Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:26:39 Player: Jiber Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1321) 1321 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 5755 Bonus ------- Follower Combat Kills 214 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 299/300 System Corruption 21% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Reactive Plating Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (18) Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Target Analyzer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Phase Cannon Gauss Rifle Falx > --- INVENTORY -------- Gravmag System Improved Medium Armor Plating Hacking Suite Relay Coupler [Brawler] Relay Coupler [Sentry] [Rating: 70] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 4 | . . . . . . . 4 Weapon 2 | . . . 1 . . . 1 Parts Attached 64 | 5 . 5 6 2 2 3 41 Power 12 | 1 . 1 . 1 . 1 8 Engine 9 | 1 . 1 . 1 . 1 5 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 13 | 2 . . 3 . . . 8 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 5 | 2 . . 3 . . . . Hover 7 | . . . . . . . 7 Flight 1 | . . . . . . . 1 Utility 17 | . . 2 1 1 . . 13 Device 7 | . . . 1 1 . . 5 Storage 2 | . . 1 . . . . 1 Processor 5 | . . . . . . . 5 Hackware . | . . . . . . . . Protection 3 | . . 1 . . . . 2 Artifact . | . . . . . . . . Weapon 22 | 2 . 2 2 . 2 2 12 Energy Gun 4 | 1 . . . . . . 3 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 5 | 1 . 1 . . . . 3 Ballistic Cannon 3 | . . 1 . . 1 . 1 Launcher 2 | . . . 1 . . 1 . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 34 | . . 1 . . . 6 27 Power 6 | . . . . . . 1 5 Propulsion 9 | . . . . . . 2 7 Utility 7 | . . 1 . . . . 6 Weapon 12 | . . . . . . 3 9 Highest Loss Streak 9 | . . 1 . . . 3 9 To Critical Strikes . | . . . . . . . . Average Backups 5 | . . 4 6 8 7 5 4 Power . | . . . . . . . . Propulsion . | . . 2 3 2 1 . . Utility 2 | . . . . 1 2 3 3 Weapon 1 | . . 1 3 4 3 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 1 1 1 9 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 6 | . . . . . . . 6 Weapon 3 | . . . . . 1 . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 71 82 96 100 100 79 86 Engine 7 | . 14 14 10 11 11 10 3 Core 4 | . . . . . . . 8 Wheel 13 | . 28 28 32 33 33 16 . Hover 6 | . . . . . . . 12 Device 10 | . . . 9 11 11 11 10 Storage 5 | . . 1 11 11 11 11 . Processor 9 | . . . . . . . 19 Protection 2 | . . 9 . . . . 4 Energy Gun 1 | . 14 13 . . . . 1 Energy Cannon 2 | . . . . . . 1 4 Ballistic Gun 4 | . 14 14 5 . . . 8 Ballistic Cannon 4 | . . . 11 11 11 6 . Launcher 5 | . . . 10 11 11 10 . Slashing Weapon 5 | . . . 5 11 7 5 5 Piercing Weapon 1 | . . . . . 4 5 . Peak Build Rating 70 | 5 5 6 14 21 26 29 70 Average Rating 39 | 3 5 5 12 17 24 26 58 On Entrance 12 | . 5 5 6 14 21 26 24 Naked Turns . | . . . . . . . . Heaviest Build 117 | 6 6 12 16 16 20 26 117 Greatest Support 48 | 32 32 32 48 48 48 48 27 Greatest Overweight (x) 12 | . . . . . . 1 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 5 5 8 8 8 8 8 25 Average Capacity 7 | 5 5 5 8 8 8 8 6 Most Carried 8 | 5 3 5 8 8 8 8 8 Average Carried 5 | . . 4 6 7 7 6 4 Final Capacity 8 | 5 5 8 8 8 8 8 5 Final Carried 8 | . 3 4 8 8 8 4 5 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Assassin 7% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1546 | 247 . 47 72 17 221 235 707 Remotely . | . . . . . . . . Salvage Created 1334 | . . 117 243 17 . 169 788 Parts 96 | . . 4 23 4 . 5 60 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented 8 | . . . . . . 8 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 33 | . . 3 4 3 . 7 16 Melee 12 | . . . . . . . 12 Guns 5 | . . 3 1 . . . 1 Cannons 4 | . . . 1 . . . 3 AOE 12 | . . . 2 3 . 7 . Classes Destroyed 14 | . . 1 7 . . 2 4 Worker 1 | . . . 1 . . . . Builder 2 | . . . 1 . . . 1 Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . 1 . . . . Drone 1 | . . . . . . 1 . Watcher 5 | . . . 4 . . . 1 Swarmer 10 | . . 3 . 3 . 4 . Grunt 6 | . . . 3 . . 2 1 Sentry 2 | . . . 1 . . . 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Programmer 6 | . . . . . . . 6 Packrat 1 | . . . . . . 1 . Assembled 4 | . . . . . . . 4 Best Kill Streak 4 | . . 3 4 3 . 4 4 Combat Bots Only 4 | . . 3 3 3 . 4 3 Max Kills in Single Turn 3 | . . 1 3 3 . 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 3 . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 330 | . . 32 6 . . 42 250 Missed 70 | . . 8 2 . . 11 49 Hits 260 | . . 24 4 . . 31 201 Melee 1 | . . . . . . . 1 Projectile 259 | . . 24 4 . . 31 200 Critical Strikes 12 | . . . . . . 1 11 Damage Taken 4615 | . . 234 95 24 . 811 3451 Core 1105 | . . 48 . 12 . 194 851 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 23 | . . . . . . . 23 Regen/Repaired (Parts) 51 | . . . 19 . . . 32 Core Remaining (%) 76 | 100 . 80 . . . 48 . Volleys Fired 80 | . . 11 13 1 . 19 36 Largest 3 | . . 2 3 2 . 2 3 Hottest 193 | . . 70 80 60 . 98 193 Shots Fired 152 | . . 22 26 2 . 26 76 Gun 58 | . . 22 2 . . . 34 Cannon 67 | . . . 13 1 . 18 35 Launcher 22 | . . . 11 1 . 8 2 Special 5 | . . . . . . . 5 Kinetic 77 | . . 11 15 1 . 14 36 Thermal 53 | . . 11 . . . 4 38 Explosive 22 | . . . 11 1 . 8 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . . 3 7 . . 6 4 Robot Miss Streak 7 | . . 2 2 . . 4 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 94 | . . 11 18 . . 15 50 Core Hits 61 | . . 4 14 3 . 14 26 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 2 1 . . 1 2 Burn 2 | . . 2 . . . . . Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . 1 . Sever 2 | . . . 1 . . . 1 Melee Attacks 49 | . . . 5 . 1 9 34 Impact . | . . . . . . . . Slashing 41 | . . . 5 . . 2 34 Piercing 8 | . . . . . 1 7 . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3750 | . . 138 716 146 . 787 1963 Guns 440 | . . 138 18 . . . 284 Cannons 678 | . . . 88 . . 154 436 Explosions 1246 | . . . 512 146 . 493 95 Melee 1386 | . . . 98 . . 140 1148 Ramming . | . . . . . . . . Kinetic 602 | . . 35 106 . . 134 327 Thermal 516 | . . 103 . . . 20 393 Explosive 1246 | . . . 512 146 . 493 95 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1246 | . . . 98 . . . 1148 Piercing 140 | . . . . . . 140 . Highest Corruption 21 | . . . . . . 15 21 Average Corruption 8 | . . . . . . 9 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 104 | . . . . . . 46 58 Message Errors 23 | . . . . . . 13 10 Matter Fused 25 | . . . . . . 11 14 Heat Flow Errors 11 | . . . . . . 5 6 Energy Discharges 12 | . . . . . . 2 10 Parts Rejected 2 | . . . . . . . 2 Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 15 | . . . . . . 8 7 Data Loss (major) 3 | . . . . . . 2 1 Misfires 6 | . . . . . . 1 5 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 308 | . . . 7 . . 62 239 Projectiles 15 | . . . 2 . . 13 . Explosions 151 | . . . 5 . . 49 97 Melee 142 | . . . . . . . 142 Knockbacks 5 | . . . 1 . . 1 3 Impact . | . . . . . . . . Kinetic 4 | . . . 1 . . 1 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 262 | . . . 46 24 . 97 95 Shots 6 | . . . 1 1 . 2 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . . 222 . . . 260 435 Average Temperature 111 | . . 95 . . . 85 118 Received Heat Transfer 627 | . . . 30 . . 192 405 Effects 8 | . . . . . . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1053 | . . 444 . . . 37 572 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . . 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 207 | . . 70 118 113 . . 207 Initial 188 | . . . 3 17 . . 188 Average 43 | . . 27 49 88 . . 43 Influence Increases 1480 | . . 75 268 96 . 229 812 Destroy 0b10 Robot/C 660 | . . 60 80 60 . 180 280 Destroy 0b10 Robot/NC 70 | . . 5 40 . . 5 20 Destroy Leader 194 | . . 10 30 10 . 20 124 Allied During Kill 26 | . . . . . . 9 17 Successful Hack 18 | . . . 18 . . . . Disable Machine 45 | . . . 15 15 . . 15 Destroy Structure 152 | . . . 85 11 . . 56 Advance Influence 150 | . . . . . . . 150 Partial Spotted 45 | . . . . . . . 45 Lose Combat Pursuer 120 | . . . . . . 15 105 Influence Decreases 1304 | . . 65 232 79 63 167 698 Entered New Map 123 | . . . 7 29 63 . 24 Time Decay 783 | . . 55 127 50 . 107 444 Lost Part 258 | . . 10 . . . 20 228 Lost Ally 42 | . . . . . . 40 2 Purge Threat 98 | . . . 98 . . . . Squads Dispatched 11 | . . . . . . . 11 Investigation 1 | . . . . . . . 1 Extermination 8 | . . . . . . . 8 Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . . 4 12 . . 11 44 Peak Tracking Total 7 | . . 3 5 . . 4 7 Tactical Retreats 8 | . . . . . . 1 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 3 | . . . 1 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 7 | . 1 1 3 . . . 2 Terminals 2 | . . . 2 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 1 9 . . . 7 Successful 11 | . . 1 6 . . . 4 Failed 8 | . 2 . 3 . . . 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 9 | . . . . . 4 . 5 Terminals 4 | . . . 4 . . . . Fabricators 3 | . . . . . . . 3 Repair Stations 9 | . . . 5 . . . 4 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 3 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 2 | . . . . . . . 2 Repair Station Hacks 5 | . . . 3 . . . 2 Scan Component 3 | . . . 2 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 5 | . 1 . 2 . . . 2 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 70 | . . . 26 . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 10 | . . . . . 7 . 3 Largest Group 7 | . . . . . 7 3 3 Highest-Rated Group 243 | . . . . . 243 90 153 Highest-Rated Ally 51 | . . . . . 51 51 51 Zionite Dispatches 1 | . . . . . . . 1 Hacker 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 53 | . . . . . . 16 37 Total Damage 816 | . . . . . . 526 290 Kills 8 | . . . . . . 3 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 5995 | . . . . 66 1206 1505 3218 Optics 2872 | . . . . . . . 2872 Sensors 5273 | . . . . 66 1206 1505 2496 ECM 1132 | . . . . . . . 1132 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 6698 | 47 105 158 342 117 1206 1505 3218 Spaces Moved 4316 | 44 103 116 249 110 1103 998 1593 Core 107 | 12 . . . . . . 95 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2735 | 32 103 116 249 110 1103 998 24 Hover 1344 | . . . . . . . 1344 Flight 130 | . . . . . . . 130 Fastest Speed 35 | 50 100 100 100 100 100 100 35 Average Speed 126 | 86 100 100 100 100 100 109 165 Slowest Speed 780 | 100 100 100 100 100 100 115 780 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 8 | . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 37 | 5 20 31 28 29 88 81 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 9 | . . . . . . 9 . Terrain Destroyed 239 | . . . 87 13 . 81 58 Melee 2 | . . . . . . 2 . Projectile 15 | . . . 1 . . 11 3 AOE 222 | . . . 86 13 . 68 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 5340 | 53 105 137 309 119 1206 1372 2039 Wait 737 | . . . 26 . 90 337 284 Move 4309 | 43 102 115 248 109 1102 997 1593 Hop . | . . . . . . . . Pick Up 50 | 5 3 4 9 3 4 3 19 Fast Attach 29 | . . 1 . . . . 28 Attach 28 | 5 . 1 4 1 1 4 12 Detach 5 | . . . . . 1 . 4 Swap 21 | . . 3 3 1 2 . 12 Drop 32 | . . 2 1 4 5 3 17 Fire 80 | . . 11 13 1 . 19 36 Melee 49 | . . . 5 . 1 9 34 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 12) 48 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 6) 153 | -10/Materials | Entered Mines 261 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 305 | -10/Mines | Discovered new exit (range 7) 311 | -10/Mines | Entered Materials 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 408 | -9/Materials | Repaired Lgt. Ion Engine 543 | -9/Materials | Discovered new exit (range 11) 653 | -9/Materials | Entered Mines 700 | -9/Mines | Met a Derelict bent on vengeance 700 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 703 | -9/Mines | Found Prototype Device 704 | -9/Mines | Identified Exp. Sensor Array 764 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 770 | -9/Mines | Entered Zion 782 | -7/Zion | Build established: Mutant 815 | -7/Zion | Discovered new exit (range 11) 1019 | -7/Zion | Learned Factory repair station intel 1130 | -7/Zion | Identified exit to Deep Caves 1272 | -7/Zion | Met Imprinter 1291 | -7/Zion | Imprinted 1293 | -7/Zion | Declared Zion's savior 1532 | -7/Zion | Found CR-A16's Pointy Stick 1606 | -7/Zion | Gained Derelict followers 1976 | -7/Zion | Entered Proximity Caves 1976 | -6/Proximity Caves | Accompanied by 3 allies 2030 | -6/Proximity Caves | Lost 3 allies 2332 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2653 | -6/Proximity Caves | Spotted B-75 Beast 2725 | -6/Proximity Caves | Crushed by falling debris 2725 | -6/Proximity Caves | System corruption reached 10% 2756 | -6/Proximity Caves | Lost 3 parts (1n2w) 2824 | -6/Proximity Caves | Spotter reported a threat 3290 | -6/Proximity Caves | Core integrity fell below 50% 3469 | -6/Proximity Caves | Discovered new exit (range 6) 3477 | -6/Proximity Caves | Learned Factory terminal intel 3481 | -6/Proximity Caves | Entered Factory 3481 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 3482 | -6/Factory | Identified exit to Lower Caves 3483 | -6/Factory | Loaded intel: 27 terminal locations 3484 | -6/Factory | Loaded intel: 6 repair station locations 3574 | -6/Factory | Lost 5 parts (1p1n3w) 3753 | -6/Factory | Zion Hacker squad teleported in 3848 | -6/Factory | Build established: Scavenger-Mutant 4167 | -6/Factory | Build established: Scavenger-Assassin 4609 | -6/Factory | Lost 3 allies 4776 | -6/Factory | Terminal network hard line cut 5706 | -6/Factory | Cargo convoy interrupted 5881 | -6/Factory | Repaired Gravmag System 5977 | -6/Factory | System corruption reached 10% 6013 | -6/Factory | Lost 5 parts (1p1n2u1w) 6367 | -6/Factory | Discovered new exit (range 18) 6371 | -6/Factory | Core integrity fell below 50% 6641 | -6/Factory | Lost 9 parts (2p3n2u2w) 6654 | -6/Factory | Core integrity fell below 20% 6699 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06592_ R-10 Processor collects Remote Datajack. 06593_ K-01 Serf cleans the Nuclear Reactor. 06594_ Imp. Medium Armor Plating destroyed. 06594_ Gravmag System destroyed. 06595_ Adv. ECM Suite destroyed. 06607_ Angular Momentum Engine destroyed. 06607_ Falx destroyed. 06608_ System corrupted: Matter fused (-8). 06610_ Imp. Deuterium Engine destroyed. 06610_ Gravmag System destroyed. 06613_ T-07 Excavator destroyed. 06628_ System corrupted: Energy discharge (-38). 06633_ Acquired Adv. Sensor Array. 06643_ System corrupted: Component data lost. 06658_ System corrupted: Matter fused (-6). 06660_ Acquired Angular Momentum Engine. 06669_ EM Disruption Field destroyed. 06677_ System corrupted: Heat flow error (+213). 06677_ Assembly Bed disabled. 06697_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | # # ###### | | # ## | | " " # ## """ | | " " + ## """ | | """"""""" # ## """ | | ########## """"""""" # ## | | #????????# """"""""" #########+#+### """ | | #????????# """"""""" #???### # # """ | | #????????# """"""""" #????#### # """ | | #????????# """"""""" #????# ## + | | #????????# #?????# # # """ | | #????????# #??????## # """ | | #????????# #??????## # """ | | ########## ! ######### # | | # """ | | # """ | | * # """ | | ! # | | ! ####### | | ### ^^ % ############+########## #?????? | | # ^ ####### #? # ###???? | | # %%" """ # # """"" #### #???? | | # %"" """ # # """""" #?## #???? | | # "" """ # ! # """""" #??# #???? | | ! # # # """""" #??# #???? | | ### ! # "" # @ p #??# #???? | | ######+### # "" # #?#####+#####??? | | # # "" # ! #?# #??? | | # # Y" # " " #?# #??? | | # + "" # "T" #?# #??? | | """ """ # # "" # """ #?# #??? | | """S""" # # "" # ! #?# "" "" #??? | | + # ##############?# ""R"" #??? | | ############+#+#######??????????????# """" #??? | | ???# #??????????????# #??? | | ???# ! #??????????????###########??? | | ???# #???????????????????????????? | | ???# """"""" """"""" #???????????????????????????? | | ???# """"""" """"""" #???????????????????????????? | | ???# """"""" """"""" #???????????????????????????? | | ???# """"""" """"""" #???????????????????????????? | | ???###################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Authchip Count 2 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Antigrav System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 52% | -9/Materials Gravmag System | 28% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy The More The Merrier Challenges ------------ None Game ------ Seed IonCarbideAutobeam Manual? 0 Play Time 01:32:59 Cumulative 11.4 hours Start 2025.07.24 @ 23:45:46 End 2025.07.25 @ 14:26:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a59e3154-f895-4018-9da9-5864f2430c72