Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 12:21:25 Player: Gadabout Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (925) 925 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2220 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (12) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Small Storage Unit High-capacity Matter Pod (158) Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Aluminum Leg Small Storage Unit High-capacity Matter Pod Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 4 5 9 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg 8 | 2 2 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 3 | . 1 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 3 11 Power 2 | . . 1 1 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 86 | . 89 99 66 Engine 12 | . 14 13 11 Leg 25 | . 26 28 20 Device 8 | . 5 14 2 Storage 12 | . 14 14 11 Ballistic Gun 8 | . 14 6 8 Ballistic Cannon 15 | . 10 20 8 Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 46 | 13 16 46 46 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 13 | . 4 1 13 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 10 | 5 6 10 12 Most Carried 10 | 2 6 9 10 Average Carried 7 | . 5 7 8 Final Capacity 12 | 6 6 12 12 Final Carried 9 | 2 6 9 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1169 | 205 60 569 335 Remotely . | . . . . Salvage Created 861 | . 60 383 418 Parts 43 | . 5 11 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 2 12 15 Guns 8 | . . 2 6 Cannons 20 | . 2 10 8 Classes Destroyed 5 | . 1 1 3 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Swarmer 8 | . . 2 6 Grunt 19 | . 2 10 7 Sentry 2 | . . . 2 Best Kill Streak 6 | . 1 3 6 Combat Bots Only 6 | . 1 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2170 | . 84 655 1431 Core 507 | . 21 80 406 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 108 | . 8 42 58 Largest 2 | . 2 2 2 Hottest 78 | . 59 78 78 Shots Fired 193 | . 16 79 98 Gun 89 | . 8 30 51 Cannon 104 | . 8 49 47 Launcher . | . . . . Special . | . . . . Kinetic 193 | . 16 79 98 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 4 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | . 10 46 59 Core Hits 44 | . 3 20 21 Critical Hits 3 | . 2 . 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2127 | . 122 827 1178 Guns 742 | . 62 299 381 Cannons 1124 | . 60 528 536 Explosions . | . . . . Melee 261 | . . . 261 Ramming . | . . . . Kinetic 1866 | . 122 827 917 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 261 | . . . 261 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 117 | . . . 117 Projectiles 8 | . . . 8 Explosions . | . . . . Melee 109 | . . . 109 Knockbacks 8 | . . 5 3 Impact 1 | . . . 1 Kinetic 7 | . . 5 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | . 17 101 115 Average Temperature 31 | . 10 32 32 Received Heat Transfer 795 | . 48 333 414 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 330 | . 93 224 330 Average Influence 105 | . 27 87 177 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 96 72 Level 1 10 | . . 3 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 3 13 38 Peak Tracking Total 9 | . 2 3 9 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 4 . Successful 6 | . 5 1 . Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1587 | 82 196 773 536 Spaces Moved 819 | 63 126 447 183 Core 9 | 5 2 . 2 Treads . | . . . . Legs 810 | 58 124 447 181 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 145 | 114 122 140 184 Slowest Speed 700 | 120 250 150 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 20 74 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 3 2 Melee . | . . . . Projectile 5 | . . 3 2 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1016 | 70 152 513 281 Wait 39 | . 6 11 22 Move 816 | 62 125 446 183 Hop . | . . . . Pick Up 17 | 2 6 7 2 Fast Attach 10 | 6 2 . 2 Attach 9 | . 2 3 4 Detach . | . . . . Swap 5 | . . 2 3 Drop 5 | . 3 2 . Fire 108 | . 8 42 58 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 717 | -10/Mines | Discovered new exit (range 4) 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Lost 4 parts (3n1u) 1514 | -9/Materials | Core integrity fell below 50% 1577 | -9/Materials | Core integrity fell below 20% 1588 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. W-16 Scout knocked back. K-01 Serf collects debris. Sneak attack on T-07 Excavator. Destroyed Wheel. Destroyed Mining Laser. T-07 Excavator system corrupted by crushing effect. T-07 Excavator system terminally corrupted. Lgt. Ion Engine fried. Seismic Analyzer fried. K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf system corrupted by crushing effect. K-01 Serf system terminally corrupted. Lgt. Ion Engine fried. Wheel fried. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ###??????# #????????# ???????? | | ?????????# #?????????## ####T#???????? | | ?????????# #???????????+#???##???????? | | ?????????# ### #?????????????????????????? | | ?????????#######?# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #???????????? #???????????? | | ????????????###+## % ##########Y #????????????? | | ????????????# t w g #????????????? | | ????????????# a #????????????? | | ????????????# a %@% #????????????? | | ????????????# s #????????????? | | ?????????? s ! #????????????? | | ????????? uas ######### #????????????? | | ????????? " """"" #????????? + ???????????? | | ?????????? """"""""" #????????????# ???????????? | | ??????????? ??? """ #?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????T#### ##?????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed FocalHypervelocityUnit Manual? 0 Play Time 00:14:49 Cumulative 2.1 hours Start 2019.12.18 @ 12:10:18 End 2019.12.18 @ 12:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86839012-b796-44cd-b7da-13e10ab95c12