Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:30:46 Player: Cmdr.Laserstrahl Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (269) 1345 Value Destroyed (7603) 7603 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1607) 1607 TOTAL SCORE: 18095 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 338 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Heavy Gatling Laser Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Wheel Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Triangulator Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Improved Shield Generator Relay Coupler [Swarmer] Relay Coupler [Brawler] > --- WEAPON ----------- Improved Arc Projector Mass Driver Remote Datajack > --- INVENTORY -------- Seismic Detector Hardened Light Armor Plating Advanced Plasma Cannon Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Slots Evolved 16 | . . . 2 . 2 . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . 2 . . . Utility 9 | . . . 2 . 1 . . 1 2 1 . . . . 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Parts Attached 229 | 9 10 . 18 13 6 10 12 50 32 31 1 15 13 1 2 6 Power 26 | 2 2 . 2 3 . 1 1 4 2 5 . 1 . 1 1 1 Engine 17 | 2 2 . 2 2 . . 1 4 2 . . . . 1 . 1 Core 9 | . . . . 1 . 1 . . . 5 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 54 | 2 2 . 3 3 3 4 4 13 4 6 . 5 3 . . 2 Treads 4 | 1 . . . . 1 1 1 . . . . . . . . . Leg 6 | . . . . . . 2 . 4 . . . . . . . . Wheel 34 | 1 2 . 3 3 2 1 3 7 4 6 . . 2 . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight 8 | . . . . . . . . . . . . 5 1 . . 2 Utility 81 | 3 2 . 6 3 2 1 5 15 16 9 1 7 8 . . 3 Device 44 | 2 . . 3 1 2 . 3 6 9 7 . 5 3 . . 3 Storage 6 | 1 2 . . . . . . . 2 . . . 1 . . . Processor 13 | . . . 1 1 . . 1 4 2 1 . 1 2 . . . Hackware 3 | . . . . . . . . 1 . . 1 1 . . . . Protection 15 | . . . 2 1 . 1 1 4 3 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 68 | 2 4 . 7 4 1 4 2 18 10 11 . 2 2 . 1 . Energy Gun 29 | 2 2 . 3 1 1 1 1 11 4 1 . 1 . . 1 . Energy Cannon 10 | . . . . . . . 1 3 1 3 . 1 1 . . . Ballistic Gun 16 | . 2 . 2 2 . 1 . 1 2 6 . . . . . . Ballistic Cannon 4 | . . . . . . . . 2 1 . . . 1 . . . Launcher 5 | . . . . 1 . 1 . 1 1 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 1 . . 5 1 4 . 1 . . 1 . Parts Lost 87 | . 2 . 1 . 2 9 1 17 9 19 5 1 9 5 1 6 Power 9 | . . . . . . 1 . 2 2 . 1 . 1 1 . 1 Propulsion 25 | . 1 . . . 2 3 . 7 . 5 . . 3 1 1 2 Utility 35 | . . . 1 . . 3 1 4 4 9 3 1 3 3 . 3 Weapon 18 | . 1 . . . . 2 . 4 3 5 1 . 2 . . . Highest Loss Streak 9 | . 2 . 1 . 2 9 1 7 5 8 5 1 9 5 1 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Backups 17 | 5 14 20 19 20 18 18 19 19 19 18 11 4 4 5 5 4 Power . | . 1 1 1 1 1 . . . . 1 1 . . . . . Propulsion 1 | 3 3 4 4 4 1 . 1 1 2 1 . . . . . . Utility 8 | . 6 8 7 8 7 8 11 11 10 9 4 . 2 2 2 1 Weapon 5 | 1 2 6 6 5 7 8 6 5 5 6 4 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | 1 2 1 7 . . 1 1 4 2 1 6 2 . . . 1 Power 2 | . . . . . . . . . . 1 1 . . . . . Propulsion 2 | 1 . . . . . . . . . . . 1 . . . . Utility 13 | . . 1 3 . . . . 2 1 . 4 1 . . . 1 Weapon 12 | . 2 . 4 . . 1 1 2 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 100 98 88 99 96 91 85 47 48 84 48 32 29 Engine 5 | . 14 14 11 4 . . 3 6 5 . . . . . . 2 Core 2 | . . . . 6 9 8 5 . . 4 2 4 4 . . . Leg 3 | . . . . . . 2 9 8 . 1 2 . . . . . Wheel 13 | . 24 28 21 22 17 11 15 10 11 13 2 . 7 . . . Flight 1 | . . . . . . . . . . . . 18 17 14 9 5 Device 15 | . 14 14 21 21 17 22 21 12 16 12 7 8 16 9 4 10 Storage 8 | . 14 14 11 11 9 9 9 7 7 9 7 . . . . . Processor 12 | . . . 2 1 9 9 9 14 22 19 11 . 9 10 8 3 Hackware 2 | . . . . . . . . 3 2 . 1 9 10 9 4 3 Protection 4 | . . . 8 10 9 3 5 5 2 3 . . 5 4 . . Energy Gun 8 | . 23 14 10 11 9 8 5 12 5 1 2 . 4 . 3 2 Energy Cannon 3 | . . . . . . . 2 4 5 8 . 2 . . . . Ballistic Gun 5 | . 4 14 10 8 5 7 8 2 5 4 6 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 2 . . . 3 . . . Peak Build Rating 83 | 9 12 12 21 21 27 35 38 45 60 77 58 61 83 52 47 57 Average Rating 39 | 6 8 12 19 19 25 26 33 37 52 67 33 45 69 49 41 39 On Entrance 28 | . 8 12 12 19 18 25 34 32 45 53 53 4 58 52 34 33 Avg Prop Armor Cover (%) 7 | 12 12 . . . 7 9 8 6 4 7 8 . 6 8 . . Naked Turns 40 | . . . . . . . . . . . 6 . . . . 34 Heaviest Build 90 | 14 50 50 60 60 65 61 62 78 78 90 81 28 49 9 20 19 Greatest Support 56 | 20 20 20 26 26 20 20 26 53 40 56 16 28 29 29 23 23 Greatest Overweight (x) 16 | 1 4 2 2 2 6 6 6 5 2 7 16 1 4 . . 1 Average Overweight (x) 1 | . 2 2 2 2 2 3 3 2 1 1 2 . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 20 13 5 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 17 5 5 5 5 5 Average Carried 17 | 6 14 20 19 19 18 17 19 19 19 19 11 4 4 5 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 8 20 20 20 20 20 19 20 20 20 17 5 5 5 5 5 5 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Mutant 19% | Scavenger-Gunner 16% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Matter Collected 5622 | 290 319 . 378 279 243 233 309 980 1325 775 . 215 258 . . 18 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10652 | 189 456 . 1111 585 324 130 477 2695 1960 2639 . 15 53 . . 18 Parts 576 | 16 35 . 77 50 12 6 24 130 104 114 . 3 4 . . 1 Haulers Intercepted 10 | . 1 . 2 . 1 . 1 1 1 3 . . . . . . Recyclers Shooed 24 | . 2 . 1 2 . . . 9 2 7 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Combat Hostiles Destroyed 148 | . 9 . 19 21 6 6 7 35 18 27 . . . . . . Guns 79 | . 9 . 19 7 4 4 5 17 9 5 . . . . . . Cannons 36 | . . . . . . . 2 11 3 20 . . . . . . AOE 30 | . . . . 14 2 2 . 4 6 2 . . . . . . Classes Destroyed 15 | 2 6 . 3 . 2 1 . 1 . . . . . . . . Worker 27 | . 1 . 1 . 1 . 1 13 6 2 . . 1 . . 1 Builder 12 | . 1 . . . . . . 6 4 1 . . . . . . Tunneler 8 | 5 . . . 1 . . 1 . . . . . 1 . . . Hauler 10 | . 1 . 2 . 1 . 1 1 1 3 . . . . . . Recycler 36 | 1 2 . 2 1 . . 1 14 7 8 . . . . . . Mechanic 6 | . . . 1 2 1 . 1 1 . . . . . . . . Operator 6 | . 1 . . . . . 1 1 1 1 . 1 . . . . Watcher 15 | . 2 . 4 . . . . 3 4 2 . . . . . . Swarmer 49 | . 9 . 5 8 . 1 3 11 7 5 . . . . . . Grunt 54 | . . . 12 13 4 2 2 12 2 7 . . . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 12 | . . . 3 . . . 1 3 2 3 . . . . . . Hunter 16 | . . . . . 1 . 1 4 4 6 . . . . . . Programmer 15 | . . . . . . 3 . 3 3 6 . . . . . . Best Kill Streak 15 | 4 4 . 8 10 8 3 3 15 6 7 . 1 1 . . 1 Combat Bots Only 9 | . 3 . 4 6 6 3 3 9 5 4 . . . . . . Max Kills in Single Turn 7 | 1 1 . 2 4 2 1 2 7 3 2 . 1 1 . . 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . Exploded 4 | . . . . 4 1 1 . 3 2 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Hostile Shots Fired 1536 | . 52 . 64 62 43 84 35 331 263 320 8 9 92 31 18 124 Missed 494 | . 14 . 21 15 13 17 12 106 113 81 1 2 28 16 9 46 Hits 1042 | . 38 . 43 47 30 67 23 225 150 239 7 7 64 15 9 78 Melee 25 | . . . . . . . . 17 . . 7 . . . 1 . Projectile 1017 | . 38 . 43 47 30 67 23 208 150 239 . 7 64 15 8 78 AOE 2 | . . . . . . . . . 1 1 . . . . . . Critical Strikes 50 | . 1 . 2 2 3 8 . 7 3 9 5 . 6 1 1 2 Part Disruptions 3 | . . . . . . 2 . . 1 . . . . . . . Damage Taken 16511 | . 294 . 566 672 373 1225 275 3121 2053 4011 304 131 1047 479 195 1765 Core 3879 | . 52 . 110 159 51 205 43 417 205 461 233 38 70 257 116 1462 Absorbed by Shields 417 | . . . . . . . . 70 49 105 . . 193 . . . Regen/Repaired (Parts) 451 | . 34 . . . . . . 327 90 . . . . . . . Core Remaining (%) 62 | 100 . 79 . 32 . . 45 40 75 . . 26 . 71 91 . Volleys Fired 682 | 20 35 2 61 45 23 28 38 154 109 127 . 11 20 . . 9 Largest 3 | 2 2 2 2 2 2 2 2 3 3 3 . 1 2 . . 1 Hottest 220 | 80 88 88 100 95 95 86 92 187 175 220 . 81 112 . . 100 Shots Fired 1467 | 22 67 4 119 81 41 44 72 396 265 312 . 11 24 . . 9 Gun 1048 | 22 67 4 117 74 36 38 61 288 193 126 . 2 16 . . 4 Cannon 375 | . . . . . . . 11 104 60 181 . 8 6 . . 5 Launcher 33 | . . . . 7 5 6 . 4 9 2 . . . . . . Special 11 | . . . 2 . . . . . 3 3 . 1 2 . . . Kinetic 503 | . 9 2 59 33 17 19 37 78 134 109 . . 6 . . . Thermal 744 | 20 32 2 60 41 19 19 24 302 36 180 . . . . . 9 Explosive 33 | . . . . 7 5 6 . 4 9 2 . . . . . . Electromagnetic 178 | 2 26 . . . . . 11 12 83 18 . 10 16 . . . Robot Hit Streak 18 | 9 8 1 8 6 12 9 18 16 17 15 . 10 8 . . 9 Robot Miss Streak 8 | 5 3 3 3 3 6 3 5 8 4 3 . 1 2 . . 3 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . . Secondary Targets 12 | . 3 . 2 1 . 1 1 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . . . . . . Shots Hit Robots 880 | 17 36 2 71 53 25 31 49 215 163 191 . 8 16 . . 3 Core Hits 436 | 6 20 . 39 44 18 10 17 106 77 78 . 2 16 . . 3 Critical Kills 4 | . . . . . . . . 1 2 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 3 2 . . . . . . Critical Strikes 43 | . . . 5 1 1 1 4 23 5 3 . . . . . . Burn 32 | . . . 5 1 1 1 4 20 . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . Destroy 8 | . . . . . . . . . 5 3 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 9 | . . . 1 . . 3 3 2 . . . . . . . . Impact 3 | . . . 1 . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22542 | 192 446 33 1169 1658 735 718 860 5713 4238 5964 . 138 556 . . 122 Guns 11313 | 192 446 33 1169 773 387 400 626 2781 2520 1675 . 24 165 . . 122 Cannons 6368 | . . . . . . . 234 1488 684 3744 . 114 104 . . . Explosions 4860 | . . . . 885 348 317 . 1444 1034 545 . . 287 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . . . . . . . . Kinetic 6011 | . 76 33 564 378 188 210 351 875 1655 1577 . . 104 . . . Thermal 10747 | 165 244 . 605 395 199 190 275 3621 771 4087 . . 73 . . 122 Explosive 3560 | . . . . 885 348 317 . 1052 781 177 . . . . . . Electromagnetic 2223 | 27 126 . . . . . 234 165 1031 123 . 138 379 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 . 5 5 2 . 12 12 12 4 4 . 4 Average Corruption 3 | . . . 1 1 . 4 5 2 . 3 12 12 3 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 79 | . . . . 5 . 9 20 13 . 18 5 6 1 2 . . Message Errors 21 | . . . . 2 . 2 5 2 . 4 3 3 . . . . Matter Fused 23 | . . . . 3 . 4 5 3 . 3 . 2 1 2 . . Heat Flow Errors 8 | . . . . . . 1 1 3 . 2 . 1 . . . . Energy Discharges 7 | . . . . . . . 2 1 . 3 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . 1 2 2 . 1 . . . . . . Data Loss (major) 3 | . . . . . . . 1 1 . . 1 . . . . . Misfires 2 | . . . . . . . 1 . . 1 . . . . . . Alerts 3 | . . . . . . . 1 1 . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . . 1 7 40 1 208 18 227 . . 7 . . . Projectiles 196 | . . . . . . . 1 10 . 185 . . . . . . Explosions 313 | . . . . 1 7 40 . 198 18 42 . . 7 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . 13 1 . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 12 1 . . . 1 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 368 | . . . . 30 32 211 . . 17 35 . . 43 . . . Shots 12 | . . . . 1 1 6 . . 1 2 . . 1 . . . Rammed 2 | . . . . . . 2 . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 584 | 36 124 54 198 182 248 126 105 467 108 584 . 171 42 . . 370 Average Temperature 68 | 20 40 29 47 45 75 69 42 81 22 96 . 44 12 . . 77 Received Heat Transfer 3034 | . . . 222 378 162 99 36 413 325 474 . 63 164 54 27 617 Effects 8 | . . . . . . . . 6 . 2 . . . . . . Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . . . . 2 . 1 . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 2 . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 4 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . Parts Melted 25 | . . . 4 1 . . . 15 1 4 . . . . . . Heat Transferred 17831 | 375 549 . 1739 1036 518 444 888 8292 990 2750 . . 50 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . 3 6 . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Maximum Alert Level 3 | . . . 2 2 1 1 . 3 2 3 1 . . . . . Low Security (%) 40 | 100 100 100 32 7 . . 100 43 . 11 39 100 100 100 100 100 Level 1 31 | . . . 35 74 100 100 . 12 59 32 60 . . . . . Level 2 23 | . . . 32 17 . . . 30 40 45 . . . . . . Level 3 4 | . . . . . . . . 13 . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 780 | 10 143 30 495 650 359 280 165 780 507 756 250 133 55 9 12 20 Initial 373 | . . 30 . 189 245 217 136 33 373 217 250 119 55 9 . . Average 262 | 2 68 11 271 293 301 250 96 301 360 448 212 101 24 3 5 4 Influence Increases 6428 | 30 317 . 849 667 200 213 311 1451 903 1142 . 94 180 . 12 59 Destroy 0b10 Robot/C 3240 | . 180 . 540 480 120 140 160 700 360 540 . . 20 . . . Destroy 0b10 Robot/NC 610 | 30 40 . 60 20 15 . 30 195 115 85 . 5 10 . . 5 Destroy Leader 752 | . 36 . 154 70 22 . 52 168 110 130 . . 10 . . . Allied During Kill 95 | . . . 65 21 . 6 . . . . . . 3 . . . Successful Hack 169 | . 16 . 11 . . . 37 16 32 14 . 14 17 . 12 . Disable Machine 720 | . 30 . 15 . . . 30 270 150 180 . 15 30 . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . Destroy Structure 447 | . . . 4 46 43 17 2 72 76 148 . . 30 . . 9 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 330 | . 15 . . 30 . . . 30 60 45 . 60 60 . . 30 Influence Decreases 6413 | 30 238 79 362 524 495 268 516 763 1221 870 547 151 273 20 12 44 Entered New Map 2241 | . . 49 . 298 385 118 144 42 390 228 467 51 58 11 . . Time Decay 3149 | 30 218 30 312 206 90 . 342 560 571 452 30 90 155 9 10 44 Lost Part 701 | . 20 . 10 . 20 90 10 161 90 190 50 10 48 . 2 . Lost Ally 172 | . . . 40 20 . 60 20 . 20 . . . 12 . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . Squads Dispatched 40 | . . . 5 2 . . 1 10 6 9 . 1 2 . 2 2 Investigation 10 | . . . 4 . . . . 2 2 1 . . 1 . . . Extermination 10 | . . . . . . . . 4 2 3 . . 1 . . . Reinforcement 16 | . . . 1 . . . 1 2 2 5 . 1 . . 2 2 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Distress Signals 17 | . 2 . 2 . . . . 5 1 4 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 311 | . 17 . 33 30 10 15 11 49 37 40 6 6 15 7 12 23 Peak Tracking Total 18 | . 5 . 7 9 5 4 3 5 4 6 6 3 7 9 11 18 Tactical Retreats 17 | . 1 . . 1 . . . 1 3 3 . 2 4 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Traps Triggered 16 | . . . 2 . . 2 . 4 1 1 . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Machines Disabled 50 | . 2 . 2 . . 1 2 18 10 12 . 1 2 . . . Max in Single Turn 5 | . 1 . 1 . . 1 1 5 5 4 . 1 1 . . . Garrison Access 8 | . . . . . . . 1 2 2 1 . . 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Machines Accessed 62 | . 5 1 5 . 2 2 10 10 15 3 . 2 3 1 2 1 Terminals 37 | . 4 . 3 . 1 2 8 5 8 1 . 2 1 1 1 . Fabricators 5 | . . . . . . . . 2 1 1 . . 1 . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 2 . . . . . 1 . Garrison Access 9 | . . . . . 1 . 1 2 2 1 . . 1 . . 1 Total Hacks 144 | . 15 1 17 . 4 2 30 20 35 5 . 5 5 2 2 1 Successful 80 | . 10 1 8 . 2 . 13 10 22 5 . 2 4 1 1 1 Failed 63 | . 5 . 9 . 2 2 17 10 12 . . 3 1 1 1 . Catastrophic 6 | . 2 . . . . 1 . 2 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 58 | . 9 . 6 . 2 2 17 6 11 1 . 2 1 . 1 . Terminals 91 | . 12 . 11 . 3 2 27 11 15 1 . 5 1 2 1 . Fabricators 13 | . . . . . . . . 5 3 2 . . 3 . . . Repair Stations 8 | . 3 . . . . . . 2 3 . . . . . . . Recycling Units 4 | . . . 2 . . . . . 2 . . . . . . . Scanalyzers 16 | . . . 4 . . . 2 . 9 . . . . . 1 . Garrison Access 11 | . . . . . 1 . 1 2 3 2 . . 1 . . 1 Terminal Hacks 15 | . 5 1 1 . . . 5 . 2 . . . . 1 . . Robot Analysis 3 | . . . . . . . 3 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 3 2 2 . . 2 . . . Load Schematic 5 | . . . . . . . . 2 1 1 . . 1 . . . Build 4 | . . . . . . . . 1 1 1 . . 1 . . . Repair Station Hacks 6 | . 2 . . . . . . 2 2 . . . . . . . Scan Component 3 | . 1 . . . . . . 1 1 . . . . . . . Repair 3 | . 1 . . . . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . . . Scanalyzer 14 | . . . 4 . . . 1 . 8 . . . . . 1 . Insert Component 5 | . . . 2 . . . . . 3 . . . . . . . Analyze 5 | . . . 2 . . . . . 3 . . . . . . . Retrieve Study 4 | . . . . . . . 1 . 2 . . . . . 1 . Garrison Access Hacks 11 | . . . . . 1 . 1 2 3 2 . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 8 | . . . . . . . 1 2 2 1 . . 1 . . 1 Coupler Status 2 | . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 23 | . 3 . 2 . 1 . 6 3 4 1 . 2 1 . . . Terminals 21 | . 3 . 1 . 1 . 6 3 3 1 . 2 1 . . . Botnet 21 | . 3 . 1 . 1 . 6 3 3 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . Mask 2 | . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 1 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 48 | . 4 . 4 . 2 2 9 8 12 2 . 1 1 1 2 . Full Trace Events 7 | . . . 1 . . . . 2 2 1 . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 3 . . . . . . . Parts Built 5 | . . . . . . . . 1 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 351 | . . . . . . . . 99 84 84 . . 84 . . . Total Part Build Rating 18 | . . . . . . . . 2 8 8 . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . 2 . . . . . 1 . Parts Repaired 3 | . 1 . . . . . . 1 1 . . . . . . . Time 83 | . 26 . . . . . . 25 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . 3 . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 6 | . . . . . . 1 . 1 . 3 . 1 . . . . Non-combat 4 | . . . . . . . . . . 3 . 1 . . . . Combat 2 | . . . . . . 1 . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . . . 1 . 1 . 3 . 1 . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . . . . 2 . . . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . Attached 3 | . . . . . . . . 1 . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Total Allies 11 | . . 3 . 1 . 5 . . 1 . . . 1 . . . Largest Group 3 | . . 3 3 1 . 2 . . 1 . . . 1 . . . Highest-Rated Group 40 | . . 40 40 31 . 22 . . 29 . . . 30 . . . Highest-Rated Ally 31 | . . 16 16 31 . 18 . . 29 . . . 30 . . . Total Orders 11 | . . . . . 1 6 4 . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . 1 1 2 . . . . . . . . . RETURN 6 | . . . . . . 5 1 . . . . . . . . . Ally Attacks 109 | . . . 58 19 1 22 2 . 3 . . . 4 . . . Total Damage 955 | . . . 504 86 . 207 4 . 45 . . . 109 . . . Kills 17 | . . . 10 3 . 2 1 . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Active Infowar (turns) 9147 | 81 512 106 776 432 185 410 778 2354 1720 1024 . 164 328 43 39 195 Sensors 4315 | . . . 216 . . 254 778 456 1486 483 . 37 328 43 39 195 Terrain 704 | 67 . . 467 . . . . . . 170 . . . . . . Structural 564 | . . . . . . . . . 564 . . . . . . . Seismic 2231 | 14 512 106 776 432 185 156 . . . . . . 50 . . . Machine Analysis 4642 | . . . . . . . . 1898 1720 1024 . . . . . . Triangulation 353 | . . . . . . . . . . . . 164 189 . . . Robot Analysis Total 3 | . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 19 | . . . . . 1 16 2 . . . . . . . . . Drone Recoveries 17 | . . . . . 1 16 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Turns Passed 9521 | 141 512 106 776 432 185 440 778 2354 1720 1123 78 189 370 46 39 232 Spaces Moved 5861 | 82 295 86 433 247 82 210 438 1139 1062 526 69 316 362 103 93 318 Core 155 | 11 . . . . . . . . . . 49 28 . . . 67 Treads 5 | 3 . . . . . 2 . . . . . . . . . . Legs 175 | . . . . . . . . 174 . . 1 . . . . . Wheels 4633 | 68 295 86 433 247 82 208 438 965 1062 526 19 . 204 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 893 | . . . . . . . . . . . . 288 158 103 93 251 Fastest Speed 34 | 50 95 110 110 110 110 110 110 101 100 101 50 34 36 37 39 37 Average Speed 106 | 90 113 110 114 111 115 142 132 138 109 106 107 38 77 40 39 41 Slowest Speed 850 | 160 140 110 120 120 170 320 170 193 130 185 850 125 140 42 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 1 1 1 1 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 55 23 49 56 12 50 47 32 40 23 76 9 11 22 3 10 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 44 | . . . 2 . . . 1 13 13 10 . . 1 . . 4 Terrain Destroyed 449 | . . . 2 71 50 31 1 73 122 82 . . 13 . . 4 Melee 1 | . . . . . . . 1 . . . . . . . . . Projectile 69 | . . . 2 . . . . 15 11 34 . . 3 . . 4 AOE 379 | . . . . 71 50 31 . 58 111 48 . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Res Res Total 7825 | 124 407 94 593 324 131 300 563 1602 1414 812 71 371 420 105 93 401 Wait 638 | . 37 5 43 9 5 26 42 178 135 68 . 12 6 3 . 69 Move 5829 | 81 294 85 432 246 81 209 437 1138 1061 526 68 313 359 100 90 309 Hop 8 | . . . . . . . . . . . . 1 1 1 1 4 Pick Up 178 | 13 20 1 14 1 7 10 11 29 30 24 1 10 6 . . 1 Fast Attach 97 | 3 2 . 5 3 . . 5 29 11 12 1 9 9 1 2 5 Attach 88 | 4 2 . 2 . 5 10 1 19 15 14 1 7 6 . . 2 Detach 7 | . . . . . . 1 . . 3 . . 1 1 . . 1 Swap 104 | 2 7 . 13 10 6 4 12 11 19 17 . . 3 . . . Drop 166 | 1 10 1 22 10 4 2 14 38 31 24 . 7 1 . . 1 Fire 682 | 20 35 2 61 45 23 28 38 154 109 127 . 11 20 . . 9 Melee 9 | . . . 1 . . 3 3 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . Escape Stasis 17 | . . . . . . 5 . 4 . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Repaired Wheel 654 | -10/Materials | Entered Mines 656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 669 | -10/Mines | Discovered new exit (range 9) 713 | -10/Mines | Found the Drone Emporium 718 | -10/Mines | Found Prototype Device 760 | -10/Mines | Entered Materials 760 | -9/Materials | Accompanied by 3 allies 760 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Discovered new exit (range 8) 1131 | -9/Materials | Discovered new exit (range 16) 1257 | -9/Materials | Discovered new exit (range 8) 1536 | -9/Materials | Entered Mines 1559 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Met a Derelict testing a Signal Generator 1891 | -9/Mines | Discovered new exit (range 5) 1921 | -9/Mines | Identified exit to Materials 1933 | -9/Mines | Build established: Scavenger-Mutant 1968 | -9/Mines | Entered Materials 1968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -8/Materials | Identified Splice Drone Bay 2152 | -8/Materials | Identified exit to Garrison 2153 | -8/Materials | Entered Garrison 2167 | -8/Garrison | Installed Relay Interface Framework 2214 | -8/Garrison | Met a derelict Sapper fleeing the area 2214 | -8/Garrison | Phase Generator disabled 2227 | -8/Garrison | Garrison Relay disabled 2251 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Triggered checkpoint 2363 | -8/Garrison | Lost 9 parts (1p3n3u2w) 2449 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Discovered new exit (range 12) 2591 | -8/Garrison | Identified exit to Materials 2593 | -8/Garrison | Entered Materials 2632 | -8/Materials | Discovered new exit (range 53) 3000 | -8/Materials | Identified exit to Factory 3012 | -8/Materials | Core integrity fell below 50% 3371 | -8/Materials | Entered Factory 3371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3656 | -7/Factory | Build established: Scavenger-Tank 3729 | -7/Factory | Fabricated Imp. Medium Laser? 4157 | -7/Factory | Lost 7 parts (1p2n3u1w) 4365 | -7/Factory | Garrison activated, responded to threat 4421 | -7/Factory | Destroyed 9 combat bots 4586 | -7/Factory | Lost 3 parts (1n1u1w) 4598 | -7/Factory | Garrison activated, responded to threat 4852 | -7/Factory | Build established: Scavenger-Gunner 4929 | -7/Factory | Discovered new exit (range 12) 5114 | -7/Factory | Core integrity fell below 50% 5162 | -7/Factory | Identified exit to Factory 5574 | -7/Factory | Repaired Arm. Leg 5725 | -7/Factory | Entered another Factory area 5725 | -6/Factory | Evolved 2 slots: Utility x2 6139 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 6342 | -6/Factory | Lost 5 parts (1p2u2w) 7090 | -6/Factory | Build established: Scavenger-Skirmisher 7196 | -6/Factory | Repaired Arm. Wheel? 7255 | -6/Factory | Allied Derelicts emerged from ambush trap array 7357 | -6/Factory | Central database locked down 7388 | -6/Factory | Discovered new exit (range 8) 7412 | -6/Factory | Identified exit to Factory 7445 | -6/Factory | Entered another Factory area 7445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7924 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 8103 | -5/Factory | Spotted B-75 Beast 8246 | -5/Factory | Lost 6 parts (2n3u1w) 8428 | -5/Factory | Build established: Scavenger-Gunner 8531 | -5/Factory | System corruption reached 10% 8561 | -5/Factory | Lost 8 parts (3n2u3w) 8568 | -5/Factory | Sucked down chute 8568 | -5/Factory | Entered Waste 8586 | -5/Waste | Spotted C-40 Crusher 8586 | -5/Waste | Spotted C-40 Crusher 8590 | -5/Waste | Spotted C-40 Crusher 8606 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8608 | -5/Waste | Spotted C-40 Crusher 8609 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8612 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8613 | -5/Waste | Core integrity fell below 50% 8615 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8615 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8623 | -5/Waste | Spotted C-40 Crusher 8626 | -5/Waste | Spotted C-40 Crusher 8638 | -5/Waste | Discovered new exit (range 16) 8646 | -5/Waste | Lost 5 parts (1p3u1w) 8646 | -5/Waste | Entered Factory 8799 | -5/Factory | Discovered new exit (range 9) 8804 | -5/Factory | Identified exit to Factory 8835 | -5/Factory | Entered another Factory area 8835 | -4/Factory | Evolved 2 slots: Propulsion x2 8902 | -4/Factory | Build established: Mutant 9004 | -4/Factory | Spotted B-86 Titan 9199 | -4/Factory | Discovered new exit (range 15) 9205 | -4/Factory | Identified exit to Extension 9205 | -4/Factory | Entered Extension 9206 | -4/Extension | Lost 9 parts (1p3n3u2w) 9239 | -4/Extension | Spotted B-86 Titan 9243 | -4/Extension | Spotted B-86 Titan 9250 | -4/Extension | Discovered new exit (range 3) 9251 | -4/Extension | Identified exit to Research 9251 | -4/Extension | Entered Research 9251 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9278 | -3/Research | Lost 5 parts (1p1n3u) 9286 | -3/Research | Discovered new exit (range 12) 9290 | -3/Research | Identified exit to Research 9290 | -3/Research | Discovered exit to Research (range 9) 9290 | -3/Research | Entered another Research area 9290 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9500 | -2/Research | Core integrity fell below 50% 9512 | -2/Research | Spotted B-90 Cyclops 9516 | -2/Research | Core integrity fell below 20% 9520 | -2/Research | Lost 6 parts (1p2n3u) 9522 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09485_ Imp. Sensor Array destroyed. 09486_ Triggered Segregator Trap. 09486_ Arcs of energy rise from the floor. 09486_ Adv. Plasma Cannon blown off. 09486_ Q-thruster blown off. 09486_ Relay Coupler [Brawler] blown off. 09486_ Adv. Signal Interpreter blown off. 09487_ Acquired Impulse Thruster. 09489_ Impulse Thruster destroyed. 09489_ Triggered Segregator Trap. 09489_ Arcs of energy rise from the floor. 09497_ K-01 Serf destroyed. 09513_ Critical hit (Meltdown: +410). 09515_ Recycling Unit disabled. 09517_ Quantum Rifle tumbles out of recycling unit. 09518_ Corrupted Authchip [Power] tumbles out of recycling unit. 09522_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #######+#####????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ######+#???????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????A ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# T??????????????????????? | | ????????????????????????# ??????????????????????? | | ############????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????#/######?????????????????? | | #????????????#@ #?????????????????? | | #????????????# #?????????????????? | | ####### #????????????# #?????????????????? | | # #????????????#! #?????????????????? | | # ########?????# #?????????????????? | | + #?????# #?????????????????? | | # ########s#####?????????????????? | | # #?????????????????? | | #####?# #?????????????????? | | ??????######## #?????????????????? | | ?????????????# " " ==g #?????????????????? | | ?????????????# "Y" ==! #?????????????????? | | ?????????????+ ! =!! #????????????????? | | ?????????????# [ #????????????????? | | ?????????????#! + ???????????????? | | ?????????????# # ??????????????? | | ?????????????## ###""T""###+##+#? =?????????????? | | ??????????????# #?#"""""#????????? ?????????????? | | ??????????????####?#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 145 Energy Generation 23 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 300 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 1 Relay Coupler Types 2 Relay Coupler Value 69 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Laser | x1 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Wheel | 15% | -10/Materials Arm. Leg | 1% | -7/Factory Arm. Wheel | 10% | -6/Factory Studied --------- Datajack | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Ghost 'Em Mindtrick Myspace Challenges ------------ None Game ------ Seed BackupTargetingDeck Manual? 0 Play Time 04:41:03 Cumulative 393.7 hours Start 2025.10.23 @ 18:16:11 End 2025.10.23 @ 23:30:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 147 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2301945f-5786-4a08-bc70-291f8b775b71