Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:15:48 Player: GreyJackal Result: Destroyed by 07-BL1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2969) 2969 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1598) 1598 TOTAL SCORE: 8177 Bonus ------- High Alert Combat Kills 98 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 53/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Improved Terrain Scanner Encrypted Comm Array Tactical Coordination Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Medium Treads > --- UTILITY ---------- Visual Processing Unit Sensor Array Recoil Stabilizer Improved Kinecellerator Medium Reflective Plating Force Field Hacking Drone Bay > --- WEAPON ----------- Shotgun Barrage Gun KE Penetrator > --- INVENTORY -------- Improved Terrain Scanner Encrypted Comm Array Tactical Coordination Suite Medium Reflective Plating [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Medium Reflective Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 2 1 . 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 69 | 5 12 11 13 10 6 2 2 8 Power 5 | 1 1 2 . 1 . . . . Engine 4 | 1 1 2 . . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 2 1 . 2 . 2 Treads 9 | 2 . 2 2 1 . 2 . . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | . 7 5 8 1 5 . 1 5 Device 16 | . 1 1 6 . 3 . 1 4 Storage . | . . . . . . . . . Processor 3 | . . 2 . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 12 | . 6 2 2 1 . . . 1 Artifact . | . . . . . . . . . Weapon 21 | 2 4 2 3 7 1 . 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 4 | . . 1 . 3 . . . . Ballistic Gun 16 | 1 4 1 3 4 1 . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 Parts Lost 18 | . . 5 1 . . . . 12 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . 2 Utility 10 | . . 3 1 . . . . 6 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 12 | . . 2 1 . . . . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 97 97 100 100 100 100 94 Engine 4 | . 14 11 9 . . . . . Core 4 | . . . . 8 7 7 7 6 Treads 18 | . 28 21 18 18 15 15 15 14 Device 20 | . 1 11 13 18 28 30 36 28 Processor 11 | . . 16 18 18 16 15 9 7 Protection 12 | . 26 15 12 9 7 7 7 12 Ballistic Gun 23 | . 26 22 25 24 23 23 23 21 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 7 25 26 27 28 38 38 43 44 Greatest Support 50 | 40 40 40 40 47 47 50 49 49 Greatest Overweight (x) 4 | . . 4 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 3 5 5 Average Carried 3 | 1 4 3 4 4 1 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 1 3 4 4 Class Distribution -------------------- 34% | Gunner 27% | Scavenger-Skirmisher 21% | Mutant 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Matter Collected 2639 | 206 758 642 414 235 126 116 111 31 Remotely . | . . . . . . . . . Salvage Created 3216 | . 902 1204 502 256 191 47 . 114 Parts 212 | . 70 83 43 8 6 2 . . Haulers Intercepted 7 | . 2 4 1 . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Combat Hostiles Destroyed 55 | . 16 19 11 1 4 1 . 3 Guns 55 | . 16 19 11 1 4 1 . 3 Classes Destroyed 14 | . 9 2 . 1 1 . . 1 Worker 11 | . 7 3 1 . . . . . Builder 8 | . 2 5 1 . . . . . Tunneler 1 | . 1 . . . . . . . Hauler 7 | . 2 4 1 . . . . . Recycler 6 | . 2 2 2 . . . . . Mechanic 2 | . . 1 1 . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 4 | . 2 2 . . . . . . Swarmer 20 | . 5 5 9 . 1 . . . Grunt 21 | . 11 8 1 . 1 . . . Brawler 1 | . . . . . 1 . . . Sentry 8 | . . 6 1 . 1 . . . Hunter 2 | . . . . 1 . 1 . . Z-Technician 5 | . . . . . . . . 5 Assembled 2 | . . . . . . . . 2 Best Kill Streak 6 | . 6 6 4 1 3 1 . 5 Combat Bots Only 6 | . 6 5 4 1 3 1 . 2 Max Kills in Single Turn 5 | . 2 1 2 1 2 1 . 5 Gunslinging 1 | . 1 . 1 . 1 . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Hostile Shots Fired 432 | . 112 93 59 . 39 12 . 117 Missed 141 | . 45 32 11 . 16 2 . 35 Damage Taken 4581 | . 706 848 429 78 191 100 . 2229 Core 1004 | . 59 182 49 . 19 12 . 683 Absorbed by Shields 126 | . . . . . 53 29 . 44 Ignored by Resistances 260 | . . . . . 24 . . 236 Regen/Repaired (Parts) 234 | . . . 234 . . . . . Core Remaining (%) 80 | 100 76 54 . 91 . . . . Volleys Fired 261 | . 75 84 28 33 7 8 . 26 Largest 3 | . 2 2 3 3 3 3 . 3 Hottest 85 | . 60 46 69 85 84 84 . 84 Shots Fired 562 | . 150 168 84 71 21 22 . 46 Gun 549 | . 150 168 84 58 21 22 . 46 Cannon 13 | . . . . 13 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 548 | . 149 168 84 58 21 22 . 46 Thermal 13 | . . . . 13 . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . Robot Hit Streak 11 | . 6 8 6 11 9 8 . 5 Robot Miss Streak 12 | . 9 6 7 3 4 12 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 3 6 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 Shots Hit Robots 367 | . 102 125 51 39 18 5 . 27 Core Hits 198 | . 53 65 30 21 13 3 . 13 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 4 | . 2 . . . 1 . . 1 Destroy 4 | . 2 . . . 1 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8281 | . 1571 1933 724 766 396 114 . 2777 Guns 5768 | . 1571 1821 724 575 396 114 . 567 Cannons 88 | . . . . 88 . . . . Explosions 2425 | . . 112 . 103 . . . 2210 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5768 | . 1571 1821 724 575 396 114 . 567 Thermal 2410 | . . 112 . 88 . . . 2210 Explosive 103 | . . . . 103 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . . Average Corruption 2 | . . 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . 1 . . . . . . Matter Fused 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . 31 . . . 77 Projectiles 19 | . . . . 19 . . . . Explosions 89 | . . . . 12 . . . 77 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 187 | . . 107 . 80 . . . . Shots 2 | . . 1 . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | . 130 25 18 210 68 68 . 300 Average Temperature 40 | . 28 9 6 40 30 29 . 133 Received Heat Transfer 1397 | . 291 294 54 . 62 . . 696 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . . . 8 Heat Transferred 161 | . . 50 . 111 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Peak Influence 1209 | . 231 468 415 1209 742 . . . Initial 634 | . . 97 193 193 634 . . . Average 388 | . 97 259 278 678 686 . . . Maximum Alert Level 4 | . 1 2 2 4 3 . . . Low Security (%) 36 | 100 94 41 17 2 . . . . Level 1 26 | . 5 45 66 19 . . . . Level 2 23 | . . 12 15 40 74 . . . Level 3 11 | . . . . 30 25 . . . Level 4 2 | . . . . 7 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 1 3 . 1 . . . Investigation 3 | . 2 1 . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 30 25 13 . 4 1 . 6 Peak Tracking Total 6 | . 6 4 4 . 3 1 . 3 Tactical Retreats 4 | . 2 2 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Traps Triggered 6 | . 2 1 . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Machines Disabled 10 | . . 1 . 7 . . . 2 Max in Single Turn 2 | . . 1 . 1 . . . 2 Garrison Relay 5 | . . . . 5 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Machines Accessed 14 | . 3 6 3 1 1 . . . Terminals 10 | . 3 5 1 1 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 43 | . 7 18 14 1 3 . . . Successful 26 | . 6 10 8 1 1 . . . Failed 17 | . 1 8 6 . 2 . . . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . . . . 10 . Terminals 25 | . 7 15 2 1 . . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 10 | . . . 10 . . . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 14 | . 6 7 . 1 . . . . Record 3 | . 2 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 3 | . 2 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 2 | . 1 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . 7 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 3 | . . . 3 . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 6 2 . 1 . . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . Time 90 | . . . 90 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 215 | . . 215 . . . . . . Retrieved Matter 215 | . . 215 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 20 | . . . . 20 . . . . Machine Destruction 20 | . . . . 20 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 3 Highest-Rated Group 91 | . . . . . . . 91 91 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 221 | . . . . . . . . 221 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Turns Passed 6854 | 51 1074 950 569 1496 287 331 1751 345 Spaces Moved 3639 | 37 491 418 224 853 155 186 1112 163 Core 23 | 17 . 6 . . . . . . Treads 3614 | 20 491 412 224 853 155 186 1112 161 Legs 2 | . . . . . . . . 2 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 157 157 120 Average Speed 158 | 109 160 161 160 160 165 158 157 156 Slowest Speed 250 | 160 160 250 160 165 165 165 157 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 63 47 13 95 5 29 79 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . 1 3 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 111 | . . 29 . 75 2 4 . 1 Melee . | . . . . . . . . . Projectile 7 | . . . . . 2 4 . 1 AOE 104 | . . 29 . 75 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Zio Dee Total 4197 | 48 631 526 371 923 169 204 1117 208 Wait 129 | 1 28 . 90 . . 3 . 7 Move 3631 | 36 490 417 223 852 154 185 1111 163 Hop . | . . . . . . . . . Pick Up 69 | 6 16 10 12 14 1 4 3 3 Fast Attach . | . . . . . . . . . Attach 26 | 5 2 8 7 . 2 . . 2 Detach . | . . . . . . . . . Swap 43 | . 10 3 6 10 4 2 2 6 Drop 38 | . 10 4 5 14 1 2 1 1 Fire 261 | . 75 84 28 33 7 8 . 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Utility x2 1291 | -9/Materials | Discovered new exit (range 8) 1613 | -9/Materials | Discovered new exit (range 12) 1760 | -9/Materials | Build established: Scavenger-Mutant 1866 | -9/Materials | Discovered new exit (range 8) 2076 | -9/Materials | Entered another Materials area 2076 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2264 | -8/Materials | Garrison activated, responded to threat 2455 | -8/Materials | Repaired Sensor Array 2489 | -8/Materials | Repaired Shotgun 2523 | -8/Materials | Repaired Shotgun 2640 | -8/Materials | Identified exit to Garrison 2645 | -8/Materials | Entered Garrison 2645 | -8/Garrison | Discovered recently destroyed garrison 2814 | -8/Garrison | Build established: Scavenger-Skirmisher 2969 | -8/Garrison | Phase Generator disabled 3020 | -8/Garrison | Garrison Relay disabled 3033 | -8/Garrison | Garrison Relay disabled 3304 | -8/Garrison | Discovered new exit (range 12) 3483 | -8/Garrison | Garrison Relay disabled 3562 | -8/Garrison | Discovered new exit (range 11) 3622 | -8/Garrison | Garrison Relay disabled 3974 | -8/Garrison | Discovered new exit (range 8) 4026 | -8/Garrison | Garrison Relay disabled 4141 | -8/Garrison | Entered Factory 4141 | -7/Factory | Evolved 2 slots: Utility x2 4354 | -7/Factory | Discovered new exit (range 8) 4428 | -7/Factory | Entered Lower Caves 4434 | -7/Lower Caves | Met a Warlord Commander 4435 | -7/Lower Caves | Learned location of Warlord (-4) 4436 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4440 | -7/Lower Caves | Found Encrypted Comm Array 4492 | -7/Lower Caves | Build established: Gunner 4738 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4759 | -7/Lower Caves | Entered Zion 5088 | -7/Zion | Given the Hacking Drone Bay 5088 | -7/Zion | Found Prototype Device 5317 | -7/Zion | Learned location of Data Miner (-6) 5400 | -7/Zion | Learned location of 1 exit from Proximity Caves 5703 | -7/Zion | Received a visual enhancement algorithm 5801 | -7/Zion | Learned Factory emergency access door positions 6044 | -7/Zion | Discovered new exit (range 13) 6111 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6382 | -7/Zion | Gained Derelict followers 6480 | -7/Zion | Opened final containment barrier to the Deep Caves 6506 | -7/Zion | Discovered new exit (range 3) 6506 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6510 | -7/Zion | Entered Deep Caves 6510 | -7/Deep Caves | Accompanied by 3 allies 6510 | -7/Deep Caves | Identified Hacking Drone Bay 6767 | -7/Deep Caves | Z-Facility disabled 6783 | -7/Deep Caves | Attacked by Z-Imprinter 6810 | -7/Deep Caves | Build established: Tank 6832 | -7/Deep Caves | Lost 3 allies 6837 | -7/Deep Caves | Core integrity fell below 50% 6848 | -7/Deep Caves | Core integrity fell below 20% 6850 | -7/Deep Caves | Destroyed Z-Imprinter 6855 | -7/Deep Caves | Destroyed by 07-BL1(z) with Zionite Laser-S Last Messages --------------- Imp. Kinecellerator destroyed. Acquired Carbon-fiber Leg. Shotgun destroyed. Acquired Carbon-fiber Leg. Carbon-fiber Leg destroyed. Dropped Arm. Medium Treads. Acquired Barrage Gun. Sensor Array destroyed. Prototype Energy Gun melted. Prototype Storage melted. Prototype Reactor melted. Prototype Device melted. Prototype Hover Unit melted. Prototype Energy Gun melted. Prototype Hover Unit melted. Prototype Protection melted. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] Z-Imprinter destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????##?### #??????######???????? | | ???????????????????? ## # ????### ##??????? | | ?????????????????? ##### #??????? | | ???????????????? #??????? | | ??????????????? ???????? | | ??????????????? #???????? | | ???????????????? #???????? | | ????????????"""""" ##??????? | | ???????????""""""" ######## | | ??????????"""" | | ?????????""" | | ????????" % | | ???????? ###### | | ??????? ###????? | | ??????? z ##??????? | | ??????? z #???????? | | ?????? #???????? | | ?????? #??????? | | ????? #??????? | | ????? ! == #??????? | | ????? *!@%! ##??????? | | ????? !%%! #???????? | | ????? #?????## | | ?????? #?????# | | ?????? ##????# | | ??????? ##????# | | ??????? #?????# | | ??????? #????## | | ???????? ?????##? | | ???????? ???????? | | ????????? ?????????? | | ????????? ??????????? | | ????????? ???????????? | | ?????????? ????????????? | | ????????????? ???????????????? | | ??????????????? ?????????????????? | | ?????????????????? ????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 6 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed DynamicHoverBroadsword Manual? 0 Play Time 01:04:05 Cumulative 4.7 hours Start 2024.04.01 @ 16:38:28 End 2024.04.01 @ 18:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8fbf4a3-369b-4568-a0f5-0c5b1d07b714