Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 23:08:06 Player: Trione Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (286) 286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 806 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 232/300 Energy 69/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 5 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 4 | . . 4 Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 98 | . 100 92 Engine 13 | . 14 12 Treads 1 | . . 12 Wheel 25 | . 28 14 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 14 | . 15 12 Ballistic Gun 12 | . 13 11 Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 416 | 270 87 59 Remotely . | . . . Salvage Created 718 | 77 462 179 Parts 50 | 5 34 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 7 | 1 4 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 11 | . 10 1 AOE 4 | . . 4 Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 4 | 1 2 1 Watcher 1 | . 1 . Swarmer 12 | . 9 3 Grunt 3 | . 1 2 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1075 | . 311 764 Core 260 | . 64 196 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 5 43 17 Largest 2 | 2 2 2 Hottest 90 | 90 90 70 Shots Fired 120 | 10 84 26 Gun 114 | 10 84 20 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 46 | . 34 12 Thermal 17 | 5 9 3 Explosive 6 | . . 6 Electromagnetic 51 | 5 41 5 Robot Hit Streak 8 | 3 8 5 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | 5 42 18 Core Hits 40 | 3 23 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1033 | 78 523 432 Guns 752 | 78 518 156 Cannons . | . . . Explosions 276 | . . 276 Melee . | . . . Ramming 5 | . 5 . Kinetic 212 | . 134 78 Thermal 138 | 38 62 38 Explosive 276 | . . 276 Electromagnetic 402 | 40 322 40 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Effects 16 | . 13 3 Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 2 1 Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Targeting Errors 4 | . 3 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . 2 16 Shots 1 | . . 1 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 230 | 120 230 123 Average Temperature 62 | 54 69 42 Received Heat Transfer 129 | . 24 105 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | 111 185 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 253 | 10 253 142 Average Influence 109 | 4 127 84 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Track 4 | . 4 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 734 | 76 560 98 Spaces Moved 595 | 51 507 37 Core 5 | 5 . . Treads 17 | . . 17 Legs . | . . . Wheels 573 | 46 507 20 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 83 | 87 80 122 Slowest Speed 160 | 100 90 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 62 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 39 | . . 39 Melee . | . . . Projectile . | . . . AOE 39 | . . 39 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 714 | 68 581 65 Wait 18 | . 18 . Move 593 | 50 506 37 Hop . | . . . Pick Up 10 | 6 3 1 Fast Attach 9 | 7 2 . Attach 6 | . 1 5 Detach . | . . . Swap 7 | . 2 5 Drop 3 | . 3 . Fire 65 | 5 43 17 Melee . | . . . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Entered Mines 704 | -10/Mines | Assembled infested the area 709 | -10/Mines | Assisted by a Guerilla fighting off Assembled 723 | -10/Mines | Core integrity fell below 50% 727 | -10/Mines | Core integrity fell below 20% 735 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- coming from, and they're closing on this area, come on!" 00716_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00716_ System corrupted: Lgt. Assault Rifle misfires. 00716_ R-06 Scavenger sends out distress signal. 00718_ Wheel destroyed. 00720_ C-30 ARC bursts open, deploying its payload. 00720_ S-10 Pest destroyed. 00722_ System corrupted: Grenade Launcher targeting data glitched. 00722_ S-10 Pest destroyed. 00722_ Ion Engine destroyed. 00722_ R-06 Scavenger destroyed. 00723_ U-05 Engineer lays Concrete. 00724_ Imp. Terrain Scanner destroyed. 00726_ Grenade Launcher destroyed. 00726_ Com. Wheel destroyed. 00726_ U-05 Engineer lays Concrete. 00728_ U-05 Engineer builds a Wall. 00728_ Med. Laser destroyed. 00732_ U-05 Engineer builds a Wall. 00733_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#????????????????? | | ?????????????????????????????????#???? | | ??????????????????????????????#? #??#? | | ??????????????????????????????? ##??? | | ?????????????????????????????## ###?? | | ??????????????????#????????#? #?? | | ???????????????????????????? #?? | | ???????????????????????#??## % #?? | | ?????????????????????###### ##? | | ?????????? ?????#???## #? | | ?????????????#?????## dd #? | | ???????????????????# #?? | | ?????????#????###### @ #?? | | ?????????????## #?????? | | ???????????### ##????? | | ??????????## ! #????? | | ??????????# ## % ##????? | | ??????????# ????## # u! ##???#?? | | ?????????????????# ### ##??????? | | ????????????????## #?##=%=##???????? | | ????????????????# #?# = ##???????? | | ????????????????# ##?# ##??????? | | ????????????????## ##??## #??#???? | | ?????????????????###????# #??????? | | ?????????????????????#??## ##??????# | | ???????????????#?????????#####???????? | | ?????????????????????#?#?#?????#?????? | | ??????????????? ??? ????????#???????# | | ????????????????????#?? ?????????????? | | ????????????????????????????????#????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#???????????#????# | | ???????????????????#?????#???????????? | | ?????????????????????????????????????? | | ????????????????????????????#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileAlphaMatter Manual? 0 Play Time 00:08:45 Cumulative 1063.9 hours Start 2020.07.10 @ 23:00:22 End 2020.07.10 @ 23:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac4ac8f-e778-47ff-84dd-e2cdfa50d1eb