identified exit to Mines 1850 | -9/Materials | Build established: Mutant 1962 | -9/Materials | Entered Mines 1968 | -9/Mines | Discovered exit to Materials (range 17) 2105 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2132 | -9/Mines | Core integrity fell below 50% 2150 | -9/Mines | Assembled infested the area 2152 | -9/Mines | Learned 2 Materials zone layouts 2189 | -9/Mines | Entered Materials 2189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2190 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Lost 3 parts (2n1w) 3026 | -8/Materials | Lost 3 parts (1p1u1w) 3112 | -8/Materials | Build established: Scavenger-Mutant 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -7/Factory | Discovered new exit (range 14) 3260 | -7/Factory | Identified exit to Storage 3260 | -7/Factory | Identified exit to Lower Caves 3324 | -7/Factory | Discovered new exit (range 20) 3406 | -7/Factory | Entered Lower Caves 3428 | -7/Lower Caves | Spotted B-75 Beast 3468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3502 | -7/Lower Caves | Discovered new exit (range 20) 3503 | -7/Lower Caves | Build established: Sprinter 3505 | -7/Lower Caves | Learned Factory terminal intel 3510 | -7/Lower Caves | Identified exit to Lower Caves 3512 | -7/Lower Caves | Entered another Lower Caves area 3518 | -7/Lower Caves | Spotted B-75 Beast 3533 | -7/Lower Caves | Ambushed by wild Derelicts 3585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3601 | -7/Lower Caves | Learned Factory trap positions 3613 | -7/Lower Caves | Discovered new exit (range 13) 3616 | -7/Lower Caves | Encountered a Warlord checkpoint 3616 | -7/Lower Caves | Identified exit to Data Miner 3616 | -7/Lower Caves | Entered Data Miner 3616 | -7/Data Miner | Discovered new exit (range 6) 3620 | -7/Data Miner | Met Data Miner 3628 | -7/Data Miner | Learned location of Section 7 (-2) 3628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3632 | -7/Data Miner | Received God Mode back door access code from Data Miner 3638 | -7/Data Miner | Identified exit to Proximity Caves 3638 | -7/Data Miner | Entered Proximity Caves 3659 | -6/Proximity Caves | Escorted by Enhanced Grunt 3677 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3720 | -6/Proximity Caves | Learned location of Zion (-6) 3757 | -6/Proximity Caves | Learned Factory trap positions 3820 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3890 | -6/Proximity Caves | Discovered new exit (range 16) 3893 | -6/Proximity Caves | Identified exit to Factory 3894 | -6/Proximity Caves | Entered Factory 3894 | -6/Factory | Evolved 2 slots: Utility x2 3895 | -6/Factory | Loaded intel: 117 trap records 3896 | -6/Factory | Loaded intel: 26 terminal locations 3978 | -6/Factory | Lost 3 parts (1n2u) 4018 | -6/Factory | Released all parts (7) 4023 | -6/Factory | Core integrity fell below 50% 4046 | -6/Factory | Discovered new exit (range 16) 4049 | -6/Factory | Lost 4 parts (1p1n1u1w) 4078 | -6/Factory | Entered Lower Caves 4098 | -6/Lower Caves | Learned 4 Factory zone layouts 4155 | -6/Lower Caves | Core integrity fell below 20% 4186 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04018_ Released Proton Missile Launcher. 04019_ Penetrated by Slug. 04019_ U-05 Engineer lays Concrete. 04022_ U-05 Engineer builds a Wall. 04022_ Slug penetrates H-66 Slayer. 04023_ M-13 Machinist repairs H-66 Slayer. 04024_ M-13 Machinist repairs Phase Shifter. 04046_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04098_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 04150_ Slammed into S-27 Virus. 04154_ Destabilizing: Core damaged (-17). 04160_ S-27 Virus destroyed. 04166_ Autogun fries itself beyond repair. 04169_ S-27 Virus misfires. 04175_ VTOL Module fries itself beyond repair. 04182_ Imp. EM Pulse Cannon destroyed. 04184_ S-27 Virus misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????# ???? #??????????????? | | ??????????????????????????? ??# #??????????????? | | ??????????????????????????? ### ##?????????????? | | ???????????????????????????? #?????????????? | | ????????????????????????????? #??????????????? | | ??????????????????????????#### #??????????????? | | ?????????????????????????## ## #???????????????? | | ??????????????????????#### ##??????????????? | | ???????????????????#### #??????????????? | | ??????????????????## ################ | | ??????????????????# @ ss # | | ?????????????????# ## s %= # | | ?????????????????# ##$ ?## ############ # | | ?????????????? ???# ???## ###????????### # | | ???????????# ??????# ????## ##??????????# # | | ????????????#?????????#??????# #???????????# # | | ?????????????????????????????#####??????????## | | ??????????????????????????????????????????### | | ?????????????????????????????????????????## # | | ???????????????????????????????????????### | | ???????????????????????????????????????# # # | | ??????????????????????????????????????# # | | ??????????????????????????????????????## # # | | ???????????????????????????????????????## # | | ????????????????????????????????????????## # # | | ?????????????????????????????????????????# # ### | | ?????????????????????????????????????????## #### | | ??????????????????????????????????????????###### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Rnf. Fission Core | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdCooledSubcomponent Manual? 0 Play Time 00:59:45 Cumulative 114.3 hours Start 2023.05.13 @ 18:21:00 End 2023.05.13 @ 19:19:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 25 Adventurer 40 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ba449f-1377-4d6c-9c39-496673a68e42