Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 20:02:09 Player: Kipp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1377) 1377 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3177 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Spread Laser Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Recoil Stabilizer Reflective Plating > --- WEAPON ----------- Field Laser Field Laser Heavy Laser Katana > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Heavy EM Pulse Gun Beam Rifle Spread Laser Minigun Minigun Minigun Minigun [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 38 | 5 2 9 22 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 1 | . . . 1 Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 1 6 8 Device 7 | . 1 2 4 Storage 2 | 1 . . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 1 1 2 8 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . . 27 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon 11 | . . . 11 Highest Loss Streak 18 | . . . 18 To Critical Strikes . | . . . . Average Backups 8 | 4 7 7 8 Power 1 | . 1 1 . Propulsion 2 | 2 4 4 . Utility . | . . . 1 Weapon 4 | 1 1 2 5 Tool/Special . | . . . . Unused Backups 16 | . 1 6 9 Power 2 | . . 2 . Propulsion 6 | . . 3 3 Utility 1 | . . . 1 Weapon 7 | . 1 1 5 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 92 99 91 Engine 9 | . 14 10 7 Leg 7 | . . . 13 Wheel 11 | . 28 22 2 Device 11 | . 8 7 15 Storage 10 | . 14 11 9 Processor 1 | . . 3 . Protection 7 | . . 10 7 Energy Gun 11 | . . . 20 Energy Cannon 1 | . . 3 . Ballistic Gun 15 | . 27 29 5 Slashing Weapon 4 | . . . 8 Peak Build Rating 33 | 5 7 15 33 Average Rating 20 | 3 6 13 28 On Entrance 6 | . 5 7 15 Naked Turns . | . . . . Heaviest Build 38 | 12 15 25 38 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 7 8 8 10 Average Carried 8 | 4 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 7 8 8 2 Class Distribution -------------------- 68% | Tank 16% | Mutant 7% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1003 | 216 72 414 301 Remotely 28 | . 28 . . Salvage Created 1811 | . 77 836 898 Parts 90 | . 2 42 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 2 16 19 Melee 4 | . . . 4 Guns 29 | . 2 13 14 Cannons 3 | . . 3 . Classes Destroyed 6 | . 1 3 2 Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Swarmer 6 | . . . 6 Grunt 23 | . 2 12 9 Duelist 1 | . . 1 . Sentry 7 | . . 3 4 Best Kill Streak 6 | . 2 3 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 340 | . 2 51 287 Missed 101 | . 1 17 83 Hits 239 | . 1 34 204 Melee 1 | . . 1 . Projectile 238 | . 1 33 204 AOE 1 | . . . 1 Critical Strikes 8 | . . . 8 Damage Taken 3498 | . 12 444 3042 Core 623 | . . 63 560 Absorbed by Shields . | . . . . Ignored by Resistances 105 | . . . 105 Regen/Repaired (Parts) 71 | . . 20 51 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 83 | . 3 42 38 Largest 3 | . 2 3 3 Hottest 195 | . 40 100 195 Shots Fired 244 | . 6 126 112 Gun 226 | . 6 108 112 Cannon 18 | . . 18 . Launcher . | . . . . Special . | . . . . Kinetic 163 | . 6 108 49 Thermal 81 | . . 18 63 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 14 11 Robot Miss Streak 5 | . . 5 5 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 165 | . 6 79 80 Core Hits 70 | . 3 32 35 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 1 | . . . 1 Destroy 1 | . . 1 . Sever 4 | . . . 4 Melee Attacks 24 | . . . 24 Impact . | . . . . Slashing 24 | . . . 24 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2826 | . 74 1096 1656 Guns 2084 | . 74 891 1119 Cannons 196 | . . 196 . Explosions 40 | . . . 40 Melee 497 | . . . 497 Ramming 9 | . . 9 . Kinetic 1405 | . 74 891 440 Thermal 875 | . . 196 679 Explosive . | . . . . Electromagnetic 40 | . . . 40 Impact . | . . . . Slashing 497 | . . . 497 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions . | . . . . Melee 19 | . . . 19 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . 4 20 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 335 | . . 315 335 Average Temperature 88 | . . 108 75 Received Heat Transfer 1509 | . 6 195 1308 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . . 4 Heat Transferred 1924 | . . 407 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 70 | 100 100 72 62 Level 1 29 | . . 27 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 277 | . 40 236 277 Initial 75 | . . . 75 Average 146 | . 11 145 173 Influence Increases 1203 | . 58 471 674 Destroy 0b10 Robot/C 740 | . 40 320 380 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 172 | . 10 70 92 Successful Hack 35 | . 8 1 26 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Partial Spotted 30 | . . 15 15 Lose Combat Pursuer 195 | . . 60 135 Influence Decreases 1182 | . 58 292 832 Entered New Map 104 | . . . 104 Time Decay 808 | . 58 292 458 Lost Part 270 | . . . 270 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 3 25 43 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 10 | . . 3 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 26 | . 6 10 10 Successful 18 | . 4 7 7 Failed 8 | . 2 3 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 13 | . 4 6 3 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units 2 | . 2 . . Scanalyzers 6 | . . 2 4 Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 5 | . . 2 3 Insert Component 2 | . . 1 1 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 42 | . . 26 16 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2155 | 52 183 764 1156 Spaces Moved 1252 | 47 205 498 502 Core 28 | 9 . . 19 Treads 2 | . . . 2 Legs 410 | . . . 410 Wheels 812 | 38 205 498 71 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 121 | 74 80 92 172 Slowest Speed 450 | 80 80 95 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 31 34 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1675 | 63 218 716 678 Wait 191 | . 4 130 57 Move 1249 | 46 204 497 502 Hop . | . . . . Pick Up 57 | 12 4 19 22 Fast Attach 2 | . . . 2 Attach 34 | 5 2 7 20 Detach 5 | . . 4 1 Swap 4 | . . 2 2 Drop 25 | . 1 14 10 Fire 83 | . 3 42 38 Melee 24 | . . . 24 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 54 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Repaired Aluminum Leg 551 | -9/Materials | Build established: Tank 824 | -9/Materials | Identified exit to Materials 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1035 | -8/Materials | Repaired Imp. Ion Engine 1258 | -8/Materials | Lost 8 parts (2p1n2u3w) 2096 | -8/Materials | Core integrity fell below 50% 2132 | -8/Materials | Core integrity fell below 20% 2156 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02133_ K-01 Serf collects debris. 02133_ Critical hit (Burn: +37). 02133_ Minigun destroyed. 02135_ Field Laser destroyed. 02136_ K-01 Serf collects debris. 02137_ Minigun destroyed. 02138_ R-06 Scavenger collects Lgt. Ion Engine. 02139_ Penetrated by Slug. 02139_ K-01 Serf collects debris. 02142_ Penetrated by Slug. 02142_ U-05 Engineer builds a Wall. 02143_ U-05 Engineer lays Concrete. 02144_ U-05 Engineer builds a Wall. 02144_ K-01 Serf collects debris. 02145_ U-05 Engineer builds a Door. 02146_ U-05 Engineer builds a Wall. 02146_ Slug penetrates Door. 02146_ Katana destroyed. 02148_ U-05 Engineer builds a Wall. 02153_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????? #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????##### #????????????????????????????????????? | | ??????#"""# #?????????????????###+##?????????????? | | ?######"T"# #?????????????? ??? #?????????? ? | | ## !^!! #????????????? ??? #?????????# # | | # /! #????????????? ??? #?????????# # | | # !! #????????#####+##### #?????????# # | | # ########?# # #?????????# # | | + # #?# # #?????????# # | | "# # #?# # #?????????# # | | "# + #?# # #?????????# # | | "# """ # #?# # #?????????# # | | # """ # % #?# @ # #?????????# # | | ## """ # #?# # +?????????# + | | ?# = #####+#### # ########### # | | ?# #???# #####; ;##+### # # # | | # """ #???# ## u # # """ """ # # | | + ^""" ##### ## kgr # # """ """ # | | ?# """ " / + """ """ + | | ?# # # % # # | | ?# # u " # " "" # # | | ?# % # " # "R"" # # | | ?# ^ % %# " # """ # # | | ?# % %!!###### ###""# ########### + | | ?# ###/#### """"# #?????????# # | | ?# %% # #### " # #?????????# # | | ## # #??### "" # #?????????# # | | ""T"" # """ #????? Y" + +?????????# # | | """"" # """ #?????= "" # #?????????# # | | % + """ #????? ?# #?????????# # | | % # #????? # #?????????# # | | #####+##########????####### ????????? # | | # ## ] #??????????# ?????????? + | | # ## % ##??????????? ?????????? ? | | # ## "" %[ "" #?????????????????????????### ? | | ## "" = ] """#?????????????????????????????? | | # ## " ===]] S"#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 77% | -9/Materials Imp. Ion Engine | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed WeaponThermicFrame Manual? 0 Play Time 00:45:57 Cumulative 6.0 hours Start 2025.05.25 @ 19:15:43 End 2025.05.25 @ 20:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed356ae4-a16b-4838-8870-bff70e506402