Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 01:44:24 Player: EYE-VY Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (4361) 4361 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11061 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 24/300 Energy 94/100 System Corruption 37% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Hacking Suite > --- WEAPON (4) ------- Advanced Micro-nuke Launcher > --- INVENTORY (5) ---- Improved Core Shielding Advanced System Restoration Module Fusion Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Layered Heavy Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact Ion Cannon Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Micro Antimatter Reactor Armored Medium Treads Advanced Sensor Array Improved Transmission Jammer Advanced Shield Generator Hacking Suite Wave Gun Proton Cannon Long-range Proton Cannon Ion Cannon Advanced Plasma Cannon Matter Neutralizer Improved Grenade Launcher Plasma Cutter [Rating: 112] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 . . 1 1 Utility 9 | . . 2 2 . . 1 1 2 . 1 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 193 | 5 4 39 35 17 12 19 4 3 35 20 Power 28 | 1 . 4 3 3 1 2 1 2 8 3 Engine 9 | 1 . 4 2 1 . 1 . . . . Core 9 | . . . 1 2 1 1 1 1 2 . Reactor 10 | . . . . . . . . 1 6 3 Propulsion 50 | 2 . 12 8 2 6 6 . . 9 5 Treads 28 | 2 . 11 7 . 4 . . . 4 . Leg 10 | . . . 1 1 2 5 . . 1 . Wheel 5 | . . 1 . 1 . . . . 3 . Hover 5 | . . . . . . . . . . 5 Flight 2 | . . . . . . 1 . . 1 . Utility 54 | 1 2 8 15 5 3 6 1 1 9 3 Device 15 | . . 1 3 2 . 3 1 . 4 1 Storage 4 | 1 1 . . . 1 . . . 1 . Processor 7 | . 1 1 3 . . 1 . . 1 . Hackware 6 | . . . 2 1 1 . . . 1 1 Protection 22 | . . 6 7 2 1 2 . 1 2 1 Artifact . | . . . . . . . . . . . Weapon 61 | 1 2 15 9 7 2 5 2 . 9 9 Energy Gun 10 | . 1 2 1 . . . 1 . 4 1 Energy Cannon 12 | . 1 . 1 1 1 2 1 . 2 3 Ballistic Gun 19 | 1 . 8 3 2 . 3 . . 2 . Ballistic Cannon 7 | . . 1 2 1 1 . . . 1 1 Launcher 8 | . . 3 1 . . . . . . 4 Special Weapon 3 | . . 1 . 2 . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 1 1 . 3 1 Parts Lost 74 | . . 5 9 5 . 6 . . 23 26 Power 13 | . . 2 1 1 . 1 . . 4 4 Propulsion 19 | . . . 3 2 . 2 . . 7 5 Utility 22 | . . 2 5 1 . 1 . . 6 7 Weapon 20 | . . 1 . 1 . 2 . . 6 10 Highest Loss Streak 12 | . . 2 3 2 . 3 . . 12 9 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 91 99 93 94 96 87 99 94 85 46 Engine 5 | . 14 10 7 . . 2 . . . . Core 3 | . . . 1 8 9 3 10 8 3 1 Treads 12 | . 28 21 16 . 15 2 . . 3 2 Leg 5 | . . . . 8 1 13 23 21 12 2 Wheel 1 | . . . . 6 1 . . . 1 . Device 4 | . . . 6 7 5 3 11 10 7 . Storage 8 | . 14 11 9 9 9 6 5 5 4 2 Processor 20 | . 6 20 20 27 27 25 23 21 16 9 Hackware 4 | . . . 2 5 8 6 5 5 7 10 Protection 5 | . . 11 10 4 3 2 . 5 2 . Energy Gun 1 | . 9 . 2 . . . . . 3 2 Energy Cannon 4 | . 4 . 1 . 11 10 11 10 7 . Ballistic Gun 8 | . 14 19 12 1 . 4 5 5 2 . Ballistic Cannon 1 | . . . 1 5 3 . . . 1 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 12 50 58 67 65 77 46 48 75 90 60 Greatest Support 83 | 40 40 46 43 20 43 77 72 72 83 30 Greatest Overweight (x) 20 | . 1 5 4 20 6 2 . 1 7 8 Average Overweight (x) 1 | . . 1 1 5 1 . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 15 20 20 20 17 15 15 15 15 11 Most Carried 20 | 4 11 20 20 20 20 15 15 15 15 9 Average Carried 15 | 2 8 18 18 19 17 14 14 14 12 6 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 5 Final Carried 20 | 4 11 20 20 20 14 15 15 15 8 4 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 14% | Scavenger-Skirmisher 5% | Hacker-Gunner 3% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Matter Collected 3525 | 211 28 944 790 474 32 158 73 . 682 133 Remotely . | . . . . . . . . . . . Salvage Created 4184 | . 129 933 924 368 44 234 73 . 1367 112 Parts 261 | . 14 74 45 26 2 19 5 . 64 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Combat Hostiles Destroyed 94 | . 4 26 21 14 1 4 1 . 19 4 Melee 1 | . . . 1 . . . . . . . Guns 48 | . 4 22 17 1 . . 1 . 3 . Cannons 34 | . . 1 2 13 1 4 . . 12 1 AOE 8 | . . 3 1 . . . . . 1 3 Classes Destroyed 13 | . 3 1 6 . . 1 . . 1 1 Worker 2 | . . . . . . . . . . 2 Recycler 2 | . . . 1 . . . . . 1 . Watcher 10 | . 2 3 3 . . 2 . . . . Swarmer 24 | . 3 10 3 4 . 1 . . 3 . Cutter 4 | . . . 4 . . . . . . . Grunt 32 | . 1 8 8 6 . 1 . . 7 1 Brawler 1 | . . . 1 . . . . . . . Sentry 16 | . . 8 1 3 1 . 1 . 2 . Specialist 2 | . . . 2 . . . . . . . Hunter 3 | . . . 1 1 . 1 . . . . Programmer 10 | . . . . . . 1 . . 6 3 Heavy 1 | . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 3 5 4 6 1 2 1 . 3 3 Combat Bots Only 6 | . 3 4 4 6 1 2 1 . 3 2 Max Kills in Single Turn 3 | . 2 2 2 1 1 1 1 . 1 3 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . . 2 1 . . . . . 1 1 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Hostile Shots Fired 990 | . 16 177 156 115 6 65 2 . 245 208 Missed 260 | . 5 44 43 33 2 12 1 . 54 66 Damage Taken 13395 | . 97 1544 2260 968 57 748 24 . 4196 3501 Core 2501 | . 22 196 290 178 . 122 . . 239 1454 Absorbed by Shields 198 | . . . . . . . . . 198 . Redirected to Shielding 126 | . . 10 15 . . . . . . 101 Core Remaining (%) 77 | 100 91 51 . . 14 85 100 100 81 . Volleys Fired 370 | . 9 92 85 41 2 26 1 . 90 24 Largest 4 | . 2 2 2 2 1 3 3 . 4 3 Hottest 306 | . 76 100 86 99 60 173 178 . 306 212 Shots Fired 633 | . 18 167 151 48 3 38 3 . 173 32 Gun 346 | . 13 157 115 8 . 2 1 . 44 6 Cannon 269 | . 5 5 33 39 3 36 2 . 129 17 Launcher 14 | . . 2 3 . . . . . . 9 Special 4 | . . 3 . 1 . . . . . . Kinetic 394 | . 9 150 125 44 2 5 1 . 51 7 Thermal 175 | . 4 15 12 4 1 33 2 . 89 15 Explosive 14 | . . 2 3 . . . . . . 9 Electromagnetic 50 | . 5 . 11 . . . . . 33 1 Robot Hit Streak 34 | . 5 16 15 12 3 12 2 . 34 7 Robot Miss Streak 5 | . 3 5 4 2 . 3 1 . 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 7 | . 1 4 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 439 | . 9 102 115 39 2 23 2 . 128 19 Core Hits 213 | . 5 41 65 17 1 11 1 . 50 22 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . Critical Strikes 14 | . . 2 2 4 . 2 1 . 3 . Destroy 5 | . . 2 1 . . . 1 . 1 . Blast 8 | . . . . 4 . 2 . . 2 . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks 7 | . . . 1 6 . . . . . . Impact 7 | . . . 1 6 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12171 | . 217 1871 2267 1390 103 628 45 . 4115 1535 Guns 4101 | . 105 1472 1348 71 . . 17 . 1022 66 Cannons 6063 | . 112 69 514 1161 103 628 28 . 3010 438 Explosions 1697 | . . 330 260 . . . . . 83 1024 Melee 290 | . . . 138 152 . . . . . . Ramming 20 | . . . 7 6 . . . . . 7 Kinetic 6198 | . 76 1440 1548 1162 103 154 17 . 1432 266 Thermal 3162 | . 29 193 277 70 . 474 28 . 1858 233 Explosive 1404 | . . 238 142 . . . . . . 1024 Electromagnetic 1097 | . 112 . 155 . . . . . 825 5 Impact 290 | . . . 138 152 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . 4 . 1 1 1 . . . 19 37 Average Corruption 4 | . 3 . 1 1 1 . . . 15 19 Corruption Purged 9 | . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . Effects 90 | . 4 . 10 9 8 . . . 38 21 Message Errors 24 | . . . 5 4 1 . . . 9 5 Matter Fused 11 | . 1 . 1 . 1 . . . 7 1 Heat Flow Errors 7 | . . . 1 2 . . . . 3 1 Energy Discharges 13 | . 1 . 1 1 1 . . . 5 4 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . 2 1 Data Loss (minor) 9 | . 1 . . . 3 . . . 3 2 Data Loss (major) 4 | . . . . 1 1 . . . 2 . Misfires 5 | . . . 1 1 1 . . . 1 1 Alerts 3 | . 1 . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 5 | . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 239 | . 23 45 63 49 . 19 . . 22 18 Projectiles 124 | . 23 . . 49 . 19 . . 22 11 Explosions 52 | . . 45 . . . . . . . 7 Melee 63 | . . . 63 . . . . . . . Knockbacks 26 | . . 2 6 8 . 1 . . 8 1 Impact 1 | . . . . 1 . . . . . . Kinetic 23 | . . 2 4 7 . 1 . . 8 1 Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 209 | . . 45 98 3 . . . . . 63 Shots 8 | . . 3 3 . . . . . . 2 Rammed 4 | . . . 1 1 . . . . . 2 Targets Rammed 4 | . . . 1 1 . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 477 | . 60 96 295 127 25 253 42 . 477 425 Average Temperature 89 | . 22 16 102 28 12 64 22 . 155 177 Received Heat Transfer 1877 | . 6 420 441 306 36 90 9 . 494 75 Effects 10 | . . . . . . . . . 9 1 Shutdowns 4 | . . . . . . . . . 3 1 Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . 3 . Parts Fried 2 | . . . 1 . . . . . 1 . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . . 1 . Heat Transferred 4203 | . 74 309 340 111 . 740 37 . 2344 248 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Peak Influence 274 | . 139 271 201 274 49 148 48 . 212 233 Initial 71 | . . 3 44 65 25 . . . . 71 Average 67 | . 22 103 72 95 17 48 21 . 56 86 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 1 Low Security (%) 92 | 100 100 83 99 78 100 100 100 100 95 99 Level 1 7 | . . 16 . 21 . . . . 4 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 1 4 1 . 4 1 . 5 5 Investigation 2 | . . 1 . . . . . . 1 . Extermination 6 | . . . . . . 1 1 . 3 1 Reinforcement 10 | . 1 . 4 1 . . . . 1 3 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Distress Signals 8 | . . 3 1 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 8 38 29 18 1 10 1 . 27 18 Peak Tracking Total 12 | . 3 5 4 7 1 3 1 . 5 12 Tactical Retreats 9 | . . 2 1 . . 4 . . 2 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Traps Triggered 8 | . 2 1 2 . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Machines Disabled 8 | . . 4 1 1 . 1 . . . 1 Max in Single Turn 1 | . . 1 1 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Machines Accessed 39 | . 3 9 3 5 8 4 3 . 2 2 Terminals 31 | . 3 8 3 4 6 1 3 . 1 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . 1 . 1 2 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 84 | . 8 18 7 11 17 9 7 . 3 4 Successful 46 | . 5 9 5 8 10 3 2 . 1 3 Failed 38 | . 3 9 2 3 7 6 5 . 2 1 Catastrophic 6 | . . 2 . . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 35 | . . 9 5 8 9 2 1 . . 1 Terminals 69 | . 8 17 7 9 12 3 7 . 2 4 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . 1 . 2 5 2 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 21 | . 5 4 1 2 4 . 2 . 1 2 Record 3 | . . . . . 1 . . . 1 1 Robot Analysis 3 | . 1 . . . . . 1 . . 1 Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . 2 . . 2 . . . . . Locate Traps 5 | . 1 2 . 1 . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 1 2 . . . . . Retrieve Components 4 | . . 1 . 1 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . . 4 4 5 4 2 . . . 1 Terminals 20 | . . 4 4 5 4 2 . . . 1 Track 1 | . . . . 1 . . . . . . Assimilate 3 | . . 1 2 . . . . . . . Botnet 10 | . . 2 1 3 3 1 . . . . Operators 6 | . . 1 1 1 1 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 1 6 2 5 7 3 3 . 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 23 | . . 10 . 10 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . . . Total Orders 1 | . . . 1 . . . . . . . ROAM 1 | . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Robot Analysis Total 3 | . 1 . . . . . 1 . . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Turns Passed 11714 | 71 793 3180 1427 1331 1231 937 538 156 1440 610 Spaces Moved 4529 | 40 351 1084 456 342 588 265 461 116 439 387 Core 290 | 3 . . . 18 . . . . . 269 Treads 2644 | 37 351 1014 452 32 494 55 . . 97 112 Legs 1083 | . . . 4 36 4 210 461 116 251 1 Wheels 507 | . . 70 . 256 90 . . . 91 . Hover 5 | . . . . . . . . . . 5 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 140 240 155 155 112 112 112 112 50 Average Speed 198 | 151 208 233 248 238 197 198 112 129 192 130 Slowest Speed 1050 | 160 240 240 450 1050 320 270 112 187 330 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 68 84 36 51 97 8 10 2 9 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . . 3 7 . . . . . 1 . Terrain Destroyed 189 | . . 51 37 5 1 1 . . 11 83 Melee . | . . . . . . . . . . . Projectile 22 | . . 3 1 5 1 1 . . 6 5 AOE 167 | . . 48 36 . . . . . 5 78 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Res Res Total 6632 | 48 397 1578 606 764 661 634 484 123 877 460 Wait 1301 | . 20 295 4 328 36 311 . 1 293 13 Move 4519 | 39 350 1083 455 341 587 264 460 115 438 387 Hop . | . . . . . . . . . . . Pick Up 107 | 4 11 34 13 8 7 10 9 2 6 3 Fast Attach 75 | 5 1 11 11 3 8 4 2 . 16 14 Attach 60 | . 2 6 10 7 2 8 2 1 15 7 Detach 8 | . . . 2 2 . . . . 2 2 Swap 60 | . 1 22 14 7 2 7 . 2 5 . Drop 108 | . 3 35 10 7 17 4 10 2 12 8 Fire 370 | . 9 92 85 41 2 26 1 . 90 24 Melee 7 | . . . 1 6 . . . . . . Ram 3 | . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 13 | . . . . 13 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Identified exit to Materials 802 | -10/Materials | Discovered exit to Materials (range 10) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Discovered new exit (range 6) 1175 | -9/Materials | Identified exit to Mines 2226 | -9/Materials | Discovered new exit (range 7) 2240 | -9/Materials | Identified exit to Materials 2810 | -9/Materials | Discovered exit to Mines (range 14) 2947 | -9/Materials | Discovered exit to Materials (range 15) 3400 | -9/Materials | Build established: Scavenger-Mutant 4045 | -9/Materials | Entered another Materials area 4045 | -8/Materials | Accompanied by 1 ally 4045 | -8/Materials | Evolved 2 slots: Utility x2 4844 | -8/Materials | Identified exit to Storage 5177 | -8/Materials | Lost 3 parts (1n2u) 5404 | -8/Materials | Core integrity fell below 50% 5472 | -8/Materials | Entered Storage 6259 | -8/Storage | Build established: Mutant 6661 | -8/Storage | Core integrity fell below 20% 6796 | -8/Storage | Used back door to open Recycling access 6796 | -8/Storage | Discovered new exit (range 5) 6801 | -8/Storage | Identified exit to Recycling 6803 | -8/Storage | Entered Recycling 7510 | -8/Recycling | Discovered new exit (range 16) 7593 | -8/Recycling | Identified exit to Factory 8034 | -8/Recycling | Entered Factory 8034 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8163 | -6/Factory | Garrison activated, responded to threat 8220 | -6/Factory | Lost 3 parts (2n1w) 8561 | -6/Factory | Lost 3 parts (1p1u1w) 8926 | -6/Factory | Discovered new exit (range 12) 8934 | -6/Factory | Build established: Scavenger-Skirmisher 8970 | -6/Factory | Identified exit to Factory 8971 | -6/Factory | Entered another Factory area 8971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9297 | -5/Factory | Discovered new exit (range 18) 9374 | -5/Factory | Identified exit to Factory 9509 | -5/Factory | Entered another Factory area 9509 | -4/Factory | Evolved 2 slots: Utility x2 9559 | -4/Factory | Discovered new exit (range 13) 9597 | -4/Factory | Identified exit to Research 9665 | -4/Factory | Entered Research 9665 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10344 | -3/Research | System corruption reached 10% 10380 | -3/Research | Lost 6 parts (1p2n2u1w) 10632 | -3/Research | Spotted B-86 Titan 10678 | -3/Research | Build established: Scavenger-Gunner 10773 | -3/Research | Destroyed B-86 Titan 10793 | -3/Research | Lost 12 parts (2p3n4u3w) 10988 | -3/Research | Discovered new exit (range 13) 11105 | -3/Research | Entered another Research area 11105 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11424 | -2/Research | Lost 5 parts (2p1u2w) 11459 | -2/Research | Build established: Hacker-Gunner 11501 | -2/Research | System corruption reached 10% 11548 | -2/Research | Lost 8 parts (5n1u2w) 11607 | -2/Research | System corruption reached 30% 11608 | -2/Research | Core integrity fell below 50% 11624 | -2/Research | Found Fusion Bomb Launcher 11633 | -2/Research | Found Fusion Bomb Launcher 11643 | -2/Research | Found Fusion Bomb Launcher 11679 | -2/Research | Lost 9 parts (2p2u5w) 11683 | -2/Research | Core integrity fell below 20% 11708 | -2/Research | Found Prototype Launcher 11708 | -2/Research | Identified Adv. Micro-nuke Launcher 11710 | -2/Research | Found Adv. Micro-nuke Launcher 11711 | -2/Research | Garrison activated, responded to threat 11715 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. EFGVNP1 :W0X0QPKO0BISV&7EJWFLTDMFJRAEHNR Acquired Adv. Micro-nuke Launcher. Adv. Visual Processing Unit destroyed. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf calls for garrison support. ALERT: Activating Garrison Access R003. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Chain reaction triggered in Lgt. Antimatter Reactor. H-81 Overseer calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. DSF Access disabled. G-73 Enforcer destroyed. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###########???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #?????????#?????????????? | | ???????????????# #???????? #?????????????? | | ???????????????# """ #??????? #?????????????? | | ???????????????# """ #?????? #?????????????? | | ???????????????# """ #????? #?? ??????????? | | ???????????????# #???? # ??????????? | | ???????????????# #??? +####?????? | | ??????????????####;########## #?????? | | ?????????????## % = *%[ #?????? | | ?????????????# ==] g ????? | | ?????????????# %=! H !=R ????? | | ?????????????## @=] ????? | | ????####??????# p w g #?????? | | ????# ????# ;;;;;w### #?????? | | ????# ??# # ; ??? ####?????? | | ????# # # ### ???? ##?????????? | | ????# o/ ##??# ? ????####??????????? | | ????# ""T"" # #???# ?? #?????????????????? | | ?????? """""??# #???# ] ?? #?????????????????? | | ?????? ????+ #???# ???""????????????????? | | ????# ??????# ###???? ????"????????????????? | | ????##???????## #?????? ?????????????????????? | | ?????????????+ #?????? ????????????????????? | | ?????????????# #?????? ! ????????????????????? | | ?????????????# #?????? ????????????????????? | | ?????????????# #?????? ????????????????????? | | ?##??????????# #?????? ?????????????????????? | | ? ????????###+##+##############?????????????????? | | ? ????????# # ##????????????????? | | ? ????????# # =! = ?????????????????? | | ? ????????# ! # =! #?????????????????? | | ? ????????# # ! ! #?????????????????? | | ? ????????# # #?????????????????? | | ##+####????# # #?????????????????? | | #????# ####/###?????????????????? | | ###### + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 30 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsLatentAirjet Manual? 0 Play Time 01:59:55 Cumulative 55.2 hours Start 2024.05.31 @ 23:42:26 End 2024.06.01 @ 01:44:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1afddd4-1a95-498b-89f1-955faa406984