Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.29 @ 17:53:21 Player: greve Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (448) 448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2973 Bonus ------- None Cogmind --------- Core Integrity 438/550 Matter 213/300 Energy 127/150 System Corruption 0% Temperature Critical (543) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (4) ------- Field Laser Autogun Autogun > --- INVENTORY (10) --- Seismic Detector Recoil Stabilizer Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Field Laser Field Laser Autogun Autogun > --- INVENTORY -------- Seismic Detector Recoil Stabilizer Hacking Suite Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Slots Evolved 5 | . 1 2 . . . 2 . Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 . . . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 27 | 8 1 11 . . 4 3 . Power 5 | 2 . 1 . . 2 . . Engine 5 | 2 . 1 . . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . 1 . . 2 . . Treads . | . . . . . . . . Leg 5 | 2 . 1 . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 2 . 1 . . . 2 . Device 1 | . . . . . . 1 . Storage 1 | 1 . . . . . . . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 1 8 . . . 1 . Energy Gun 10 | 2 1 6 . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 3 | . . . . . . . 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 87 98 100 100 100 98 99 Engine 19 | . 12 18 20 20 20 16 15 Leg 20 | . 25 20 20 20 20 16 16 Storage 10 | . 12 10 10 10 10 8 8 Processor 9 | . . 10 10 10 10 16 16 Protection 9 | . 12 10 10 10 10 . . Energy Gun 13 | . 25 27 10 10 10 16 16 Ballistic Gun 15 | . . 2 20 20 20 16 16 Naked Turns . | . . . . . . . . Heaviest Build 41 | 22 22 30 30 30 40 41 41 Greatest Support 30 | 20 20 20 20 20 30 30 30 Greatest Overweight (x) 3 | 3 1 2 1 1 1 1 1 Average Overweight (x) 1 | 1 1 1 1 1 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 Most Carried 9 | 5 6 9 5 5 8 5 4 Average Carried 4 | 2 5 3 5 5 5 2 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 6 | 5 6 5 5 5 5 2 4 Class Distribution -------------------- 79% | Hacker-Tank 15% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Matter Collected 634 | 230 60 176 . . 168 . . Remotely . | . . . . . . . . Salvage Created 530 | . 50 251 . . 174 . 55 Parts 30 | . 2 16 . . 9 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 15 | . 1 6 . . 7 . 1 Guns 15 | . 1 6 . . 7 . 1 Classes Destroyed 5 | . 1 4 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 7 | . . 2 . . 5 . . Grunt 4 | . 1 1 . . 2 . . Brawler 1 | . . 1 . . . . . Sentry 3 | . . 2 . . . . 1 Best Kill Streak 4 | . 1 4 . . 3 . 1 Combat Bots Only 4 | . 1 4 . . 3 . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Damage Taken 692 | . 35 239 . . 105 . 313 Core 304 | . . 177 . . 15 . 112 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 100 . . . 52 . . Volleys Fired 36 | . 4 9 . . 14 2 7 Largest 4 | . 2 3 . . 3 3 4 Hottest 191 | . 80 191 . . 109 109 172 Shots Fired 99 | . 8 27 . . 36 6 22 Gun 99 | . 8 27 . . 36 6 22 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 40 | . . . . . 22 4 14 Thermal 51 | . . 27 . . 14 2 8 Explosive . | . . . . . . . . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 26 | . 4 26 . . 12 5 12 Robot Miss Streak 1 | . 1 . . . 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 Shots Hit Robots 83 | . 6 24 . . 28 5 20 Core Hits 29 | . 1 11 . . 10 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . 1 1 . Burn 1 | . . . . . 1 . . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1342 | . 81 422 . . 446 77 316 Guns 1326 | . 81 406 . . 446 77 316 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 16 | . . 16 . . . . . Kinetic 496 | . . . . . 254 61 181 Thermal 749 | . . 406 . . 192 16 135 Explosive . | . . . . . . . . Electromagnetic 81 | . 81 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 743 | . 138 743 . . 332 126 556 Average Temperature 193 | . 72 240 . . 155 65 356 Received Heat Transfer 327 | . 30 54 . . 45 . 198 Effects 38 | . . 20 . . 4 . 14 Shutdowns 8 | . . 5 . . . . 3 Energy Bleed 5 | . . 2 . . 1 . 2 Interference 5 | . . 2 . . 3 . . Matter Decay 3 | . . 3 . . . . . Short Circuit 3 | . . 2 . . . . 1 Damage (minor) 5 | . . 2 . . . . 3 Damage (major) 6 | . . 2 . . . . 4 Damage (core) 3 | . . 2 . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 4 . . 1 . . Heat Transferred 1702 | . . 888 . . 481 37 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Peak Influence 174 | . 30 148 22 . 174 47 58 Initial 47 | . . 8 22 . . 47 13 Average 35 | . 17 73 22 . 28 47 19 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 23 | . 1 10 . . 7 1 4 Peak Tracking Total 5 | . 1 5 . . 3 1 5 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Machines Accessed 8 | . 2 2 . 4 . . . Terminals 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 6 7 . 4 . . . Successful 15 | . 5 6 . 4 . . . Failed 2 | . 1 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 4 3 . . . . . Terminals 9 | . 6 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 1 . 4 . . . Record 6 | . 2 . . 4 . . . Prototype ID Bank 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . Terminals 3 | . 2 1 . . . . . Botnet 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 1 . . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Turns Passed 4083 | 153 251 579 132 1635 1146 69 118 Spaces Moved 2002 | 76 125 225 70 861 563 32 50 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 1987 | 61 125 225 70 861 563 32 50 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 190 190 190 190 190 190 Average Speed 193 | 181 190 226 190 190 190 190 190 Slowest Speed 260 | 260 190 260 190 190 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 23 16 18 92 85 4 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Total 2131 | 87 130 272 69 860 617 37 59 Wait 38 | . . 11 . . 27 . . Move 1995 | 75 124 224 69 860 562 31 50 Hop . | . . . . . . . . Pick Up 20 | 4 1 8 . . 5 . 2 Fast Attach 7 | 7 . . . . . . . Attach 6 | . . 3 . . . 3 . Detach . | . . . . . . . . Swap 14 | 1 1 8 . . 4 . . Drop 13 | . . 7 . . 5 1 . Fire 36 | . 4 9 . . 14 2 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 35 | -11/Junkyard | Identified exit to Materials 35 | -11/Junkyard | Discovered exit to Materials (range 16) 154 | -11/Junkyard | Entered Materials 154 | -10/Materials | Evolved 1 slot: Power x1 290 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered exit to Materials (range 3) 310 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 721 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Discovered exit to Mines (range 6) 984 | -9/Materials | Entered Mines 1023 | -9/Mines | Met a Derelict bent on vengeance 1048 | -9/Mines | Build established: Hacker-Tank 1102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -9/Mines | Identified exit to Exiles 1104 | -9/Mines | Discovered exit to Exiles (range 5) 1116 | -9/Mines | Entered Exiles 1116 | -9/Exiles | Found Exiles lab abandoned 1593 | -9/Exiles | Identified exit to Mines 1593 | -9/Exiles | Discovered exit to Mines (range 14) 2156 | -9/Exiles | Discovered exit to Mines (range 14) 2751 | -9/Exiles | Entered Mines 2949 | -8/Mines | Identified exit to Materials 2949 | -8/Mines | Discovered exit to Materials (range 6) 3284 | -8/Mines | Discovered exit to Materials (range 9) 3897 | -8/Mines | Entered Materials 3897 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3920 | -8/Materials | Identified exit to Storage 3920 | -8/Materials | Discovered exit to Storage (range 11) 3966 | -8/Materials | Entered Storage 4084 | -8/Storage | Self-destructed Last Messages --------------- M-13 Machinist repairs G-47 Trooper. Overheating: Signal Interpreter damaged (-14). Deuterium Engine destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Overheating: Core damaged (-93). Overheating: Carbon-fiber Leg damaged (-15). Overheating: Signal Interpreter damaged (-3). Overheating: Lgt. Angular Momentum Engine damaged (-24). Overheating: Med. Storage Unit damaged (-40). Sensor Array destroyed. R-06 Scavenger collects Med. Matter Pod. Carbon-fiber Leg broken. Overheating: Short circuit. K-01 Serf collects debris. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Energy bleed (-28). M-13 Machinist fits Backup Power I on G-47 Trooper. K-01 Serf collects debris. Field Laser destroyed. 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Terrain Scan Processor | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperQuantumDetector Manual? 0 Play Time 00:23:08 Cumulative 35.0 hours Start 2024.01.29 @ 17:23:29 End 2024.01.29 @ 17:53:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 0 Adventurer 0 Explorer 40 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19f3f904-a8f7-4bc7-8363-c011590206e1