Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.13 @ 23:14:29 Player: Snigel Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1755) 1755 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 3723 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 309 Entered Garrisons 200 Friendly Fire -237 Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Improved Heavy Machine Gun Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (16) --- Improved Ion Engine Heat Sink Medium Storage Unit High-capacity Storage Unit Structural Scanner Visual Processing Unit Core Shielding Power Shielding Power Shielding Propulsion Shielding Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Heat Sink Medium Storage Unit High-capacity Storage Unit Structural Scanner Visual Processing Unit Core Shielding Power Shielding Power Shielding Propulsion Shielding Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 43 | 9 3 6 23 2 Power 6 | 1 . 1 4 . Engine 6 | 1 . 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 4 . . 7 . Treads 6 | 2 . . 4 . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | 2 2 1 3 . Device 3 | . . 1 2 . Storage 4 | 2 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 1 4 9 2 Energy Gun 8 | 2 . 2 4 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 2 5 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . . 2 12 2 Power 2 | . . 1 1 . Propulsion 6 | . . . 4 2 Utility 2 | . . . 2 . Weapon 6 | . . 1 5 . Highest Loss Streak 5 | . . 1 5 2 Average Slot Usage (%) 94 | . 99 97 91 100 Engine 10 | . 14 9 9 11 Treads 9 | . . . 14 22 Leg 12 | . 28 22 4 . Device 7 | . . 11 8 11 Storage 22 | . 27 22 22 22 Energy Gun 13 | . 21 15 11 10 Ballistic Gun 16 | . 6 16 19 21 Naked Turns . | . . . . . Heaviest Build 55 | 10 38 49 55 50 Greatest Support 40 | 40 20 20 40 40 Greatest Overweight (x) 15 | 1 1 2 15 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 15 16 16 16 Most Carried 16 | 4 13 16 16 16 Average Carried 11 | 1 8 14 15 16 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 2 13 16 16 16 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 989 | 232 82 154 521 . Remotely . | . . . . . Salvage Created 2402 | . 97 478 1533 294 Parts 158 | . 10 31 90 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 55 | . 4 10 27 14 Guns 46 | . 4 10 26 6 AOE 9 | . . . 1 8 Classes Destroyed 8 | . 3 3 2 . Worker 2 | . . 1 1 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 6 | . . 1 5 . Watcher 2 | . 1 1 . . Swarmer 16 | . 3 3 4 6 Grunt 26 | . 1 3 14 8 Sentry 13 | . . 4 9 . Best Kill Streak 12 | . 4 5 7 12 Combat Bots Only 12 | . 3 3 7 12 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 2332 | . 231 329 1356 416 Core 474 | . 68 53 292 61 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 72 . . . Volleys Fired 128 | 1 13 25 81 8 Largest 3 | 2 2 3 3 3 Hottest 153 | 90 90 121 153 94 Shots Fired 297 | 2 26 72 173 24 Gun 291 | 2 26 72 173 18 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 164 | . 4 44 103 13 Thermal 81 | 2 22 17 35 5 Explosive 6 | . . . . 6 Electromagnetic 46 | . . 11 35 . Robot Hit Streak 18 | . 4 18 17 12 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 8 | . 1 3 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 215 | . 13 55 128 19 Core Hits 107 | . 6 20 61 20 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3758 | . 107 695 1885 1071 Guns 2877 | . 107 670 1811 289 Cannons . | . . . . . Explosions 849 | . . 25 42 782 Melee . | . . . . . Ramming 32 | . . . 32 . Kinetic 1616 | . 16 334 1049 217 Thermal 755 | . 91 207 385 72 Explosive 782 | . . . . 782 Electromagnetic 573 | . . 154 419 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . . 45 Projectiles . | . . . . . Explosions 45 | . . . . 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 2 | . . . . 2 Rammed 3 | . . . 3 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 764 | 30 120 103 764 19 Average Temperature 136 | 18 48 39 223 5 Received Heat Transfer 777 | . 24 111 528 114 Effects 21 | . . . 21 . Shutdowns 5 | . . . 5 . Energy Bleed 1 | . . . 1 . Interference 6 | . . . 6 . Matter Decay 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 2 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 1927 | . 236 568 938 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 459 | . 92 222 359 459 Average Influence 118 | . 22 80 214 209 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 75 | 100 100 95 50 32 Level 1 24 | . . 4 49 65 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 7 . Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 7 | . 2 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 5 13 45 16 Peak Tracking Total 15 | . 4 3 4 15 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 6 | . 1 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 6 | . 2 1 3 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 7 1 5 . Successful 9 | . 5 1 3 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 1 . 1 . Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 5 | . 4 . 1 . Process 3 | . 3 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 3 | . 2 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 99 | . . . 99 99 Highest-Rated Ally 99 | . . . 99 99 Total Orders . | . . . . . Ally Attacks 23 | . . . 23 . Total Damage 779 | . . . 779 . Kills 12 | . . . 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 4434 | 958 615 757 1910 194 Spaces Moved 1473 | 166 378 228 609 92 Core 35 | 26 . . 9 . Treads 545 | 14 . . 439 92 Legs 893 | 126 378 228 161 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 180 180 Average Speed 171 | 113 148 176 198 180 Slowest Speed 800 | 160 150 180 800 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 13 64 23 83 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 5 3 8 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . 5 3 8 Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 3142 | 932 404 530 1172 104 Wait 1414 | 744 . 267 403 . Move 1470 | 165 377 227 609 92 Hop . | . . . . . Pick Up 45 | 6 10 5 24 . Fast Attach 20 | 9 1 1 9 . Attach 15 | . 1 3 11 . Detach 4 | . 1 . 3 . Swap 8 | . 1 2 3 2 Drop 30 | 7 . . 23 . Fire 128 | 1 13 25 81 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis 4 | . . . 2 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 959 | -11/Scrapyard | Entered Materials 960 | -10/Materials | Build established: Mutant 1141 | -10/Materials | Discovered new exit (range 14) 1262 | -10/Materials | Discovered new exit (range 7) 1554 | -10/Materials | Discovered new exit (range 14) 1574 | -10/Materials | Entered another Materials area 1574 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1616 | -9/Materials | Discovered new exit (range 6) 1862 | -9/Materials | Build established: Skirmisher 1979 | -9/Materials | Discovered new exit (range 10) 2331 | -9/Materials | Entered Storage 2458 | -9/Storage | Destroyed 7 combat bots 2468 | -9/Storage | Lost 5 parts (1p2n1u1w) 2756 | -9/Storage | Build established: Mutant 2787 | -9/Storage | Core integrity fell below 50% 2869 | -9/Storage | Lost 5 parts (1n1u3w) 2935 | -9/Storage | Core integrity fell below 20% 3047 | -9/Storage | Met 01-MTF 3251 | -9/Storage | Build established: Scavenger-Gunner 3878 | -9/Storage | Garrison activated, responded to threat 4200 | -9/Storage | Discovered new exit (range 16) 4241 | -9/Storage | Identified exit to Garrison 4241 | -9/Storage | Entered Garrison 4241 | -9/Garrison | Accompanied by 1 ally 4246 | -9/Garrison | 01-MTF left 4294 | -9/Garrison | Triggered checkpoint 4418 | -9/Garrison | Triggered checkpoint 4427 | -9/Garrison | Triggered checkpoint 4435 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04418_ Beams of light sweep through the air. An alarm sounds. 04418_ C-30 ARC bursts open, deploying its payload. 04418_ G-47 Trooper unfolds itself. 04418_ G-34 Mercenary unfolds itself. Garrison Door opened remotely. 04423_ S-10 Pest destroyed. 04427_ G-34 Mercenary destroyed. 04427_ Beams of light sweep through the air. An alarm sounds. 04430_ S-10 Pest destroyed. 04430_ Destroyed Flight Unit. 04430_ S-10 Pest destroyed. 04430_ Destroyed Flight Unit. 04430_ S-10 Pest destroyed. 04430_ Destroyed Lgt. Ion Engine. 04431_ Lgt. Treads destroyed. 04433_ G-34 Mercenary destroyed. 04433_ G-47 Trooper destroyed. 04433_ S-10 Pest destroyed. 04433_ G-34 Mercenary destroyed. 04435_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????*==??????????????????????? | | ????????????????????????*=%??????????????????????? | | ???????????????????????? %*??????????????????????? | | ???????????????????????# = #?????????????????????? | | ???????????????????????# ####??????????????????? | | ???????????????????????# # ? #?? ????????????? | | ???????????????????????# # ? ## #???????????? | | ??????????????????????? ???????????? | | ??????????????????????? == s ?????????????? | | ???????????????????????# * ??????????????? | | ??????????????????????? %[=[%! #?? #??????????? | | ????????????????????#### # ## #??????????? | | ????????????????????? 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