Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 12:08:05 Player: Smie Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (39) 195 Value Destroyed (905) 905 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (4745) 4745 TOTAL SCORE: 15565 Bonus ------- Follower Combat Kills 108 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Win Speed 608 Friendly Fire -71 Cogmind --------- Core Integrity 1235/1600 Matter 300/300 Energy 858/1250 System Corruption 1% Temperature Cool (16) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Fission Core > --- PROPULSION (8) --- Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Small Storage Unit Energy Well Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced ECM Suite Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (8) ---- Impulse Thruster Array Impulse Thruster Array Sensor Array Stasis Canceller Peak State ------------ > --- POWER ------------ Improved Ion Engine Hybrid Fission Core Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Energy Well Advanced Weight Redist. System Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Graphene Brace Improved Focal Shield Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Sensor Array Stasis Canceller Advanced ECM Suite Transdimensional Reconstructor [Rating: 154] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Weapon Mini Grenade Launcher Energy Gun Backup Laser I Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . . . . . . 1 . . . . 2 1 1 . Utility 10 | . . . 1 . . . 2 . 1 . 2 1 . . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 91 | 6 17 2 9 2 1 . 3 . 2 . 10 5 1 1 6 . 2 6 5 13 Power 14 | 1 . . 2 . . . . . 1 . 2 2 . 1 1 . . 1 . 3 Engine 9 | 1 . . 2 . . . . . 1 . 2 1 . 1 . . . . . 1 Core 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 26 | 2 6 1 3 1 . . . . . . 1 1 . . . . 1 3 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 3 1 . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 19 | . 2 . 3 1 . . . . . . 1 1 . . . . 1 3 1 6 Utility 34 | 1 4 . 1 . 1 . 2 . 1 . 6 2 1 . 5 . 1 2 3 4 Device 21 | . 1 . 1 . . . 1 . . . 5 2 1 . 5 . . 1 1 3 Storage 5 | 1 2 . . . 1 . . . . . . . . . . . . . . 1 Processor 5 | . 1 . . . . . . . 1 . 1 . . . . . . 1 1 . Hackware 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 7 1 3 1 . . 1 . . . 1 . . . . . . . 1 . Energy Gun 5 | 1 4 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 1 3 1 . . 1 . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . . . . . . . 2 . . . . 3 Parts Lost 15 | . 2 . 1 . . . . . . 1 . . . . . . . . . 11 Power 4 | . . . 1 . . . . . . . . . . . . . . . . 3 Propulsion 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . . . . . 1 . . . . . . . . . 6 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 93 88 88 88 94 100 98 96 95 91 94 94 93 94 89 86 85 86 Engine 7 | . 14 14 10 11 11 11 9 9 15 15 12 5 5 5 5 5 5 1 . . Core 3 | . . . . . . . . . . . . 4 5 5 5 5 5 7 8 5 Leg 3 | . 18 28 . . . . . . . . . . . . . . . . . . Wheel 1 | . 8 . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 31 33 33 33 27 27 23 23 20 17 17 17 17 17 21 21 21 23 Device 20 | . 8 . 11 11 11 11 17 18 15 15 29 32 35 35 34 35 26 23 19 14 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 6 5 5 5 5 5 5 4 4 7 Processor 7 | . 1 14 11 11 11 11 9 9 13 11 5 5 5 5 5 5 5 8 9 12 Hackware 5 | . . . . . . . 8 9 7 7 6 5 5 5 5 5 9 9 13 11 Energy Gun 5 | . 22 14 15 11 11 11 9 9 7 7 4 . . . . . . . . . Launcher 3 | . . 14 1 . . . 6 9 7 7 6 5 5 5 5 5 5 4 3 4 Slashing Weapon 2 | . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 22 17 18 12 12 12 13 13 16 16 24 29 27 28 32 32 32 42 42 61 Greatest Support 71 | 26 26 20 20 14 14 14 23 14 23 23 25 35 29 35 35 35 50 59 66 71 Greatest Overweight (x) 7 | . 7 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 7 10 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 8 8 7 7 7 8 7 8 6 7 7 7 8 8 7 8 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 6 Class Distribution -------------------- 41% | Mutant 20% | Hacker-Sprinter 11% | Scavenger-Mutant 10% | Scout 9% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 1697 | 260 353 18 135 99 . 26 130 . 100 . 100 . 43 98 . 22 . 128 . 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1165 | 57 560 18 115 11 . . . . . . 185 . . 62 . . . 40 . 117 Parts 64 | 3 22 3 11 3 . . . . . . 9 . . 5 . . . 3 . 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 28 | . 10 2 5 3 . . . . . . 1 . . 7 . . . . . . Guns 12 | . 10 . 1 1 . . . . . . . . . . . . . . . . AOE 16 | . . 2 4 2 . . . . . . 1 . . 7 . . . . . . Classes Destroyed 7 | 1 3 . 2 . . . . . . . . . . . . . . 1 . . Worker 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 6 | 1 3 . . . . . . . . . 1 . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 17 | . 3 . 3 3 . . . . . . 1 . . 7 . . . . . . Grunt 11 | . 7 2 2 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 2 6 3 . . . . . . 2 . . 4 . . . 1 . 1 Combat Bots Only 5 | . 3 2 5 3 . . . . . . 1 . . 4 . . . . . . Max Kills in Single Turn 3 | 1 1 2 2 2 . . . . . . 1 . . 3 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . . . . . . 1 . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 2748 | . 503 151 266 35 . . 32 44 . 64 215 25 . 143 . . 78 . . 1192 Core 752 | . 120 68 166 27 . . 16 29 . . 54 . . 46 . . . . . 226 Absorbed by Shields 16 | . . . . . . . . . . . 16 . . . . . . . . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . 31 . . . . . . 21 39 . Core Remaining (%) 84 | 100 . 24 . . . 51 . 91 . 100 93 . . . . 95 100 100 100 77 Volleys Fired 90 | 6 39 3 9 4 . . 16 2 . . 2 . . 5 . . . . . 4 Largest 2 | 1 2 2 2 2 . . 2 1 . . 1 . . 1 . . . . . 1 Hottest 130 | 50 130 98 63 63 . . 60 30 . . 30 . . 30 . . . . . 30 Shots Fired 137 | 6 77 6 13 5 . . 17 2 . . 2 . . 5 . . . . . 4 Gun 99 | 6 76 3 8 4 . . 1 . . . 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . 1 3 5 1 . . 16 2 . . 1 . . 5 . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 19 . . . . . . . . . . . . . . . . . . . Thermal 80 | 6 57 3 8 4 . . 1 . . . 1 . . . . . . . . . Explosive 38 | . 1 3 5 1 . . 16 2 . . 1 . . 5 . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 1 1 2 . . . . . . . . . 1 . . . . . . Robot Miss Streak 16 | 1 16 . 1 1 . . . . . . 1 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 76 | 5 55 1 2 2 . . . . . . 3 . . 1 . . . 6 . 1 Core Hits 87 | 2 43 3 10 2 . . . . . . 4 . . 14 . . . 3 . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . . . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 79 | . . . . . . . . . . . 5 5 . 4 . . 8 17 6 34 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . 5 5 . 4 . . 8 17 6 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3351 | 62 805 260 396 164 . . . 24 . . 305 . . 661 . . . 302 . 372 Guns 839 | 62 735 4 18 20 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1888 | . 67 256 378 144 . . . 24 . . 84 . . 661 . . . . . 274 Melee 621 | . . . . . . . . . . . 221 . . . . . . 302 . 98 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . Kinetic 145 | . 145 . . . . . . . . . . . . . . . . . . . Thermal 755 | 62 590 4 18 20 . . . . . . . . . . . . . . . 61 Explosive 1827 | . 67 256 378 144 . . . 24 . . 84 . . 661 . . . . . 213 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 621 | . . . . . . . . . . . 221 . . . . . . 302 . 98 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 1 1 1 1 . . . . 2 . . . . . . . . 1 Average Corruption 2 | . 4 4 1 1 1 1 . . . . 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 26 | . 10 3 2 3 2 . . . . . 4 . . . . . . . . 2 Message Errors 6 | . 3 . . 1 . . . . . . . . . . . . . . . 2 Matter Fused 5 | . 1 1 . . 1 . . . . . 2 . . . . . . . . . Heat Flow Errors 6 | . 4 . 1 . . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Data Loss (major) 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 166 | . 17 12 . 10 . . . . . . 88 . . 12 . . . 7 . 20 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 84 | . 17 12 . 10 . . . . . . 13 . . 12 . . . . . 20 Melee 82 | . . . . . . . . . . . 75 . . . . . . 7 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . 93 12 . . . 33 31 . . . . . 40 . . . . . 26 Shots 8 | . . 3 1 . . . 1 1 . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 60 278 141 146 3 . . . 10 . . 252 . . . . . . . . 20 Average Temperature 79 | 32 88 74 54 2 . . . 10 . . 127 . . . . . . . . 8 Received Heat Transfer 528 | . 246 33 54 . . . . 27 . . 24 9 . . . . . . . 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1404 | 259 942 5 74 74 . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 549 | 5 179 188 319 260 . . 59 99 57 39 296 211 . . . . 34 196 145 549 Initial 144 | . 3 69 72 124 . . . 24 44 39 14 144 . . . . . 17 110 . Average 119 | 1 81 181 116 245 . . 22 61 48 35 110 167 . . . . 8 90 112 263 Maximum Alert Level 2 | . . . 1 1 . . . . . . 1 1 . . . . . . . 2 Low Security (%) 81 | 100 100 100 72 2 . 100 100 100 100 100 82 89 . . . . 100 100 100 44 Level 1 13 | . . . 27 97 . . . . . . 17 10 . . . . . . . 17 Level 2 5 | . . . . . . . . . . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 4 . . . . 2 . . 2 . . . . . 2 1 1 4 Investigation 6 | . . . 2 . . . . . . . . . . . . . 2 1 1 . Extermination 4 | . . . . . . . . . . . 2 . . . . . . . . 2 Reinforcement 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 10 | . 1 . 5 . . . . . . . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 16 2 16 6 . . . 10 . 1 20 2 . 8 . . 6 5 1 70 Peak Tracking Total 24 | . 4 2 9 3 . . . 9 . 1 6 3 . 5 . . 5 3 1 24 Tactical Retreats 25 | . . . . 1 . . . . . . 7 . . . . . 1 2 . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 9 | . 1 . . . . . 3 1 . . . . . . . . . . . 4 Max in Single Turn 2 | . 1 . . . . . 2 1 . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 44 | . 4 . 4 . 2 . . . 2 . 6 3 1 . 4 . 3 4 4 7 Terminals 25 | . 3 . 3 . . . . . 2 . 4 1 . . . . 2 3 1 6 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 Repair Stations 4 | . . . 1 . . . . . . . 1 . . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . Total Hacks 109 | . 5 . 15 . 5 . . . 6 . 12 5 1 . 17 . 9 8 13 13 Successful 67 | . 2 . 9 . 5 . . . 4 . 8 2 1 . 17 . 3 4 8 4 Failed 42 | . 3 . 6 . . . . . 2 . 4 3 . . . . 6 4 5 9 Catastrophic 10 | . 2 . . . . . . . 1 . 1 . . . . . 1 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 1 . 6 . 1 . . . 4 . 5 . . . . . . 4 . 7 Terminals 59 | . 4 . 14 . . . . . 6 . 9 2 . . . . 5 6 1 12 Fabricators 12 | . . . . . . . . . . . . 2 . . . . 4 . 5 1 Repair Stations 9 | . . . 1 . . . . . . . 2 . . . . . . 2 4 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 1 . . . . . . 3 . Terminal Hacks 40 | . 1 . 5 . 5 . . . 3 . 3 1 1 . 17 . 1 . 1 2 Record 9 | . . . . . 4 . . . . . . . . . 5 . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . 1 . . . . . 1 . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 4 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 2 . 3 1 Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 9 | . . . 1 . . . . . . . 2 . . . . . . 2 4 . Scan Component 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . Repair 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 9 | . . . 3 . . . . . 1 . 2 . . . . . . 2 . 1 Terminals 9 | . . . 3 . . . . . 1 . 2 . . . . . . 2 . 1 Assimilate 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . 1 Botnet 5 | . . . 2 . . . . . 1 . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 25 | . 3 . 2 . . . . . . . 3 2 . . . . 3 3 3 6 Full Trace Events 5 | . . . 1 . . . . . . . . . . . . . 2 1 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 374 | . . . . . . . . . . . . . . . . . 187 . 187 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 7 . 7 . Parts Repaired 4 | . . . . . . . . . . . 1 . . . . . . 1 2 . Time 117 | . . . . . . . . . . . 26 . . . . . . 50 41 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 11 | . . 3 1 2 . . . 2 . . 1 . . . . . . 1 . 1 Largest Group 3 | . . 3 3 2 2 . . 2 . . 1 . . . . . . 1 1 1 Highest-Rated Group 62 | . . 40 42 43 43 . . 62 . . 26 . . . . . . 26 26 26 Highest-Rated Ally 31 | . . 16 16 31 31 . . 31 . . 26 . . . . . . 26 26 26 Total Orders 4 | . . . . . . . . . . . . . . . . . . . 2 2 STAY 2 | . . . . . . . . . . . . . . . . . . . 1 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 30 | . . . 12 . . . . 9 . . 9 . . . . . . . . . Total Damage 889 | . . . 152 . . . . 144 . . 593 . . . . . . . . . Kills 8 | . . . 4 . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 5348 | 72 670 119 228 311 93 116 97 122 42 28 673 144 117 599 64 70 441 338 403 601 Spaces Moved 9637 | 50 372 90 410 677 221 342 172 223 112 67 1349 275 311 1379 143 204 671 697 323 1549 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 338 | . 242 90 6 . . . . . . . . . . . . . . . . . Wheels 176 | 47 129 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9119 | . . . 404 677 221 342 172 223 112 67 1349 275 311 1379 143 204 671 697 323 1549 Fastest Speed 16 | 50 90 120 34 34 34 34 34 34 34 34 34 34 37 34 34 34 31 26 28 16 Average Speed 36 | 88 127 120 35 34 34 34 34 34 34 34 34 35 37 34 34 34 31 27 28 22 Slowest Speed 400 | 100 400 120 120 34 34 34 34 34 34 34 37 37 37 37 34 34 31 29 28 29 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . 60 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 111 | . . . 11 4 . 5 . 3 . 2 34 4 . 1 . 1 3 15 1 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 59 26 42 98 59 64 8 37 4 89 29 11 53 96 62 52 10 22 8 45 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 3 . 1 . . . . . . 2 2 . 1 . . . . Spaces Dug 294 | . . 18 41 12 . . 118 . . . 11 5 . 30 . . 8 9 6 36 Terrain Destroyed 424 | . . 29 48 12 . . 163 18 . . 11 5 . 49 . . 8 9 6 66 Melee 65 | . . . . . . . . . . . 2 5 . 4 . . 8 9 6 31 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 359 | . . 29 48 12 . . 163 18 . . 9 . . 45 . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11120 | 68 494 95 471 750 240 336 191 263 115 71 1519 310 311 1486 157 202 887 807 624 1723 Wait 1175 | . 32 . 43 66 12 . . 42 . . 137 22 . 98 . . 208 89 288 138 Move 9406 | 49 371 89 388 668 220 331 171 216 112 62 1284 266 310 1376 142 201 663 669 320 1498 Hop 99 | . . . 10 4 . 5 . 3 . 2 30 4 . 1 . 1 3 12 1 23 Pick Up 59 | 7 14 . 3 2 3 . 1 . 1 4 4 4 . . 2 . 2 6 2 4 Fast Attach 48 | 6 9 . . . . . 2 . . . 10 2 . 1 5 . . 3 2 8 Attach 26 | . 3 . 6 1 . . 1 . 2 . . 1 . . 1 . 1 2 3 5 Detach 12 | . 1 . 6 1 . . . . . . 2 . . . . . . 1 1 . Swap 19 | . 5 2 3 1 1 . . . . . . 2 1 . 1 . 1 1 . 1 Drop 71 | . 19 1 3 3 4 . . . . 3 11 4 . 1 6 . . 7 1 8 Fire 90 | 6 39 3 9 4 . . 16 2 . . 2 . . 5 . . . . . 4 Melee 79 | . . . . . . . . . . . 5 5 . 4 . . 8 17 6 34 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . 34 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Identified exit to Mines 743 | -10/Materials | Entered Mines 746 | -10/Mines | Core integrity fell below 50% 781 | -10/Mines | Met a Derelict bent on vengeance 802 | -10/Mines | Found a hidden stash of uninstalled traps 837 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Learned location of Recycling (-8) 857 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Assembled infested the area 861 | -10/Mines | Identified exit to Materials 862 | -10/Mines | Entered Materials 862 | -9/Materials | Accompanied by 3 allies 862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Discovered new exit (range 15) 1090 | -9/Materials | Entered Mines 1138 | -9/Mines | Discovered new exit (range 5) 1139 | -9/Mines | Identified exit to Materials 1167 | -9/Mines | Build established: Scavenger-Mutant 1167 | -9/Mines | Received a Mining Laser from a helpful Derelict 1202 | -9/Mines | Learned location of 1 exit from Materials 1220 | -9/Mines | Discovered exit to Materials (range 5) 1339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Discovered new exit (range 5) 1340 | -9/Mines | Identified exit to Exiles 1401 | -9/Mines | Entered Exiles 1401 | -9/Exiles | Accompanied by 2 allies 1410 | -9/Exiles | Met 8R-AWN 1415 | -9/Exiles | Met EX-HEX 1425 | -9/Exiles | Met EX-BIN 1429 | -9/Exiles | Aligned with FarCom system 1429 | -9/Exiles | Given EX-Vault access code 1431 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1437 | -9/Exiles | Opened EX-Vault 1440 | -9/Exiles | Found Deploy-a-Sentry 1441 | -9/Exiles | Found Deploy-a-Sentry 1443 | -9/Exiles | Found Deploy-a-Sentry 1451 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1460 | -9/Exiles | Met EX-DEC 1461 | -9/Exiles | Learned location of Zion (-6) 1480 | -9/Exiles | Discovered new exit (range 10) 1482 | -9/Exiles | Identified exit to Mines 1494 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1494 | -9/Exiles | Entered Mines 1602 | -8/Mines | Discovered exit to Materials (range 11) 1610 | -8/Mines | Entered Materials 1610 | -8/Materials | Evolved 2 slots: Utility x2 1610 | -8/Materials | Discovered new exit (range 10) 1611 | -8/Materials | Identified exit to Storage 1612 | -8/Materials | Identified exit to Factory 1707 | -8/Materials | Entered Storage 1797 | -8/Storage | Met a pair of Derelict thieves 1799 | -8/Storage | Build established: Scout 1827 | -8/Storage | Discovered exit to Factory (range 8) 1829 | -8/Storage | Entered Factory 1829 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1871 | -7/Factory | Identified exit to DSF 1871 | -7/Factory | Entered DSF 1895 | -7/DSF | Discovered new exit (range 14) 1897 | -7/DSF | Additional patrols routed to DSF 1899 | -7/DSF | Identified exit to Factory 1899 | -7/DSF | Entered Factory 1899 | -6/Factory | Evolved 2 slots: Utility x2 1999 | -6/Factory | Spotted B-75 Beast 2209 | -6/Factory | DAS Turret deployed 2275 | -6/Factory | Repaired Lgt. Ion Engine 2533 | -6/Factory | Build established: Mutant 2565 | -6/Factory | Discovered new exit (range 16) 2570 | -6/Factory | Identified exit to Factory 2572 | -6/Factory | Entered another Factory area 2572 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2651 | -5/Factory | Identified exit to Upper Caves 2716 | -5/Factory | Entered Upper Caves 2728 | -5/Upper Caves | Learned 8 Factory zone layouts 2828 | -5/Upper Caves | Discovered new exit (range 12) 2832 | -5/Upper Caves | Learned location of 1 exit from Factory 2832 | -5/Upper Caves | Identified exit to Upper Caves 2833 | -5/Upper Caves | Entered another Upper Caves area 2878 | -5/Upper Caves | Learned Factory stockpile data 2928 | -5/Upper Caves | Encountered a Warlord checkpoint 3291 | -5/Upper Caves | Discovered new exit (range 7) 3293 | -5/Upper Caves | Identified exit to Factory 3430 | -5/Upper Caves | Discovered new exit (range 10) 3432 | -5/Upper Caves | Identified exit to Zhirov 3432 | -5/Upper Caves | Entered Zhirov 3432 | -5/Zhirov | Discovered new exit (range 3) 3439 | -5/Zhirov | Met Zhirov 3445 | -5/Zhirov | Learned location of Quarantine (-3) 3445 | -5/Zhirov | Learned location of Testing (-2) 3445 | -5/Zhirov | Learned location of Command (-1) 3451 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3458 | -5/Zhirov | Found Alien Artifact 3464 | -5/Zhirov | Found Alien Artifact 3464 | -5/Zhirov | Identified Integrated Dissipator 3464 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3495 | -5/Zhirov | Identified exit to Proximity Caves 3496 | -5/Zhirov | Entered Proximity Caves 3562 | -4/Proximity Caves | Discovered exit to Factory (range 15) 3566 | -4/Proximity Caves | Entered Factory 3566 | -4/Factory | Evolved 2 slots: Propulsion x2 3567 | -4/Factory | Identified exit to Research 3649 | -4/Factory | Identified exit to DSF 3790 | -4/Factory | Fabricated Exp. Optical Array? 3869 | -4/Factory | Build established: Hacker-Sprinter 4007 | -4/Factory | Entered Research 4007 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4066 | -3/Research | Repaired Nuclear Pulse Thruster 4237 | -3/Research | DAS Turret deployed 4295 | -3/Research | Discovered new exit (range 6) 4327 | -3/Research | Identified exit to Quarantine 4342 | -3/Research | Discovered new exit (range 4) 4343 | -3/Research | Identified exit to Research 4345 | -3/Research | Entered another Research area 4345 | -2/Research | Accompanied by 1 ally 4345 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4381 | -2/Research | Identified exit to DSF 4545 | -2/Research | Fabricated Exp. Optical Array? 4660 | -2/Research | DAS Turret deployed 4699 | -2/Research | Repaired Imp. Reaction Control System 4717 | -2/Research | Repaired Mni. Grenade Launcher 4725 | -2/Research | Discovered new exit (range 18) 4734 | -2/Research | Spotted B-90 Cyclops 4747 | -2/Research | Identified exit to Access 4748 | -2/Research | Entered Access 4748 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4958 | -1/Access | Build established: Hacker-Scout 5018 | -1/Access | Energy Cycler disabled 5256 | -1/Access | Identified Transdimensional Reconstructor 5256 | -1/Access | Warped through subspace 5282 | -1/Access | Search patrols dispatched 5287 | -1/Access | Lost 3 parts (3u) 5318 | -1/Access | Spotted B-99 Colossus 5323 | -1/Access | Spotted B-99 Colossus 5332 | -1/Access | Spotted B-99 Colossus 5348 | -1/Access | Discovered new exit (range 6) 5349 | -1/Access | Identified exit to Surface 5349 | *** | Escaped! Last Messages --------------- 05339_ K-01 Serf cleans the Terminal. 05340_ O-32 Director uses terminal to summon reinforcements. 05340_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 05340_ O-32 Director locks terminal. 05341_ C-30 ARC bursts open, deploying its payload. 05341_ G-73 Enforcer unfolds itself. 05341_ U-05 Engineer destroyed. 05341_ Connecting with Terminal... 05341_ Terminal disabled. 05341_ K-01 Serf collects debris. 05343_ Field Propulsion Array destroyed. 05344_ Acquired 15 matter. 05344_ K-01 Serf collects debris. 05345_ Imp. System Shield destroyed. 05345_ K-01 Serf collects debris. 05348_ Connecting with Terminal... 05348_ The Access Shell folds into the floor. 05348_ EXIT=FOUND 05349_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?# " #????????????????????????" | | ?# #????????????????????????? | | ?# +????????????????????????? | | ?# #????????????????????????? | | ?# #?????##+#####???????????? | | ## ####### ????????????? | | ??????????????? | | ! #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | ########????????? | | s s "% #????????? | | s s s gg #???"?"??? | | s |%= g #??""R""?? | | ""T"""" ########### """"T"" "=########g /??"""""?? | | """"""""#?????????#"""""""""""#??????# #????????? | | #########?????????#############??????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ?????????????????"??" #????????? | | ????????????? BB "??" #????????? | | ########## BB "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ######+### BB????" #????????? | | #????BB????" """ """ #????????? | | #??????????" """T""" #????????? | | " #??????????########## ####### #????????? | | """ #???????????????????###?????# #????????? | | """ ########????????????????????? #????????? | | " # #????????????????????? #????"???? | | # #????????????????????? #???"""??? | | # #????????????????????? +??"""???? | | # #####################? #???"????" | | # + #????????" | | " # #????????" | | # ## ############ ########????????Y | | ########## ## #?????????????# ! ???????????" | | ?????????# ## #?????????????# ???????????" | | ?????????# ## #???????????? + ""#????????" | | ?????????######### #??????????? # ""#????????? | | ????????????######+####??????? + ""#????????? | | ????????????# #?????? # Y"#????????? | | ????????????# #?????? ## ""#????????? | | ????????????# " #????? ## ""#????????? | | ????????????# """ #???? ?# ""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 54 Energy Capacity 1705 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 9 Resistance: KI 25 Phase Shifting 5 Evasion (%) 75 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Exp. Optical Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed HybridRemoteEdition Manual? 0 Play Time 03:10:18 Cumulative 91.4 hours Start 2022.07.08 @ 18:08:22 End 2022.07.10 @ 12:08:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 47 Adventurer 16 Explorer 3 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 54f4c7a7-d5f3-47c9-a312-bdff12041a1f