Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 21:29:01 Player: CometVoid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (966) 966 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-73) -73 TOTAL SCORE: 4718 Bonus ------- Friendly Fire -73 Cogmind --------- Core Integrity 757/850 Matter 183/300 Energy 160/160 System Corruption 10% Temperature Cool (6) Movement Flying (26) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Backup Power III Light Fission Core > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Faulty Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Target Analyzer ECM Suite Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Thermal Generator Backup Plating III Drone Bay (2/2) Arc Projector Thermic Laser Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Improved Target Analyzer ECM Suite Hardlight Generator > --- WEAPON ----------- Improved Proton Missile Launcher > --- INVENTORY -------- Thermal Generator Backup Plating III Drone Bay Arc Projector Thermic Laser [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Backup Plating III Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 2 . 2 2 . Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . 1 . 1 1 . Utility 4 | . . . 1 1 . 1 1 . Weapon . | . . . . . . . . . Parts Attached 69 | 8 5 . 12 4 5 26 9 . Power 11 | 1 3 . 1 . 1 4 1 . Engine 5 | 1 2 . 1 . . 1 . . Core 6 | . 1 . . . 1 3 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 3 2 1 6 3 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . . . 3 2 1 6 3 . Utility 20 | 2 1 . 2 2 . 11 2 . Device 13 | 1 . . 2 1 . 9 . . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . . . 2 2 . Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 3 1 . 6 . 3 5 3 . Energy Gun 6 | 2 1 . 1 . . 1 1 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | 1 . . . . 3 4 . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 9 | . . . . . . . 9 . Parts Lost 29 | . . . . 1 9 17 . 2 Power 7 | . . . . 1 4 2 . . Propulsion 8 | . . . . . 2 5 . 1 Utility 7 | . . . . . 1 6 . . Weapon 7 | . . . . . 2 4 . 1 Highest Loss Streak 8 | . . . . 1 4 8 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 14 15 8 3 4 3 4 5 Power . | . 1 1 . . . . . . Propulsion 1 | 2 4 4 2 1 . . . . Utility 3 | . 8 9 2 . 2 2 2 3 Weapon 1 | . 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 1 . 12 . . . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 4 . . . . . Utility 10 | . 1 . 8 . . . . 1 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 90 82 88 72 69 80 Engine 6 | . 10 . 4 3 9 3 11 6 Core 5 | . 3 14 10 5 2 2 . 6 Treads 7 | . 28 28 7 . . . . . Flight 17 | . . . 14 27 26 23 25 33 Device 21 | . 14 14 28 25 27 22 10 13 Storage 3 | . 14 14 3 . . . . . Processor 3 | . . . . . . 7 7 13 Hackware 1 | . . . . 2 8 . . . Energy Gun 8 | . 28 28 7 . . . 5 . Ballistic Gun 3 | . . . . . 6 11 . . Ballistic Cannon 2 | . . . 6 9 . . . . Launcher 1 | . . . . 9 4 . 3 6 Special Weapon 2 | . . . 6 . 1 . . . Peak Build Rating 46 | 7 11 11 17 22 29 43 46 46 Average Rating 20 | 5 9 11 14 19 23 29 37 45 On Entrance 17 | . 7 11 11 17 22 20 19 46 Avg Prop Armor Cover (%) 2 | . . . . . 3 3 1 1 Naked Turns 8 | . . . 1 . . 7 . . Heaviest Build 36 | 12 31 31 36 13 17 31 24 24 Greatest Support 40 | 40 40 40 40 20 19 31 22 22 Greatest Overweight (x) 2 | . . . 1 . . 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 Average Capacity 7 | 7 14 15 8 5 5 5 5 5 Most Carried 15 | 6 15 15 15 4 5 5 5 5 Average Carried 7 | 4 14 15 7 3 4 3 4 5 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 5 4 5 2 5 5 Class Distribution -------------------- 59% | Mutant 40% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Matter Collected 1130 | 280 50 . 304 . 119 226 150 1 Remotely . | . . . . . . . . . Salvage Created 1260 | 123 274 . 250 . 114 314 185 . Parts 49 | 8 12 . 10 . 4 8 7 . Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled 12 | . . . . . . 12 . . Retrieved Matter 267 | . . . . . . 267 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 18 | . 5 . 4 . 2 6 1 . Guns 14 | . 5 . 2 . 1 6 . . Cannons 2 | . . . 2 . . . . . AOE 2 | . . . . . 1 . 1 . Classes Destroyed 7 | 2 3 . . . 1 . 1 . Worker 1 | . . . . . . . 1 . Tunneler 3 | 2 . . . . . . 1 . Hauler 3 | . 1 . 2 . . . . . Recycler 1 | 1 . . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . Grunt 16 | . 5 . 4 . 1 6 . . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 3 | 1 2 . 3 . 1 3 3 . Combat Bots Only 3 | . 2 . 2 . 1 3 1 . Max Kills in Single Turn 3 | 1 1 . 1 . 1 1 3 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Hostile Shots Fired 388 | . 22 . 37 23 86 175 27 18 Missed 182 | . 6 . 18 15 42 76 14 11 Hits 206 | . 16 . 19 8 44 99 13 7 Melee 1 | . . . . . 1 . . . Projectile 205 | . 16 . 19 8 43 99 13 7 Critical Strikes 4 | . 1 . . . 2 1 . . Damage Taken 2871 | . 214 . 225 149 628 1383 209 63 Core 806 | . 34 . 64 14 140 461 76 17 Absorbed by Shields 43 | . . . . . 38 5 . . Regen/Repaired (Parts) 65 | . . . 17 . . . 48 . Core Remaining (%) 75 | 100 . 86 84 . 72 34 . . Volleys Fired 121 | 8 21 . 26 1 17 39 9 . Largest 2 | 2 2 . 2 2 2 2 2 . Hottest 115 | 90 115 . 115 63 50 80 80 . Shots Fired 213 | 16 42 . 49 2 24 69 10 1 Gun 179 | 16 42 . 32 . 18 69 2 . Cannon 11 | . . . 10 1 . . . . Launcher 12 | . . . 1 1 1 . 8 1 Special 11 | . . . 6 . 5 . . . Kinetic 83 | . . . 10 1 18 54 . . Thermal 103 | 16 42 . 38 . 5 . 2 . Explosive 3 | . . . 1 1 1 . . . Electromagnetic 24 | . . . . . . 15 8 1 Robot Hit Streak 12 | 5 12 . 6 5 6 12 4 . Robot Miss Streak 7 | 4 2 . 3 . 2 6 7 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 125 | 8 30 . 30 2 10 41 4 . Core Hits 58 | 4 15 . 12 2 3 16 5 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | 1 5 . 2 . . . . . Burn 8 | 1 5 . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2179 | 108 390 . 473 47 222 677 207 55 Guns 1610 | 108 390 . 308 . 151 653 . . Cannons 146 | . . . 128 18 . . . . Explosions 387 | . . . 25 29 71 . 207 55 Melee . | . . . . . . . . . Ramming 24 | . . . . . . 24 . . Kinetic 868 | . . . 128 18 151 571 . . Thermal 818 | 108 390 . 320 . . . . . Explosive 125 | . . . 25 29 71 . . . Electromagnetic 344 | . . . . . . 82 207 55 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 2 2 2 10 10 Average Corruption 3 | . . . . 2 2 2 9 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . 8 4 1 3 Message Errors 3 | . . . . . 2 1 . . Matter Fused 6 | . . . . . 2 1 1 2 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . 1 2 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . . . . 5 . 9 . Projectiles . | . . . . . . . . . Explosions 14 | . . . . . 5 . 9 . Melee . | . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . 1 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 66 | . . . . 24 21 11 10 . Shots 3 | . . . . 1 1 . 1 . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 528 | 120 433 . 386 18 97 528 3 10 Average Temperature 113 | 43 122 . 115 11 24 135 3 5 Received Heat Transfer 1167 | . 141 . 123 72 219 570 18 24 Effects 17 | . 3 . 3 . . 11 . . Shutdowns 4 | . 1 . 1 . . 2 . . Energy Bleed 4 | . 2 . 2 . . . . . Interference 6 | . . . . . . 6 . . Matter Decay 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 6 . 1 . . . . . Heat Transferred 2778 | 371 1408 . 999 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 162 | 5 51 3 70 74 45 162 57 . Initial 28 | . . 3 . 26 . . 28 . Average 14 | . 11 . 13 38 9 23 17 . Influence Increases 1241 | 15 135 . 244 78 173 452 144 . Destroy 0b10 Robot/C 360 | . 100 . 80 . 40 120 20 . Destroy 0b10 Robot/NC 60 | 15 10 . 15 . 5 . 15 . Destroy Leader 122 | . 24 . 36 . 10 40 12 . Successful Hack 99 | . . . . 8 18 52 21 . Disable Machine 120 | . . . 30 15 45 . 30 . Destroy Structure 30 | . 1 . 8 10 10 . 1 . Partial Spotted 195 | . . . 75 15 45 15 45 . Lose Combat Pursuer 255 | . . . . 30 . 225 . . Influence Decreases 1241 | 15 127 8 180 142 173 394 154 48 Entered New Map 92 | . . 5 . 38 . . 30 19 Time Decay 834 | 15 127 3 165 20 93 258 124 29 Lost Part 185 | . . . . 10 55 120 . . Purge Threat 130 | . . . 15 74 25 16 . . Squads Dispatched 34 | . 2 . 9 3 5 10 5 . Investigation 24 | . 2 . 6 3 3 7 3 . Extermination 2 | . . . . . . 2 . . Reinforcement 8 | . . . 3 . 2 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Distress Signals 7 | . . . 4 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 6 . 29 12 42 29 13 1 Peak Tracking Total 16 | . 2 . 7 10 16 6 5 1 Tactical Retreats 25 | . . . 7 1 8 7 2 . ECM-based Alert Blocks 69 | . . . 22 4 35 . 8 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Traps Triggered 7 | . 1 . 1 1 3 . 1 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Disabled 8 | . . . 2 1 3 . 2 . Max in Single Turn 1 | . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Machines Accessed 41 | . 3 . 7 5 7 13 6 . Terminals 25 | . 1 . 4 5 6 8 1 . Fabricators 5 | . . . . . . 2 3 . Repair Stations 6 | . . . 1 . 1 2 2 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 106 | . 5 . 22 11 22 35 11 . Successful 52 | . 2 . 13 4 9 19 5 . Failed 53 | . 3 . 8 7 13 16 6 . Catastrophic 19 | . 1 . 5 4 4 4 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 45 | . 3 . 5 10 16 10 1 . Terminals 61 | . 3 . 9 11 20 16 2 . Fabricators 11 | . . . . . . 5 6 . Repair Stations 15 | . . . 4 . 2 6 3 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 17 | . . . 9 . . 8 . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . . . 2 4 8 5 . . Part Schematic 1 | . . . . . 1 . . . Open Door 2 | . . . . . 2 . . . Open DSF 2 | . . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . . . . 1 1 1 . . Alert Level 3 | . . . 1 1 . 1 . . Unreport Threat 5 | . . . 1 1 2 1 . . Security Status 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 4 2 . Load Schematic 3 | . . . . . . 2 1 . Build 3 | . . . . . . 2 1 . Repair Station Hacks 12 | . . . 4 . 1 4 3 . Scan Component 5 | . . . 2 . . 2 1 . Repair 4 | . . . 2 . . 1 1 . Refit 3 | . . . . . 1 1 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer 13 | . . . 7 . . 6 . . Insert Component 5 | . . . 3 . . 2 . . Analyze 6 | . . . 3 . . 3 . . Retrieve Study 2 | . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 2 . 5 5 5 11 5 . Full Trace Events 21 | . 1 . 4 3 3 7 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 1 2 . . Parts Built 6 | . . . . . . 4 2 . Authchips . | . . . . . . . . . Time 197 | . . . . . . 135 62 . Total Part Build Rating 14 | . . . . . . 10 4 . Part Studies Acquired 2 | . . . 1 . . 1 . . Parts Repaired 4 | . . . 2 . . 1 1 . Time 228 | . . . 70 . . 88 70 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 2 . . Part Schematics Acquired 5 | . . . 3 . . 2 . . Parts Damaged 2 | . . . 1 . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Active Infowar (turns) 3247 | 40 496 149 924 56 400 738 332 112 Optics 594 | . . . . . . 594 . . Sensors 545 | . . . . 13 400 132 . . Seismic 1663 | 40 496 149 886 43 . 49 . . Jamming 42 | . . . . . . 42 . . ECM 1837 | . . . 923 53 399 18 332 112 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Turns Passed 3446 | 185 496 149 944 61 400 767 332 112 Spaces Moved 4073 | 93 254 94 977 149 540 1387 457 122 Core 28 | 4 . . 13 . . 11 . . Treads 557 | 89 254 94 120 . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3488 | . . . 844 149 540 1376 457 122 Fastest Speed 23 | 50 160 160 32 30 30 23 26 26 Average Speed 52 | 155 160 160 50 30 31 30 41 91 Slowest Speed 165 | 160 160 160 160 30 34 102 165 97 Overloaded Moves 455 | . . . . . . 308 25 122 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 81 | . . . 13 9 34 23 2 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 34 22 67 20 80 32 14 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 24 | . . . 6 9 9 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 24 | . . . 6 9 9 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Total 5071 | 114 304 93 1353 153 686 1659 587 122 Wait 748 | . 9 . 315 7 113 203 101 . Move 3912 | 92 253 93 951 134 474 1341 452 122 Hop 72 | . . . 12 5 31 22 2 . Pick Up 37 | 6 10 . 8 . 4 5 4 . Fast Attach 46 | 7 . . 10 2 4 17 6 . Attach 26 | . . . 7 2 2 13 2 . Detach 16 | . . . 6 1 1 5 3 . Swap 24 | 1 5 . 9 1 1 3 4 . Drop 27 | . 6 . 6 . 3 8 4 . Fire 121 | 8 21 . 26 1 17 39 9 . Melee . | . . . . . . . . . Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 15 | . . . 3 . 12 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Entered Mines 727 | -10/Mines | Discovered new exit (range 15) 783 | -10/Mines | Learned Materials machine intel 810 | -10/Mines | Assembled infested the area 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 832 | -9/Materials | Loaded intel: 57 machine locations 889 | -9/Materials | Central database locked down 1013 | -9/Materials | Repaired Seismic Detector 1156 | -9/Materials | Released all parts (9) 1399 | -9/Materials | Repaired Broken VTOL Module? 1468 | -9/Materials | Build established: Sprinter 1758 | -9/Materials | Discovered new exit (range 16) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -8/Materials | Identified exit to Storage 1810 | -8/Materials | Discovered new exit (range 14) 1836 | -8/Materials | Entered Storage 2230 | -8/Storage | Discovered new exit (range 16) 2236 | -8/Storage | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -7/Factory | Lost 4 parts (2p1n1u) 2318 | -7/Factory | Fabricated Lgt. Nuclear Core? 2346 | -7/Factory | Discovered new exit (range 15) 2444 | -7/Factory | Fabricated VTOL Module (x2) 2471 | -7/Factory | Lost 4 parts (2u2w) 2716 | -7/Factory | Lost 3 parts (1n1u1w) 2901 | -7/Factory | Discovered new exit (range 8) 2983 | -7/Factory | Released all parts (5) 2984 | -7/Factory | Core integrity fell below 50% 2993 | -7/Factory | Repaired Faulty Cld. VTOL Module 3003 | -7/Factory | Entered another Factory area 3003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -6/Factory | Lost 8 parts (2p3n2u1w) 3118 | -6/Factory | Fabricated VTOL Module (x2) 3153 | -6/Factory | Discovered new exit (range 14) 3270 | -6/Factory | Repaired Cld. VTOL Module 3308 | -6/Factory | System corruption reached 10% 3329 | -6/Factory | Discovered new exit (range 6) 3334 | -6/Factory | Identified exit to Lower Caves 3335 | -6/Factory | Entered Lower Caves 3371 | -6/Lower Caves | Encountered a Warlord checkpoint 3444 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3447 | -6/Lower Caves | Self-destructed Last Messages --------------- 03329_ EXIT=FOUND 03334_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 03340_ LB-Y9Q(k) breaks down the debris. 03340_ Acquired 1 matter. 03371_ UD-VXU(M): "This area isn't safe." 03388_ System corrupted: FCS attempts to trigger Imp. Proton Missile Launcher. 03388_ System corrupted: Imp. Proton Missile Launcher misfires. 03388_ Destroyed Particle Charger. 03409_ LB-Y9Q(k) breaks down the debris. 03413_ System corrupted: Matter fused (-6). 03414_ O9-6SN(k) breaks down the debris. 03432_ 5E-O4P(k) breaks down the debris. 03433_ 8R-65K(k) breaks down the debris. 03442_ System corrupted: Matter fused (-7). 03443_ VTOL Module+ destroyed. 03443_ Imp. Proton Missile Launcher destroyed. 03444_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ????????????????????????????????? ???? | | ????????????????????????????????? ???? | | ?????????????????????????????????? #??? | | ??????????????????????? ?????? ##? ?????? | | ?????????????????????? ????### ## ??????? | | ?????????????????????? ????? ???????? | | ?????????????????##???# ????? ????????? | | ???????????????? ??# ??????? #???????## | | ????????????????? ?# ???????# #??????## | | ??????????????????? ## ???????# #?????## | | ???????????????????? ?####??# #?????# | | ????????????????????? ### #### ##????# | | ??????????????????????# ## #??### | | ??????????????????????# ## #### ## | | ???????????????????????# ## ###### ## | | ????????????????????????# ##????# ## | | ????????????????????????# ##?????# ##### ## | | ???????????????????????## #??????# #???## | | ??????????????????###### #?????# #????## | | ??????????# ### ###??# ##?????# | | ?????????# #??######??????## | | ????????? ###?????????????### | | ????????? ### ##??????????????? | | ?????????? ???# Y #??????????????? | | ?????????? ????# #??????????????? | | ??????????? ??????# @ #??????????????? | | ??????????? ##???????# #??????????????? | | ???????????????????????### #??????????????? | | ?????????????????????????# ##??????????????? | | ????????????????????????? #####???????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ## ?????????????????? | | ????????????????????????? #? ????????????????? | | ????????????????????????? ?? ????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Storage | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -6/Factory Repaired ---------- Seismic Detector | 15% | -9/Materials VTOL Module | 99% | -9/Materials | Broken Cld. VTOL Module | 99% | -7/Factory | Broken Cld. VTOL Module | 20% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Party Time Challenges ------------ None Game ------ Seed InertialFlakModule Manual? 0 Play Time 02:12:08 Cumulative 19.0 hours Start 2026.02.12 @ 09:23:47 End 2026.02.14 @ 21:29:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 78x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5d0eca-3228-4714-ab9b-19998da8748b