Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 22:34:36 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (795) 795 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6395 Bonus ------- None Cogmind --------- Core Integrity 1079/1300 Matter 148/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Flying (117) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY (9) ------ Medium Storage Unit Experimental Optical Array Hacking Suite Hacking Suite System Shield System Shield System Shield Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Particle Reactor Advanced Recalibrator Railgun Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield System Shield Improved Corruption Screen > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun Precision Phase Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Improved Surge Thruster Impulse Thruster Cooled Field Propulsion Drive Precision Phase Gun [Rating: 119] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Concussive RPG Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 2 . . 1 . . 1 Utility 7 | . . 1 . 2 . 1 1 1 1 Weapon 2 | . . 1 . . . . 1 . . Parts Attached 95 | 6 1 17 17 2 4 14 1 13 20 Power 12 | 1 . 4 1 . . 3 . 1 2 Engine 8 | 1 . 4 1 . . 2 . . . Core 2 | . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . 2 Propulsion 33 | 2 . 3 10 . 4 2 . 6 6 Treads . | . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 29 | . . 1 10 . 4 2 . 6 6 Utility 22 | 1 1 6 . 2 . 5 1 3 3 Device 4 | . 1 2 . . . 1 . . . Storage 2 | 1 . . . . . . . 1 . Processor 9 | . . 3 . . . 1 1 2 2 Hackware 7 | . . 1 . 2 . 3 . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 4 6 . . 4 . 3 9 Energy Gun 9 | 1 . 2 . . . 1 . . 5 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 6 | 1 . 2 1 . . . . 1 1 Ballistic Cannon 3 | . . . 3 . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . 3 . 2 . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . 1 2 Parts Lost 21 | . 1 1 4 . 1 . . 6 8 Power . | . . . . . . . . . . Propulsion 10 | . . . 2 . . . . 1 7 Utility 1 | . 1 . . . . . . . . Weapon 10 | . . 1 2 . 1 . . 5 1 Highest Loss Streak 7 | . 1 1 3 . 1 . . 5 7 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 5 7 7 6 7 6 3 5 7 Power 1 | . 1 1 1 1 1 . 1 . 1 Propulsion 3 | . 1 4 2 3 3 2 2 4 4 Utility 1 | . 1 1 3 1 3 2 . . . Weapon . | . 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 3 . . . 4 . . 1 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 6 | . . 1 . . . 4 . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 90 98 91 90 94 90 93 84 78 Engine 6 | . 14 11 9 7 7 5 5 1 . Core 1 | . . . . . . . . 8 3 Leg 7 | . 28 21 . . . . . . . Flight 18 | . . . 32 30 29 33 29 22 20 Device 2 | . 4 9 . . . . . . . Storage 7 | . 14 11 9 7 7 3 . 3 4 Processor 8 | . . 11 9 7 7 4 4 10 15 Hackware 15 | . . . 9 21 23 27 35 25 20 Energy Gun 5 | . 14 14 3 . . . . . 3 Ballistic Gun 7 | . 14 18 9 . . . . 1 4 Ballistic Cannon 4 | . . . 4 15 18 9 . . . Slashing Weapon 2 | . . . . . . 4 17 8 . Peak Build Rating 119 | 6 7 17 22 25 44 62 70 87 119 Average Rating 42 | 4 6 11 18 24 36 52 69 78 98 On Entrance 32 | . 6 6 17 19 25 42 62 70 79 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 12 13 20 20 18 22 22 21 30 51 Greatest Support 45 | 20 20 20 20 20 24 30 30 34 45 Greatest Overweight (x) 2 | 2 . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 10 10 Average Capacity 7 | 6 8 8 8 8 8 6 5 8 10 Most Carried 10 | 2 8 8 8 7 8 8 5 10 10 Average Carried 6 | 1 5 7 6 6 7 6 3 6 7 Final Capacity 10 | 8 8 8 8 8 8 5 5 10 10 Final Carried 10 | 2 8 8 8 6 8 5 5 10 5 Class Distribution -------------------- 45% | Hacker-Sprinter 19% | Gunner 16% | Wizard-Sprinter 13% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Matter Collected 1424 | 232 34 224 48 . 29 447 20 140 250 Remotely . | . . . . . . . . . . Salvage Created 1811 | . 34 413 120 . . 696 104 217 227 Parts 104 | . 1 32 18 . . 29 3 12 9 Haulers Intercepted 3 | . . . . . . 2 . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 24 | . 1 12 6 . . 1 . 2 2 Melee 2 | . . . . . . 1 . 1 . Guns 22 | . 1 12 6 . . . . 1 2 Classes Destroyed 10 | . 1 4 1 . . 2 . 1 1 Worker 1 | . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . Hauler 3 | . . . . . . 2 . . 1 Recycler 5 | . . . . . . 3 1 1 . Mechanic 1 | . . 1 . . . . . . . Operator 5 | . . . 2 . . 2 . . 1 Swarmer 15 | . . 7 6 . . . . . 2 Cutter 2 | . . . . . . . . 2 . Grunt 3 | . 1 2 . . . . . . . Sentry 4 | . . 3 . . . 1 . . . Best Kill Streak 4 | . 1 4 4 . . 4 1 2 2 Combat Bots Only 4 | . 1 4 3 . . 1 . 1 1 Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Hostile Shots Fired 492 | . 12 81 30 . 114 84 1 80 90 Missed 240 | . 5 28 9 . 78 48 . 33 39 Hits 252 | . 7 53 21 . 36 36 1 47 51 Melee 12 | . . . . . . . . 12 . Projectile 240 | . 7 53 21 . 36 36 1 35 51 AOE 2 | . . . 2 . . . . . . Critical Strikes 6 | . 1 . . . . 2 . 3 . Damage Taken 3978 | . 135 581 277 . 342 392 19 1081 1151 Core 748 | . 17 95 65 . 30 60 . 260 221 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 93 76 88 . 95 92 100 77 . Volleys Fired 67 | . 5 21 19 . 2 . . 2 18 Largest 3 | . 2 3 3 . 3 . . 1 3 Hottest 223 | . 70 126 115 . 99 . . 35 223 Shots Fired 151 | . 10 62 39 . 6 . . 2 32 Gun 139 | . 10 62 33 . . . . 2 32 Cannon 12 | . . . 6 . 6 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 93 | . 5 32 27 . 6 . . 2 21 Thermal 58 | . 5 30 12 . . . . . 11 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 2 5 4 . 8 . . 1 10 Robot Miss Streak 5 | . 3 4 5 . 2 . . . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . 1 3 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 101 | . 4 34 17 . 4 9 3 8 22 Core Hits 55 | . 2 20 10 . 1 6 1 5 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . 2 2 Burn 3 | . . 1 . . . . . . 2 Sever 2 | . . . . . . . . 2 . Melee Attacks 34 | . . . 1 . . 10 6 13 4 Impact 1 | . . . 1 . . . . . . Slashing 29 | . . . . . . 10 6 13 . Piercing 4 | . . . . . . . . . 4 Sneak Attacks 8 | . . . . . . 6 1 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 2895 | . 83 421 208 . 85 812 268 359 659 Guns 1366 | . 74 421 183 . . . . 29 659 Cannons 110 | . . . 25 . 85 . . . . Explosions . | . . . . . . . . . . Melee 1410 | . . . . . . 812 268 330 . Ramming 9 | . 9 . . . . . . . . Kinetic 922 | . 36 229 170 . 85 . . 29 373 Thermal 554 | . 38 192 38 . . . . . 286 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1410 | . . . . . . 812 268 330 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 312 | . . . . . . 171 141 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 312 | . . . . . . 171 141 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | . 69 278 232 . 110 80 8 246 357 Average Temperature 57 | . 30 76 94 . 63 23 2 52 132 Received Heat Transfer 678 | . 72 90 21 . 123 159 9 204 . Effects 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1332 | . 111 629 74 . . . . . 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 95 | 100 100 96 100 100 100 85 100 100 100 Level 1 4 | . . 3 . . . 14 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 220 | . 15 205 196 81 27 220 44 85 105 Initial 81 | . . 1 79 81 27 6 29 21 36 Average 57 | . 2 76 139 74 9 86 27 34 29 Influence Increases 1475 | . 35 355 200 . 16 502 45 145 177 Destroy 0b10 Robot/C 480 | . 20 240 120 . . 20 . 40 40 Destroy 0b10 Robot/NC 80 | . . 10 10 . . 35 5 5 15 Destroy Leader 106 | . . 60 20 . . 14 . 10 2 Successful Hack 48 | . . . . . . 27 21 . . Destroy Structure 11 | . . . 5 . 1 1 4 . . Partial Spotted 135 | . . . 15 . . 90 15 15 . Lose Combat Pursuer 615 | . 15 45 30 . 15 315 . 75 120 Influence Decreases 1460 | . 30 171 210 118 62 457 61 119 232 Entered New Map 343 | . . 4 110 98 34 9 31 23 34 Time Decay 665 | . 30 157 60 20 27 198 30 56 87 Search Patrol Dispatched 100 | . . . . . . 100 . . . Lost Part 171 | . . 10 40 . 1 . . 40 80 Purge Threat 181 | . . . . . . 150 . . 31 Squads Dispatched 12 | . . 1 1 . 2 5 . 2 1 Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 10 | . . . 1 . 2 4 . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Distress Signals 5 | . 1 1 . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 9 19 10 . 19 32 3 14 16 Peak Tracking Total 18 | . 5 7 3 . 18 9 3 9 5 Tactical Retreats 17 | . 1 1 2 . 1 7 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Traps Triggered 4 | . 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Accessed 26 | . 1 3 . 1 6 9 1 1 4 Terminals 19 | . 1 2 . 1 5 6 1 1 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 . . 1 Scanalyzers 3 | . . 1 . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 76 | . 1 9 . 3 13 35 2 2 11 Successful 24 | . . 1 . . 5 13 1 1 3 Failed 52 | . 1 8 . 3 8 22 1 1 8 Catastrophic 19 | . 1 2 . 2 4 8 . . 2 Database Lockouts . | . . . . . . . . . . Manual 28 | . 1 5 . . 3 15 . 2 2 Terminals 54 | . 1 7 . 3 10 25 2 2 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 10 | . . . . . . 6 . . 4 Scanalyzers 6 | . . 2 . . . 4 . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 17 | . . . . . 4 9 1 1 2 Open Door 3 | . . . . . 3 . . . . Level Access Points 3 | . . . . . . 1 1 1 . Recycling Unit Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . 1 Unreport Threat 2 | . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Zone Layout 3 | . . . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer 4 | . . 1 . . . 3 . . . Retrieve Study 4 | . . 1 . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 17 | . 1 2 . 1 2 7 . . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Active Infowar (turns) 1155 | . 72 435 129 42 115 272 . . 90 Optics 121 | . . 31 . . . . . . 90 Sensors 96 | . 72 . . . . 24 . . . Structural 21 | . . 21 . . . . . . . Seismic 363 | . . 363 . . . . . . . Machine Analysis 582 | . . 24 129 42 115 272 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Turns Passed 1898 | 54 189 438 129 42 115 418 71 151 291 Spaces Moved 3544 | 40 138 266 152 127 323 1408 225 284 581 Core 10 | 10 . . . . . . . . . Treads . | . . . . . . . . . . Legs 434 | 30 138 266 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3100 | . . . 152 127 323 1408 225 284 581 Fastest Speed 18 | 50 120 120 31 31 26 23 23 23 18 Average Speed 37 | 110 120 121 31 31 27 23 23 26 27 Slowest Speed 190 | 150 120 190 31 31 97 23 23 29 98 Overloaded Moves 4 | . . . . . . . . . 4 Propulsion Burnouts 1 | . . . . . . . . . 1 Robots Hopped 51 | . . . 2 1 10 20 3 9 6 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 31 28 21 3 57 38 9 8 21 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . 1 . . 1 2 . . Terrain Destroyed 9 | . . . 5 . 1 1 2 . . Melee 4 | . . . 1 . . 1 2 . . Projectile 5 | . . . 4 . 1 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Total 3899 | 47 150 342 197 127 335 1468 230 325 678 Wait 34 | . . 8 . . . 26 . . . Move 3438 | 39 137 265 147 124 303 1369 219 266 569 Hop 46 | . . . 2 1 9 18 2 8 6 Pick Up 52 | 2 6 11 1 . 6 9 2 10 5 Fast Attach 48 | 6 1 7 6 . 6 6 . 7 9 Attach 41 | . . 5 5 2 . 2 2 8 17 Detach 19 | . . 1 1 . . 2 . 3 12 Swap 31 | . . 7 7 . . 8 . 4 5 Drop 76 | . . 17 8 . 9 18 . 6 18 Fire 67 | . 5 21 19 . 2 . . 2 18 Melee 31 | . . . 1 . . 10 5 11 4 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Build established: Gunner 604 | -9/Materials | Discovered new exit (range 14) 682 | -9/Materials | Entered another Materials area 682 | -8/Materials | Evolved 2 slots: Propulsion x2 770 | -8/Materials | Lost 3 parts (2n1w) 807 | -8/Materials | Discovered new exit (range 10) 811 | -8/Materials | Entered Factory 811 | -7/Factory | Evolved 2 slots: Utility x2 848 | -7/Factory | Discovered new exit (range 13) 853 | -7/Factory | Entered Storage 961 | -7/Storage | Discovered new exit (range 15) 968 | -7/Storage | Entered Factory 968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -6/Factory | Build established: Hacker-Sprinter 1011 | -6/Factory | Discovered new exit (range 5) 1318 | -6/Factory | Search patrols dispatched 1349 | -6/Factory | Identified exit to Factory 1386 | -6/Factory | Entered another Factory area 1386 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1450 | -5/Factory | Identified exit to Factory 1457 | -5/Factory | Entered another Factory area 1457 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1475 | -4/Factory | Identified exit to Research 1565 | -4/Factory | Lost 5 parts (1n4w) 1608 | -4/Factory | Entered Research 1608 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -3/Research | Spotted B-86 Titan 1899 | -3/Research | Self-destructed Last Messages --------------- 01832_ Field strength at 22. 01833_ Field strength at 16. 01834_ Field strength at 10. 01835_ Field strength at 4. 01836_ Stasis field depleted. 01838_ System corrupted: Substantial component data lost. 01854_ Slug penetrates S-43 Plague. 01858_ Q-thruster destroyed. 01860_ Slug penetrates S-43 Plague. 01864_ Cld. Field Propulsion Drive destroyed. 01864_ Cld. Field Propulsion Drive burned out. 01866_ Hvy. Machine Gun destroyed. 01872_ Acquired Unknown Piercing Weapon. 01872_ Identified Enh. Force Lance. 01882_ Field Propulsion Array destroyed. 01883_ Imp. Cesium-ion Thruster destroyed. 01890_ U-05 Engineer destroyed. 01896_ Acquired Enh. Force Lance. 01898_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????#! #?????????????????? | | ??????????????????# ] #?????????????????? | | ??????????????????# #####?????????????? | | ??????????????????# """ #?????????????? | | ??????????????????# """ """ """"#?????????????? | | ??????????????????# """ """ "F""#?????????????? | | ??????????????????# """ """ ""#?????????????? | | ??????????????????# """ """ """#?????????????? | | ??????????????????# """ """ ""???????????????? | | ??????????????????# #?????????????????? | | ########??????????# #?????????????????? | | #??????????# @s #?????????????????? | | #??????????#######s###########????????????? | | #??????????????# +????????????? | | #??????????????# s ##########????????????? | | #??????????????# # #????????????? | | #?????########## s# #????????????? | | ! #?????# # # """ #????????????? | | #?????# # # """ #????????????? | | ##+########### ! # # """ #????????????? | | #""" # # """ ! #????????????? | | #""" # #! """ #????????????? | | #""" # #%= #????????????? | | # # + = #????????????? | | ######### # = # ##########????????????? | | # # ! # #?????????????????????? | | # ###+###### #?????????????????????? | | + #?????????????????????? | | """ # #?????????????????????? | | """ # #?????????????????????? | | """ # #?????????????????????? | | ######## ########?????????????????????? | | #??????# #????????????????????????????? | | ####+########### ##########+####??????????????? | | ?# #??????????????? | | ?# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 19 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Power Sword | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Light Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftAuthchipInterrupter Manual? 0 Play Time 01:18:06 Cumulative 58.7 hours Start 2026.02.11 @ 21:14:46 End 2026.02.11 @ 22:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab2bd41-4959-4835-82d3-d700a994915a