Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.03 @ 17:53:57 Player: Morm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (475) 475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2205 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Large Storage Unit Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Particle Gun Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Large Storage Unit Beam Cannon Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 8 7 11 7 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 4 3 3 . Treads . | . . . . Leg 8 | 2 3 3 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 2 | . 1 . 1 Storage 6 | 1 2 3 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 3 4 Energy Gun 6 | 1 1 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 1 2 11 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 7 | . . 2 5 Highest Loss Streak 6 | . 1 2 6 Average Slot Usage (%) 87 | . 94 97 67 Engine 9 | . 14 11 3 Core 1 | . . . 5 Leg 29 | . 27 43 14 Device 9 | . 9 11 7 Storage 11 | . 14 11 9 Processor 1 | . . . 3 Energy Gun 12 | . 14 11 9 Ballistic Gun 10 | . 14 8 9 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 34 | 13 14 25 34 Greatest Support 40 | 32 20 40 40 Greatest Overweight (x) 11 | 2 . . 11 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 12 | 6 12 12 10 Average Capacity 7 | 5 6 8 10 Most Carried 6 | 3 5 6 6 Average Carried 2 | 1 2 2 3 Final Capacity 10 | 6 6 10 10 Final Carried 5 | 1 5 4 5 Class Distribution -------------------- 42% | Mutant 39% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 672 | 158 268 124 122 Remotely . | . . . . Salvage Created 692 | . 298 149 245 Parts 46 | . 17 11 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 7 6 7 Guns 20 | . 7 6 7 Classes Destroyed 3 | . 1 1 1 Recycler 2 | . . . 2 Swarmer 10 | . . 4 6 Grunt 10 | . 7 2 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1614 | . 399 298 917 Core 244 | . 35 35 174 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 86 91 . Volleys Fired 86 | . 27 13 46 Largest 3 | . 2 2 3 Hottest 132 | . 70 60 132 Shots Fired 195 | . 54 26 115 Gun 177 | . 54 26 97 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 96 | . 27 8 61 Thermal 99 | . 27 18 54 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 7 4 15 Robot Miss Streak 8 | . 4 3 8 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 130 | . 32 14 84 Core Hits 39 | . 12 8 19 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1011 | . 414 139 458 Guns 859 | . 414 139 306 Cannons 152 | . . . 152 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 630 | . 227 58 345 Thermal 381 | . 187 81 113 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 144 438 88 Average Temperature 65 | . 67 220 26 Received Heat Transfer 645 | . 216 24 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1088 | . 508 321 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 267 | . 195 267 254 Initial 112 | . . 81 112 Average 104 | . 84 141 136 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 61 82 Level 1 15 | . . 38 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 13 9 15 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 4 14 . Successful 13 | . 3 10 . Failed 4 | . 1 3 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 6 | . . 6 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 5 | . 2 3 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 357 | . . 357 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1248 | 157 390 373 328 Spaces Moved 720 | 138 237 256 89 Core 7 | 6 . . 1 Treads . | . . . . Legs 583 | 2 237 256 88 Wheels 130 | 130 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 98 120 120 188 Slowest Speed 600 | 150 120 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 8 39 26 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 899 | 159 288 296 156 Wait 16 | 1 5 3 7 Move 717 | 137 236 255 89 Hop . | . . . . Pick Up 34 | 10 10 7 7 Fast Attach . | . . . . Attach 19 | 6 3 4 6 Detach 2 | . . 2 . Swap 14 | 2 4 7 1 Drop 11 | 3 3 5 . Fire 86 | . 27 13 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Central database locked down 771 | -9/Materials | Build established: Scavenger-Mutant 822 | -9/Materials | Discovered new exit (range 8) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1037 | -8/Materials | Lost 6 parts (2n1u3w) 1249 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. R-06 Scavenger knocked back. R-06 Scavenger destroyed. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Door. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. Aluminum Leg destroyed. Acquired 3 matter. Particle Gun destroyed. Lgt. Nuclear Core destroyed. R-06 Scavenger destroyed. R-06 Scavenger knocked back. R-06 Scavenger destroyed. Imp. Assault Rifle destroyed. R-06 Scavenger collects Sml. Storage Unit. G-47 Trooper knocked back. W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????########## #??????????????????????? | | ?????????????# /!!#a #??????????????????????? | | ?????????????# /! # #??????????????????????? | | ?????????????# / # #????????????a?????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # g #??????????????????????? | | ?????????????# # g#??????????????????????? | | ?????????????# # #????###???????????????? | | ?????????????########+#" ######T##############??? | | ?????????????????# "ag % #??? | | ?????????????????# % #??? | | ?????????????????# %!r #??? | | ?????????????????# ####== #######"###########??? | | ?????????????????# ???#!%*#???# #?????????? | | ?????????????????# ???#%% #???# #?????????? | | ?????????????????# a ???#@ w#???# #?????????? | | ?????????????????# ???# %##### #?????????? | | ?????????????????# ???# + #?????????? | | ?????????????????# ???# ##### #?????????? | | ?????????????????# ???###;#???#####/##?????????? | | ?????????????????# ??????! !???????? ?????????? | | ?????????????????# ????? #???????" 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableFrostBoregun Manual? 0 Play Time 00:41:06 Cumulative 5.7 hours Start 2020.12.03 @ 16:45:27 End 2020.12.03 @ 17:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 51c5770c-c6ce-4a31-9341-bdd7dee8f259