Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 20:03:50 Player: Nalzok Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (5764) 5764 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 11947 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 137 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 600/600 System Corruption 11% Temperature Cool (9) Movement Core (1000) Ox19 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Energy Well > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (18) --- Light Ion Engine Heavy Deuterium Engine Angular Momentum Engine Matter Compressor (250) Relay Coupler [NC] (28) Linear Accelerator Linear Accelerator Improved Proton Missile Launcher Heavy Missile Launcher Remote Datajack Welding Torch Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Thermal Converter Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Core Shielding > --- WEAPON ----------- Improved Heavy Laser Compact Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Matter Compressor Relay Coupler [NC] Plasma Rifle Plasma Rifle Force Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon Linear Accelerator Linear Accelerator Improved Proton Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . . 2 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 198 | . 3 . 9 5 25 23 57 31 45 Power 31 | . . . 1 1 2 6 8 5 8 Engine 25 | . . . 1 1 1 5 7 3 7 Core 6 | . . . . . 1 1 1 2 1 Reactor . | . . . . . . . . . . Propulsion 63 | . 1 . 1 3 13 6 18 11 10 Treads 2 | . . . . . 1 1 . . . Leg 58 | . 1 . 1 3 12 5 15 11 10 Wheel 3 | . . . . . . . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | . 1 . 2 . 5 3 11 5 11 Device 16 | . 1 . . . 1 3 5 2 4 Storage 9 | . . . 2 . 3 . 2 . 2 Processor 7 | . . . . . 1 . 3 1 2 Hackware . | . . . . . . . . . . Protection 6 | . . . . . . . 1 2 3 Artifact . | . . . . . . . . . . Weapon 66 | . 1 . 5 1 5 8 20 10 16 Energy Gun 21 | . 1 . 3 . 4 2 3 2 6 Energy Cannon 14 | . . . . . . 3 7 3 1 Ballistic Gun 13 | . . . 2 1 1 1 . 3 5 Ballistic Cannon 5 | . . . . . . . 4 . 1 Launcher 11 | . . . . . . 1 6 2 2 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 3 . 1 1 Parts Lost 63 | . . . 2 3 2 6 16 8 26 Power 13 | . . . 1 1 . . 3 1 7 Propulsion 20 | . . . . 1 1 4 5 3 6 Utility 11 | . . . 1 . 1 . 2 2 5 Weapon 19 | . . . . 1 . 2 6 2 8 Highest Loss Streak 15 | . . . 2 3 2 2 4 5 15 Average Slot Usage (%) 93 | . 87 100 85 78 99 95 93 98 87 Engine 8 | . 14 14 11 . 4 9 12 5 6 Core 2 | . . . . . 4 3 . 6 4 Leg 23 | . 28 28 32 33 34 27 15 25 22 Wheel 1 | . . . . . . . 4 . . Device 9 | . 2 14 5 . 3 12 12 9 9 Storage 19 | . 14 14 14 22 22 17 19 20 19 Processor 8 | . . . . . 9 7 12 9 4 Protection 1 | . . . . . . . 1 5 4 Energy Gun 4 | . 14 14 11 . 8 7 1 2 4 Energy Cannon 4 | . . . . . . 5 7 5 4 Ballistic Gun 3 | . 14 14 11 21 9 . . 1 1 Ballistic Cannon 1 | . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 10 11 11 28 28 46 71 80 78 92 Greatest Support 72 | 20 20 20 33 43 46 46 72 66 68 Greatest Overweight (x) 20 | . . . . . 1 3 4 1 20 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 18 | 6 6 6 10 10 16 16 16 16 18 Average Capacity 15 | 6 6 6 8 10 12 16 16 16 17 Most Carried 18 | 5 6 6 10 10 16 16 16 16 18 Average Carried 14 | 4 3 5 8 9 12 15 15 15 15 Final Capacity 18 | 6 6 6 10 10 16 16 16 16 18 Final Carried 16 | 2 6 6 10 10 16 16 16 16 11 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Matter Collected 4116 | 200 72 12 90 205 758 198 1250 470 861 Remotely . | . . . . . . . . . . Salvage Created 6172 | . 135 51 111 128 1340 641 1599 383 1784 Parts 318 | . 6 3 9 9 68 22 80 29 92 Haulers Intercepted 3 | . . . . . 2 . 1 . . Recyclers Shooed 13 | . 1 . . . 1 . 1 . 10 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 110 | . 3 3 2 4 20 14 31 11 22 Guns 56 | . 3 3 2 4 18 6 6 2 12 Cannons 30 | . . . . . . 7 16 2 5 AOE 22 | . . . . . 2 1 9 6 4 Classes Destroyed 15 | . 1 1 1 2 7 2 . . 1 Worker 8 | . . . . . 4 . 2 . 2 Builder 14 | . . . . 1 5 . 3 . 5 Tunneler 2 | . . . . . 1 1 . . . Hauler 3 | . . . . . 2 . 1 . . Recycler 8 | . . . . . 2 . 1 . 5 Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 Watcher 3 | . . . . . 1 . 1 . 1 Swarmer 26 | . . 3 . . 3 3 7 5 5 Grunt 43 | . 3 . . 3 10 7 13 1 6 Brawler 4 | . . . . . . 2 . . 2 Duelist 4 | . . . . 1 1 . . . 2 Sentry 16 | . . . 2 . 5 . 4 3 2 Hunter 9 | . . . . . 1 1 3 2 2 Programmer 8 | . . . . . . 1 4 . 3 Best Kill Streak 20 | . 3 3 1 3 20 6 8 3 9 Combat Bots Only 6 | . 3 3 1 2 5 6 6 3 5 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 3 2 3 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 2 | . . . . . 1 1 2 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Damage Taken 10747 | . 185 33 191 431 697 655 3115 1508 3932 Core 1234 | . 32 . 31 73 121 95 234 159 489 Absorbed by Shields 120 | . . . . . 120 . . . . Core Remaining (%) 85 | 100 . 87 . 74 78 86 . . . Volleys Fired 431 | . 14 4 14 22 70 47 94 34 132 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 170 | . 60 60 88 88 95 128 134 111 170 Shots Fired 755 | . 28 8 21 41 140 75 169 51 222 Gun 480 | . 28 8 21 41 140 37 41 22 142 Cannon 254 | . . . . . . 36 117 23 78 Launcher 21 | . . . . . . 2 11 6 2 Special . | . . . . . . . . . . Kinetic 317 | . 14 4 14 37 89 . 52 5 102 Thermal 343 | . 14 4 2 4 2 73 98 28 118 Explosive 21 | . . . . . . 2 11 6 2 Electromagnetic 74 | . . . 5 . 49 . 8 12 . Robot Hit Streak 16 | . 7 3 8 5 13 10 16 16 16 Robot Miss Streak 9 | . 2 2 3 7 9 4 6 3 7 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 1 . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . Shots Hit Robots 497 | . 18 5 14 28 103 50 105 29 145 Core Hits 303 | . 8 3 5 10 64 25 78 25 85 Critical Hits 9 | . . . . 1 3 . 5 . . Critical Kills 5 | . . . . . 3 . 2 . . Critical Parts Destroyed 4 | . . . . 1 . . 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14753 | . 246 69 198 415 2049 1463 4611 1394 4308 Guns 6845 | . 243 69 198 415 1827 664 682 223 2524 Cannons 4341 | . . . . . . 543 1989 401 1408 Explosions 3564 | . . . . . 222 256 1940 770 376 Melee . | . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . Kinetic 4447 | . 100 47 126 382 1104 . 774 66 1848 Thermal 6648 | . 143 22 18 33 261 1305 2243 539 2084 Explosive 2514 | . . . . . . 158 1405 575 376 Electromagnetic 1141 | . . . 54 . 684 . 189 214 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 3 3 11 Average Corruption 3 | . . . . . . 1 2 3 6 Corruption Purged . | . . . . . . . . . . Effects 125 | . . . . . . 2 25 29 69 Message Errors 31 | . . . . . . 1 6 7 17 Matter Fused 19 | . . . . . . . 2 11 6 Heat Flow Errors 15 | . . . . . . . 5 3 7 Energy Discharges 8 | . . . . . . . 4 3 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . 1 3 4 7 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 4 | . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 25 | . . . . . . . 5 1 19 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots 15 | . . . . . . 15 . . . Effects 3 | . . . . . . 3 . . . Meltdown 3 | . . . . . . 3 . . . Overflow Damage 248 | . . . . . 9 18 169 1 51 Projectiles 55 | . . . . . . 18 12 . 25 Explosions 193 | . . . . . 9 . 157 1 26 Melee . | . . . . . . . . . . Knockbacks 33 | . . . . . . . 10 . 23 Impact . | . . . . . . . . . . Kinetic 28 | . . . . . . . 10 . 18 Secondary 5 | . . . . . . . . . 5 Self-Inflicted Damage 491 | . 1 . . . 38 . 334 118 . Shots 12 | . . . . . 2 . 7 3 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 519 | . 66 . 36 62 195 268 263 279 519 Average Temperature 103 | . 37 . 11 39 50 98 66 73 149 Received Heat Transfer 2034 | . 93 . 63 168 222 126 669 87 606 Effects 15 | . . . . . . 2 . . 13 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 3 | . . . . . . 2 . . 1 Matter Decay 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . 8 . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 20 | . 2 . . . 1 3 3 2 9 Heat Transferred 9548 | . 325 50 37 74 324 1882 3111 705 3040 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Peak Influence 1140 | . 125 133 121 121 515 290 725 1140 703 Average Influence 351 | . 54 62 61 70 284 129 187 914 581 Maximum Alert Level 4 | . . . . . 2 1 3 4 3 Low Security (%) 49 | 100 100 100 100 100 34 92 67 . . Level 1 10 | . . . . . 43 7 14 . . Level 2 29 | . . . . . 22 . 18 24 99 Level 3 7 | . . . . . . . . 50 . Level 4 3 | . . . . . . . . 24 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 2 . 1 . 2 4 11 . 11 Investigation 3 | . . . . . . 1 2 . . Extermination 7 | . . . . . . 2 3 . 2 Reinforcement 14 | . 2 . 1 . 2 1 4 . 4 Assault 4 | . . . . . . . 2 . 2 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . 4 . 2 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Distress Signals 9 | . 1 . 1 . 3 . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 11 3 5 4 37 17 48 19 39 Peak Tracking Total 9 | . 8 3 4 2 9 4 5 8 7 Tactical Retreats 12 | . . . . . 5 . 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Traps Triggered 10 | . . . . . . 1 2 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Machines Disabled 17 | . . . 1 . 1 1 9 2 3 Max in Single Turn 4 | . . . 1 . 1 1 4 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Machines Accessed 13 | . . . . . 3 3 5 . 2 Terminals 10 | . . . . . 3 3 4 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 27 | . . . . . 8 6 9 . 4 Successful 13 | . . . . . 3 2 5 . 3 Failed 14 | . . . . . 5 4 4 . 1 Catastrophic 4 | . . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . . . . . 8 6 8 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 9 | . . . . . 3 2 4 . . Prototype ID Bank 2 | . . . . . . . 2 . . Level Access Points 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . . . 2 2 2 . 2 Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Matter 256 | . . . . . . . . . 256 Time 64 | . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . 16 Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . 6 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 3 . Highest-Rated Group 93 | . . . . . . . 93 93 . Highest-Rated Ally 31 | . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 24 . Total Damage 310 | . . . . . . . . 310 . Kills 6 | . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Turns Passed 8258 | 2 138 97 276 361 936 1294 2491 1203 1460 Spaces Moved 4402 | 1 74 70 181 184 549 617 1380 694 652 Core 3 | . . . . . . . . . 3 Treads . | . . . . . . . . . . Legs 3639 | 1 74 70 181 184 549 617 620 694 649 Wheels 760 | . . . . . . . 760 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 120 100 150 120 Average Speed 140 | 120 120 120 120 120 121 156 134 150 157 Slowest Speed 1050 | 120 120 120 120 120 150 210 240 150 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 23 21 19 30 37 15 27 65 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 284 | . . . . . 22 35 132 48 47 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . 7 9 1 9 AOE 258 | . . . . . 22 28 123 47 38 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Gar Fac Total 5765 | 4 93 75 221 282 681 872 1843 812 882 Wait 506 | . . . . 70 4 153 265 6 8 Move 4394 | . 74 69 180 183 548 616 1380 692 652 Hop . | . . . . . . . . . . Pick Up 71 | . 2 1 9 1 14 13 12 4 15 Fast Attach 76 | . 1 . 2 3 6 6 27 13 18 Attach 30 | . . . 1 1 2 4 9 3 10 Detach 10 | . . . . . 1 . 4 2 3 Swap 92 | . 2 . 6 1 17 13 21 15 17 Drop 130 | 4 . 1 9 1 19 20 31 18 27 Fire 431 | . 14 4 14 22 70 47 94 34 132 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 12) 141 | -10/Materials | Entered Mines 165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 213 | -10/Mines | Discovered new exit (range 7) 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 502 | -9/Materials | Discovered new exit (range 5) 514 | -9/Materials | Entered Mines 569 | -9/Mines | Lost 3 parts (1p1n1w) 585 | -9/Mines | Learned location of Storage (-8) 624 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 713 | -9/Mines | Discovered new exit (range 14) 875 | -9/Mines | Entered Materials 875 | -8/Materials | Evolved 2 slots: Utility x2 1576 | -8/Materials | Build established: Scavenger-Mutant 1796 | -8/Materials | Discovered new exit (range 12) 1811 | -8/Materials | Entered Factory 1811 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2244 | -7/Factory | Identified exit to Factory 3105 | -7/Factory | Entered another Factory area 3105 | -6/Factory | Evolved 2 slots: Utility x2 3172 | -6/Factory | Build established: Mutant 3625 | -6/Factory | Build established: Scavenger-Mutant 3661 | -6/Factory | Spotted B-75 Beast 3838 | -6/Factory | Lost 3 parts (1n2w) 4840 | -6/Factory | Identified exit to Lower Caves 5207 | -6/Factory | Identified exit to Factory 5323 | -6/Factory | Lost 3 parts (1n1u1w) 5405 | -6/Factory | Build established: Mutant 5526 | -6/Factory | Lost 4 parts (2p2w) 5555 | -6/Factory | First assault squad dispatched 5590 | -6/Factory | Allied Derelicts emerged from ambush trap array 5596 | -6/Factory | Identified exit to Garrison 5596 | -6/Factory | Entered Garrison 5596 | -6/Garrison | Accompanied by 3 allies 5654 | -6/Garrison | Triggered checkpoint 5726 | -6/Garrison | Garrison Relay disabled 5814 | -6/Garrison | Build established: Scavenger-Mutant 5885 | -6/Garrison | Triggered checkpoint 5892 | -6/Garrison | Triggered checkpoint 5912 | -6/Garrison | Triggered checkpoint 6048 | -6/Garrison | Lost 5 parts (1p1n2u1w) 6186 | -6/Garrison | Discovered new exit (range 5) 6212 | -6/Garrison | Triggered checkpoint 6257 | -6/Garrison | Garrison Relay disabled 6398 | -6/Garrison | Triggered checkpoint 6454 | -6/Garrison | Discovered new exit (range 13) 6747 | -6/Garrison | Discovered new exit (range 21) 6792 | -6/Garrison | Installed Relay Interface Framework 6799 | -6/Garrison | Entered Factory 6906 | -6/Factory | Fabricated Linear Accelerator (x2) 6953 | -6/Factory | Repaired Lrg. Storage Unit 7085 | -6/Factory | Found Unknown Device 7085 | -6/Factory | Identified Launcher Loader 7149 | -6/Factory | First assault squad dispatched 7302 | -6/Factory | Core integrity fell below 50% 7955 | -6/Factory | Build established: Mutant 7992 | -6/Factory | Lost 15 parts (3p3n4u5w) 8055 | -6/Factory | Garrison activated, responded to threat 8062 | -6/Factory | Core integrity fell below 20% 8098 | -6/Factory | Lost 5 parts (2p1n2w) 8188 | -6/Factory | System corruption reached 10% 8246 | -6/Factory | Lost 5 parts (1p2n1u1w) 8259 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08207_ R-10 Processor collects Unknown Wheel. 08208_ Hvy. Machine Gun destroyed. 08215_ Lgt. Fission Core destroyed. 08216_ System corrupted: Matter fused (-10). 08217_ L-41 Fighter destroyed. 08217_ R-10 Processor collects Carbon-fiber Leg. 08219_ R-10 Processor collects Imp. Melee Analysis Suite. 08219_ System corrupted: Hvy. Machine Gun targeting data glitched. 08231_ Acquired 62 matter. 08238_ R-10 Processor collects Rnf. Deuterium Engine. 08241_ Acquired 61 matter. 08242_ R-10 Processor collects Med. Storage Unit. 08246_ R-10 Processor collects Com. Wheel. 08248_ LUQ7P2YFYL5H