Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 10:12:19 Player: Triffids Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2644) 2644 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 10403 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/1600 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Biomechanical Wings Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace Graphene Brace Experimental Thermal Shield Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- (None) [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 2 Utility 13 | . . 2 . 2 1 2 . . 2 2 2 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 165 | 6 2 24 5 29 34 13 2 . 9 22 4 15 Power 24 | 1 . 6 1 7 3 2 . . . 3 . 1 Engine 12 | 1 . 6 1 4 . . . . . . . . Core 9 | . . . . 3 2 2 . . . 2 . . Reactor 3 | . . . . . 1 . . . . 1 . 1 Propulsion 40 | 2 . 7 1 5 7 4 . . 2 7 1 4 Treads 1 | . . . . . . . . . . . . 1 Leg 8 | 2 . 4 . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 4 | . . 3 1 . . . . . . . . . Flight 27 | . . . . 5 7 4 . . 2 7 1 1 Utility 59 | 1 2 6 2 11 15 5 1 . 3 8 2 3 Device 28 | . . 3 2 5 6 2 . . 2 6 . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 14 | . 1 . . 4 3 2 . . 1 1 1 1 Hackware 6 | . . 2 . . 2 . 1 . . . 1 . Protection 10 | . 1 1 . 2 4 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 . 5 1 6 9 2 1 . 4 4 1 7 Energy Gun 25 | 1 . 5 . 6 5 1 1 . 4 2 . . Energy Cannon 3 | . . . 1 . . . . . . . . 2 Ballistic Gun 6 | 1 . . . . 4 . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . 1 1 3 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 2 6 1 . . . 2 . 1 Parts Lost 55 | . . 6 . 6 2 5 1 . . 17 3 15 Power 8 | . . 1 . 1 1 1 . . . 2 1 1 Propulsion 12 | . . 2 . 1 . 1 . . . 3 1 4 Utility 20 | . . 1 . 2 . 2 . . . 8 . 7 Weapon 15 | . . 2 . 2 1 1 1 . . 4 1 3 Highest Loss Streak 10 | . . 3 . 5 1 3 1 . . 10 3 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 93 97 96 96 95 100 . 88 82 59 58 Engine 4 | . 14 11 9 4 . . . . . . . . Core 2 | . . . . 1 6 5 5 . 5 3 . . Leg 4 | . 28 15 . . . . . . . . . 4 Hover 2 | . . 4 27 1 . . . . . . . . Flight 13 | . . . . 21 25 23 23 . 19 15 6 4 Device 11 | . . 17 15 13 6 6 11 . 9 13 13 12 Storage 2 | . 14 8 . . . . . . . . . . Processor 14 | . . 8 . 6 14 25 23 . 21 22 22 24 Hackware 9 | . . 3 18 15 13 11 11 . 10 8 6 6 Protection 5 | . 11 2 . 7 10 4 5 . 5 4 . . Energy Gun 13 | . 14 19 18 20 15 6 7 . 10 5 . . Ballistic Gun 2 | . 14 2 . . 2 5 2 . . . . . Piercing Weapon 1 | . . . . . . 2 5 . 5 4 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 11 12 21 18 20 24 24 22 22 25 28 27 38 Greatest Support 75 | 20 20 20 18 18 24 24 24 24 25 28 32 75 Greatest Overweight (x) 4 | 3 . 3 . 1 . 1 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 5 4 5 5 4 4 Average Carried 4 | 2 4 6 4 4 4 4 4 4 4 3 2 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 5 5 4 5 5 4 4 5 2 4 1 Class Distribution -------------------- 45% | Hacker-Sprinter 18% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 1767 | 170 124 297 70 195 352 286 54 . 50 169 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3543 | . 195 721 164 394 659 805 . . 96 509 . . Parts 185 | . 18 42 9 22 27 29 . . 5 33 . . Haulers Intercepted 12 | . . 2 1 2 3 3 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 45 | . 5 12 3 6 5 7 . . 1 6 . . Melee 9 | . . . . . . 3 . . 1 5 . . Guns 35 | . 5 11 3 6 5 4 . . . 1 . . Classes Destroyed 11 | . 3 4 . 1 1 2 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Hauler 12 | . . 2 1 2 3 3 . . . 1 . . Operator 5 | . . 2 . 1 1 . . . 1 . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 11 | . 2 2 2 1 2 2 . . . . . . Swarmer 5 | . 2 . 3 . . . . . . . . . Grunt 18 | . 3 6 . 2 4 2 . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 10 | . . 5 . 3 . 1 . . . 1 . . Hunter 3 | . . . . 1 . 2 . . . . . . Programmer 7 | . . . . . 1 1 . . . 5 . . Best Kill Streak 7 | . 7 4 3 3 3 6 . . 1 5 . . Combat Bots Only 5 | . 5 4 3 3 3 5 . . 1 5 . . Max Kills in Single Turn 2 | . 1 1 1 1 2 2 . . 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Damage Taken 9870 | . 45 951 26 787 780 894 128 19 142 2179 282 3637 Core 3383 | . 17 137 . 347 117 348 18 19 59 626 92 1603 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 447 | . 7 50 . 28 40 134 22 . 11 155 . . Regen/Repaired (Parts) 261 | . . 43 . . 156 . . . 62 . . . Core Remaining (%) 79 | 100 93 65 100 50 86 . . 61 94 51 93 . Volleys Fired 178 | . 9 75 11 26 25 19 . . 3 8 . 2 Largest 3 | . 2 2 3 3 3 3 . . 2 2 . 2 Hottest 291 | . 60 112 169 186 185 165 . . 160 291 . 186 Shots Fired 401 | . 18 149 28 74 63 43 . . 6 16 . 4 Gun 378 | . 18 149 17 71 63 43 . . 6 11 . . Cannon 23 | . . . 11 3 . . . . . 5 . 4 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 72 | . 9 23 . . 14 19 . . . 5 . 2 Thermal 296 | . 9 126 22 74 27 19 . . 6 11 . 2 Explosive . | . . . . . . . . . . . . . Electromagnetic 33 | . . . 6 . 22 5 . . . . . . Robot Hit Streak 16 | . 7 10 5 6 13 16 . . 3 12 . 1 Robot Miss Streak 9 | . 1 3 3 9 3 3 . . 1 1 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 309 | . 13 101 13 61 50 34 . . 5 31 . 1 Core Hits 188 | . 9 30 9 61 40 20 . . 3 16 . . Critical Kills 4 | . . . . . . 4 . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 . . . Critical Strikes 14 | . . 4 . . . 8 . . 1 1 . . Burn 4 | . . 4 . . . . . . . . . . Destroy 7 | . . . . . . 6 . . 1 . . . Impale 3 | . . . . . . 2 . . . 1 . . Melee Attacks 29 | . . . . . . 9 . . 1 19 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 29 | . . . . . . 9 . . 1 19 . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6211 | . 157 1465 234 886 993 1086 . . 157 1188 . 45 Guns 4620 | . 157 1465 151 735 993 666 . . 93 360 . . Cannons 383 | . . . 83 40 . . . . . 231 . 29 Explosions 137 | . . . . 111 . 26 . . . . . . Melee 1055 | . . . . . . 394 . . 64 597 . . Ramming 16 | . . . . . . . . . . . . 16 Kinetic 1010 | . 78 217 . . 207 248 . . . 231 . 29 Thermal 3533 | . 79 1248 132 886 374 361 . . 93 360 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 597 | . . . 102 . 412 83 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1055 | . . . . . . 394 . . 64 597 . . Highest Corruption 10 | . . . . . 4 . . . . 10 . . Average Corruption 3 | . . . . . 3 . . . . 5 . . Corruption Purged 4 | . . . . . 2 . . . . 2 . . Corruption Blocked 4 | . . . . . . . . . . . . 4 Effects 15 | . . . . . 13 . . . . 2 . . Message Errors 3 | . . . . . 3 . . . . . . . Matter Fused 4 | . . . . . 4 . . . . . . . Heat Flow Errors 3 | . . . . . 2 . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . Overload Shots 1 | . . . . . . . . . . 1 . . Overflow Damage 84 | . . . . . . 52 . . . 32 . . Projectiles 32 | . . . . . . . . . . 32 . . Explosions . | . . . . . . . . . . . . . Melee 52 | . . . . . . 52 . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 140 . . . . . . . 2 Shots 2 | . . . . 2 . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | . 12 189 75 348 303 85 . . 135 261 . 57 Average Temperature 70 | . 11 43 35 100 89 38 . . 64 77 . 30 Received Heat Transfer 936 | . 12 303 . 48 120 189 63 9 33 69 9 81 Effects 2 | . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 10 | . . 6 . 2 . 1 . . 1 . . . Heat Transferred 6361 | . 175 3020 259 1274 497 568 . . 148 420 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Peak Influence 612 | . 151 232 193 537 438 612 . . 285 362 115 115 Initial 214 | . . 63 53 87 212 214 . . 175 149 85 50 Average 211 | . 79 109 102 329 267 396 . . 239 234 95 54 Maximum Alert Level 2 | . . 1 . 2 2 2 . . 1 1 . . Low Security (%) 52 | 100 100 88 100 26 21 . . . 23 41 100 100 Level 1 33 | . . 11 . 27 73 43 . . 76 58 . . Level 2 13 | . . . . 45 4 56 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 2 . 3 6 1 . . 1 3 1 2 Investigation 7 | . 1 . . 1 2 . . . . 1 1 1 Extermination 3 | . . . . . 1 . . . . 1 . 1 Reinforcement 9 | . . 2 . 1 3 1 . . 1 1 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 9 | . 2 2 . . 1 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 8 17 6 20 18 32 10 4 6 29 4 21 Peak Tracking Total 13 | . 4 4 3 4 5 8 5 4 4 11 4 13 Tactical Retreats 27 | . . . . 3 5 7 2 . 2 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 10 | . . . . 1 5 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 6 | . . 1 1 4 . . . . . . . . Max in Single Turn 2 | . . 1 1 2 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 43 | . 3 5 4 10 5 6 . . 3 4 1 2 Terminals 30 | . 3 2 3 7 2 5 . . 2 3 1 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 4 | . . 1 . . 2 . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . . 1 . . Total Hacks 139 | . 6 14 18 34 15 23 . . 11 11 2 5 Successful 75 | . 3 10 14 19 10 8 . . 8 3 . . Failed 63 | . 3 4 4 14 5 15 . . 3 8 2 5 Catastrophic 9 | . . . 2 1 1 2 . . . 2 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 45 | . 5 7 9 11 . 4 . . 5 4 . . Terminals 103 | . 6 7 17 27 3 20 . . 7 9 2 5 Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 17 | . . 4 . . 9 . . . 4 . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . Scanalyzers 8 | . . 1 . 4 . 3 . . . . . . Garrison Access 4 | . . . 1 1 . . . . . 2 . . Terminal Hacks 35 | . 1 . 11 13 . 5 . . 2 3 . . Record 2 | . . . . . . 1 . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . Branch Access Points 4 | . . . . 1 . 1 . . 1 1 . . Emergency Access Points 2 | . . . 2 . . . . . . . . . Terminal Index 4 | . . . 1 1 . 1 . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Locate Traps 6 | . 1 . 1 3 . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 2 . . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 16 | . . 4 . . 8 . . . 4 . . . Scan Component 8 | . . 2 . . 4 . . . 2 . . . Repair 8 | . . 2 . . 4 . . . 2 . . . Recycling Unit Hacks 3 | . . 2 . 1 . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 5 | . . 1 . 2 . 2 . . . . . . Insert Component 3 | . . 1 . 1 . 1 . . . . . . Analyze 2 | . . . . 1 . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . Unauthorized Hacks 12 | . 2 3 2 2 . 1 . . 2 . . . Terminals 12 | . 2 3 2 2 . 1 . . 2 . . . Track 1 | . . 1 . . . . . . . . . . Botnet 11 | . 2 2 2 2 . 1 . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 34 | . 3 2 3 8 3 5 . . 3 4 1 2 Full Trace Events 6 | . 1 . . 1 1 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired 8 | . . 2 . . 4 . . . 2 . . . Time 374 | . . 52 . . 202 . . . 120 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 4798 | 44 162 1140 214 648 798 511 182 4 282 402 29 382 Spaces Moved 7510 | 35 98 601 322 1398 1354 1252 640 12 414 868 52 464 Core 199 | 19 . . . . . . . . . . . 180 Treads 37 | . . . . . . . . . . . . 37 Legs 536 | 16 98 375 . . . . . . . . . 47 Wheels . | . . . . . . . . . . . . . Hover 617 | . . 226 322 69 . . . . . . . . Flight 6121 | . . . . 1329 1354 1252 640 12 414 868 52 200 Fastest Speed 28 | 50 120 56 52 32 28 28 28 28 28 29 39 49 Average Speed 43 | 90 120 130 52 34 29 28 28 28 29 32 40 72 Slowest Speed 260 | 200 120 260 52 117 32 101 28 28 105 110 45 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 49 | . . . . 20 7 11 3 . 2 4 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 27 40 28 39 33 29 78 3 11 24 2 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 . 1 . . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 39 | . . . . 37 . . . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE 37 | . . . . 37 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total 8564 | 46 123 813 344 1486 1700 1341 638 11 566 936 57 503 Wait 518 | . 9 70 2 24 252 5 . . 134 14 . 8 Move 7402 | 34 97 600 321 1357 1339 1230 634 11 409 859 49 462 Hop 46 | . . . . 19 7 10 2 . 2 4 1 1 Pick Up 74 | 6 6 16 3 8 15 10 . . 2 4 1 3 Fast Attach 82 | 2 1 13 2 18 18 4 . . 4 10 3 7 Attach 52 | 4 . 8 2 6 8 5 1 . . 9 1 8 Detach 22 | . . 2 . 3 7 . . . . 2 2 6 Swap 32 | . 1 4 1 5 8 4 1 . 5 3 . . Drop 89 | . . 25 2 19 21 9 . . 6 4 . 3 Fire 178 | . 9 75 11 26 25 19 . . 3 8 . 2 Melee 29 | . . . . . . 9 . . 1 19 . . Ram 2 | . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 37 | . . . . 1 . 36 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Identified exit to Materials 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 480 | -9/Materials | Lost 3 parts (1p1u1w) 699 | -9/Materials | Discovered new exit (range 9) 723 | -9/Materials | Build established: Scavenger-Mutant 723 | -9/Materials | Identified exit to Mines 1163 | -9/Materials | Repaired Lgt. Ion Engine 1190 | -9/Materials | Repaired Hover Unit 1314 | -9/Materials | Discovered new exit (range 14) 1347 | -9/Materials | Entered another Materials area 1347 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1533 | -8/Materials | Identified exit to Factory 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Utility x2 1576 | -7/Factory | Discovered new exit (range 12) 1946 | -7/Factory | Build established: Hacker-Gunner 1948 | -7/Factory | Identified exit to Lower Caves 1990 | -7/Factory | Garrison activated, responded to threat 2130 | -7/Factory | Lost 5 parts (1p1n2u1w) 2155 | -7/Factory | Identified exit to Factory 2173 | -7/Factory | Central database locked down 2209 | -7/Factory | Entered another Factory area 2209 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 2347 | -6/Factory | Build established: Hacker-Sprinter 2378 | -6/Factory | Repaired Imp. Propulsion Shielding 2423 | -6/Factory | Repaired Xenon Bombardment Thruster 2655 | -6/Factory | Repaired Prc. Shock Rifle 2707 | -6/Factory | Repaired Adv. Heat Sink 2847 | -6/Factory | Found Prototype Processor 2847 | -6/Factory | Identified Exp. Targeting Computer 2996 | -6/Factory | Discovered new exit (range 8) 3007 | -6/Factory | Entered another Factory area 3007 | -5/Factory | Evolved 2 slots: Utility x2 3172 | -5/Factory | Identified exit to Upper Caves 3307 | -5/Factory | Search patrols dispatched 3318 | -5/Factory | Lost 3 parts (1p1n1u) 3518 | -5/Factory | Entered Upper Caves 3667 | -5/Upper Caves | Spotted B-75 Beast 3689 | -5/Upper Caves | Learned Factory stockpile data 3698 | -5/Upper Caves | Discovered new exit (range 8) 3700 | -5/Upper Caves | Entered another Upper Caves area 3702 | -5/Upper Caves | Discovered new exit (range 5) 3704 | -5/Upper Caves | Entered Factory 3704 | -4/Factory | Evolved 2 slots: Utility x2 3855 | -4/Factory | Repaired Imp. Cesium-ion Thruster 3919 | -4/Factory | Repaired Imp. Cryofiber Web 3977 | -4/Factory | Identified exit to Upper Caves 3977 | -4/Factory | Identified exit to Extension 3985 | -4/Factory | Discovered new exit (range 4) 3986 | -4/Factory | Entered Research 3986 | -3/Research | Evolved 2 slots: Utility x2 4091 | -3/Research | Spotted B-86 Titan 4292 | -3/Research | Lost 10 parts (1p6u3w) 4293 | -3/Research | Identified exit to Armory 4293 | -3/Research | Identified exit to Quarantine 4352 | -3/Research | System corruption reached 10% 4375 | -3/Research | Spotted B-86 Titan 4375 | -3/Research | Found Prototype Device 4375 | -3/Research | Identified Exp. Thermal Shield 4379 | -3/Research | Lost 6 parts (1p3n1u1w) 4383 | -3/Research | Discovered new exit (range 12) 4388 | -3/Research | Entered another Research area 4388 | -2/Research | Evolved 2 slots: Utility x2 4401 | -2/Research | Discovered new exit (range 4) 4417 | -2/Research | Entered Access 4417 | -1/Access | Evolved 2 slots: Propulsion x2 4448 | -1/Access | Lost 3 parts (1p1n1w) 4675 | -1/Access | Build established: Hacker-Mutant 4714 | -1/Access | Lost 8 parts (1p1n4u2w) 4719 | -1/Access | Core integrity fell below 50% 4791 | -1/Access | Core integrity fell below 20% 4799 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04681_ Hacking Suite destroyed. 04681_ Slug penetrates Wall. 04682_ Enh. Nova Cannon destroyed. 04683_ Wall collapses. 04683_ Slug penetrates Wall. 04683_ Centrium Leg destroyed. 04684_ Penetrated by Slug. 04686_ Adv. Corruption Screen intercepted 1% system corruption. 04689_ Slug penetrates Wall. 04712_ Slammed into G-73 Enforcer. 04717_ Centrium Leg destroyed. 04741_ Acquired Power Sword. 04747_ Graphene Brace destroyed. 04748_ P-80 Master resets P-80 Master, system corruption cleaned. 04750_ Adv. Corruption Screen intercepted 1% system corruption. 04765_ Power Sword destroyed. 04780_ Acquired Fusion Compressor. 04793_ Penetrated by Slug. 04795_ Imp. Hacking Suite destroyed. 04797_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????? ????????????????????# | | ????????????????????? ###?????????????????# | | ???????????????????# ???????######### | | ???????????????????# ??????? | | ???????????????????# ?????????###### | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????# | | ???????????????????# #??????????????+ | | ???????????????????# #########??????# | | ???????????????????# +??????# | | ???????????????????# #??????# | | ???????????????????# ######## | | ???????????????????# ? | | ???????????????????# @ #????????###### | | ???????????????????# #?????????##### | | ????????????#+##+### s #?????????# | | ????????????# s #?????????# | | ????????????# #?????????# | | ????????????# ss #?????????# | | ????????????# #?????????# | | ??????? #?????????# | | ??????????######+### #?????????# | | ??????????# # #?????????# | | ??????????# # ########### | | ??????????# " # | | ???????#### """ # | | ???????? / """ # | | ??????????# " # | | ??????????# # | | ??????????# # | | ??????????# + | | ??????????#+################################ | | ??????????# #??????????????????????????????# | | ##### ################################ | | | | ???##+######################################+##### | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? = ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 150 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 71 Targeting Accuracy 21 Target Analysis 11 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaChipDevice Manual? 0 Play Time 02:25:56 Cumulative 133.4 hours Start 2022.06.25 @ 10:49:08 End 2022.07.02 @ 10:12:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d91fb38-190a-4bb6-ba40-52ce576bc5af