Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 12:51:15 Player: wchar_t Result: Destroyed by as-19980 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (110) 550 Value Destroyed (4247) 4247 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2974) 2974 TOTAL SCORE: 13951 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 174 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -333 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 40/100 System Corruption 18% Temperature Warm (100) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (8) ------ Advanced Targeting Computer Makeshift Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Phasing AFG > --- WEAPON (2) ------- Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Enhanced Optical Array Mobile Refinery Mk. CCLXVII Proton Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Small Storage Unit Advanced Energy Well High-capacity Matter Pod Trap Scanner Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Long-range Tractor Beam Improved Trap Extractor Improved Trap Extractor EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Proton Cannon Proton Cannon Advanced Beam Cannon Assault Cannon Magnetic Acceleration Cannon Great Maul [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Hover Unit Zionite Glidesys I Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 14 7 3 5 38 20 1 1 . . 29 5 18 3 . 7 26 Power 18 | 1 1 2 . 4 2 1 . . . . 2 . 2 . . . 3 Engine 9 | 1 1 1 . 4 . . . . . . 1 . . . . . 1 Core 9 | . . 1 . . 2 1 . . . . 1 . 2 . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 6 3 . . 8 5 . . . . 9 4 7 . . . 3 Treads 5 | . . . . . . 1 . . . . 1 . 2 . . . 1 Leg 41 | 2 6 3 . . 8 4 . . . . 8 4 5 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 61 | 2 3 . . . 14 6 . . . . 11 . 6 2 . 4 13 Device 32 | 1 . . . . 6 4 . . . . 5 . 3 2 . 1 10 Storage 5 | 1 2 . . . 1 . . . . . . . . . . 1 . Processor 4 | . . . . . . . . . . . 1 . 3 . . . . Hackware 4 | . . . . . . 1 . . . . 1 . . . . 1 1 Protection 16 | . 1 . . . 7 1 . . . . 4 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 2 3 1 14 8 1 1 . . 7 1 3 1 . 3 7 Energy Gun 10 | 1 . 2 3 1 2 . . . . . . . 1 . . . . Energy Cannon 12 | . . . . . 2 1 . 1 . . 2 . 1 1 . 1 3 Ballistic Gun 5 | 1 4 . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . . . . . 6 3 1 . . . 2 1 1 . . 1 4 Launcher 4 | . . . . . . 1 . . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 4 3 . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . 1 . . . . 1 4 Corrupted Parts 2 | . . 1 . . 1 . . . . . . . . . . . . System Corruption 9 | . . 3 . . 6 . . . . . . . . . . . . Parts Lost 50 | . 2 2 . . 8 . . . . 1 7 4 6 . . . 20 Power 9 | . 1 1 . . 1 . . . . . 1 1 . . . . 4 Propulsion 19 | . . . . . 5 . . . . 1 1 2 4 . . . 6 Utility 14 | . . . . . 1 . . . . . 3 1 1 . . . 8 Weapon 8 | . 1 1 . . 1 . . . . . 2 . 1 . . . 2 Highest Loss Streak 4 | . 2 1 . . 3 . . . . 1 3 2 2 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 75 100 75 83 84 84 84 80 81 68 78 82 80 83 79 Engine 1 | . 14 6 . 8 2 . . . . . 4 . . . . . 1 Core 4 | . . 6 14 5 1 7 7 7 7 7 1 4 5 6 6 6 3 Treads 4 | . . . . . . 7 7 7 7 7 4 . 3 6 6 6 5 Leg 21 | . 27 28 28 28 23 23 23 23 23 19 20 20 20 20 20 20 17 Device 7 | . 7 . . . 10 6 7 7 7 7 8 6 11 9 6 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 4 Processor 5 | . . . . . . . . . . . 1 . 7 13 13 13 12 Hackware 6 | . . . . . . 4 7 7 7 7 12 13 10 6 6 10 7 Protection 6 | . 6 14 14 14 10 9 7 7 7 7 6 4 . . . . 6 Energy Gun 2 | . 3 18 4 28 4 . . . . . . . 2 5 . . . Energy Cannon 3 | . . . . . 3 4 . 7 7 7 4 . 2 . 6 5 3 Ballistic Gun 1 | . 24 9 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 8 5 7 7 7 7 5 6 6 6 6 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 12 12 16 16 16 34 36 31 30 30 30 48 35 30 31 31 38 49 Greatest Support 70 | 20 20 25 25 25 35 48 48 48 48 48 70 48 70 50 50 50 50 Greatest Overweight (x) 2 | 1 . . . . 2 1 . . . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 7 8 8 8 8 32 40 40 40 40 40 40 40 40 40 40 40 29 Most Carried 40 | 8 8 8 8 8 22 29 29 29 29 29 38 32 37 40 40 40 34 Average Carried 21 | 5 7 7 7 8 13 23 29 29 29 29 34 30 28 38 40 36 8 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 8 8 8 8 8 22 29 29 29 29 29 32 28 37 40 40 33 3 Class Distribution -------------------- 77% | Hauler-Mutant 13% | Mutant 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 3913 | 279 308 272 . 75 567 347 196 . . 23 440 . 615 51 69 111 560 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4527 | 157 454 463 . 148 772 392 . . . 59 913 . 662 40 69 . 398 Parts 216 | 11 28 24 . 4 27 17 . . . 2 52 . 34 1 4 . 12 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 1 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 9 6 . 3 18 10 . . . 1 19 . 6 . 1 . 9 Melee 1 | . . . . . 1 . . . . . . . . . . . . Guns 20 | . 9 6 . 1 4 . . . . . . . . . . . . Cannons 47 | . . . . . 11 8 . . . 1 12 . 6 . 1 . 8 AOE 11 | . . . . 2 1 1 . . . . 7 . . . . . . Classes Destroyed 19 | 2 4 1 . . 2 3 . . . . 2 . . 1 . . 4 Worker 4 | . . 1 . . . 1 . . . . 2 . . . . . . Builder 5 | . 1 1 . . . . . . . . 3 . . . . . . Tunneler 5 | 4 . . . . . . . . . . 1 . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . Recycler 8 | 1 . 1 . . 2 . . . . . 1 . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . 1 1 . . . . 3 . 1 . . . . Swarmer 12 | . 3 . . . 3 . . . . . 6 . . . . . . Grunt 41 | . 6 6 . 3 12 5 . . . . 7 . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . Sentry 7 | . . . . . 3 2 . . . 1 1 . . . . . . Hunter 4 | . . . . . . 1 . . . . 2 . . . 1 . . Programmer 7 | . . . . . . 1 . . . . 2 . 4 . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . . . . . . . . . . . . . . . . 5 Golem 1 | . . . . . . . . . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 2 . 3 3 4 . . . 1 6 . 3 1 1 . 3 Combat Bots Only 6 | . 3 2 . 3 3 4 . . . 1 6 . 2 . 1 . 3 Max Kills in Single Turn 4 | 1 1 2 . 2 1 2 . . . 1 4 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 1 . . . . 4 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 9528 | . 428 278 . 189 1715 683 50 . . 79 1965 171 879 29 110 . 2952 Core 1361 | . 31 46 . 54 281 78 . . . 6 187 . 87 . 15 . 576 Absorbed by Shields 604 | . . . . . 28 218 . . . . 358 . . . . . . Redirected to Shielding 40 | . . 11 . 12 17 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 47 48 . . . . 88 . . . . . . . Volleys Fired 421 | 9 48 23 . 7 75 39 . . . 3 76 5 49 15 4 . 68 Largest 2 | 2 2 2 . 2 2 2 . . . 2 2 1 2 1 2 . 2 Hottest 150 | 70 70 60 . 105 112 116 . . . 116 138 44 116 50 123 . 150 Shots Fired 672 | 18 91 48 1 12 116 58 . . . 6 117 5 77 15 8 . 100 Gun 223 | 18 91 48 1 12 29 . . . . . . . 15 9 . . . Cannon 432 | . . . . . 87 53 . . . 6 105 5 62 6 8 . 100 Launcher 17 | . . . . . . 5 . . . . 12 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 393 | 9 77 29 . . 61 33 . . . 3 48 5 41 6 4 . 77 Thermal 156 | 9 14 . 1 5 26 20 . . . 3 57 . 21 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 123 | . . 19 . 7 29 5 . . . . 12 . 15 9 4 . 23 Robot Hit Streak 16 | 5 11 12 . 9 6 5 . . . 1 10 3 12 9 12 . 16 Robot Miss Streak 10 | 1 3 1 . 1 4 4 . . . 3 4 1 3 2 1 . 10 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 377 | 11 62 38 . 9 67 30 . . . 2 60 3 41 11 5 . 38 Core Hits 201 | 7 25 22 . 5 28 17 . . . 2 48 1 24 3 2 . 17 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . 2 6 . . . 1 2 . 3 . . . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Blast 14 | . . . . . 1 5 . . . 1 2 . 3 . . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 36 | . . . . . 10 24 . . . . 2 . . . . . . Impact 36 | . . . . . 10 24 . . . . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11293 | 115 578 565 . 293 1806 1387 . . . 55 3640 74 1189 185 148 . 1258 Guns 1757 | 115 578 476 . 131 307 . . . . . . . 44 106 . . . Cannons 6414 | . . . . . 1087 828 . . . 55 1960 74 925 79 148 . 1258 Explosions 2728 | . . 81 . 148 150 559 . . . . 1640 . 150 . . . . Melee 256 | . . . . . 256 . . . . . . . . . . . . Ramming 138 | . . 8 . 14 6 . . . . . 40 . 70 . . . . Kinetic 4792 | 29 441 252 . . 838 623 . . . 55 641 74 724 79 19 . 1017 Thermal 3334 | 86 137 81 . 197 301 673 . . . . 1658 . 201 . . . . Explosive 1061 | . . . . . 98 . . . . . 963 . . . . . . Electromagnetic 1712 | . . 224 . 82 307 91 . . . . 338 . 194 106 129 . 241 Impact 256 | . . . . . 256 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 3 3 3 6 . . . . . 2 2 14 14 14 14 18 Average Corruption 6 | . . 3 3 3 6 . . . . . 1 2 5 14 14 14 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . 7 . . . . . . Effects 174 | . . 9 18 2 . . . . . . 12 6 34 39 10 1 43 Message Errors 52 | . . 2 5 . . . . . . . 4 . 13 10 5 . 13 Matter Fused 39 | . . 1 2 2 . . . . . . 4 1 7 12 1 . 9 Heat Flow Errors 23 | . . 1 4 . . . . . . . . . 5 6 1 1 5 Energy Discharges 17 | . . 2 . . . . . . . . 1 . 1 4 3 . 6 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 19 | . . 1 4 . . . . . . . . 2 5 3 . . 4 Data Loss (major) 4 | . . . 1 . . . . . . . 1 . 1 1 . . . Misfires 7 | . . 2 1 . . . . . . . . . . 1 . . 3 Alerts 5 | . . . 1 . . . . . . . . 2 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . 2 Weapon Failures 4 | . . . . . . . . . . . 2 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 378 | . . 22 . . 26 24 . . . . 195 . 60 . . . 51 Projectiles 201 | . . . . . . . . . . . 91 . 59 . . . 51 Explosions 171 | . . 22 . . 20 24 . . . . 104 . 1 . . . . Melee 6 | . . . . . 6 . . . . . . . . . . . . Knockbacks 48 | . . 1 . . 7 6 . . . . 11 . 11 . 1 . 11 Impact 2 | . . 1 . . . . . . . . . . 1 . . . . Kinetic 42 | . . . . . 7 4 . . . . 11 . 9 . 1 . 10 Secondary 4 | . . . . . . 2 . . . . . . 1 . . . 1 Self-Inflicted Damage 399 | . . 41 . 48 58 . . . . . 160 . 92 . . . . Shots 10 | . . 1 . 1 1 . . . . . 4 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 37 | . . 1 . 7 5 . . . . . 2 . 22 . . . . Kicked 37 | . . 1 . 7 5 . . . . . 2 . 22 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 434 | 60 160 86 203 318 303 383 . . . 156 434 . 190 269 254 255 316 Average Temperature 98 | 22 66 23 84 167 91 112 . . . 82 119 . 50 107 99 140 112 Received Heat Transfer 2320 | . 180 138 . 75 765 240 . . . 18 255 . 126 . . . 523 Effects 18 | . . . . 3 4 2 . . . . 5 . . 1 . . 3 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 1 . . . . . . . 1 . . . Interference 10 | . . . . 3 2 . . . . . 2 . . . . . 3 Damage (minor) 4 | . . . . . 1 . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . 1 2 1 . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 . . . . 1 . . . . . . Heat Transferred 3072 | 259 481 50 . 261 494 820 . . . . 374 . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . 1 1 . . . . . 3 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 736 | 25 233 124 . 91 553 304 . . . . 736 191 166 . . . . Initial 176 | . 16 12 . . 35 154 . . . . . 176 126 . . . . Average 165 | 10 142 50 . 64 178 149 . . . . 331 173 78 . . . . Maximum Alert Level 3 | . 1 . . . 2 1 . . . . 3 . . . . . . Low Security (%) 73 | 100 74 100 . 100 68 78 . . . . 27 100 100 . . . . Level 1 12 | . 25 . . . 7 21 . . . . 30 . . . . . . Level 2 13 | . . . . . 24 . . . . . 39 . . . . . . Level 3 . | . . . . . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 5 3 . . . . 6 . 4 . . . . Investigation 6 | . . . . . 3 2 . . . . . . 1 . . . . Extermination 4 | . . . . . . 1 . . . . 1 . 2 . . . . Reinforcement 5 | . . . . . 2 . . . . . 2 . 1 . . . . Assault 3 | . . . . . . . . . . . 3 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 1 . . . 4 2 . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 13 6 . 2 35 12 1 . . 1 32 5 12 4 1 . 36 Peak Tracking Total 29 | . 6 2 . 3 6 4 1 . . 1 6 5 2 1 1 . 29 Tactical Retreats 10 | . . . . . 1 . 1 . . . 2 . . 4 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 2 . . . 1 1 . . . . 3 . 1 . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . 4 Traps Extracted 5 | . . . . . . 5 . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . 6 Triggered 2 | . . . . . . . . . . . 2 . . . . . . Most Traps Carried 12 | . . . . . . 5 5 5 5 5 5 5 5 12 11 11 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 38 | . . . . . 4 6 . . . . 22 . 4 . . . 2 Max in Single Turn 5 | . . . . . 2 5 . . . . 4 . 3 . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . 2 . 2 . 4 6 . . 4 . 5 . 3 1 . . . Terminals 16 | . 2 . . . 3 4 . . . . 4 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Total Hacks 71 | . 6 . 2 . 7 9 . . 28 . 9 . 9 1 . . . Successful 42 | . 1 . 2 . 1 4 . . 28 . 3 . 2 1 . . . Failed 29 | . 5 . . . 6 5 . . . . 6 . 7 . . . . Catastrophic 8 | . 1 . . . 2 2 . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 1 . 4 2 . . . . 3 . 7 . . 4 . Terminals 36 | . 6 . . . 6 7 . . . . 8 . 9 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Terminal Hacks 38 | . 1 . 2 . . 2 . . 28 . 2 . 2 1 . . . Record 12 | . . . 1 . . . . . 11 . . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 3 4 . . . . 4 . 3 . . . . Full Trace Events 5 | . 1 . . . 2 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 17 | . . . . . . . . . . . 17 . . . . . . Total Damage 566 | . . . . . . . . . . . 566 . . . . . . Kills 6 | . . . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 18689 | 182 413 933 852 124 2038 1699 925 378 108 598 1774 190 1588 908 251 1670 4058 Spaces Moved 10706 | 115 198 685 682 64 884 931 494 307 88 350 979 142 793 645 154 1238 1957 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 10704 | 113 198 685 682 64 884 931 494 307 88 350 979 142 793 645 154 1238 1957 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 123 123 123 120 120 120 126 126 126 123 Average Speed 126 | 119 120 120 120 120 141 133 123 123 123 123 121 120 121 126 126 126 128 Slowest Speed 260 | 120 120 120 120 120 260 190 123 123 123 125 125 190 126 126 126 126 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 1 . . . . . . . . . . . 3 Exploration Rate (%) 52 | 6 49 98 62 22 62 16 63 47 70 52 26 70 29 62 43 87 85 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 . . . . 1 1 . . . . . . 4 . Known Exits Taken 3 | . 1 . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 1 . . . . . . 1 . 4 . Spaces Dug 41 | . . . . . 5 20 . . . . 5 . 5 2 . . 4 Terrain Destroyed 263 | . . 4 . 11 61 42 . . . 2 92 . 12 4 2 . 33 Melee 26 | . . . . . 4 20 . . . . 2 . . . . . . Projectile 95 | . . . . . 20 5 . . . 2 22 . 7 4 2 . 33 AOE 142 | . . 4 . 11 37 17 . . . . 68 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 15371 | 140 297 751 721 99 1524 1280 811 307 87 509 1426 155 1330 725 203 1351 3655 Wait 2781 | . 27 32 17 12 479 254 317 . . 157 317 4 431 61 46 87 540 Move 10686 | 114 197 684 681 63 882 930 493 306 87 349 979 141 792 644 153 1237 1954 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 599 | 9 1 . 8 . 19 9 . . . . 9 . 12 . . 7 525 Fast Attach 80 | 7 6 3 1 3 19 1 . . . . 10 1 13 . . 3 13 Attach 33 | . . 1 2 . 4 2 . . . . 8 4 3 . . 1 8 Detach 24 | . 1 . 1 . 5 1 . . . . 6 . 4 1 . 1 4 Swap 71 | . 8 3 . 2 15 17 1 1 . . 11 . 2 3 . 3 5 Drop 588 | 1 9 4 11 5 10 3 . . . . 1 . 2 1 . 12 529 Fire 421 | 9 48 23 . 7 75 39 . . . 3 76 5 49 15 4 . 68 Melee 36 | . . . . . 10 24 . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 37 | . . 1 . 7 5 . . . . . 2 . 22 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 1 . . . . . 5 . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Entered Mines 617 | -10/Mines | Learned Materials machine intel 631 | -10/Mines | Learned Materials terminal intel 651 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Discovered new exit (range 14) 1181 | -10/Mines | Discovered new exit (range 9) 1365 | -10/Mines | Build established: Scavenger-Mutant 1529 | -10/Mines | Entered Exiles 1562 | -10/Exiles | Met 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1835 | -10/Exiles | Build established: Mutant 1859 | -10/Exiles | Discovered new exit (range 14) 1937 | -10/Exiles | Met EX-BIN 1951 | -10/Exiles | Aligned with FarCom system 1952 | -10/Exiles | Given EX-Vault access code 1980 | -10/Exiles | Opened EX-Vault 2013 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2263 | -10/Exiles | Found Lightpack 2.0 2324 | -10/Exiles | Met EX-DEC 2328 | -10/Exiles | Learned location of Zion (-6) 2370 | -10/Exiles | Discovered new exit (range 10) 2381 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2381 | -10/Exiles | Entered Mines 2415 | -9/Mines | Core integrity fell below 50% 2502 | -9/Mines | Discovered new exit (range 3) 2505 | -9/Mines | Entered Materials 2505 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2506 | -8/Materials | Loaded intel: 52 machine locations 2507 | -8/Materials | Loaded intel: 12 terminal locations 3105 | -8/Materials | Lost 3 parts (1p1n1w) 3295 | -8/Materials | Build established: Hauler-Mutant 4146 | -8/Materials | Crushed by falling debris 4222 | -8/Materials | Discovered new exit (range 16) 4424 | -8/Materials | Core integrity fell below 50% 4505 | -8/Materials | Search patrols dispatched 4543 | -8/Materials | Entered Factory 4543 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6049 | -7/Factory | Discovered new exit (range 10) 6051 | -7/Factory | Discovered new exit (range 15) 6148 | -7/Factory | Identified exit to Storage 6148 | -7/Factory | Identified exit to Lower Caves 6242 | -7/Factory | Entered Lower Caves 6411 | -7/Lower Caves | Spotted B-75 Beast 7065 | -7/Lower Caves | Discovered new exit (range 12) 7167 | -7/Lower Caves | Entered another Lower Caves area 7433 | -7/Lower Caves | Encountered a Warlord checkpoint 7534 | -7/Lower Caves | Discovered new exit (range 10) 7545 | -7/Lower Caves | Entered Data Miner 7545 | -7/Data Miner | Discovered new exit (range 6) 7569 | -7/Data Miner | Met Data Miner 7603 | -7/Data Miner | Learned location of Section 7 (-2) 7603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7616 | -7/Data Miner | Received God Mode back door access code from Data Miner 7653 | -7/Data Miner | Entered Proximity Caves 7766 | -6/Proximity Caves | Learned Factory stockpile data 7958 | -6/Proximity Caves | Escorted by Enhanced Grunt 7958 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8235 | -6/Proximity Caves | Discovered new exit (range 13) 8251 | -6/Proximity Caves | Entered Factory 8251 | -6/Factory | Accompanied by 1 ally 8251 | -6/Factory | Evolved 2 slots: Utility x2 8455 | -6/Factory | Discovered new exit (range 5) 8464 | -6/Factory | Discovered new exit (range 16) 8492 | -6/Factory | Identified exit to Lower Caves 8492 | -6/Factory | Identified exit to Extension 9301 | -6/Factory | First assault squad dispatched 9331 | -6/Factory | Incoming assault squad redirected 9558 | -6/Factory | Cargo convoy interrupted 9810 | -6/Factory | Lost 3 parts (2u1w) 10025 | -6/Factory | Sucked down chute 10025 | -6/Factory | Entered Waste 10035 | -6/Waste | Spotted C-40 Crusher 10093 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10114 | -6/Waste | Spotted C-40 Crusher 10119 | -6/Waste | Spotted C-40 Crusher 10148 | -6/Waste | Spotted C-40 Crusher 10158 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10185 | -6/Waste | Spotted C-40 Crusher 10188 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10203 | -6/Waste | Discovered new exit (range 10) 10215 | -6/Waste | Entered Factory 11295 | -6/Factory | System corruption reached 10% 11803 | -6/Factory | Entered Lower Caves 11914 | -6/Lower Caves | Spotted B-75 Beast 12683 | -6/Lower Caves | Discovered new exit (range 21) 12711 | -6/Lower Caves | Entered another Lower Caves area 12932 | -6/Lower Caves | Discovered new exit (range 17) 12962 | -6/Lower Caves | Entered Zion 12981 | -6/Zion | Given A8's code to call for help 13005 | -6/Zion | System corruption cleaned by Quarantine Array 13018 | -6/Zion | Learned location of Warlord (-4) 13089 | -6/Zion | Discovered new exit (range 17) 13105 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13970 | -6/Zion | Rebuked by Imprinter 14156 | -6/Zion | Found Prototype Device 14184 | -6/Zion | Found Prototype Device 14250 | -6/Zion | Found Prototype Device 14601 | -6/Zion | Opened final containment barrier to the Deep Caves 14624 | -6/Zion | Discovered new exit (range 3) 14624 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14632 | -6/Zion | Entered Deep Caves 16562 | -6/Deep Caves | Z-Facility disabled 16684 | -6/Deep Caves | Attacked by Z-Imprinter 16697 | -6/Deep Caves | Destroyed Z-Imprinter 16754 | -6/Deep Caves | Lost 4 parts (1p2n1u) 17528 | -6/Deep Caves | Crushed by falling debris 17534 | -6/Deep Caves | Crushed by falling debris 17565 | -6/Deep Caves | Lost 3 parts (1n1u1w) 17798 | -6/Deep Caves | Identified Phasing AFG 17804 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 17825 | -6/Deep Caves | Build established: Mutant 18043 | -6/Deep Caves | Crushed by falling debris 18044 | -6/Deep Caves | Core integrity fell below 50% 18234 | -6/Deep Caves | Build established: Hacker-Mutant 18349 | -6/Deep Caves | Spotted as-65553 18436 | -6/Deep Caves | Spotted as-85447 18480 | -6/Deep Caves | Exposed GOLEM chamber 18518 | -6/Deep Caves | Lost 4 parts (1p1n2u) 18569 | -6/Deep Caves | Core integrity fell below 20% 18578 | -6/Deep Caves | Destroyed as-65553 18675 | -6/Deep Caves | Triggered Deep Caves wall 18675 | -6/Deep Caves | Spotted AS-64262 18690 | -6/Deep Caves | Destroyed by as-19980 with Assembled Heavy Rifle Last Messages --------------- 18621_ Acquired Phasing AFG. 18631_ as-19813 Prototype Leg integration complete. 18632_ as-19813 GOLEM Unit beginning Prototype Reactor integration. 18675_ The wall dematerializes. 18680_ KJY NJSP#X#9ARA/NVMKY6E:/7H#6P50QO 18680_ Destroyed Carbon-fiber Leg. 18680_ Destroyed Unknown Engine. 18680_ 99-W6B(l) destroyed. 18682_ as-19511 released from Mobile Assembly Unit. 18683_ Imp. Aluminum Leg destroyed. 18683_ as-77992 destroyed. 18683_ A GOLEM Unit tumbles out of the Wall Chamber. 18686_ Lgt. Nuclear Core destroyed. 18686_ as-23752 destroyed. 18687_ GOLEM Unit springs to life. 18688_ as-15108 GOLEM Unit beginning Prototype Leg integration. 18688_ Enh. Optical Array destroyed. 18688_ System corrupted by crushing effect (+5). 18688_ Knocked back. 18689_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????" ?????????????# | | ?????????" ????????????# | | ?????????" ??###???????## | | ????????"" ??# #??####??## | | ??????### ### #??# #?## | | ?????"" # ??# ## | | ?????? = ##?# | | ?????? #### | | ??????? ## | | ??????? !#### | | ??????? == = #### # | | ???????? aa = ## ## | | ???????? a s = ## #? | | ????????#a *| ## ## | | ????????#a a = ## # | | ????????""a * ## | | ?????????" aa ### ## | | ?????????"a [ #?###?## | | ???????""" a ##?????# | | ????????G a a * #?????# | | ????????# a aa ! ####### | | ????????" aaa s ## | | ????????" l | | ????????" a[ | | ????????""" a %[ | | ????????" @ [ | | ????????"" # | | ????????" ## # | | ????????"" ## ## | | ????????" # # ## ##? | | ????????" #### ## ## ### ##?? | | ????????""" ###??# ## ####?## ##??? | | ?????????" ?????#### #?????####???? | | ?????????#####?????????#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 500 Resistance: KI 20 Core Shielding 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 22 Trap Extractor Capacity 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed SignalDataTrap Manual? 0 Play Time 02:28:29 Cumulative 133.3 hours Start 2023.01.19 @ 11:22:51 End 2023.01.23 @ 12:51:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 30 Adventurer 8 Explorer 4 Win Type - Total 9 Types 4/0/2/1/1/1/0/0/0 Lore% 79 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f23ce8c5-1cb6-42d3-ad18-4cb4a0464dec