Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 15:24:03 Player: Gabe+Kate4EVR Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2812) 2812 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2762) 2762 TOTAL SCORE: 11424 Bonus ------- Follower Combat Kills 188 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 14/100 System Corruption 16% Temperature Warm (135) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Thermal Shield Minesniffer Drone Bay > --- WEAPON ----------- Gatling Laser Wave Gun Phase Cannon Advanced Plasma Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Advanced Sensor Array Improved Signal Interpreter Advanced Shield Generator Pulse Rifle Advanced Beam Rifle Makeshift Laser Phase Gun HERF Cannon Advanced Plasma Cannon Advanced Plasma Cannon Hypervelocity Mass Driver Heavy Rocket Launcher Dirty Datajack Dirty Datajack Dirty Datajack Axe [Rating: 101] Favorites ----------- Power Fission Core Engine Makeshift Power Source Power Core Fission Core Propulsion Potential Leg Leg Potential Leg Wheel Armored Huge Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . 4 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 5 | . . . . . 2 1 . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 83 | 6 . 5 3 1 21 4 3 9 14 5 . 12 Power 10 | 1 . 1 . 1 . 1 . 2 1 1 . 2 Engine 6 | 1 . 1 . 1 . . . 2 . . . 1 Core 4 | . . . . . . 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 9 | 2 . 1 3 . . . . . 3 . . . Treads . | . . . . . . . . . . . . . Leg 7 | 2 . 1 3 . . . . . 1 . . . Wheel 2 | . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 . 2 . . 7 2 . 5 5 2 . 5 Device 18 | . . 1 . . 4 2 . 2 2 2 . 5 Storage 4 | 1 . . . . 2 . . . 1 . . . Processor 3 | . . 1 . . . . . . 2 . . . Hackware 4 | . . . . . 1 . . 3 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 1 . . 14 1 3 2 5 2 . 5 Energy Gun 20 | 2 . . . . 9 1 2 2 3 1 . . Energy Cannon 8 | . . . . . 2 . 1 . 1 1 . 3 Ballistic Gun 3 | . . 1 . . 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 Launcher 2 | . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 1 . . . . 1 Corrupted Parts 4 | . . . . . . . . 3 . . . 1 System Corruption 15 | . . . . . . . . 10 . . . 5 Parts Lost 38 | . . . . . . . 6 . 4 4 1 23 Power 9 | . . . . . . . 2 . 2 . . 5 Propulsion 5 | . . . . . . . . . . 1 1 3 Utility 9 | . . . . . . . 2 . . 1 . 6 Weapon 15 | . . . . . . . 2 . 2 2 . 9 Highest Loss Streak 23 | . . . . . . . 3 . 2 2 1 23 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 85 98 99 100 96 100 94 67 79 72 76 72 Engine 5 | . 14 14 14 14 9 7 5 2 8 . . . Core 5 | . . . . . . 7 5 . 1 10 11 10 Leg 9 | . 28 28 27 28 18 15 15 15 . . . 4 Wheel 2 | . . . . . . . . . 9 5 4 . Device 15 | . . . . . 8 21 22 10 16 22 23 21 Storage 7 | . 14 14 14 14 9 7 7 7 5 5 5 5 Processor 7 | . . 12 14 14 9 7 7 7 10 5 5 5 Hackware 1 | . . . . . 8 1 . 4 . . . . Energy Gun 15 | . 28 16 14 14 24 15 15 18 17 11 11 10 Energy Cannon 5 | . . . . . . 15 13 . 2 5 11 10 Ballistic Gun 2 | . . 11 14 14 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 11 11 16 16 16 36 45 44 37 87 93 93 101 Greatest Support 60 | 20 20 20 60 60 60 60 60 60 60 40 57 57 Greatest Overweight (x) 5 | . . . 5 . . . . . 1 3 3 4 Average Overweight (x) . | . . . . . . . . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 10 10 20 20 20 20 Average Capacity 13 | 6 8 8 8 8 9 10 10 10 10 20 20 19 Most Carried 20 | 2 3 8 8 8 10 10 10 10 12 15 18 20 Average Carried 11 | . 2 7 8 7 9 9 10 6 9 11 16 18 Final Capacity 20 | 8 8 8 8 8 10 10 10 10 20 20 20 5 Final Carried 18 | 2 3 8 8 8 10 10 10 5 12 15 18 . Scrap Engine Consumption 61 | . . . . . . . . 10 12 2 5 32 Constructs Created 4 | . . . . . . . . . 2 . . 2 Constructs Modified 5 | . . . . . . . . . 3 1 1 . Class Distribution -------------------- 33% | Skirmisher 21% | Mutant 20% | Scavenger-Skirmisher 17% | Tank 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Matter Collected 1425 | 227 . 97 . 46 253 . 79 245 250 97 4 127 Remotely . | . . . . . . . . . . . . . Salvage Created 3358 | . . 57 . 46 466 . 187 430 823 451 365 533 Parts 136 | . . 3 . 1 27 . 6 10 29 16 12 32 Haulers Intercepted 4 | . . . . . 3 . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 14 10 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Combat Hostiles Destroyed 49 | . . 2 . 1 8 . 2 1 13 8 6 8 Guns 27 | . . 2 . 1 7 . 2 1 7 3 2 2 Cannons 17 | . . . . . . . . . 5 4 4 4 AOE 2 | . . . . . 1 . . . . . . 1 Classes Destroyed 14 | . . 2 . . 3 . 1 1 4 1 . 2 Worker 1 | . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . 1 . . . Hauler 4 | . . . . . 3 . 1 . . . . . Recycler 8 | . . . . . . . . 6 2 . . . Watcher 3 | . . . . . 1 . 1 . 1 . . . Swarmer 9 | . . 1 . . 4 . . . 4 . . . Grunt 24 | . . 1 . 1 3 . 1 . 6 5 4 3 Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 2 | . . . . . 1 . . 1 . . . . Hunter 4 | . . . . . . . . . . 3 1 . Programmer 5 | . . . . . . . . . 2 . 1 2 Striker 1 | . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | . . 1 . 1 4 . 2 7 5 5 4 5 Combat Bots Only 5 | . . 1 . 1 4 . 2 1 4 5 4 5 Max Kills in Single Turn 3 | . . 1 . 1 2 . 1 1 3 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Hostile Shots Fired 618 | . 6 13 . 1 27 . 96 27 77 48 23 300 Missed 184 | . 4 4 . 1 12 . 33 13 26 7 6 78 Damage Taken 7277 | . 32 94 . . 128 . 909 98 1298 757 264 3697 Core 1158 | . 16 9 . . 33 . 71 27 182 98 22 700 Absorbed by Shields 52 | . . . . . 52 . . . . . . . Ignored by Resistances 253 | . . . . . . . . . . . 67 186 Regen/Repaired (Parts) 516 | . . . . . . . . . 124 128 9 255 Core Remaining (%) 92 | 100 . . . 90 94 . . 86 . . . . Volleys Fired 134 | . 2 7 . 2 21 1 9 17 29 15 13 18 Largest 4 | . 2 2 . 2 4 4 4 3 4 4 4 4 Hottest 350 | . 80 80 . 63 235 278 278 204 297 344 344 350 Shots Fired 436 | . 4 14 . 4 79 4 33 35 97 58 52 56 Gun 296 | . 4 14 . 4 78 2 18 35 63 30 27 21 Cannon 138 | . . . . . . 2 15 . 34 28 25 34 Launcher 2 | . . . . . 1 . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 46 | . . 6 . 2 15 . . . 17 4 . 2 Thermal 352 | . 2 7 . 2 38 3 33 35 80 54 52 46 Explosive 2 | . . . . . 1 . . . . . . 1 Electromagnetic 32 | . 2 1 . . 25 1 . . . . . 3 Entropic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 14 | . 1 2 . 1 11 . 14 13 14 12 7 10 Robot Miss Streak 6 | . 2 4 . 2 4 4 4 6 4 2 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 233 | . 1 6 . 1 43 . 16 21 58 31 31 25 Core Hits 122 | . . 5 . 1 18 . 7 12 32 17 13 17 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 1 . 3 1 . 3 Burn 2 | . . . . . . . 1 . . 1 . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . 3 . . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6923 | . 30 105 . 10 992 . 437 377 2017 915 874 1166 Guns 3184 | . 18 105 . 10 887 . 197 370 784 359 279 175 Cannons 2807 | . . . . . . . 208 . 823 556 595 625 Explosions 881 | . . . . . 105 . . . 410 . . 366 Melee . | . . . . . . . . . . . . . Ramming 51 | . 12 . . . . . 32 7 . . . . Kinetic 609 | . . 62 . . 143 . . . 332 51 . 21 Thermal 5398 | . . 33 . 10 460 . 405 370 1685 864 874 697 Explosive 444 | . . . . . 78 . . . . . . 366 Electromagnetic 376 | . 18 10 . . 311 . . . . . . 37 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 45 | . . . . . . . . . . . . 45 Highest Corruption 16 | . . . . . . . . 10 2 2 2 16 Average Corruption 3 | . . . . . . . . 9 1 2 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . 2 Effects 53 | . . . . . . . . 14 6 18 10 5 Message Errors 8 | . . . . . . . . 1 1 4 2 . Matter Fused 13 | . . . . . . . . 5 3 2 2 1 Heat Flow Errors 5 | . . . . . . . . 1 . 1 3 . Energy Discharges 7 | . . . . . . . . 2 . 4 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 3 2 3 1 2 Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 189 | . . . . . . . 2 . 141 6 25 15 Projectiles 101 | . . . . . . . 2 . 53 6 25 15 Explosions 88 | . . . . . . . . . 88 . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . 18 . . . 240 . . 25 Shots 5 | . . . . . 1 . . . 3 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . . . 2 2 . . . . Kicked 5 | . 1 . . . . . 2 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 789 | . 36 27 . 12 424 143 560 789 199 199 198 564 Average Temperature 141 | . 20 8 . 7 113 75 202 292 116 107 117 157 Received Heat Transfer 1854 | . 18 27 . . 39 . 261 24 369 117 63 936 Effects 29 | . . . . . 2 . 4 19 . . . 4 Shutdowns 10 | . . . . . 1 . 1 6 . . . 2 Energy Bleed 3 | . . . . . . . 1 2 . . . . Interference 7 | . . . . . . . 2 4 . . . 1 Matter Decay 3 | . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . 3 . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . 1 1 . 1 Parts Melted 18 | . . . . . 2 . . 1 5 4 3 3 Heat Transferred 8978 | . . 75 . 25 902 . 844 804 2571 1492 1280 985 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Peak Influence 391 | . 15 100 . 33 207 63 123 66 391 . . . Initial 36 | . . 5 . . 4 25 6 36 21 . . . Average 87 | . 1 44 . 4 80 49 27 44 183 . . . Maximum Alert Level 1 | . . . . . 1 . . . 1 . . . Low Security (%) 83 | 100 100 100 . 100 95 100 100 100 48 . . . Level 1 16 | . . . . . 4 . . . 51 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . . . 3 . . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 3 | . 1 . . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Distress Signals 5 | . 1 . . . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 5 6 . 2 13 3 19 1 23 8 6 16 Peak Tracking Total 15 | . 7 3 . 2 4 1 15 1 5 5 4 13 Tactical Retreats 7 | . . 1 . . 1 . 2 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Traps Triggered 3 | . . . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . 2 21 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Machines Disabled 11 | . . . . . 1 . 2 . 8 . . . Max in Single Turn 5 | . . . . . 1 . 1 . 5 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Machines Accessed 13 | . 1 . 1 . 2 1 . 3 2 1 1 1 Terminals 7 | . 1 . . . 1 1 . 3 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 20 | . 1 . 1 . 5 2 . 4 4 1 1 1 Successful 13 | . . . 1 . 3 2 . 2 2 1 1 1 Failed 7 | . 1 . . . 2 . . 2 2 . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 1 . 1 . . 1 2 . 2 . . 1 Terminals 12 | . 1 . . . 3 2 . 4 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . . . 1 . 2 2 . 2 1 1 1 1 Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . 3 2 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Total Allies 7 | . . . . 2 . . . . . . . 5 Largest Group 5 | . . . . 2 . . . . . . . 5 Highest-Rated Group 218 | . . . . 42 . . . . . . . 218 Highest-Rated Ally 49 | . . . . 31 . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . 5 . . . . . . . 15 Total Damage 778 | . . . . 107 . . . . . . . 671 Kills 7 | . . . . 1 . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Turns Passed 7787 | 73 125 239 421 297 805 494 398 596 1315 1162 568 1294 Spaces Moved 5085 | 54 98 169 378 290 531 530 284 551 617 643 269 671 Core 6 | 3 . . 1 . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 3605 | 51 98 169 377 290 531 530 284 551 44 . 11 669 Wheels 1474 | . . . . . . . . . 573 643 258 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 90 90 45 90 90 146 168 50 Average Speed 122 | 116 120 120 109 90 90 90 79 90 120 168 193 167 Slowest Speed 300 | 120 120 120 300 90 90 90 90 90 147 264 230 294 Overloaded Moves 64 | . . . . . . . 64 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 30 31 71 51 38 17 40 90 19 83 49 80 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . . . . . 1 1 . Spaces Dug 2 | . . . . . . . . . . 2 . . Terrain Destroyed 114 | . . . . . 1 . 3 . 75 12 9 14 Melee . | . . . . . . . . . . . . . Projectile 38 | . . . . . . . 3 . 8 12 9 6 AOE 76 | . . . . . 1 . . . 67 . . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Total 6358 | 61 101 193 383 324 812 545 433 620 1118 682 285 801 Wait 859 | . . . . 25 205 5 133 34 435 14 1 7 Move 5073 | 53 97 168 377 289 530 529 283 550 616 642 268 671 Hop . | . . . . . . . . . . . . . Pick Up 47 | 2 1 6 . 3 13 3 . . 11 4 3 1 Fast Attach 48 | 6 . 3 3 1 9 2 2 7 8 3 . 4 Attach 17 | . . . . . 3 2 . 2 . 2 . 8 Detach 13 | . . 2 . . 1 1 . 4 1 2 . 2 Swap 18 | . . 2 . . 9 . 1 . 6 . . . Drop 63 | . . 5 3 4 21 2 3 4 12 . . 9 Fire 134 | . 2 7 . 2 21 1 9 17 29 15 13 18 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 5 | . 1 . . . . . 2 2 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . . 81 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 199 | -10/Materials | Entered Mines 204 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 354 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 3) 432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 433 | -10/Mines | Discovered new exit (range 5) 438 | -10/Mines | Entered Exiles 459 | -10/Exiles | Discovered new exit (range 15) 471 | -10/Exiles | Met 8R-AWN 491 | -10/Exiles | Met EX-HEX 551 | -10/Exiles | Met EX-DEC 614 | -10/Exiles | Met EX-BIN 676 | -10/Exiles | Aligned with FarCom system 677 | -10/Exiles | Given EX-Vault access code 705 | -10/Exiles | Opened EX-Vault 737 | -10/Exiles | Found Potential Leg 740 | -10/Exiles | Found Potential Leg 761 | -10/Exiles | Warned to stay clear of 0b10 Research branches 848 | -10/Exiles | Discovered new exit (range 14) 859 | -10/Exiles | Left Exiles lab with Potential Leg 859 | -10/Exiles | Entered Mines 1057 | -9/Mines | Discovered new exit (range 8) 1114 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1116 | -9/Mines | Found Prototype Device 1156 | -9/Mines | Entered Materials 1156 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1160 | -8/Materials | Identified Exp. Sensor Array 1464 | -8/Materials | Build established: Skirmisher 1950 | -8/Materials | Discovered new exit (range 9) 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2004 | -7/Factory | Identified exit to Storage 2004 | -7/Factory | Identified exit to Lower Caves 2223 | -7/Factory | Build established: Scavenger-Skirmisher 2390 | -7/Factory | Discovered new exit (range 16) 2455 | -7/Factory | Entered Storage 2809 | -7/Storage | Lost 3 parts (2p1w) 2849 | -7/Storage | Used back door to open Recycling access 2849 | -7/Storage | Discovered new exit (range 5) 2853 | -7/Storage | Entered Recycling 2859 | -7/Recycling | Found Scrap Engine 2882 | -7/Recycling | Lost 3 parts (2u1w) 3092 | -7/Recycling | System corruption reached 10% 3150 | -7/Recycling | Build established: Mutant 3304 | -7/Recycling | Discovered new exit (range 16) 3449 | -7/Recycling | Entered Factory 3449 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3768 | -5/Factory | Build established: Scavenger-Skirmisher 4477 | -5/Factory | Build established: Skirmisher 4745 | -5/Factory | Discovered new exit (range 8) 4764 | -5/Factory | Entered Upper Caves 5631 | -5/Upper Caves | Learned Factory security intel 5907 | -5/Upper Caves | Discovered new exit (range 10) 5926 | -5/Upper Caves | Entered another Upper Caves area 6044 | -5/Upper Caves | Discovered new exit (range 5) 6051 | -5/Upper Caves | Identified exit to Warlord 6118 | -5/Upper Caves | Build established: Tank 6214 | -5/Upper Caves | Learned Factory emergency access door positions 6494 | -5/Upper Caves | Entered Warlord 6577 | -5/Warlord | System corruption cleaned by Quarantine Array 6854 | -5/Warlord | Met Warlord 6879 | -5/Warlord | Warlord's base attacked by MAIN.C 7229 | -5/Warlord | Warlord forces counterattacked 7402 | -5/Warlord | Build established: Commander-Tank 7472 | -5/Warlord | Found Prototype Device 7472 | -5/Warlord | Identified Minesniffer Drone Bay 7519 | -5/Warlord | Spotted Striker 7527 | -5/Warlord | Lost 5 allies 7554 | -5/Warlord | Warlord base infiltrated, sounded retreat 7670 | -5/Warlord | Spotted Executioner 7675 | -5/Warlord | Found Prototype Device 7676 | -5/Warlord | Destroyed Executioner 7705 | -5/Warlord | Lost 5 allies 7716 | -5/Warlord | Spotted Executioner 7741 | -5/Warlord | System corruption reached 10% 7748 | -5/Warlord | Core integrity fell below 50% 7759 | -5/Warlord | Spotted Striker 7762 | -5/Warlord | Destroyed Striker 7784 | -5/Warlord | Core integrity fell below 20% 7785 | -5/Warlord | Destroyed Executioner 7788 | -5/Warlord | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07779_ ANNOUNCEMENT: Detected 1 Demolisher squad, 2 Grunt squads, 1 Saboteur squad, with prototype support. 07779_ Mic. Fission Core destroyed. 07779_ Lgt. Angular Momentum Engine destroyed. 07779_ Knocked back. 07781_ Arm. Scrap Engine destroyed. 07781_ Scrap Engine core remains intact and functional. 07782_ Adv. Plasma Cannon destroyed. 07783_ Adv. Heat Sink destroyed. 07783_ Adv. Plasma Cannon destroyed. 07784_ System corrupted: Matter fused (-7). 07784_ Acquired 7 matter. 07785_ Acquired 10 matter. 07785_ Executioner destroyed. 07785_ Hvy. Rocket Launcher destroyed. 07786_ Acquired 9 matter. 07786_ G-50 Soldier knocked back. 07786_ Scrap Engine destroyed. 07787_ Critical hit (Burn: +37). 07787_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????# # #? | | ?????????????????????# #?????########## #? | | ?????##############??# ######?????????# ## | | ?????#""""""""""""#??# # #????????# # | | ?????#" #??# # # #????????# ## | | ?????#" ##### ## ## ????????# #? | | ?????#" + ######### ## | | ?????#"" + | | ?????#" + ######## | | ?????#" #### ## # #??????# | | ?????#" #???# ## ########^ "" | | ####?#"""""""" #???# #?# # # " | | ?######### #???# #? + ## | | "" ????????# #???# #?# " # | | "" ????????" #???# ### # " | | "" ????????" #??## ## # % | | ????????" #?## ### % " * | | #???????#X #?# # # %%# # #### | | #???????#######?# # # # ; *% ?# #?# | | #???????????????### # *%# #?# #?## | | ? #???###??????#### # [ # # !# #?# #??# | | ###"##### ########%#### !%!# ;=[ # #?# ##?# | | ! ! ## #== !;%%%#"###### #% #?# | | ^% % %%% ## #!% !=" !"#"""""" # # | | #######+#####=%%%% ! %%[! !! " =% # | | ^ #??# #= ## !@###!!%"# ##### !] # | | #??# """"" # %#;#=!! #[%"""#???????? # | | """%%#??# """"" # "g!%%g| ![%*###????????? ?? | | ^""" %#??# """"" # # !=!g% //%#???????????? ??# | | """%%#??# # # !]g= /!##??????????????# | | """ #??# """"" # # gx% ! ;#??????????????# | | """ #??# """"" # # [*[ "[ ;#??????????????# | | #??# """"" # #x #;;##??????????????# | | ^ #??# # /g # # #???????????????# | | """ #??############# #### #???????????????? | | ^""" #??????????????# #??# #???????????????# | | """ #??????????????# #??###???????????????# | | ^""" #############??# #????????????????????+ | | """ ## !!""#??# #????????????????????# | | + ""#??# #????????????????????? | | ##!!!""#??########????????????????????? | | ##!!!""#????????###############???????? | | ######## ############????#"""""""""""""#???????? | | ?###### ##### #????#""" """""""#???????? | | ?# # #????#""""X ""#???????? | | ?# + #????#""" ""#???????? | | ?# # #????# " ""#???????? | | ?# # ##### #????# ""#???????? | | ?# ### ###???## ##????# """ ""#???????? | | ?######?# #??????# #?????#"""" "#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Resistance: TH 30 Evasion (%) 61 Targeting Accuracy 6 Energy Filtering 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordWeldingModule Manual? 0 Play Time 01:02:04 Cumulative 186.5 hours Start 2024.06.21 @ 14:41:53 End 2024.06.22 @ 15:24:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 907c2b06-dedb-4620-8c7b-f7177cf7a796