Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 21:01:09 Player: arkn Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (94) 470 Value Destroyed (3543) 3543 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 12095 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 1142 Aligned with FarCom 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 17/300 Energy 27/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy EM Shotgun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- FC-Carbon Exoskeleton Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Hardcell Cannon Burst Accelerated Penetrator Con/G Hyp. Accelerated Coil Construct/C Power Maul > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Matter Pod Long-range Tractor Beam Heavy EM Shotgun Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Ion Burst Cannon Minigun Minigun Assault Cannon Enhanced Gauss Cannon Smartbomb Launcher Power Maul [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . Utility 5 | . . . . . . . . . . 2 . . 2 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 125 | . 15 6 25 5 1 1 15 17 1 2 . 6 5 26 Power 8 | . 1 . 2 . . . 1 . 1 . . 1 . 2 Engine 3 | . . . 1 . . . 1 . 1 . . . . . Core 5 | . 1 . 1 . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | . 3 . 6 . . . 3 1 . 1 . . . . Treads . | . . . . . . . . . . . . . . . Leg 5 | . 3 . 2 . . . . . . . . . . . Wheel 9 | . . . 4 . . . 3 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | . 4 3 3 3 1 1 6 6 . 1 . 1 5 10 Device 30 | . 3 3 2 2 1 . 4 4 . 1 . 1 2 7 Storage 2 | . 1 . 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . . . 1 . 1 2 2 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 7 3 14 2 . . 5 10 . . . 4 . 14 Energy Gun 11 | . . . 4 1 . . 1 5 . . . . . . Energy Cannon 14 | . . 1 3 . . . 1 4 . . . . . 5 Ballistic Gun 11 | . 5 1 1 1 . . . 1 . . . . . 2 Ballistic Cannon 10 | . 2 . . . . . . . . . . 4 . 4 Launcher 2 | . . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . 2 Slashing Weapon 8 | . . 1 6 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . 5 . . . . . . Parts Lost 42 | . 1 . . . . . 4 2 . . . 1 1 33 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 6 | . . . . . . . 1 1 . . . . . 4 Utility 13 | . . . . . . . . . . . . 1 1 11 Weapon 19 | . 1 . . . . . 3 1 . . . . . 14 Highest Loss Streak 15 | . 1 . . . . . 4 2 . . . 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 100 100 81 81 81 73 73 71 70 57 Engine 6 | . 5 . 1 11 11 11 18 18 18 13 13 6 4 . Core 6 | . 8 14 9 . . . . . . . . 3 . 3 Leg 12 | . 28 28 26 . . . . . . . . . . 2 Wheel 13 | . . . 17 44 44 44 18 18 18 20 20 20 17 6 Device 11 | . 13 14 11 10 11 5 5 7 9 13 13 13 11 14 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 Protection 1 | . . . . . . 5 3 1 . . . . 7 5 Energy Gun 3 | . . . 9 11 11 11 8 7 9 6 6 1 . 3 Energy Cannon 3 | . . 6 5 . . . . 8 9 6 6 1 . 3 Ballistic Gun 9 | . 26 14 2 10 11 11 8 . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . 9 11 3 Impact Weapon 2 | . . . . . . . 1 9 9 6 6 6 5 4 Slashing Weapon 2 | . . 6 4 . . . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 106 | 14 32 35 57 59 64 76 87 72 70 71 71 94 103 106 Greatest Support 114 | 20 20 20 48 48 48 48 56 56 56 84 84 84 84 114 Greatest Overweight (x) 23 | . 1 1 2 1 1 1 2 1 1 . . 1 1 23 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 13 15 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 17 20 20 20 20 20 20 18 16 19 19 19 Average Carried 15 | 6 12 14 14 19 19 20 19 18 19 14 15 16 16 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 17 20 20 20 14 19 20 14 16 17 19 2 Scrap Engine Consumption 124 | . . . . . . . . . . 2 31 39 35 17 Constructs Created 5 | . . . . . . . . . . . . 1 . 4 Constructs Modified 19 | . . . . . . . . . . . . 7 3 9 Class Distribution -------------------- 79% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Matter Collected 2806 | 218 573 197 289 68 . 28 291 195 10 . 20 125 344 448 Remotely 148 | . . 35 . . . . . . . . . . . 113 Salvage Created 3797 | 103 634 94 486 10 . 36 616 494 . . . 124 466 734 Parts 208 | 3 33 10 36 . . 7 46 27 . . . 4 21 21 Haulers Intercepted 5 | . 2 . . . . . 1 . . . . 1 1 . Recyclers Shooed 4 | 1 1 . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Combat Hostiles Destroyed 72 | . 8 1 11 1 . 3 12 10 . . . 1 7 18 Melee 1 | . . . . . . . . . . . . . . 1 Guns 32 | . 7 1 8 1 . 3 9 1 . . . . . 2 Cannons 25 | . . . 2 . . . . 5 . . . 1 7 10 AOE 8 | . 1 . . . . . 3 . . . . . . 4 Classes Destroyed 16 | 2 4 2 1 1 . . 2 . . . . . 2 2 Worker 4 | . 3 . . . . . . 1 . . . . . . Builder 3 | . . 1 . . . . 2 . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . . . 1 . . . . 1 1 . Recycler 5 | 1 1 1 2 . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . . . Swarmer 15 | . . 1 5 . . 3 . 2 . . . . . 4 Grunt 30 | . 8 . 2 . . . 8 2 . . . 1 3 6 Brawler 2 | . . . . . . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 13 | . . . 4 . . . 2 6 . . . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . . . . 2 1 Programmer 3 | . . . . . . . . . . . . . . 3 Heavy 2 | . . . . . . . 1 . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 3 1 7 1 . 3 4 3 . . . 2 2 6 Combat Bots Only 6 | . 2 1 4 1 . 3 3 3 . . . 1 2 6 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 1 . . . 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 2 | . 1 . . . . . 1 . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Damage Taken 10141 | . 278 61 381 32 . 33 1163 634 . . . 254 1174 6131 Core 1541 | . 35 8 74 16 . . 93 82 . . . 16 62 1155 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . 57 . . . . . . Regen/Repaired (Parts) 338 | . . . . . . . . . . . 49 68 91 130 Core Remaining (%) 86 | 100 . 82 . . . 77 . . 68 . . 98 93 . Volleys Fired 255 | 6 41 5 18 2 . 2 54 29 . . . 8 36 54 Largest 4 | 2 2 2 2 2 . 2 2 2 . . . 2 2 4 Hottest 268 | 60 60 85 135 100 . 100 110 120 . . . 114 114 268 Shots Fired 493 | 12 82 11 35 4 . 4 98 49 . . . 16 72 110 Gun 300 | 12 82 8 29 4 . 4 79 20 . . . . . 62 Cannon 187 | . . 3 6 . . . 15 29 . . . 16 72 46 Launcher 6 | . . . . . . . 4 . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 306 | 6 73 8 11 2 . 2 37 . . . . 16 72 79 Thermal 135 | . . 3 21 2 . 2 54 25 . . . . . 28 Explosive 6 | . . . . . . . 4 . . . . . . 2 Electromagnetic 46 | 6 9 . 3 . . . 3 24 . . . . . 1 Robot Hit Streak 13 | 5 5 1 12 3 . 4 13 10 . . . 5 4 12 Robot Miss Streak 9 | 2 9 5 9 1 . 2 4 3 . . . 2 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 Secondary Targets 2 | . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 304 | 8 38 6 24 2 . 3 61 40 . . . 7 32 83 Core Hits 164 | 3 26 2 15 1 . 3 39 12 . . . 2 13 48 Critical Kills 9 | . . . . . . . . . . . . 1 8 . Critical Parts Destroyed 11 | . . . . . . . . . . . . 5 5 1 Critical Strikes 27 | . . . . . . 1 3 . . . . 6 13 4 Burn 4 | . . . . . . 1 3 . . . . . . . Destroy 19 | . . . . . . . . . . . . 6 13 . Blast 2 | . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 85 | . . 7 13 . . . 6 11 2 . . 9 10 27 Impact 63 | . . . . . . . 4 11 2 . . 9 10 27 Slashing 22 | . . 7 13 . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8119 | 104 641 248 551 44 . 67 1543 1046 . . . 242 578 3055 Guns 3397 | 104 537 33 425 44 . 67 1043 300 . . . . . 844 Cannons 2823 | . . 24 69 . . . 216 559 . . . 224 578 1153 Explosions 1077 | . 75 . . . . . 284 . . . . . . 718 Melee 765 | . . 181 57 . . . . 187 . . . . . 340 Ramming 57 | . 29 10 . . . . . . . . . 18 . . Kinetic 3388 | 67 454 33 134 24 . 25 539 . . . . 224 578 1310 Thermal 2272 | . 75 24 322 20 . 42 693 409 . . . . . 687 Explosive 908 | . . . . . . . 190 . . . . . . 718 Electromagnetic 729 | 37 83 . 38 . . . 121 450 . . . . . . Impact 527 | . . . . . . . . 187 . . . . . 340 Slashing 238 | . . 181 57 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 7 7 . . . . . 2 2 . . . . 9 Average Corruption 6 | . 5 7 . . . . . 2 2 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 126 | . 41 75 . . . . . 2 2 . . . . 6 Message Errors 37 | . 10 23 . . . . . 1 1 . . . . 2 Matter Fused 25 | . 6 16 . . . . . 1 . . . . . 2 Heat Flow Errors 12 | . 2 9 . . . . . . 1 . . . . . Energy Discharges 18 | . 9 8 . . . . . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 20 | . 8 12 . . . . . . . . . . . . Data Loss (major) 6 | . 3 3 . . . . . . . . . . . . Misfires 5 | . 1 3 . . . . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 272 | . 1 55 . . . . . 38 . . . . . 178 Projectiles 16 | . . . . . . . . 16 . . . . . . Explosions 75 | . 1 . . . . . . . . . . . . 74 Melee 181 | . . 55 . . . . . 22 . . . . . 104 Knockbacks 9 | . . . . . . . . 1 . . . 1 1 6 Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 7 | . . . . . . . . . . . . 1 1 5 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 71 | . 26 . . . . . 36 . . . . 9 . . Shots 2 | . 1 . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 10 | . 6 2 1 . . . . . . . . 1 . . Kicked 9 | . 6 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 509 | 20 269 252 264 66 . 96 412 509 215 . . 102 234 78 Average Temperature 105 | 20 72 89 87 37 . 51 138 167 115 . . 47 72 19 Received Heat Transfer 1812 | . 162 18 132 . . . 252 252 . . . 18 267 711 Effects 9 | . . . . . . . 4 5 . . . . . . Shutdowns 4 | . . . . . . . 2 2 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . Impact Corruptions 5 | . . . . . . . . 1 . . . . . 4 Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 6 | . . . 1 . . . 1 4 . . . . . . Heat Transferred 3968 | . 150 37 555 37 . 148 1369 666 . . . . . 1006 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Peak Influence 1089 | 10 174 156 356 92 . 85 297 343 140 108 37 1027 1089 533 Initial 502 | . 6 14 . 92 . . 33 122 133 108 37 25 502 483 Average 180 | 7 44 18 133 78 . 38 151 216 136 108 37 321 877 403 Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . 3 3 2 Low Security (%) 70 | 100 100 100 68 100 . 100 75 38 100 100 100 41 . . Level 1 14 | . . . 31 . . . 24 61 . . . 14 . 52 Level 2 8 | . . . . . . . . . . . . 25 17 47 Level 3 6 | . . . . . . . . . . . . 18 82 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 2 2 . . . 3 3 . . . 8 6 5 Investigation 9 | . 1 2 1 . . . . 1 . . . 2 1 1 Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 14 | . 1 . 1 . . . 3 1 . . . 1 5 2 Assault 2 | . . . . . . . . . . . . 2 . . Garrison 4 | . . . . . . . . 1 . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Distress Signals 9 | . 1 . 1 . . . 3 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 26 5 21 1 . 3 19 13 . . . 18 13 29 Peak Tracking Total 11 | . 3 3 7 1 . 3 5 4 . . . 6 4 11 Tactical Retreats 7 | . . . 2 . . . 2 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Traps Triggered 9 | . 5 . . 1 . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Machines Disabled 17 | . . . . . . 1 2 3 . . . 4 4 3 Max in Single Turn 1 | . . . . . . 1 1 1 . . . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Machines Accessed 40 | . 5 2 6 1 1 . 3 8 6 . . 6 1 1 Terminals 33 | . 5 1 6 . . . 2 7 6 . . 4 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . Total Hacks 111 | . 12 6 21 1 1 . 10 19 15 . . 18 5 3 Successful 48 | . 7 3 10 1 1 . 4 5 7 . . 6 3 1 Failed 63 | . 5 3 11 . . . 6 14 8 . . 12 2 2 Catastrophic 12 | . 1 1 1 . . . 1 2 1 . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . 11 2 20 . 1 . 5 15 12 . . 10 5 . Terminals 98 | . 12 5 21 . . . 7 18 15 . . 12 5 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 1 . . . 6 . . Terminal Hacks 24 | . 3 3 5 1 1 . 2 3 3 . . 2 . 1 Record 2 | . . 1 . . . . . . . . . 1 . . Open Door 4 | . . 1 . 1 . . . 2 . . . . . . Terminal Index 7 | . 1 . 2 . . . 1 1 1 . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 5 | . 1 1 1 . . . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . 1 . . Unauthorized Hacks 21 | . 4 . 5 . . . 1 1 4 . . 3 3 . Terminals 21 | . 4 . 5 . . . 1 1 4 . . 3 3 . Track 9 | . 2 . 1 . . . 1 . 3 . . 1 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 11 | . 2 . 4 . . . . 1 1 . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 1 6 . . . 3 5 5 . . 6 1 1 Full Trace Events 8 | . . 1 1 . . . . 1 1 . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Total Allies 25 | . . 2 . 3 . . . . . . 20 . . . Largest Group 20 | . . 2 2 3 3 . . . . . 20 16 7 . Highest-Rated Group 779 | . . 35 30 40 40 . . . . . 779 633 310 . Highest-Rated Ally 50 | . . 31 26 16 16 . . . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 133 | . . 7 4 . . . . . . . . 84 38 . Total Damage 6019 | . . 126 84 . . . . . . . . 3550 2259 . Kills 43 | . . 4 2 . . . . . . . . 25 12 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Turns Passed 11330 | 43 1498 2815 839 465 531 278 715 682 341 48 272 1085 645 1073 Spaces Moved 6838 | 21 739 1438 454 405 481 252 379 402 279 40 267 810 430 441 Core 16 | . . . . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . . Legs 2466 | 21 739 1438 232 . . . . . . . . . . 36 Wheels 4356 | . . . 222 405 481 252 379 402 279 40 267 810 430 389 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 190 105 105 105 105 105 115 115 100 100 100 115 110 Average Speed 137 | 120 172 190 131 105 105 105 114 115 115 100 100 101 115 167 Slowest Speed 1200 | 120 190 190 190 105 105 105 130 115 115 100 100 115 115 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 95 101 47 64 90 58 32 63 89 3 89 24 9 12 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 61 | . . 4 11 . . . 6 6 2 . . 6 10 16 Terrain Destroyed 174 | . 6 4 12 1 . . 34 9 2 . . 12 42 52 Melee 61 | . . 4 11 . . . 6 6 2 . . 6 10 16 Projectile 59 | . . . 1 1 . . 7 3 . . . 6 31 10 AOE 53 | . 6 . . . . . 21 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Total 8130 | 26 890 1501 637 442 507 260 550 547 295 49 272 1040 488 626 Wait 642 | . 47 31 103 17 . 6 87 71 12 5 3 194 2 64 Move 6825 | 20 738 1437 453 404 480 251 378 401 278 40 266 809 429 441 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | . 21 6 13 7 1 . 3 12 1 . 2 5 5 5 Fast Attach 18 | . 6 1 . 1 1 . 3 1 . . . 1 . 4 Attach 40 | . 1 . 4 . . . 7 3 . 2 . 1 3 19 Detach . | . . . . . . . . . . . . . . . Swap 67 | . 8 5 21 4 . 1 5 13 1 . . 4 2 3 Drop 83 | . 22 7 11 7 2 . 7 6 1 2 . 8 1 9 Fire 255 | 6 41 5 18 2 . 2 54 29 . . . 8 36 54 Melee 85 | . . 7 13 . . . 6 11 2 . . 9 10 27 Ram 1 | . . . . . . . . . . . . 1 . . Kick 9 | . 6 2 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 24 | . . . . . 23 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 3) 44 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 603 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Discovered new exit (range 12) 967 | -10/Materials | Discovered new exit (range 15) 1121 | -10/Materials | Discovered new exit (range 7) 1127 | -10/Materials | Build established: Scavenger-Mutant 1542 | -10/Materials | Entered Mines 1617 | -10/Mines | Learned location of 1 exit from Materials 1661 | -10/Mines | Met a Derelict shopkeep closing up shop 1894 | -10/Mines | Found a hidden stash of uninstalled traps 1911 | -10/Mines | Learned Materials stockpile data 2404 | -10/Mines | Discovered new exit (range 12) 2456 | -10/Mines | Build established: Mutant 2598 | -10/Mines | Discovered new exit (range 16) 4357 | -10/Mines | Entered Materials 4357 | -9/Materials | Accompanied by 2 allies 4357 | -9/Materials | Evolved 2 slots: Propulsion x2 4358 | -9/Materials | Identified exit to Materials 4362 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5163 | -9/Materials | Discovered new exit (range 15) 5196 | -9/Materials | Entered Mines 5200 | -9/Mines | Assembled infested the area 5221 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5321 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5324 | -9/Mines | Found Prototype Device 5324 | -9/Mines | Identified Exp. Sensor Array 5387 | -9/Mines | Learned 8 Materials zone layouts 5438 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5585 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5641 | -9/Mines | Learned location of Storage (-8) 5655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5656 | -9/Mines | Discovered new exit (range 5) 5661 | -9/Mines | Entered Exiles 5661 | -9/Exiles | Accompanied by 3 allies 5688 | -9/Exiles | Met 8R-AWN 5705 | -9/Exiles | Met EX-HEX 5734 | -9/Exiles | Met EX-BIN 5747 | -9/Exiles | Aligned with FarCom system 5748 | -9/Exiles | Given EX-Vault access code 5773 | -9/Exiles | Opened EX-Vault 5785 | -9/Exiles | Found Cloak of Protection 5809 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5906 | -9/Exiles | Met EX-DEC 5926 | -9/Exiles | Visited The Gauntlet 6184 | -9/Exiles | Discovered new exit (range 10) 6192 | -9/Exiles | Left Exiles lab with Cloak of Protection 6192 | -9/Exiles | Entered Mines 6311 | -8/Mines | Discovered exit to Materials (range 13) 6470 | -8/Mines | Entered Materials 6470 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6471 | -8/Materials | Identified exit to Factory 6471 | -8/Materials | Identified exit to Storage 7185 | -8/Materials | Entered Storage 7187 | -8/Storage | Lost 4 parts (1n3w) 7348 | -8/Storage | Garrison activated, responded to threat 7662 | -8/Storage | Discovered exit to Factory (range 5) 7814 | -8/Storage | Used back door to open Recycling access 7814 | -8/Storage | Discovered new exit (range 4) 7867 | -8/Storage | Entered Recycling 7872 | -8/Recycling | Found Scrap Engine 8198 | -8/Recycling | Discovered new exit (range 7) 8208 | -8/Recycling | Entered Factory 8208 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8256 | -6/Factory | Sucked down chute 8256 | -6/Factory | Entered Waste 8257 | -6/Waste | Joined by Warlord forces that had cleared the area 8436 | -6/Waste | Discovered new exit (range 15) 8528 | -6/Waste | Entered Factory 8528 | -6/Factory | Accompanied by 16 allies 9283 | -6/Factory | Discovered new exit (range 16) 9578 | -6/Factory | First assault squad dispatched 9581 | -6/Factory | Discovered new exit (range 16) 9613 | -6/Factory | Entered another Factory area 9613 | -5/Factory | Accompanied by 7 allies 9613 | -5/Factory | Evolved 2 slots: Utility x2 10252 | -5/Factory | Discovered new exit (range 5) 10258 | -5/Factory | Entered another Factory area 10258 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10991 | -4/Factory | Lost 15 parts (1p3n7u4w) 11109 | -4/Factory | Core integrity fell below 50% 11125 | -4/Factory | Crushed by falling debris 11144 | -4/Factory | Lost 8 parts (1p1n2u4w) 11293 | -4/Factory | Core integrity fell below 20% 11318 | -4/Factory | Cargo convoy interrupted 11322 | -4/Factory | Garrison activated, responded to threat 11331 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 11317_ M-36 Artificer unfolds itself. 11317_ S-27 Virus destroyed. 11318_ ALERT: Cargo convoy interrupted, initiating access lockdown. 11320_ Penetrated by Slug. 11322_ H-77 Assassin calls for garrison reinforcements. 11322_ ALERT: Activating Garrison Access F003. 11324_ Penetrated by Slug. 11324_ Slug penetrates Wall. 11324_ Lgt. Nuclear Core destroyed. 11326_ Adv. Heat Sink destroyed. 11328_ M-36 Artificer knocked back. 11328_ P-70 Sage knocked back. 11328_ Destroyed Com. Wheel. 11329_ Penetrated by Slug. 11331_ P-70 Sage destroyed. 11331_ Destroyed Com. Wheel. 11331_ I-47 Archangel destroyed. 11331_ Destroyed Lgt. Angular Momentum Engine. 11331_ Smartbomb Launcher destroyed. 11331_ Ion Burst Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? x ???????????????????????? | | ????????????????????? # ???????????????????????? | | ??????????????????? # %???????????????????????? | | ??????????????????? # ???????????????????????? | | ??????????????????"" ##?????????????????????? | | ??????????????????"" ###???????????????????? | | ??????????????????"" #???????????????????? | | ?????????????????""" 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"#! "" #????????# #??????????????????????? | | % % T# "" #????????# #??????????????????????? | | %%"%%"# ? #????????# #??????????????????????? | | %""" "####?##????????# #??????????????????????? | | """" ????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 525 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 55 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDerelictInitializer Manual? 0 Play Time 02:03:00 Cumulative 92.3 hours Start 2023.12.31 @ 21:22:38 End 2024.01.01 @ 21:01:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcfa5cc-7e9d-4975-a3d0-c122c5484cda