Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 16:14:58 Player: ktur Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (297) 1485 Value Destroyed (12428) 12428 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (6932) 6932 TOTAL SCORE: 28805 Bonus ------- High Alert Combat Kills 2352 Follower Combat Kills 2797 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2116 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2933 Cogmind --------- Core Integrity 0/1150 Matter 54/300 Energy 183/310 System Corruption 21% Temperature Critical (699) Movement Walking (330) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (6) ------- Phase Gun Phase Gun > --- INVENTORY (15) --- Experimental Myomer Leg Advanced Coolant Injector High-capacity Storage Unit Experimental Matter Compressor (500) Experimental Phase Shifter Improved Cloaking Device Experimental EM Disruption Field Advanced Hacking Suite Ghost Barrier Improved Component Analysis Suite Vortex Driver (30) Vortex Driver (30) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Core Analyzer Improved Kinecellerator Improved Force Field > --- WEAPON ----------- Force Rifle Autogun Autogun Coil Gun Coil Gun Helical Railgun > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Myomer Leg Experimental Myomer Leg Advanced Coolant Injector Large Storage Unit Experimental Matter Compressor Improved Transmission Jammer Experimental Phase Shifter Experimental Focal Shield Experimental EM Disruption Field Advanced Hacking Suite Ghost Barrier Component Analysis Suite Improved Component Analysis Suite Vortex Driver Vortex Driver Improved Plasma Cutter [Rating: 132] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Utility 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Weapon 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Parts Attached 215 | 6 2 2 22 21 3 8 2 3 6 2 22 11 13 . 11 14 2 2 20 8 35 Power 17 | 1 . . 2 1 . 1 . . . 1 . 2 1 . 2 3 . . 1 1 1 Engine 7 | 1 . . 2 1 . 1 . . . 1 . . . . . 1 . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . 1 1 . 2 2 . . 1 1 . Propulsion 53 | 2 . . 7 6 1 2 2 2 1 . 7 3 3 . . 1 . 1 4 . 11 Treads 39 | 2 . . 4 6 1 2 2 2 1 . 7 3 3 . . 1 . 1 2 . 2 Leg 14 | . . . 3 . . . . . . . . . . . . . . . 2 . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 . 1 5 6 . 4 . . 1 1 4 1 3 . 8 3 . 1 9 5 12 Device 46 | . . 1 4 3 . 3 . . . 1 2 1 2 . 7 3 . 1 8 4 6 Storage 6 | 1 . . 1 . . . . . . . . . . . . . . . 1 . 3 Processor 10 | . . . . . . 1 . . 1 . 2 . 1 . 1 . . . . 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . 3 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 1 8 8 2 1 . 1 4 . 11 5 6 . 1 7 2 . 6 2 11 Energy Gun 26 | 2 2 1 5 1 . . . . 2 . 6 1 2 . . 1 . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 37 | . . . 2 7 2 1 . 1 2 . 3 3 4 . . 1 . . 2 2 7 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 3 2 . 3 . 1 Launcher 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 1 1 1 . 1 . . 2 . 2 . 3 . 4 . . . 6 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . System Corruption 19 | . . . . . . . . . . . . . 13 . . . . . 6 . . Parts Lost 58 | . . 5 3 2 . 1 . 1 1 . 5 4 2 . 4 6 . . 7 . 17 Power 6 | . . 1 . . . . . . . . . 1 . . 1 1 . . 1 . 1 Propulsion 5 | . . 1 2 1 . . . . . . . . . . . . . . . . 1 Utility 13 | . . . . . . . . . 1 . . 1 . . . . . . 2 . 9 Weapon 34 | . . 3 1 1 . 1 . 1 . . 5 2 2 . 3 5 . . 4 . 6 Highest Loss Streak 13 | . . 5 1 2 . 1 . 1 1 . 3 1 2 . 2 5 . . 7 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 85 85 68 99 100 99 100 99 99 100 96 98 91 93 91 87 88 94 91 69 76 Engine 4 | . 14 13 8 11 9 7 7 7 7 7 6 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 6 6 5 9 11 11 10 5 4 Treads 16 | . 28 27 9 21 18 23 23 23 23 23 20 20 13 13 13 11 11 11 10 11 5 Leg 1 | . . . 9 . . . . . . . . . . . . . . . . . 7 Device 9 | . . 1 8 8 . 11 15 15 12 7 6 7 6 6 6 10 11 11 10 17 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 10 | . . . . . . . . . 1 7 19 18 19 20 20 17 17 17 16 11 13 Energy Gun 10 | . 28 27 13 14 9 7 7 7 10 23 14 23 16 13 11 3 . . . . 4 Ballistic Gun 20 | . . . 7 29 45 38 38 37 34 23 20 13 21 26 25 8 5 5 4 10 18 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 5 17 23 21 5 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . 5 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 16 17 34 44 50 51 48 48 49 48 54 66 76 76 76 97 105 111 111 86 120 Greatest Support 155 | 40 40 40 40 40 42 62 65 65 64 64 84 84 108 108 108 110 110 110 110 108 155 Greatest Overweight (x) 4 | . . . 2 1 1 . . . . . . . . . . . . 1 4 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 Most Carried 20 | 6 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 20 Average Carried 14 | 3 7 7 11 14 14 14 14 14 14 14 14 14 14 15 14 14 15 14 14 11 16 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 7 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 13 13 Class Distribution -------------------- 31% | Executioner 22% | Scavenger-Gunner 20% | Scavenger-Executioner 7% | Gunner 6% | Mutant 4% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Storage Executioner | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Zion Executioner | -6/Proximity Caves Executioner | -6/Factory Scavenger-Executioner | -6/Extension Scavenger-Executioner | -6/Cetus Scavenger-Executioner | -6/Archives Scavenger-Executioner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Matter Collected 8542 | 239 41 . 295 358 360 222 293 184 29 78 524 435 342 72 547 554 237 286 1124 388 1934 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15536 | . 89 86 587 880 436 400 449 401 . 58 1458 1970 324 180 2903 1039 138 318 796 330 2694 Parts 755 | . 3 7 38 53 30 19 20 26 . 1 65 73 28 12 145 41 9 15 31 22 117 Haulers Intercepted 16 | . . . 1 4 . . . . . . 3 1 . . 5 1 . . . . 1 Recyclers Shooed 11 | . . . 2 1 . 1 . . . . 2 1 . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . 20 26 . 10 . . . . . . 21 16 . 21 . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 227 | . 2 4 12 15 11 6 10 9 . 1 16 21 4 2 20 19 4 6 14 11 40 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . Guns 177 | . 2 4 10 14 11 6 10 9 . 1 15 20 4 2 20 9 . . . 8 32 Cannons 36 | . . . . . . . . . . . . . . . . 2 4 6 14 3 7 AOE 12 | . . . 1 1 . . . . . . 1 . . . . 8 . . . . 1 Classes Destroyed 23 | . 1 2 4 2 . 1 1 1 . . 1 3 . . 3 1 . . 3 . . Worker 18 | . . . 1 . . . . . . . 8 . . . 6 . . . . . 3 Builder 6 | . . . 1 1 . . . . . . . 2 . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . . . 1 4 . . . . . . 3 1 . . 5 1 . . . . 1 Recycler 13 | . . . . 2 . 1 . . . . 1 4 . . 4 . . . . . 1 Mechanic 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . Operator 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Watcher 6 | . . . . 2 . . . . . . . 1 . . 1 . . . . . 2 Swarmer 57 | . . 3 . 3 4 . 3 3 . . 5 5 3 . 1 4 3 . 1 9 10 Grunt 90 | . 2 . 10 9 4 5 5 4 . 1 9 8 . . 3 12 . 4 3 . 11 Brawler 10 | . . . . . . 1 1 1 . . . 1 . . 2 . 1 . . . 3 Duelist 10 | . . . . . . . . 1 . . 1 1 . . 2 . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Sentry 21 | . . . 2 3 3 . . . . . . 5 . 2 2 1 . . . . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . . . 1 . . . . . . . 2 1 . 2 . 2 4 Programmer 9 | . . . . . . . . . . . 1 . . . . 1 . . 3 . 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . 6 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 3 3 4 5 4 3 3 . 1 12 12 3 1 11 11 3 4 5 5 6 Combat Bots Only 10 | . 2 3 3 4 5 4 3 3 . 1 6 9 3 1 10 9 3 4 5 5 5 Max Kills in Single Turn 7 | . 1 2 1 3 2 2 2 2 . 1 7 2 3 1 2 5 1 2 2 2 2 Gunslinging 1 | . . . . 1 1 1 1 1 . . 1 1 1 . . 1 . . . . 1 Exploded 4 | . . . 1 1 . . . . . . 1 . . . . 4 . . . . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Damage Taken 14244 | . 144 628 695 493 354 114 532 205 . 96 879 970 459 97 1633 901 194 91 1328 167 4264 Core 2417 | . 52 118 170 43 33 18 23 . . . 117 103 68 71 178 54 . 21 138 18 1192 Absorbed by Shields 1767 | . . . . . . . . . . . . 59 66 . . 214 . 98 72 186 1072 Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . 30 3 . . . . 27 Regen/Repaired (Parts) 80 | . . . . . 80 . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 32 . 46 94 . . . . 94 . . . . 36 . . . . 76 . Volleys Fired 473 | . 9 9 40 39 16 10 17 11 . 3 31 35 16 5 43 29 9 8 25 17 101 Largest 6 | . 2 2 4 4 6 6 6 6 . 6 6 6 4 6 6 3 3 4 4 3 6 Hottest 311 | . 80 90 159 159 171 171 171 171 . 258 238 311 227 300 300 183 183 244 244 138 237 Shots Fired 1786 | . 18 16 81 127 91 60 98 64 . 18 154 190 53 20 205 54 27 32 58 44 376 Gun 1580 | . 18 16 79 127 91 60 98 64 . 18 154 190 53 20 205 41 . . . 27 319 Cannon 200 | . . . . . . . . . . . . . . . . 9 27 32 58 17 57 Launcher 6 | . . . 2 . . . . . . . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1282 | . . . 25 65 80 50 85 53 . 9 102 84 44 18 151 37 27 32 58 44 318 Thermal 481 | . 18 . 54 62 11 10 13 11 . 9 51 106 9 2 54 13 . . . . 58 Explosive 6 | . . . 2 . . . . . . . . . . . . 4 . . . . . Electromagnetic 17 | . . 16 . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 31 | . 6 3 16 11 14 11 24 15 . 2 14 31 8 8 20 11 7 4 11 6 29 Robot Miss Streak 8 | . 2 4 3 3 2 2 3 3 . 3 4 8 2 1 5 3 2 4 3 2 8 Penetration Max 2 | . . . . . . . . . . . 1 1 1 1 1 1 1 . 2 . 2 Secondary Targets 44 | . . . . 1 3 2 6 5 . . 5 6 1 . 7 2 . . . . 6 Max Gunslinging Chain 2 | . . . . 1 1 2 1 1 . . 1 1 1 . 1 2 . . . . 1 Shots Hit Robots 1102 | . 13 11 54 66 48 37 73 43 . 8 103 120 33 17 118 35 17 12 30 23 241 Core Hits 608 | . 5 10 24 32 20 16 24 22 . 9 61 77 21 9 75 47 7 9 18 14 108 Critical Kills 52 | . . . . . . . . . . . 1 . 1 . 9 7 2 6 13 4 9 Critical Parts Destroyed 51 | . . . 1 . . . . . . . . . . 1 12 2 5 4 12 . 14 Critical Strikes 131 | . . . 1 3 1 . 1 . . 1 5 7 4 1 21 9 7 10 25 6 29 Burn 18 | . . . . 3 1 . 1 . . 1 4 7 1 . . . . . . . . Destroy 106 | . . . 1 . . . . . . . 1 . 3 1 21 9 7 10 25 4 24 Blast 7 | . . . . . . . . . . . . . . . . . . . . 2 5 Melee Attacks 22 | . . . . . . . . . . . 9 6 . . 1 . . . 6 . . Impact 7 | . . . . . . . . . . . . . . . 1 . . . 6 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 9 6 . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27484 | . 150 354 759 1283 821 625 1058 670 . 254 2047 2748 1054 463 4523 2444 195 201 693 605 6537 Guns 21650 | . 143 203 687 1058 821 610 1058 670 . 254 1620 2712 1054 458 4007 796 . . . 381 5118 Cannons 2615 | . . . . . . . . . . . . . . . . 110 195 201 688 224 1197 Explosions 2805 | . . 145 65 225 . . . . . . 413 . . . 220 1535 . . . . 202 Melee 123 | . . . . . . . . . . . . . . . 123 . . . . . . Ramming 291 | . 7 6 7 . . 15 . . . . 14 36 . 5 173 3 . . 5 . 20 Kinetic 17512 | . . . 247 489 682 474 922 534 . 86 1022 893 915 458 2976 594 195 201 688 605 5531 Thermal 7044 | . 143 145 440 569 139 136 136 136 . 168 947 1819 139 . 1031 312 . . . . 784 Explosive 2027 | . . . 65 225 . . . . . . . . . . . 1535 . . . . 202 Electromagnetic 487 | . . 203 . . . . . . . . 64 . . . 220 . . . . . . Impact 123 | . . . . . . . . . . . . . . . 123 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 5 5 . . . . . . . . 13 13 30 . . . 12 12 21 Average Corruption 11 | . . . 4 5 . . . . . . . . 12 13 15 . . . 6 12 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . 3 19 . . . . . . . . 17 8 45 . . . . 25 8 Message Errors 25 | . . . 2 5 . . . . . . . . 3 1 5 . . . . 7 2 Matter Fused 29 | . . . . 6 . . . . . . . . 5 2 10 . . . . 6 . Heat Flow Errors 17 | . . . . 2 . . . . . . . . 2 . 8 . . . . 2 3 Energy Discharges 8 | . . . . 1 . . . . . . . . 1 . 3 . . . . 2 1 Parts Rejected 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . 1 1 . . . . . . . . 3 3 6 . . . . 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . 2 . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Alerts 8 | . . . . 2 . . . . . . . . . . 2 . . . . 4 . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 11 | . . . . 1 . . . . . . . . 2 2 6 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . 5 . . . . . . . . 45 . . . 86 41 . . 2 . 17 Projectiles 19 | . . . . . . . . . . . . . . . . . . . 2 . 17 Explosions 91 | . . 5 . . . . . . . . 45 . . . . 41 . . . . . Melee 86 | . . . . . . . . . . . . . . . 86 . . . . . . Knockbacks 30 | . . . . . . 1 . . . . . . . . 4 . 4 2 7 . 12 Impact 5 | . . . . . . 1 . . . . . . . . 4 . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . 4 2 6 . 11 Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 336 | . . . 8 . . . . . . . 63 . . . 73 105 . . . . 87 Shots 7 | . . . 1 . . . . . . . 1 . . . 1 3 . . . . 1 Rammed 34 | . 2 2 3 1 . 1 . . . . 1 5 . 1 14 1 . . 1 . 2 Targets Rammed 38 | . 2 2 4 1 . 1 . . . . 2 6 . 1 15 1 . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . . . . . 1 1 . . 1 . . . . . . Highest Temperature 699 | . 195 140 186 285 255 36 39 12 . 123 321 327 233 68 352 113 214 260 198 184 699 Average Temperature 108 | . 84 67 72 63 100 17 25 6 . 72 61 111 82 37 120 45 114 117 75 94 177 Received Heat Transfer 2351 | . 81 80 300 162 126 63 144 81 . . 207 223 34 . 207 211 9 16 111 . 296 Effects 36 | . . . . 2 4 . . . . . . . . . 3 . . . . . 27 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 Interference 15 | . . . . 2 4 . . . . . . . . . 2 . . . . . 7 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 5 | . . . . . . . . . . . . . . . 3 1 . . . . 1 Total Turns 209 | . . . . . . . . . . . . . . . 183 8 . . . . 18 Longest Duration 155 | . . . . . . . . . . . . . . . 155 8 . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 7 . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 28 | . . . 3 2 1 . 1 . . . 2 16 . . 2 . . . . . 1 Heat Transferred 13237 | . 325 150 1011 1571 370 296 370 296 . 407 1891 3552 296 . 1148 370 . . . . 1184 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Peak Influence 1689 | . 65 130 215 562 245 218 . . . . 723 1689 1636 736 1177 1016 . . . . 750 Initial 929 | . . 25 31 90 143 72 . . . . 40 354 929 550 257 511 . . . . 56 Average 441 | . 44 50 95 397 85 69 . . . . 202 799 1368 693 704 789 . . . . 404 Maximum Alert Level 5 | . . . 1 2 1 1 . . . . 3 5 5 3 4 3 . . . . 3 Low Security (%) 40 | 100 100 100 92 6 99 96 . . . . 74 . . . . . . . . . 23 Level 1 11 | . . . 7 39 . 3 . . . . . 24 . . 8 . . . . . 23 Level 2 24 | . . . . 54 . . . . . . 14 33 . 32 35 23 . . . . 51 Level 3 14 | . . . . . . . . . . . 11 3 11 67 49 76 . . . . 1 Level 4 7 | . . . . . . . . . . . . 27 70 . 6 . . . . . . Level 5 2 | . . . . . . . . . . . . 10 17 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . 2 5 2 3 . . . . 6 5 . . 9 6 . . . . 10 Investigation 12 | . . . 2 . 1 2 . . . . 2 3 . . . . . . . . 2 Extermination 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 Reinforcement 16 | . . . . 2 . 1 . . . . 3 . . . 6 2 . . . . 2 Assault 7 | . . . . . . . . . . . . 2 . . 1 3 . . . . 1 Garrison 9 | . . . . 3 1 . . . . . . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Distress Signals 15 | . . . 3 1 2 . . . . . . . 3 . 5 1 . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 2 15 14 18 13 7 10 9 . 6 21 42 20 6 39 23 12 6 37 11 49 Peak Tracking Total 12 | . 2 9 3 3 6 5 3 3 . 4 4 5 9 1 7 10 7 5 12 5 5 Tactical Retreats 8 | . . . 1 . 1 . . . . 1 1 . 1 . 1 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Traps Triggered 7 | . . . 1 1 1 1 . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 3 . . . . . . . . 12 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Machines Disabled 50 | . . . . 2 . . . . . . 17 4 1 3 9 6 . . . . 8 Max in Single Turn 15 | . . . . 1 . . . . . . 15 1 . 1 3 4 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Machines Accessed 40 | . 2 1 5 6 3 3 1 . . . 3 8 . . 1 2 . 1 4 . . Terminals 24 | . 2 . 3 6 3 1 . . . . 1 8 . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 93 | . 7 1 16 19 8 7 1 . . . 6 14 . . 1 4 . 1 8 . . Successful 41 | . 4 1 7 7 2 1 1 . . . 1 5 . . 1 2 . 1 8 . . Failed 51 | . 2 . 9 12 6 6 . . . . 5 9 . . . 2 . . . . . Catastrophic 5 | . . . . 1 1 1 . . . . 1 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 3 . 5 2 . . . . 10 5 1 . 23 8 . . . . . Terminals 62 | . 7 . 9 19 8 2 . . . . 3 14 . . . . . . . . . Fabricators 9 | . . . . . . 5 . . . . 3 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 3 . . . . . Terminal Hacks 33 | . 4 1 2 7 2 1 1 . . . 1 5 . . . . . 1 8 . . Record 7 | . . . . . . . . . . . . . . . . . . . 7 . . Part Schematic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . Open Door 12 | . . 1 . 2 . . 1 . . . 1 5 . . . . . 1 1 . . Locate Traps 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 3 3 3 . . . . 3 3 . . . 2 . . . . . Full Trace Events 7 | . 1 . 1 . . 1 . . . . 1 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 3 . . . . . . . . . . 15 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 10 . . . . 2 . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Total Allies 61 | . . . . 10 . . . . 7 . 4 24 5 . 2 2 2 . 5 . . Largest Group 12 | . . . . 10 10 . . . 7 7 9 12 12 2 3 2 4 2 7 . . Highest-Rated Group 785 | . . . . 88 88 . . . 243 243 411 586 785 192 259 170 230 60 278 . . Highest-Rated Ally 159 | . . . . 16 16 . . . 42 42 70 159 159 96 96 85 85 30 49 . . Zionite Dispatches 6 | . . . . . . . . . . . 2 2 . . 1 1 . . . . . Heavy 3 | . . . . . . . . . . . . 1 . . 1 1 . . . . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . STAY 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 445 | . . . . . 29 . . . . 28 50 140 123 11 19 . 15 2 28 . . Total Damage 11597 | . . . . . 291 . . . . 627 1065 3220 2880 357 1036 . 957 76 1088 . . Kills 87 | . . . . . 2 . . . . 6 6 28 21 2 9 . 8 1 4 . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 1 . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 1 . . . 5 1 . . . . . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Turns Passed 16397 | 83 327 294 745 931 724 670 694 482 1509 495 1172 1352 428 123 819 849 823 555 1224 677 1421 Spaces Moved 8135 | 46 177 163 296 325 265 394 394 284 979 320 614 661 168 43 277 430 447 225 642 381 604 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 7842 | 42 177 163 207 325 265 394 394 284 979 320 614 661 168 43 277 430 447 225 641 381 405 Legs 289 | . . . 89 . . . . . . . . . . . . . . . 1 . 199 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 232 155 155 150 150 150 150 155 160 160 160 160 160 160 160 160 120 Average Speed 166 | 150 160 160 186 223 236 155 155 151 150 150 158 156 160 160 160 160 160 232 166 160 167 Slowest Speed 410 | 160 160 160 260 240 240 155 155 155 150 150 163 160 160 160 160 160 160 240 410 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 24 44 19 77 31 12 50 57 90 51 18 87 57 71 50 17 63 40 90 64 13 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 1 . . . . 4 . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . . . . . . 1 1 . . . 1 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 20 | . . . . . . . 3 5 4 2 . . . . . . 2 . . 4 . Spaces Dug 192 | . . . . . . . . . . . 9 . . . 161 21 . . 1 . . Terrain Destroyed 523 | . . 5 12 26 . . . . . . 54 . 21 8 211 66 . . 2 30 88 Melee 10 | . . . . . . . . . . . 9 . . . . . . . 1 . . Projectile 189 | . . . . . . . . . . . 2 . 21 8 56 6 . . 1 30 65 AOE 324 | . . 5 12 26 . . . . . . 43 . . . 155 60 . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Total 9887 | 57 203 180 414 453 318 424 428 302 1024 327 714 868 291 84 525 543 540 237 742 411 802 Wait 522 | . 4 2 34 27 30 1 10 4 19 . 18 8 76 36 169 57 . . 1 1 25 Move 8114 | 45 176 162 295 324 264 393 393 283 978 319 613 660 167 42 276 429 446 224 641 380 604 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 6 5 1 9 14 3 4 3 . 9 1 4 6 5 . 3 8 . 2 7 3 14 Fast Attach 114 | 6 2 1 12 11 . 4 . 1 4 . 9 6 10 . 5 6 2 . 15 3 17 Attach 50 | . . 1 5 1 2 3 1 1 3 1 3 4 2 . 2 4 . 1 1 4 11 Detach 6 | . . . 3 . . . . . . . 1 1 . . . . . . . . 1 Swap 53 | . . . 5 9 1 2 1 1 . 1 10 1 1 . 4 4 . 1 4 1 7 Drop 157 | . 5 2 7 27 2 6 3 1 11 2 14 8 14 . 7 5 1 1 19 2 20 Fire 473 | . 9 9 40 39 16 10 17 11 . 3 31 35 16 5 43 29 9 8 25 17 101 Melee 22 | . . . . . . . . . . . 9 6 . . 1 . . . 6 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 2 2 4 1 . 1 . . . . 2 6 . 1 15 1 . . 1 . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 231 | . . . . . . . . . . . . 127 . . . . 82 . 22 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Central database locked down 277 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 475 | -10/Mines | Discovered new exit (range 13) 542 | -10/Mines | Found the Drone Emporium 549 | -10/Mines | Found Prototype Device 627 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -10/Mines | Found Prototype Device 662 | -10/Mines | Identified Exp. Sensor Array 674 | -10/Mines | Assembled infested the area 679 | -10/Mines | Assisted by a Guerilla fighting off Assembled 696 | -10/Mines | Core integrity fell below 50% 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Weapon x2 731 | -9/Materials | Lost 5 parts (1p1n3w) 1158 | -9/Materials | Discovered new exit (range 16) 1194 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Discovered new exit (range 15) 1450 | -9/Materials | Entered Storage 1473 | -9/Storage | Garrison activated, responded to threat 1476 | -9/Storage | Core integrity fell below 50% 1574 | -9/Storage | Build established: Scavenger-Gunner 1946 | -9/Storage | Build established: Gunner 1982 | -9/Storage | Learned location of Armory (-3) 2091 | -9/Storage | Found Prototype Protection 2091 | -9/Storage | Identified Lgt. Regenerative Plating 2340 | -9/Storage | Discovered new exit (range 8) 2357 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2381 | -9/Storage | Entered Materials 2381 | -8/Materials | Accompanied by 10 allies 2381 | -8/Materials | Evolved 2 slots: Weapon x2 2760 | -8/Materials | Garrison activated, responded to threat 2784 | -8/Materials | Build established: Executioner 3063 | -8/Materials | Discovered new exit (range 16) 3105 | -8/Materials | Entered Factory 3105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -7/Factory | Discovered new exit (range 16) 3208 | -7/Factory | Identified exit to Factory 3758 | -7/Factory | Discovered new exit (range 4) 3775 | -7/Factory | Entered Lower Caves 4407 | -7/Lower Caves | Discovered new exit (range 15) 4469 | -7/Lower Caves | Entered another Lower Caves area 4481 | -7/Lower Caves | Encountered a Warlord checkpoint 4516 | -7/Lower Caves | Discovered exit to Factory (range 9) 4785 | -7/Lower Caves | Learned Factory emergency access door positions 4937 | -7/Lower Caves | Discovered new exit (range 10) 4951 | -7/Lower Caves | Entered Zion 4990 | -7/Zion | Given A8's code to call for help 5091 | -7/Zion | Found CR-A16's Pointy Stick 5205 | -7/Zion | Discovered new exit (range 16) 5274 | -7/Zion | Received a hallucinogenic algorithm 5460 | -7/Zion | Learned location of Quarantine (-2) 5509 | -7/Zion | Learned Factory terminal intel 5684 | -7/Zion | Imprinted 5686 | -7/Zion | Declared Zion's savior 5776 | -7/Zion | Learned location of Data Miner (-6) 6034 | -7/Zion | Gained Derelict followers 6057 | -7/Zion | Found Prototype Processor 6057 | -7/Zion | Identified Exp. Targeting Computer 6060 | -7/Zion | Found Prototype Processor 6060 | -7/Zion | Identified Exp. Core Analyzer 6066 | -7/Zion | Found Prototype Hackware 6069 | -7/Zion | Found Prototype Processor 6073 | -7/Zion | Found Prototype Processor 6082 | -7/Zion | Found Prototype Processor 6085 | -7/Zion | Found Exp. Targeting Computer 6460 | -7/Zion | Entered Proximity Caves 6460 | -6/Proximity Caves | Accompanied by 7 allies 6792 | -6/Proximity Caves | Learned Factory garrison access intel 6937 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6955 | -6/Proximity Caves | Entered Factory 6955 | -6/Factory | Accompanied by 6 allies 6955 | -6/Factory | Evolved 2 slots: Utility x2 6957 | -6/Factory | Loaded intel: 27 terminal locations 6958 | -6/Factory | Loaded intel: 4 garrison access locations 7076 | -6/Factory | Retrieved Zion intel report: Branch Access 7076 | -6/Factory | Identified exit to Lower Caves 7076 | -6/Factory | Identified exit to Extension 7077 | -6/Factory | Zion Light squad teleported in 7999 | -6/Factory | Lost 3 parts (3w) 8020 | -6/Factory | Zion Hacking Resupply teleported in 8127 | -6/Factory | Entered Extension 8201 | -6/Extension | Rescued a captive Derelict 8201 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8228 | -6/Extension | Rescued a captive Derelict 8387 | -6/Extension | Build established: Scavenger-Executioner 8619 | -6/Extension | Spotted B-75 Beast 8628 | -6/Extension | Spotted B-75 Beast 8632 | -6/Extension | Allies destroyed B-75 Beast 8643 | -6/Extension | Destroyed B-75 Beast 8677 | -6/Extension | Disrupted transfer network 8703 | -6/Extension | Rescued a captive Derelict 8738 | -6/Extension | Zion Heavy squad teleported in 8759 | -6/Extension | Zion Fire squad teleported in 8827 | -6/Extension | First assault squad dispatched 8961 | -6/Extension | Destroyed 9 combat bots 9056 | -6/Extension | Rescued A7 9404 | -6/Extension | Rescued a captive Derelict 9405 | -6/Extension | Rescued a captive Derelict 9444 | -6/Extension | Discovered new exit (range 10) 9446 | -6/Extension | Discovered new exit (range 6) 9479 | -6/Extension | Entered Cetus 9479 | -6/Cetus | Accompanied by 12 allies (A7) 9484 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9500 | -6/Cetus | Spotted Cetus Guard 9500 | -6/Cetus | Spotted Cetus Guard 9503 | -6/Cetus | Spotted Cetus Guard 9506 | -6/Cetus | Spotted Cetus Guard 9513 | -6/Cetus | Allies destroyed Cetus Guard 9513 | -6/Cetus | Allies destroyed Cetus Guard 9516 | -6/Cetus | Allies destroyed Cetus Guard 9516 | -6/Cetus | Destroyed Cetus Guard 9542 | -6/Cetus | System corruption reached 10% 9586 | -6/Cetus | Started Cetus Manufacturing Module 9605 | -6/Cetus | Discovered new exit (range 16) 9611 | -6/Cetus | Manufactured an Enhanced Grunt 9636 | -6/Cetus | Manufactured an Enhanced Grunt 9661 | -6/Cetus | Manufactured an Enhanced Grunt 9686 | -6/Cetus | Manufactured an Enhanced Grunt 9710 | -6/Cetus | Spotted Cetus Guard 9710 | -6/Cetus | Spotted Cetus Guard 9711 | -6/Cetus | Manufactured an Enhanced Grunt 9714 | -6/Cetus | Allies destroyed Cetus Guard 9715 | -6/Cetus | Spotted Cetus Guard 9720 | -6/Cetus | Spotted Cetus Guard 9723 | -6/Cetus | Allies destroyed Cetus Guard 9735 | -6/Cetus | Allies destroyed Cetus Guard 9737 | -6/Cetus | Allies destroyed Cetus Guard 9743 | -6/Cetus | Discovered new exit (range 16) 9753 | -6/Cetus | Scared off Revision 17 9831 | -6/Cetus | Destroyed A7 9836 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9907 | -6/Cetus | Entered Archives 9907 | -6/Archives | Accompanied by 2 allies 9970 | -6/Archives | Discovered new exit (range 16) 10030 | -6/Archives | Entered Hub_04(d) 10030 | -6/Hub_04(d) | Accompanied by 2 allies 10112 | -6/Hub_04(d) | Zion Heavy squad teleported in 10187 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 10209 | -6/Hub_04(d) | Discovered new exit (range 9) 10290 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 10309 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 10336 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 10433 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 10433 | -6/Hub_04(d) | Identified exit to Factory 10445 | -6/Hub_04(d) | Network Hub disabled 10649 | -6/Hub_04(d) | Spotted Lightning 10649 | -6/Hub_04(d) | Spotted Lightning 10651 | -6/Hub_04(d) | Destroyed Lightning 10651 | -6/Hub_04(d) | Destroyed Lightning 10655 | -6/Hub_04(d) | Spotted Lightning 10655 | -6/Hub_04(d) | Destroyed Lightning 10688 | -6/Hub_04(d) | Found Prototype Device 10688 | -6/Hub_04(d) | Identified Exp. Phase Shifter 10708 | -6/Hub_04(d) | Spotted Lightning 10708 | -6/Hub_04(d) | Spotted Lightning 10708 | -6/Hub_04(d) | Spotted Lightning 10710 | -6/Hub_04(d) | Destroyed Lightning 10716 | -6/Hub_04(d) | Core integrity fell below 50% 10718 | -6/Hub_04(d) | Garrison activated, responded to threat 10722 | -6/Hub_04(d) | Destroyed Lightning 10730 | -6/Hub_04(d) | First assault squad dispatched 10742 | -6/Hub_04(d) | Destroyed Lightning 10774 | -6/Hub_04(d) | System corruption reached 30% 10798 | -6/Hub_04(d) | Destroyed 10 combat bots 10805 | -6/Hub_04(d) | Found Prototype Device 10806 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 10816 | -6/Hub_04(d) | Identified Exp. Target Analyzer 10820 | -6/Hub_04(d) | Found Exp. Phase Shifter 10849 | -6/Hub_04(d) | Entered Factory 10849 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11066 | -5/Factory | Build established: Scavenger-Gunner 11110 | -5/Factory | Retrieved Zion intel report: Branch Access 11110 | -5/Factory | Identified exit to Upper Caves 11149 | -5/Factory | First assault squad dispatched 11274 | -5/Factory | Destroyed 9 combat bots 11302 | -5/Factory | Identified Spectral Analyzer 11329 | -5/Factory | Identified Exp. Melee Analysis Suite 11335 | -5/Factory | Identified Exp. System Shield 11378 | -5/Factory | Lost 5 parts (1p4w) 11432 | -5/Factory | Spotted B-75 Beast 11597 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 11641 | -5/Factory | Zion Heavy squad teleported in 11698 | -5/Factory | Entered Upper Caves 11698 | -5/Upper Caves | Accompanied by 2 allies 11871 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12129 | -5/Upper Caves | Learned Factory terminal intel 12442 | -5/Upper Caves | Discovered new exit (range 10) 12521 | -5/Upper Caves | Entered another Upper Caves area 12521 | -5/Upper Caves | Accompanied by 2 allies 13038 | -5/Upper Caves | Discovered new exit (range 13) 13076 | -5/Upper Caves | Entered Warlord 13076 | -5/Warlord | Accompanied by 2 allies 13526 | -5/Warlord | Learned Armory terminal intel 13526 | -5/Warlord | Learned 4 Research zone layouts 13526 | -5/Warlord | Learned Research emergency access door positions 13526 | -5/Warlord | Learned Quarantine emergency access door positions 13526 | -5/Warlord | Learned Research stockpile data 13600 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13710 | -5/Warlord | Rebuked by Warlord 13735 | -5/Warlord | Warlord's base attacked by MAIN.C 13752 | -5/Warlord | Build established: Commander-Gunner 13764 | -5/Warlord | Found Prototype Device 13764 | -5/Warlord | Identified Exp. Focal Shield 13785 | -5/Warlord | Found Prototype Reactor 13807 | -5/Warlord | Found Prototype Hackware 13843 | -5/Warlord | Identified Vortex Chain Reactor 13860 | -5/Warlord | Identified Ghost Barrier 13968 | -5/Warlord | Found Prototype Energy Cannon 13968 | -5/Warlord | Identified Vortex Driver 13978 | -5/Warlord | Found Vortex Driver 14085 | -5/Warlord | Warlord forces counterattacked 14115 | -5/Warlord | Spotted Executioner 14126 | -5/Warlord | Spotted Executioner 14132 | -5/Warlord | Destroyed Executioner 14173 | -5/Warlord | Spotted Executioner 14178 | -5/Warlord | Destroyed Executioner 14198 | -5/Warlord | Spotted Executioner 14199 | -5/Warlord | Spotted Striker 14206 | -5/Warlord | Destroyed Striker 14221 | -5/Warlord | Discovered new exit (range 15) 14235 | -5/Warlord | Spotted Striker 14243 | -5/Warlord | P-80 Master assimilated allied Slayer 6b 14244 | -5/Warlord | Destroyed Striker 14253 | -5/Warlord | P-70 Sage assimilated allied UT-RBB(b) 14262 | -5/Warlord | P-70 Sage assimilated allied BI-HGE(M) 14278 | -5/Warlord | System corruption reached 10% 14300 | -5/Warlord | Entered Proximity Caves 14308 | -4/Proximity Caves | Lost 7 parts (1p2u4w) 14457 | -4/Proximity Caves | Learned Research terminal intel 14683 | -4/Proximity Caves | Build established: Scavenger-Gunner 14918 | -4/Proximity Caves | Discovered new exit (range 15) 14977 | -4/Proximity Caves | Entered Factory 14977 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14978 | -4/Factory | Loaded intel: 25 terminal locations 15483 | -4/Factory | Discovered new exit (range 16) 15510 | -4/Factory | Garrison activated, responded to threat 15716 | -4/Factory | Build established: Scavenger-Executioner 15977 | -4/Factory | First assault squad dispatched 16012 | -4/Factory | Discovered new exit (range 11) 16124 | -4/Factory | Spotted B-86 Titan 16244 | -4/Factory | System corruption reached 10% 16286 | -4/Factory | Lost 13 parts (1p1n6u5w) 16292 | -4/Factory | Terminal network hard line cut 16379 | -4/Factory | Core integrity fell below 50% 16384 | -4/Factory | Core integrity fell below 20% 16399 | -4/Factory | Core destroyed Last Messages --------------- 16386_ Overheating: Short circuit. 16386_ U-05 Engineer builds a Wall. 16387_ Overheating: Energy bleed (-31). 16389_ Overheating: System interference. 16389_ Adv. Targeting Computer temporarily disabled. 16389_ Phase Gun temporarily disabled. 16390_ Power failure, Rnf. Fission Core shutdown. 16390_ Arm. Leg broken. 16390_ Overheating: Short circuit. 16391_ Overheating: Energy bleed (-23). 16392_ Overheating: Broken Arm. Leg damaged (-114). 16392_ N,P>QQXMPZ4Z9W8VVDYMABN FI9TKXFY 16393_ Overheating: Rnf. Fission Core damaged (-95). 16396_ Power failure, Rnf. Fission Core shutdown. 16396_ Overheating: Broken Arm. Leg damaged (-32). 16396_ Hvy. Gauss Cannon destroyed. 16397_ U-05 Engineer builds a Wall. 16398_ Overheating: Matter decay (-14). 16398_ G-67 Veteran destroyed. 16399_ Overheating: Core damaged (-149). 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