Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 23:33:42 Player: VT-MNC Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (296) 1480 Value Destroyed (8791) 8791 Prototype IDs (107) 2140 Alien Tech Used (2) 400 Bonus (14522) 14522 TOTAL SCORE: 38233 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 270 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 494 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -903 Cogmind --------- Core Integrity 1600/1600 Matter 285/300 Energy 337/400 System Corruption 0% Temperature Hot (254) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive (fused) Improved Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Quantum Shading Machine Structural Scanner Experimental Melee Analysis Suite Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Light Quantum Reactor Nanoactuators Advanced Actuator Array Cooled Plasma Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Quantum Shading Machine Structural Scanner Experimental Melee Analysis Suite Nanoactuators Advanced Actuator Array Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Light Regenerative Plating Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Vibroblade Particle Cleaver > --- INVENTORY -------- Light Quantum Reactor Cooled Plasma Cannon Hellfire Missile Launcher Advanced Remote Datajack [Rating: 182] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Diametric Drive Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 587 | 8 17 11 48 7 2 1 80 29 6 5 . 10 32 10 2 2 10 38 4 4 22 6 23 6 27 1 12 4 1 66 87 6 Power 51 | 1 1 . 5 . . . 3 4 . . . . 1 . . . . 3 . . 2 . 4 2 3 . . 2 . 10 10 . Engine 14 | 1 . . 3 . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . 3 3 . Core 21 | . 1 . 2 . . . 2 4 . . . . 1 . . . . 3 . . 2 . 1 . 2 . . 1 . 2 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . 5 7 . Propulsion 102 | 2 8 4 12 . 1 . 28 3 . . . . 8 4 1 . . 6 . . 2 1 4 . 3 . . . . 10 4 1 Treads 39 | 2 3 3 12 . 1 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 5 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . . 1 3 . . . . 8 4 1 . . 6 . . 2 1 4 . 3 . . . . 10 4 1 Utility 265 | 3 4 5 15 . 1 1 21 11 6 3 . 4 18 6 1 . 4 25 1 3 7 3 7 4 17 1 7 2 1 30 50 4 Device 191 | 2 1 5 12 . . 1 15 4 5 2 . 2 12 1 1 . 3 15 1 3 4 3 5 2 15 1 7 . 1 24 41 3 Storage 10 | 1 3 . . . 1 . 2 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Processor 8 | . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . 1 1 . . . . . 2 . Hackware 15 | . . . . . . . . 3 . . . . 1 . . . . 5 . . 1 . . . . . . 1 . 2 1 1 Protection 41 | . . . 3 . . . 4 3 1 . . . 5 4 . . 1 4 . . 1 . 2 1 1 . . 1 . 4 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 4 2 16 7 . . 28 11 . 2 . 6 5 . . 2 6 4 3 1 11 2 8 . 4 . 5 . . 16 23 1 Energy Gun 17 | . 1 . . . . . 6 . . . . . . . . 1 . . . . 5 1 3 . . . . . . . . . Energy Cannon 50 | . 3 1 9 4 . . 7 . . . . . 1 . . 1 3 1 . 1 4 1 3 . 2 . 1 . . 7 1 . Ballistic Gun 9 | 2 . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . . 6 5 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . 4 2 . . 3 1 . 1 . 3 . . . . 3 1 2 . 1 . . . 1 . 1 . . 1 6 . Special Weapon 9 | . . . . 1 . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 4 . Impact Weapon 9 | . . . . . . . 3 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 30 | . . . . . . . . 1 . . . 1 3 . . . . . . . . . 2 . 1 . 3 . . 8 10 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . . . . 3 1 1 . . . 3 . . . 1 3 . . 9 . 1 1 . . . 3 . 2 13 1 Parts Lost 34 | . 3 1 5 . . . 8 1 . 1 . 1 . . . . 1 1 . . 1 2 1 . . . 2 . . 4 . 2 Power 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . 1 1 . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 15 | . 1 . 2 . . . 1 1 . 1 . . . . . . 1 1 . . . 1 . . . . 2 . . 3 . 1 Weapon 8 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 Highest Loss Streak 4 | . 2 1 3 . . . 4 1 . 1 . 1 . . . . 1 1 . . 1 2 1 . . . 1 . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 88 88 89 75 73 75 76 76 79 95 100 100 100 99 99 100 99 99 89 94 95 94 91 92 94 92 97 96 Engine 1 | . 5 . . . . . 3 . . . . . . . . . . . . . . . 2 5 1 . . . . 1 1 . Core 6 | . 8 14 10 11 11 11 5 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . 3 5 5 5 5 1 . . Treads 13 | . 24 25 33 33 33 33 23 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 3 2 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 6 7 7 7 7 12 28 33 33 33 29 29 29 29 29 27 31 27 26 26 26 26 27 29 30 Device 12 | . 13 14 11 11 5 11 13 14 13 17 23 16 17 9 7 13 6 6 5 5 5 5 8 10 11 10 15 15 15 18 21 25 Storage 6 | . 14 14 11 11 11 11 9 6 7 7 7 7 6 1 . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 5 1 3 6 6 6 5 5 5 5 5 5 5 8 10 5 5 5 4 4 4 Hackware 9 | . . . . . . . . 16 15 15 15 15 18 20 20 20 20 25 23 23 23 23 21 21 21 21 17 19 21 14 15 12 Protection 6 | . . . 11 11 5 . 3 5 6 4 . . 1 10 11 6 12 12 17 17 16 16 9 5 5 5 5 5 5 7 7 8 Energy Cannon 9 | . 19 21 16 21 22 22 10 . . . . . 5 6 6 6 3 . . 2 2 2 2 5 4 5 2 . . 1 . . Ballistic Gun 1 | . 6 6 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 7 7 7 6 6 6 6 6 6 5 5 5 5 5 4 5 5 5 7 10 10 7 6 6 Peak Build Rating 182 | 7 11 19 20 19 22 23 47 65 78 64 62 65 82 79 66 64 64 87 86 85 109 109 109 115 126 124 129 129 121 139 167 182 Average Rating 57 | 5 9 11 16 18 20 23 31 60 63 60 62 64 76 68 65 63 63 80 83 83 101 103 98 107 117 124 121 124 121 124 145 175 On Entrance 71 | . 7 11 12 19 19 22 23 34 64 64 62 62 65 79 66 64 64 64 86 83 85 107 95 105 115 126 124 120 126 121 120 161 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 256 | 14 52 52 60 59 215 216 256 236 32 41 39 43 42 41 24 24 25 27 26 25 26 26 35 33 38 37 41 40 34 48 64 52 Greatest Support 86 | 40 40 40 66 66 66 66 86 50 50 50 50 50 59 56 28 27 27 32 36 28 31 39 36 43 46 41 46 41 41 53 76 85 Greatest Overweight (x) 18 | . 2 2 . . 3 3 18 10 . . . . . . . . . . . . . . 5 . . . . . . 1 1 . Average Overweight (x) . | . 1 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 35 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 18 20 20 20 27 35 34 10 10 12 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 35 | 8 20 20 20 20 30 29 35 35 10 12 12 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 5 17 19 19 20 23 29 32 9 10 10 12 14 14 7 5 5 4 4 4 4 4 4 4 4 4 5 4 5 5 4 4 4 Final Capacity 35 | 8 20 20 20 20 35 35 35 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 35 | 7 20 19 20 20 30 29 35 10 10 12 12 15 15 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 25% | Mutant 21% | Hacker-Sprinter 17% | Hacker-Mutant 16% | Hauler-Mutant 11% | Wizard-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8812 | 328 240 105 741 106 41 . 1229 775 153 381 . 203 260 200 5 45 285 404 30 50 325 20 211 . 429 60 117 . . 809 1220 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11655 | 161 815 289 2051 123 . . 2011 865 45 209 . 63 322 . . . 251 491 72 . 214 . 211 . 429 . 151 . . 1968 840 74 Parts 605 | 13 52 11 130 1 . . 117 22 . 8 . 8 23 . . . 9 34 5 . 9 . 6 . 27 . 7 . . 90 31 2 Haulers Intercepted 20 | . 2 . 6 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 5 . Recyclers Shooed 12 | 1 6 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 12 . 6 . 7 3 . 7 . 5 . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 162 | . 8 4 38 5 . . 32 6 . 9 . 4 3 . . . 10 6 1 . 5 . 2 . 9 . 2 . . 12 6 . Melee 39 | . . . . . . . . 3 . 1 . 1 3 . . . . 6 1 . . . 1 . 9 . 2 . . 8 4 . Guns 16 | . 3 . 5 . . . 3 . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Cannons 66 | . 5 4 27 3 . . 21 3 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . AOE 41 | . . . 6 2 . . 8 . . 7 . 2 . . . . 9 . . . 1 . . . . . . . . 4 2 . Classes Destroyed 16 | 2 5 . 4 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Worker 22 | . 1 . 4 . . . 5 4 . . . . . . . . . . . . . . 1 . 1 . . . . 6 . . Builder 21 | . 3 . 1 . . . 8 2 . . . . 1 . . . . 1 . . . . . . . . . . . 5 . . Tunneler 10 | 4 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 6 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 5 . Recycler 23 | 1 3 1 2 . . . 3 5 . . . . . . . . . . . . . . 1 . . . . . . 7 . . Operator 11 | . . . 3 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Watcher 28 | . 3 . 4 . . . 4 2 . . . . 3 . . . . 7 . . . . . . . . . . . 4 . 1 Swarmer 34 | . . . 4 . . . 4 1 . 4 . 4 . . . . 3 5 . . . . . . 4 . . . . 5 . . Grunt 75 | . 8 4 24 3 . . 18 . . 5 . . . . . . 7 . . . 4 . . . . . 1 . . 1 . . Duelist 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Sentry 28 | . . . 9 . . . 8 2 . . . . 2 . . . . 1 1 . . . . . 1 . . . . 2 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 16 | . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . 4 . . . . 4 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 3 2 12 3 . . 10 3 . 4 . 2 1 . . . 4 5 1 . 3 . 2 . 2 . 1 . . 9 2 2 Combat Bots Only 9 | . 2 2 9 3 . . 7 3 . 4 . 2 1 . . . 4 4 1 . 3 . 2 . 2 . 1 . . 5 2 . Max Kills in Single Turn 4 | 1 1 1 2 2 . . 3 3 1 3 . 2 1 . . . 3 1 1 . 1 . 1 . 1 . 1 . . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . 3 . . 3 . 2 . . . . 3 . . . 1 . . . . . . . . 3 1 . Melee 1 | . . . . . . . . 1 . 1 . 1 1 . . . . 1 1 . . . 1 . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 960 | . 62 15 165 4 . . 209 101 2 46 . 38 13 13 14 . 19 26 19 3 9 35 39 . 30 6 30 . 6 37 17 2 Missed 379 | . 19 3 45 . . . 48 47 1 31 . 23 7 5 10 . 7 12 10 1 5 21 20 . 13 5 13 . 4 18 10 1 Damage Taken 10493 | . 613 157 1591 89 . . 2821 824 14 266 . 326 71 140 79 . 250 230 187 39 116 284 375 . 427 18 318 . 41 774 418 25 Core 1684 | . 138 54 196 67 . . 277 163 . . . 52 17 . . . 40 50 18 18 . 63 79 . 35 . 86 . . 245 86 . Absorbed by Shields 228 | . . . . . . . 228 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 244 | . . . . . . . . . . . . . . . 30 . . 59 . 13 28 54 . . . . . . . 26 34 . Regen/Repaired (Parts) 1962 | . . . 132 . . . 121 . . . . . 15 . . . 57 171 18 32 57 3 492 . 183 20 25 40 22 445 129 . Core Remaining (%) 73 | 100 . 23 . . . 34 49 . . . . 69 . . . . 93 . . . . 85 . . . . . . 82 81 94 100 Volleys Fired 579 | 12 58 19 129 4 . . 137 36 . 14 . 14 17 1 2 . 19 6 . . 28 3 21 . 2 . 4 . . 36 17 . Largest 2 | 2 2 2 2 2 . . 2 2 . 1 . 1 1 1 1 . 1 1 . . 1 1 1 . 1 . 1 . . 1 1 . Hottest 136 | 40 120 120 136 136 . . 136 75 . 48 . 48 105 105 105 . 105 35 . . 43 40 40 . 35 . 35 . . 105 60 . Shots Fired 945 | 24 116 38 250 8 1 . 268 51 1 13 . 15 17 1 2 . 18 6 . . 28 3 22 . 5 . 5 . . 36 17 . Gun 193 | 24 50 . 41 . . . 28 17 . . . . . . . . . . . . 16 2 15 . . . . . . . . . Cannon 676 | . 66 38 200 7 1 . 228 34 1 7 . 9 17 1 2 . 6 4 . . 3 1 7 . 5 . 5 . . 34 . . Launcher 59 | . . . 9 1 . . 12 . . 6 . 6 . . . . 12 . . . 2 . . . . . . . . 2 9 . Special 17 | . . . . . . . . . . . . . . . . . . 2 . . 7 . . . . . . . . . 8 . Kinetic 235 | 24 35 . 41 . . . 68 50 1 7 . 9 . . . . . . . . . . . . . . . . . . . . Thermal 586 | . 66 38 200 7 1 . 188 1 . . . . 17 1 2 . 6 4 . . 3 1 7 . 5 . 5 . . 34 . . Explosive 59 | . . . 9 1 . . 12 . . 6 . 6 . . . . 12 . . . 2 . . . . . . . . 2 9 . Electromagnetic 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . 16 2 15 . . . . . . . . . Robot Hit Streak 11 | 6 6 8 11 4 . . 9 6 . 1 . 2 1 . . . 6 4 . . 9 10 11 . . . . . . . 8 . Robot Miss Streak 6 | 1 4 3 6 1 . . 4 3 . 2 . 2 . 1 3 . 4 . . . 2 . 3 . 1 . . . . 3 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Shots Hit Robots 695 | 16 69 28 133 4 . . 163 51 3 2 . 5 10 . . . 10 29 3 . 18 1 19 . 22 . 8 . . 59 38 4 Core Hits 381 | 7 29 9 77 6 . . 90 12 3 15 . 3 7 . . . 30 14 2 . 10 . 2 . 9 . 3 . . 33 19 1 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 1 . 3 . . . 3 7 . . . 2 1 . . . . . . . . . . . 3 . 3 . . 6 3 1 Meltdown 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Sever 20 | . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . 3 . 3 . . 6 3 1 Melee Attacks 432 | . . . . . . . 6 62 3 8 . 10 41 1 2 . . 60 4 . . 1 37 . 40 . 12 . . 105 33 7 Impact 46 | . . . . . . . 6 40 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 386 | . . . . . . . . 22 3 8 . 10 41 1 2 . . 60 4 . . 1 37 . 40 . 12 . . 105 33 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . . 1 12 1 . . . 2 . . . . 1 . . . . 2 . 1 . . . . 20 11 1 Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 3 2 Damage Inflicted 31034 | 168 1256 497 3206 214 . . 4773 2814 219 862 . 406 540 . . . 1947 1444 155 . 806 49 1108 . 1234 . 497 . . 5223 3245 371 Guns 2576 | 168 435 . 383 . . . 326 133 . . . . . . . . . . . . 577 49 505 . . . . . . . . . Cannons 7339 | . 612 497 2177 83 . . 3228 432 . 26 . 28 68 . . . 188 . . . . . . . . . . . . . . . Explosions 6772 | . 209 . 623 129 . . 1028 398 . 796 . 224 . . . . 1759 . . . 229 . . . . . . . . 561 816 . Melee 14189 | . . . . . . . 58 1851 219 40 . 154 472 . . . . 1444 155 . . . 603 . 1234 . 497 . . 4662 2429 371 Ramming 158 | . . . 23 2 . . 133 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2490 | 168 249 . 383 . . . 1071 565 . 26 . 28 . . . . . . . . . . . . . . . . . . . . Thermal 6317 | . 821 497 2177 83 . . 2483 . . . . . 68 . . . 188 . . . . . . . . . . . . . . . Explosive 6563 | . . . 623 129 . . 1028 398 . 796 . 224 . . . . 1759 . . . 229 . . . . . . . . 561 816 . Electromagnetic 186 | . 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1486 | . . . . . . . 58 1428 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12703 | . . . . . . . . 423 219 40 . 154 472 . . . . 1444 155 . . . 603 . 1234 . 497 . . 4662 2429 371 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1131 | . . . . . . . . . . . . . . . . . . . . . 577 49 505 . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 5 2 2 2 2 2 . . . . . . 2 2 2 . 8 8 12 12 12 12 12 8 . . Average Corruption 4 | . . . 1 1 1 1 5 1 2 2 2 2 . . . . . . 2 2 2 . 6 8 10 12 12 12 12 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . 3 12 14 . 77 3 6 12 . 11 . . . . . . . 2 . . 31 1 41 6 9 4 3 22 . . Message Errors 67 | . . . . 1 3 . 24 . 3 2 . 1 . . . . . . . . . . 9 . 12 1 3 2 . 6 . . Matter Fused 61 | . . . . 3 3 . 23 1 1 4 . 3 . . . . . . . 1 . . 8 . 5 2 . 1 1 5 . . Heat Flow Errors 27 | . . . 1 2 2 . 4 . . 2 . 4 . . . . . . . 1 . . 4 . 4 1 1 . . 1 . . Energy Discharges 32 | . . . . 1 2 . 8 1 1 2 . 1 . . . . . . . . . . 2 . 11 . . . . 3 . . Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 32 | . . . 2 4 1 . 10 1 . . . . . . . . . . . . . . 5 . 4 . 2 . . 3 . . Data Loss (major) 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . . . Misfires 14 | . . . . . 1 . 5 . 1 1 . 1 . . . . . . . . . . 1 . 3 . 1 . . . . . Alerts 8 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots 18 | . . . . . . . . . . . . . 1 1 2 . 6 . . . . . . . . . . . . 8 . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 3460 | . 31 . 7 . . . 175 1108 . 15 . 41 53 . . . 39 178 . . 19 . 153 . 126 . . . . 769 608 138 Projectiles 125 | . 31 . . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 280 | . . . 4 . . . . 75 . . . 41 . . . . 39 . . . 19 . . . . . . . . 17 85 . Melee 3055 | . . . 3 . . . 81 1033 . 15 . . 53 . . . . 178 . . . . 153 . 126 . . . . 752 523 138 Knockbacks 34 | . . . 1 . . . 22 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact 13 | . . . 1 . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 682 | . 23 . . 24 . . 165 166 . 34 . 79 . . . . 18 . . . 32 . . . 137 . . . . 4 . . Shots 18 | . 2 . . 1 . . 5 2 . 1 . 2 . . . . 1 . . . 1 . . . 2 . . . . 1 . . Rammed 6 | . . . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 168 377 447 197 260 . 529 219 16 230 . 208 58 60 146 95 301 12 52 234 . 193 308 183 279 283 226 161 . 233 191 234 Average Temperature 78 | . 34 144 78 74 109 . 140 55 12 71 . 73 31 30 50 33 62 2 30 104 . 83 89 82 68 136 66 82 . 42 37 66 Received Heat Transfer 2873 | . 339 108 624 18 . . 1325 102 . 39 . . 18 . . . 69 18 9 21 9 51 . . 9 . 48 . . 57 9 . Effects 20 | . . 3 2 . . . 9 . . . . . . . . . 3 . . . . . . . . 3 . . . . . . Shutdowns 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 3 . . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 40 | . . . 1 . . . 5 34 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 4 4 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11713 | . 1545 1036 4218 148 . . 4366 . . . . . 80 . . . 320 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1087 | 25 172 66 991 516 . . 646 410 . . . . 1087 . . . . 377 . . . . 175 33 371 . . . . 364 274 118 Initial 953 | . 16 1 . 372 . . . 291 . . . . 953 . . . . 219 . . . . 44 18 23 . . . . 101 177 44 Average 279 | 12 61 27 520 315 . . 369 329 . . . . 671 . . . . 268 . . . . 87 21 213 . . . . 119 162 67 Maximum Alert Level 3 | . . . 3 2 . . 2 2 . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 1 . Low Security (%) 49 | 100 100 100 21 35 . 100 26 . . . . . . . . . . 22 . . . . 100 100 58 . . . . 83 67 100 Level 1 24 | . . . 12 32 . . 16 96 . . . . 12 . . . . 77 . . . . . . 41 . . . . 16 32 . Level 2 20 | . . . 39 32 . . 57 3 . . . . 40 . . . . . . . . . . . . . . . . . . . Level 3 6 | . . . 26 . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 11 . . . 8 5 . . . . 7 . 1 . . 4 . . . . 4 . 5 . . . . 9 4 3 Investigation 36 | . 2 . 7 . . . 4 2 . . . . 5 . . . . 3 . . . . 1 . 2 . . . . 4 3 3 Extermination 11 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . 2 . . . . 3 . . Reinforcement 13 | . . . 3 . . . 3 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . Assault 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . . . 3 . . . 6 . . . . 2 . . . . . 1 . . . . 2 . . . . . . 1 7 1 Communications Jammed 13 | . . . . . . . . 5 . . . . 6 . . . . . . . . . 2 . . . . . . . . . Distress Signals 13 | . . . . . . . . 5 . . . . 6 . . . . . . . . . 2 . . . . . . . . . Times Spotted 429 | . 21 4 62 3 . . 49 20 1 17 . 21 12 7 14 . 16 21 4 7 30 12 11 6 20 2 9 . 10 20 25 5 Peak Tracking Total 12 | . 3 2 6 2 . . 7 5 1 6 . 5 2 7 9 . 5 4 3 4 7 6 4 6 4 2 4 . 5 5 12 6 Tactical Retreats 58 | . 3 . 6 . . . 2 2 . 4 . 8 1 1 6 . . 5 . 2 1 2 4 . 5 . 1 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . 4 . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 2 . 1 . . . 1 . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 17 | . . . 2 . 1 . 2 4 . . . . . . . . 1 1 . . 1 . . . 3 . . . . 1 1 . Max in Single Turn 3 | . . . 1 . 1 . 1 3 . . . . . . . . 1 . . . 1 . . . 2 . . . . 1 1 . Garrison Access 9 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 159 | . 8 . 12 . 3 . 12 21 1 1 4 . 18 3 . 1 2 16 . . 5 . 12 . 10 . . 6 . 11 6 7 Terminals 80 | . 7 . 9 . . . 7 13 . 1 . . 9 . . . 1 8 . . . . 8 . 6 . . . . 4 2 5 Fabricators 15 | . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 1 . 1 . . . . 2 1 2 Repair Stations 15 | . . . 1 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 3 2 . Recycling Units 5 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . Garrison Access 11 | . . . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . 2 1 . Total Hacks 537 | . 20 . 40 . 27 . 41 56 1 1 31 . 50 6 . 3 2 72 . . 5 . 57 . 37 . . 19 . 38 15 16 Successful 347 | . 8 . 17 . 27 . 18 35 1 1 31 . 21 6 . 3 2 47 . . 5 . 41 . 26 . . 19 . 23 10 6 Failed 188 | . 12 . 22 . . . 23 21 . . . . 29 . . . . 24 . . . . 16 . 11 . . . . 15 5 10 Catastrophic 30 | . 1 . 6 . . . 4 3 . . . . 5 . . . . 5 . . . . 2 . . . . . . 1 1 2 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 245 | . 14 . 25 . 1 . 26 27 . . . . 25 . . . . 40 . . 1 . 32 . 25 . . . . 16 5 8 Terminals 260 | . 18 . 26 . . . 21 34 . 1 . . 27 . . . 1 43 . . . . 35 . 27 . . . . 14 4 9 Fabricators 53 | . . . . . . . . 8 . . . . 9 . . . . 9 . . . . 5 . 4 . . . . 6 5 7 Repair Stations 55 | . . . 4 . . . 3 . . . . . 6 . . . . 6 . . . . 14 . 2 . . . . 15 5 . Recycling Units 11 | . 2 . . . . . 3 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 46 | . . . 10 . . . 10 8 . . . . 3 . . . . 9 . . . . 3 . 3 . . . . . . . Garrison Access 19 | . . . . . . . 4 4 . . . . 4 . . . . 2 . . . . . . 1 . . . . 3 1 . Terminal Hacks 172 | . 5 . 4 . 27 . 2 12 1 1 31 . 6 6 . 3 2 16 . . 5 . 13 . 12 . . 19 . 4 1 2 Record 58 | . . . . . 26 . . . . 1 11 . 1 4 . . 2 . . . 4 . 2 . . . . 7 . . . . Part Schematic 28 | . 1 . . . . . . 2 . . 12 . 1 . . 3 . 2 . . . . 1 . 2 . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . 1 . . . . 1 . . . . . . . . . 5 . . . . . . 2 . . 4 . . . . Prototype ID Bank 15 | . 2 . 2 . . . . 2 . . 3 . . . . . . . . . . . 1 . 1 . . 4 . . . . Open Door 5 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Fabricator Index 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Repair Station Index 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . 3 . . . . 5 . . . . 4 . . . . 2 . 3 . . . . 4 2 3 Load Schematic 14 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . 2 . . . . 2 1 2 Build 12 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 2 1 1 Repair Station Hacks 41 | . . . 2 . . . . . . . . . 3 . . . . 6 . . . . 14 . 2 . . . . 10 4 . Scan Component 21 | . . . 1 . . . . . . . . . 2 . . . . 3 . . . . 7 . 1 . . . . 5 2 . Repair 20 | . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 7 . 1 . . . . 5 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 39 | . . . 7 . . . 10 8 . . . . 2 . . . . 8 . . . . 2 . 2 . . . . . . . Insert Component 20 | . . . 4 . . . 5 4 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . . . Analyze 19 | . . . 3 . . . 5 4 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Seal Access 8 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 60 | . 2 . 4 . . . 5 10 . . . . 5 . . . . 11 . . . . 10 . 6 . . . . 4 2 1 Terminals 40 | . 2 . 4 . . . 2 5 . . . . 5 . . . . 5 . . . . 8 . 5 . . . . 2 1 1 Assimilate 12 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . 2 . . . . . 1 1 Botnet 28 | . 2 . 4 . . . 2 3 . . . . 3 . . . . 5 . . . . 4 . 3 . . . . 2 . . Fabricators 11 | . . . . . . . . 3 . . . . . . . . . 3 . . . . 2 . 1 . . . . 1 1 . Prioritize 7 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 1 . Fabnet 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 7 | . . . . . . . 2 2 . . . . . . . . . 3 . . . . . . . . . . . . . . Reject 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Used 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 119 | . 8 . 12 . . . 11 18 . . . . 18 . . . 1 12 . . . . 11 . 9 . . . . 10 4 5 Full Trace Events 33 | . 1 . 7 . . . 3 2 . . . . 5 . . . . 3 . . . . 1 . 2 . . . . 3 3 3 Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 1 . 3 . . . 4 6 . . 12 . 2 . . 3 . 6 . . . . 2 . 3 . . 4 . . . . Parts Built 11 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 2 1 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 559 | . . . . . . . . 78 . . . . 126 . . . . 105 . . . . 33 . 46 . . . . 80 67 24 Total Part Build Rating 47 | . . . . . . . . 8 . . . . 5 . . . . 9 . . . . 4 . 7 . . . . 7 4 3 Parts Repaired 19 | . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 7 . . . . . . 5 2 . Time 1115 | . . . 26 . . . . . . . . . 19 . . . . 159 . . . . 454 . 70 . . . . 295 92 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 19 | . . . 4 . . . 4 4 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . 4 4 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . 2 5 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . 2 5 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 3 3 3 3 4 4 1 . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 2 . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . . . 4 . . . 1 . . . . 1 . . 9 . 2 . . 5 1 2 . 2 . 1 . . 2 9 1 Largest Group 9 | . . . . 4 4 3 3 1 . . . . 1 1 . 9 9 7 . . 5 1 1 . 1 . 1 . . 1 5 1 Highest-Rated Group 425 | . . . . 71 71 40 40 26 . . . . 26 26 . 237 237 170 . . 277 47 26 . 26 . 56 . . 47 425 45 Highest-Rated Ally 361 | . . . . 31 31 16 16 26 . . . . 26 26 . 51 51 65 . . 65 47 26 . 26 . 56 . . 47 361 45 Total Orders 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . STAY 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Ally Attacks 84 | . . . . . . . 17 . . . . . . . . . 33 10 . . . 1 . . 6 . 3 . . 5 9 . Total Damage 2170 | . . . . . . . 151 . . . . . . . . . 472 422 . . . 38 . . 84 . 39 . . 156 808 . Kills 14 | . . . . . . . 3 . . . . . . . . . 6 2 . . . . . . 1 . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 14 | . 1 . 1 . . . . 1 . . . . . . . . . 5 . . . . . . 2 . . 4 . . . . Derelict Logs Recovered 24 | . . 1 . 1 . . . . 1 3 . 2 . 1 2 1 2 . 2 1 . 3 . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 28009 | 171 2568 1342 2868 1243 1657 101 3816 1910 324 625 41 493 1511 195 145 343 460 961 191 174 599 141 1240 35 1082 189 239 121 65 1796 1222 141 Spaces Moved 32168 | 75 1177 558 1390 746 723 26 1322 2517 541 1121 83 825 1876 631 489 833 1040 2243 526 631 1262 530 1713 127 1243 501 692 158 276 2428 3312 553 Core 6 | 2 . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Treads 4954 | 73 896 485 1390 746 723 26 615 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1063 | . 281 73 . . . . 706 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26145 | . . . . . . . . 2513 541 1121 83 825 1876 631 489 833 1040 2243 526 631 1262 530 1711 127 1243 501 692 158 276 2428 3312 553 Fastest Speed 7 | 50 105 110 160 160 160 400 150 50 50 50 50 50 34 25 25 26 26 20 14 23 21 12 15 7 7 23 17 23 23 11 7 7 Average Speed 59 | 157 192 222 160 160 226 400 234 50 50 50 50 50 38 27 25 26 26 24 22 23 22 20 20 16 20 23 22 23 23 19 14 12 Slowest Speed 950 | 160 240 240 160 160 400 400 950 550 50 50 50 50 50 39 26 26 26 27 23 23 23 21 300 18 23 23 23 23 23 93 90 14 Overloaded Moves 367 | . . . . . . . . . . . . . 69 . . . . 14 41 . . 49 26 12 13 . 13 . . 84 29 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 2 . . . . 2 . . . . 9 . . 1 . 9 . 9 . 2 . . 5 7 1 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 66 | 6 98 99 96 97 91 18 78 48 62 85 70 96 42 73 63 83 96 37 74 80 86 75 34 95 27 69 86 62 51 41 48 16 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 13 | . . 1 . 1 1 . . . . 1 1 . . . . 1 2 . 1 1 . . . . . . . 3 . . . . Known Exits Taken 10 | . . . . . . . 1 1 . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 . . . . 1 1 1 . . . . Scrap Searched 38 | . . 3 . 2 . . . . 2 4 . 4 . 4 . 3 4 . 3 4 . 2 . . . 1 1 . 1 . . . Spaces Dug 239 | . . . . . . . 10 32 . 9 . 7 36 1 2 . . 27 1 . 3 3 26 . 14 . 6 . . 57 4 1 Terrain Destroyed 951 | . 3 . 71 12 . . 124 46 2 103 . 101 37 2 4 . 175 27 1 . 16 3 33 . 62 . 7 . . 73 48 1 Melee 157 | . . . . . . . 4 26 . 6 . 4 21 1 2 . . 23 1 . . 1 20 . 12 . 2 . . 29 4 1 Projectile 123 | . . . . 1 . . 24 12 2 3 . 3 16 1 2 . 1 4 . . 3 2 13 . 3 . 5 . . 28 . . AOE 671 | . 3 . 71 11 . . 96 8 . 94 . 94 . . . . 174 . . . 13 . . . 47 . . . . 16 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 39459 | 103 1365 618 1791 784 747 26 1767 3014 588 1156 82 877 2588 650 504 958 1205 2555 591 658 1559 555 2535 138 2005 573 751 240 276 3577 4007 616 Wait 5205 | 1 68 18 167 25 . . 126 327 35 5 . 7 591 . 10 122 132 197 54 22 229 16 702 1 688 72 31 75 . 936 498 50 Move 32050 | 74 1176 557 1389 745 722 25 1321 2512 540 1120 82 824 1871 630 488 832 1039 2225 525 630 1259 529 1697 126 1225 500 688 157 275 2417 3300 550 Hop 38 | . . . . . . . . 2 . . . . 2 . . . . 8 . . 1 . 7 . 8 . 1 . . 4 4 1 Pick Up 197 | 7 29 5 24 . 13 . 40 16 . 3 . 7 11 3 . . 1 5 1 1 2 . 7 1 2 . 2 . . 8 6 3 Fast Attach 216 | 7 . 2 . 2 1 . 21 9 4 . . 2 13 . . 2 4 11 2 . 15 . 15 6 8 . 1 5 . 27 58 1 Attach 81 | . 3 1 8 . . 1 19 6 . 1 . 2 2 6 . . 1 3 . 1 1 1 6 . 1 . 3 . . 7 6 2 Detach 19 | . . . . . . . 7 2 . . . . . . . . . . . . . . 3 . 1 . 1 . . 1 4 . Swap 293 | 1 14 8 40 5 1 . 40 14 2 4 . 6 17 4 2 . 6 25 2 3 6 5 2 . 18 1 8 . 1 32 23 3 Drop 344 | 1 17 8 33 2 10 . 46 28 4 1 . 5 23 5 . 2 3 15 3 1 18 . 12 4 12 . 2 3 . 23 62 1 Fire 579 | 12 58 19 129 4 . . 137 36 . 14 . 14 17 1 2 . 19 6 . . 28 3 21 . 2 . 4 . . 36 17 . Melee 404 | . . . . . . . 6 62 3 8 . 10 41 1 2 . . 60 4 . . 1 37 . 40 . 10 . . 85 29 5 Ram 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Discovered new exit (range 4) 986 | -10/Materials | Core integrity fell below 50% 1732 | -10/Materials | Discovered new exit (range 5) 2658 | -10/Materials | Discovered new exit (range 6) 2740 | -10/Materials | Entered Mines 2747 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2768 | -10/Mines | Discovered new exit (range 10) 2900 | -10/Mines | Learned location of Mines (-9) 2964 | -10/Mines | Discovered new exit (range 13) 3438 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3443 | -10/Mines | Found Prototype Device 3443 | -10/Mines | Identified Exp. Sensor Array 4082 | -10/Mines | Entered Materials 4082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4217 | -9/Materials | Repaired Lgt. Treads? 4492 | -9/Materials | Build established: Scavenger-Mutant 4745 | -9/Materials | Lost 3 parts (1p1u1w) 4776 | -9/Materials | Destroyed 9 combat bots 4920 | -9/Materials | Discovered new exit (range 5) 4960 | -9/Materials | Discovered new exit (range 16) 5385 | -9/Materials | Discovered new exit (range 13) 6022 | -9/Materials | Discovered new exit (range 16) 6243 | -9/Materials | Central database locked down 6325 | -9/Materials | Discovered new exit (range 16) 6525 | -9/Materials | Build established: Mutant 6693 | -9/Materials | Discovered new exit (range 16) 6882 | -9/Materials | First assault squad dispatched 6950 | -9/Materials | Entered Mines 6951 | -9/Mines | Assembled infested the area 6951 | -9/Mines | Core integrity fell below 50% 7157 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7157 | -9/Mines | Discovered new exit (range 5) 7202 | -9/Mines | Discovered new exit (range 12) 7244 | -9/Mines | Learned location of Storage (-9) 7284 | -9/Mines | Found a hidden stash of uninstalled traps 7452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7693 | -9/Mines | Discovered new exit (range 6) 7967 | -9/Mines | Received a Mining Laser from a helpful Derelict 8193 | -9/Mines | Entered Exiles 8193 | -9/Exiles | Accompanied by 4 allies 8232 | -9/Exiles | Met 8R-AWN 8261 | -9/Exiles | Met EX-HEX 8344 | -9/Exiles | Met EX-DEC 8425 | -9/Exiles | Learned location of Zion (-6) 8469 | -9/Exiles | Met EX-BIN 8499 | -9/Exiles | Aligned with FarCom system 8501 | -9/Exiles | Given EX-Vault access code 8568 | -9/Exiles | Opened EX-Vault 8583 | -9/Exiles | Found Flying Fortress v7 8620 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8753 | -9/Exiles | Discovered new exit (range 10) 8857 | -9/Exiles | Visited The Gauntlet 9345 | -9/Exiles | Build established: Hauler-Mutant 9850 | -9/Exiles | Left Exiles lab with Flying Fortress v7 9850 | -9/Exiles | Entered Mines 9850 | -8/Mines | Accompanied by 3 allies 9935 | -8/Mines | Discovered new exit (range 4) 9951 | -8/Mines | Entered Materials 9951 | -8/Materials | Accompanied by 3 allies 9951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10968 | -8/Materials | Destroyed 7 combat bots 11010 | -8/Materials | Crushed by falling debris 11566 | -8/Materials | Garrison activated, responded to threat 12290 | -8/Materials | Lost 4 parts (1p2n1w) 12726 | -8/Materials | Identified exit to Factory 13250 | -8/Materials | Core integrity fell below 50% 13767 | -8/Materials | Entered Factory 13767 | -7/Factory | Evolved 2 slots: Utility x2 13943 | -7/Factory | Fabricated Transmission Jammer (x2) 13987 | -7/Factory | Identified exit to Lower Caves 14055 | -7/Factory | Discovered new exit (range 8) 14073 | -7/Factory | Build established: Hacker-Mutant 14324 | -7/Factory | Discovered new exit (range 5) 14980 | -7/Factory | Discovered new exit (range 5) 15677 | -7/Factory | Entered Lower Caves 15779 | -7/Lower Caves | Learned Factory emergency access door positions 15790 | -7/Lower Caves | Found Prototype Device 15790 | -7/Lower Caves | Identified Heart of Steel 15821 | -7/Lower Caves | Murdered Warlord Statue 15862 | -7/Lower Caves | Encountered a Warlord checkpoint 15933 | -7/Lower Caves | Discovered new exit (range 8) 16001 | -7/Lower Caves | Entered another Lower Caves area 16042 | -7/Lower Caves | Discovered new exit (range 13) 16059 | -7/Lower Caves | Encountered a Warlord checkpoint 16098 | -7/Lower Caves | Spotted B-75 Beast 16194 | -7/Lower Caves | Lost 4 allies 16322 | -7/Lower Caves | Learned 4 Factory zone layouts 16565 | -7/Lower Caves | Learned location of Extension (-4) 16592 | -7/Lower Caves | Learned Factory stockpile data 16602 | -7/Lower Caves | Discovered new exit (range 12) 16626 | -7/Lower Caves | Entered Data Miner 16626 | -7/Data Miner | Discovered new exit (range 6) 16636 | -7/Data Miner | Met Data Miner 16646 | -7/Data Miner | Learned location of Section 7 (-2) 16646 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16655 | -7/Data Miner | Received God Mode back door access code from Data Miner 16667 | -7/Data Miner | Entered Proximity Caves 16687 | -6/Proximity Caves | Spotter reported a threat 16715 | -6/Proximity Caves | Spotted B-75 Beast 16869 | -6/Proximity Caves | Spotter reported a threat 16875 | -6/Proximity Caves | Spotter reported a threat 16922 | -6/Proximity Caves | Spotter reported a threat 16987 | -6/Proximity Caves | Learned Factory terminal intel 16990 | -6/Proximity Caves | Spotter reported a threat 17024 | -6/Proximity Caves | Learned Factory garrison access intel 17065 | -6/Proximity Caves | Spotter reported a threat 17088 | -6/Proximity Caves | Spotter reported a threat 17154 | -6/Proximity Caves | Discovered new exit (range 12) 17159 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17160 | -6/Proximity Caves | Entered Factory 17160 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17164 | -6/Factory | Loaded intel: 26 terminal locations 17165 | -6/Factory | Loaded intel: 4 garrison access locations 17493 | -6/Factory | Incoming investigation squad redirected 17510 | -6/Factory | Search patrols dispatched 17554 | -6/Factory | Fabricated Lgt. Regenerative Plating? 17860 | -6/Factory | Search patrols dispatched 17961 | -6/Factory | Discovered new exit (range 8) 18210 | -6/Factory | Search patrols dispatched 18347 | -6/Factory | Cargo convoy interrupted 18368 | -6/Factory | Incoming assault squad redirected 18433 | -6/Factory | Repaired Reaction Control System 18497 | -6/Factory | Identified exit to Lower Caves 18557 | -6/Factory | Found Unknown Protection 18557 | -6/Factory | Identified Hvy. Reflective Plating 18560 | -6/Factory | Search patrols dispatched 18671 | -6/Factory | Entered Lower Caves 18671 | -6/Lower Caves | Accompanied by 1 ally 18699 | -6/Lower Caves | Encountered a Warlord checkpoint 18699 | -6/Lower Caves | Learned location of 1 exit from Factory 18781 | -6/Lower Caves | Learned Extension emergency access door positions 18781 | -6/Lower Caves | Learned Factory terminal intel 18850 | -6/Lower Caves | Discovered new exit (range 8) 18866 | -6/Lower Caves | Entered another Lower Caves area 18881 | -6/Lower Caves | Discovered new exit (range 6) 18896 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18926 | -6/Lower Caves | Spotted B-75 Beast 18932 | -6/Lower Caves | Identified exit to Zion 18938 | -6/Lower Caves | Learned Factory emergency access door positions 19006 | -6/Lower Caves | Build established: Hacker-Sprinter 19011 | -6/Lower Caves | Entered Zion 19027 | -6/Zion | Discovered new exit (range 15) 19054 | -6/Zion | Learned Factory emergency access door positions 19076 | -6/Zion | Gained Derelict followers 19092 | -6/Zion | Given A8's code to call for help 19106 | -6/Zion | Gained Derelict followers 19131 | -6/Zion | Rebuked by Imprinter 19160 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19354 | -6/Zion | Entered Proximity Caves 19354 | -5/Proximity Caves | Accompanied by 9 allies 19373 | -5/Proximity Caves | Found Alien Artifact 19373 | -5/Proximity Caves | Identified Dimensional Node Initializer 19373 | -5/Proximity Caves | Initialized slip node 19478 | -5/Proximity Caves | Spotted B-75 Beast 19702 | -5/Proximity Caves | Learned location of Armory (-4) 19708 | -5/Proximity Caves | Learned location of Warlord (-5) 19718 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19752 | -5/Proximity Caves | Discovered new exit (range 6) 19814 | -5/Proximity Caves | Entered Factory 19814 | -5/Factory | Accompanied by 7 allies 19814 | -5/Factory | Evolved 2 slots: Utility x2 19815 | -5/Factory | Identified exit to Factory 19817 | -5/Factory | Loaded intel: 25 terminal locations 19977 | -5/Factory | Discovered exit to Factory (range 7) 20020 | -5/Factory | Identified exit to Upper Caves 20030 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 20110 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 20240 | -5/Factory | Repaired Imp. VTOL Module? 20362 | -5/Factory | Repaired Imp. Utility Shielding 20510 | -5/Factory | Central database locked down 20678 | -5/Factory | Fabricated Cld. VTOL Module? 20703 | -5/Factory | Discovered exit to Factory (range 12) 20775 | -5/Factory | Entered Upper Caves 20777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20937 | -5/Upper Caves | Learned Factory terminal intel 20950 | -5/Upper Caves | Discovered new exit (range 9) 20955 | -5/Upper Caves | Encountered a Warlord checkpoint 20966 | -5/Upper Caves | Entered another Upper Caves area 20969 | -5/Upper Caves | Discovered exit to Factory (range 5) 21134 | -5/Upper Caves | Discovered new exit (range 11) 21140 | -5/Upper Caves | Entered Warlord 21148 | -5/Warlord | System corruption cleaned by Quarantine Array 21201 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21223 | -5/Warlord | Visited the Vortex Lab 21224 | -5/Warlord | Found Prototype Energy Gun 21224 | -5/Warlord | Identified Vortex Rifle 21227 | -5/Warlord | Found Prototype Energy Gun 21227 | -5/Warlord | Identified Vortex Shotgun 21245 | -5/Warlord | Warlord's base attacked by MAIN.C 21294 | -5/Warlord | Met Warlord 21296 | -5/Warlord | Opened Warlord's prototype stash 21302 | -5/Warlord | Found Prototype Hackware 21302 | -5/Warlord | Identified System Mapper 21305 | -5/Warlord | Found Prototype Device 21305 | -5/Warlord | Identified System Purifier 21310 | -5/Warlord | Found Prototype Device 21310 | -5/Warlord | Identified Exp. Phase Shifter 21407 | -5/Warlord | Spotted B-86 Titan 21594 | -5/Warlord | Build established: Wizard-Sprinter 21595 | -5/Warlord | Warlord forces counterattacked 21684 | -5/Warlord | Lost 3 allies 21694 | -5/Warlord | Found Vortex Rifle 21715 | -5/Warlord | Spotted Executioner 21730 | -5/Warlord | Discovered new exit (range 8) 21739 | -5/Warlord | Entered Proximity Caves 21749 | -4/Proximity Caves | Lost 4 allies 21751 | -4/Proximity Caves | Spotted B-86 Titan 21876 | -4/Proximity Caves | Learned Research stockpile data 21877 | -4/Proximity Caves | Learned Research stockpile data 21878 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21880 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21880 | -4/Proximity Caves | Entered Factory 21880 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21881 | -4/Factory | Identified exit to Extension 21881 | -4/Factory | Identified exit to Armory 21883 | -4/Factory | Loaded intel: 28 terminal locations 22002 | -4/Factory | Repaired Cld. Cesium-ion Thruster 22053 | -4/Factory | Repaired Power Sword 22135 | -4/Factory | Repaired Cld. Plasma Cannon 22193 | -4/Factory | Repaired Mic. Fission Core 22200 | -4/Factory | Found Quantum Capacitor 22252 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 22437 | -4/Factory | Fabricated Cld. VTOL Module (x1) 22474 | -4/Factory | Identified exit to Upper Caves 22518 | -4/Factory | Discovered new exit (range 15) 22898 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 23039 | -4/Factory | Repaired Imp. Cesium-ion Thruster 23079 | -4/Factory | Repaired Imp. Utility Shielding? 23120 | -4/Factory | Sucked down chute 23120 | -4/Factory | Entered Waste 23127 | -4/Waste | Spotted C-40 Crusher 23127 | -4/Waste | Spotted C-40 Crusher 23129 | -4/Waste | Spotted C-40 Crusher 23133 | -4/Waste | Found Fusion Bomb Launcher 23135 | -4/Waste | Spotted C-40 Crusher 23140 | -4/Waste | Spotted C-40 Crusher 23144 | -4/Waste | Spotted C-40 Crusher 23146 | -4/Waste | Discovered new exit (range 14) 23150 | -4/Waste | Found Broken Adv. Force Booster 23155 | -4/Waste | Entered Factory 23500 | -4/Factory | System corruption reached 10% 23535 | -4/Factory | Local machine network offline 23566 | -4/Factory | Fabricated Vibroblade? 23703 | -4/Factory | Discovered new exit (range 16) 24237 | -4/Factory | Entered Upper Caves 24240 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 24245 | -4/Upper Caves | Learned Research security intel 24392 | -4/Upper Caves | Encountered a Warlord checkpoint 24395 | -4/Upper Caves | Discovered new exit (range 11) 24426 | -4/Upper Caves | Entered another Upper Caves area 24439 | -4/Upper Caves | Learned Research security intel 24476 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24476 | -4/Upper Caves | Learned 12 Research zone layouts 24661 | -4/Upper Caves | Discovered new exit (range 9) 24665 | -4/Upper Caves | Entered Zhirov 24665 | -4/Zhirov | Discovered new exit (range 3) 24670 | -4/Zhirov | Met Zhirov 24675 | -4/Zhirov | Learned location of Quarantine (-3) 24675 | -4/Zhirov | Learned location of Testing (-2) 24675 | -4/Zhirov | Learned location of Command (-1) 24679 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24683 | -4/Zhirov | Found Alien Artifact 24683 | -4/Zhirov | Identified Integrated Dissipator 24683 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24786 | -4/Zhirov | Entered Proximity Caves 24787 | -3/Proximity Caves | Identified exit to Research 24826 | -3/Proximity Caves | Build established: Hacker-Sprinter 24851 | -3/Proximity Caves | Entered Research 24851 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24852 | -3/Research | Identified exit to Quarantine 24853 | -3/Research | Identified exit to Research 25081 | -3/Research | Repaired Imp. Diametric Drive 25122 | -3/Research | Repaired Cld. Cesium-ion Thruster 25216 | -3/Research | Fabricated Cld. VTOL Module? 25315 | -3/Research | Adv. System Shield fried by hacking feedback 25346 | -3/Research | Repaired Lgt. Antimatter Reactor 25870 | -3/Research | Crushed by falling debris 26109 | -3/Research | Fabricated Hacking Suite (x1) 26167 | -3/Research | Found Fusion Bomb Launcher 26538 | -3/Research | Repaired Imp. Diametric Drive 26601 | -3/Research | Repaired Imp. Phase Shifter? 26647 | -3/Research | Entered another Research area 26647 | -2/Research | Warlord forces began assault on 0b10 26647 | -2/Research | Evolved 2 slots: Utility x2 26716 | -2/Research | Fabricated Cld. VTOL Module? 26721 | -2/Research | Repaired Imp. Propulsion Shielding 26757 | -2/Research | Research machine network offline 26818 | -2/Research | Repaired Cld. Plasma Cannon 26931 | -2/Research | Met up with Warlord 26949 | -2/Research | Discovered new exit (range 15) 27055 | -2/Research | Borebot progress halted 27065 | -2/Research | Found Prototype Launcher 27065 | -2/Research | Identified Hellfire Missile Launcher 27141 | -2/Research | Found Prototype Launcher 27141 | -2/Research | Identified Point Singularity Launcher 27165 | -2/Research | Identified exit to Access 27178 | -2/Research | Spotted Striker 27255 | -2/Research | Borebot progress halted 27259 | -2/Research | Borebot progress halted 27284 | -2/Research | Spotted Striker 27293 | -2/Research | Found Prototype Device 27293 | -2/Research | Identified Exp. Thermal Defense Suite 27313 | -2/Research | Spotted Striker 27317 | -2/Research | Spotted Executioner 27334 | -2/Research | Found Exp. Melee Analysis Suite 27372 | -2/Research | Spotted Striker 27387 | -2/Research | Spotted Striker 27556 | -2/Research | Spotted Executioner 27557 | -2/Research | Spotted Executioner 27571 | -2/Research | Destroyed Executioner 27647 | -2/Research | Warlord invited to help at Command 27813 | -2/Research | Discovered new exit (range 5) 27813 | -2/Research | Discovered exit to Access (range 16) 27836 | -2/Research | Took control of God Mode 27836 | -2/Research | Attacked by Warlord forces 27836 | -2/Research | Spotted 1S-5EK(L) 27837 | -2/Research | Attacked by Warlord 27842 | -2/Research | Spotted TL-P8J(D) 27869 | -2/Research | Entered Access 27869 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27873 | -1/Access | Hacking Suite fried by hacking feedback 27999 | -1/Access | Fabricated Hacking Suite? 28007 | -1/Access | Identified exit to Surface 28010 | *** | Escaped! Last Messages --------------- Building Hacking Suite... ETC: 24 27975_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 27989_ Dropped Adv. Remote Datajack. 27999_ >> FABRICATOR: Completed Hacking Suite? 28000_ Director 10a reveals location of Shock Trap. 28000_ Acquired Hacking Suite. 28002_ Director 10a reveals location of Alarm Trap. 28002_ W-44 Eye sends out distress signal. 28005_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (213,116) Map updated. 28008_ Particle Cleaver destroyed. 28009_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 28009_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ## # ??????????????????????????????????? | | #####+##### # ??????????????????????????????????? | | ####????????????????????????????????? | | ####????????????????????????????????? | | ^?????????????????????????????? | | "" H ^ ????????????????????????????? | | "" """"" ####### ????????????????????????????? | | F" """"" ############????????????????????????? | | """"" ############????????????????????????? | | """"" # ##????????????????????????? | | """"" # ##????????????????????????? | | # ! ##????????????????????????? | | ! + ##????????????????????????? | | # ##????????????????????????? | | ########### # ##????????????????????????? | | ########### # ""T"" ##????????????????????????? | | ?????????## # """"" ##????????????????????????? | | ?????????## ############????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 54 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 25 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 93 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 28 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Hvy. Particle Cannon | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Hacked System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free F-cell Engine | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Imp. Utility Shielding | -5/Factory | Scanalyzed Prc. Rocket Launcher | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Exp. Phase Shifter | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Hacked Adv. Cloaking Device | -4/Factory | Scanalyzed Vibroblade | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Vibroblade | x1 | -4/Factory Cld. VTOL Module | x1 | -3/Research Hacking Suite | x1 | -3/Research Cld. VTOL Module | x1 | -2/Research Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Godhack Packrat Reappropriation Challenges ------------ None Game ------ Seed LobotomyFlightStreamer Manual? 0 Play Time 09:11:37 Cumulative 79.8 hours Start 2025.04.11 @ 23:54:54 End 2025.04.12 @ 23:33:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 2 Adventurer 4 Explorer 3 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b4d90ce5-256b-44a4-809a-eae4a667a09d