Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 10:12:19

Player: Triffids

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (12)       2400
Robots Destroyed (73)      365
Value Destroyed (2644)     2644
Prototype IDs (19)         380
Alien Tech Used (0)        0
Bonus (114)                114
              TOTAL SCORE: 10403

 Bonus
-------
High Alert Combat Kills    114

 Cogmind 
---------
Core Integrity             0/1600
Matter                     137/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (15) -----
  Advanced Targeting Computer
  Improved Target Analyzer
  Advanced Target Analyzer
           Core Analyzer
           Graphene Brace
  Advanced Corruption Screen
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Fusion Compressor

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
>              --- PROPULSION -------
               Biometal Heavy Treads
               Centrium Leg
               Biomechanical Wings
               Impulse Thruster Array
>              --- UTILITY ----------
      Advanced Heat Sink
               Targeting Computer
      Improved Targeting Computer
      Advanced Targeting Computer
      Improved Target Analyzer
      Advanced Target Analyzer
               Core Analyzer
               Graphene Brace
               Graphene Brace
  Experimental Thermal Shield
               Hacking Suite
      Improved Hacking Suite
      Advanced Corruption Screen
>              --- WEAPON -----------
      Enhanced Nova Cannon
               Linear Accelerator
>              --- INVENTORY --------
                   (None)
[Rating: 140]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Xenon Bombardment Thruster
  Treads                   Biometal Heavy Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              Xenon Bombardment Thruster
Utility                    Hacking Suite
  Device                   Advanced Heat Sink
  Storage                  Small Storage Unit
  Processor                Core Analyzer
  Hackware                 Hacking Suite
  Protection               Improved Propulsion Shielding
Weapon                     Improved Medium Laser
  Energy Gun               Improved Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Coil Gun
  Ballistic Cannon         Linear Accelerator
  Slashing Weapon          Power Sword
  Piercing Weapon          Lance

 Build                          | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Slots Evolved              18   | .   .   2   2   2   2   2   .   .   2   2   2   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   1   .   .   .   .   .   .   2   
  Utility                  13   | .   .   2   .   2   1   2   .   .   2   2   2   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
Parts Attached             165  | 6   2   24  5   29  34  13  2   .   9   22  4   15  
  Power                    24   | 1   .   6   1   7   3   2   .   .   .   3   .   1   
    Engine                 12   | 1   .   6   1   4   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   3   2   2   .   .   .   2   .   .   
    Reactor                3    | .   .   .   .   .   1   .   .   .   .   1   .   1   
  Propulsion               40   | 2   .   7   1   5   7   4   .   .   2   7   1   4   
    Treads                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    8    | 2   .   4   .   .   .   .   .   .   .   .   .   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  4    | .   .   3   1   .   .   .   .   .   .   .   .   .   
    Flight                 27   | .   .   .   .   5   7   4   .   .   2   7   1   1   
  Utility                  59   | 1   2   6   2   11  15  5   1   .   3   8   2   3   
    Device                 28   | .   .   3   2   5   6   2   .   .   2   6   .   2   
    Storage                1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              14   | .   1   .   .   4   3   2   .   .   1   1   1   1   
    Hackware               6    | .   .   2   .   .   2   .   1   .   .   .   1   .   
    Protection             10   | .   1   1   .   2   4   1   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   42   | 2   .   5   1   6   9   2   1   .   4   4   1   7   
    Energy Gun             25   | 1   .   5   .   6   5   1   1   .   4   2   .   .   
    Energy Cannon          3    | .   .   .   1   .   .   .   .   .   .   .   .   2   
    Ballistic Gun          6    | 1   .   .   .   .   4   .   .   .   .   .   .   1   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   1   1   3   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   
    Piercing Weapon        2    | .   .   .   .   .   .   1   .   .   .   1   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   3   .   2   6   1   .   .   .   2   .   1   
Parts Lost                 55   | .   .   6   .   6   2   5   1   .   .   17  3   15  
  Power                    8    | .   .   1   .   1   1   1   .   .   .   2   1   1   
  Propulsion               12   | .   .   2   .   1   .   1   .   .   .   3   1   4   
  Utility                  20   | .   .   1   .   2   .   2   .   .   .   8   .   7   
  Weapon                   15   | .   .   2   .   2   1   1   1   .   .   4   1   3   
  Highest Loss Streak      10   | .   .   3   .   5   1   3   1   .   .   10  3   8   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   97  93  97  96  96  95  100 .   88  82  59  58  
  Engine                   4    | .   14  11  9   4   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   1   6   5   5   .   5   3   .   .   
  Leg                      4    | .   28  15  .   .   .   .   .   .   .   .   .   4   
  Hover                    2    | .   .   4   27  1   .   .   .   .   .   .   .   .   
  Flight                   13   | .   .   .   .   21  25  23  23  .   19  15  6   4   
  Device                   11   | .   .   17  15  13  6   6   11  .   9   13  13  12  
  Storage                  2    | .   14  8   .   .   .   .   .   .   .   .   .   .   
  Processor                14   | .   .   8   .   6   14  25  23  .   21  22  22  24  
  Hackware                 9    | .   .   3   18  15  13  11  11  .   10  8   6   6   
  Protection               5    | .   11  2   .   7   10  4   5   .   5   4   .   .   
  Energy Gun               13   | .   14  19  18  20  15  6   7   .   10  5   .   .   
  Ballistic Gun            2    | .   14  2   .   .   2   5   2   .   .   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   2   5   .   5   4   4   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             38   | 11  12  21  18  20  24  24  22  22  25  28  27  38  
  Greatest Support         75   | 20  20  20  18  18  24  24  24  24  25  28  32  75  
  Greatest Overweight (x)  4    | 3   .   3   .   1   .   1   .   .   1   1   .   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 6   8   7   5   5   5   5   5   5   5   5   5   5   
  Most Carried             8    | 5   8   8   5   5   5   5   5   4   5   5   4   4   
  Average Carried          4    | 2   4   6   4   4   4   4   4   4   4   3   2   1   
  Final Capacity           8    | 8   8   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            8    | 2   8   5   5   4   5   5   4   4   5   2   4   1   

 Class Distribution 
--------------------
 45% | Hacker-Sprinter
 18% | Mutant
 13% | Scavenger-Mutant
  9% | Hacker-Mutant
  8% | Hacker-Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
   Scavenger-Tank | -8/Materials
    Hacker-Gunner | -7/Factory
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -5/Factory
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -4/Factory
  Hacker-Sprinter | -3/Research
  Hacker-Sprinter | -2/Research
    Hacker-Mutant | -1/Access

 Resources                      | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-----------                Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Matter Collected           1767 | 170 124 297 70  195 352 286 54  .   50  169 .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            3543 | .   195 721 164 394 659 805 .   .   96  509 .   .   
  Parts                    185  | .   18  42  9   22  27  29  .   .   5   33  .   .   
Haulers Intercepted        12   | .   .   2   1   2   3   3   .   .   .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Combat Hostiles Destroyed  45   | .   5   12  3   6   5   7   .   .   1   6   .   .   
  Melee                    9    | .   .   .   .   .   .   3   .   .   1   5   .   .   
  Guns                     35   | .   5   11  3   6   5   4   .   .   .   1   .   .   
Classes Destroyed          11   | .   3   4   .   1   1   2   .   .   .   .   .   .   
  Builder                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler                   12   | .   .   2   1   2   3   3   .   .   .   1   .   .   
  Operator                 5    | .   .   2   .   1   1   .   .   .   1   .   .   .   
  Drone                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  11   | .   2   2   2   1   2   2   .   .   .   .   .   .   
  Swarmer                  5    | .   2   .   3   .   .   .   .   .   .   .   .   .   
  Grunt                    18   | .   3   6   .   2   4   2   .   .   1   .   .   .   
  Duelist                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
  Sentry                   10   | .   .   5   .   3   .   1   .   .   .   1   .   .   
  Hunter                   3    | .   .   .   .   1   .   2   .   .   .   .   .   .   
  Programmer               7    | .   .   .   .   .   1   1   .   .   .   5   .   .   
Best Kill Streak           7    | .   7   4   3   3   3   6   .   .   1   5   .   .   
  Combat Bots Only         5    | .   5   4   3   3   3   5   .   .   1   5   .   .   
Max Kills in Single Turn   2    | .   1   1   1   1   2   2   .   .   1   1   .   .   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   .   .   1   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -6   -5   -5   -5   -4   -3   -2   -1   
--------                   Run  | Scr  Mat  Mat  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Res  Res  Acc  
Damage Taken               9870 | .    45   951  26   787  780  894  128  19   142  2179 282  3637 
  Core                     3383 | .    17   137  .    347  117  348  18   19   59   626  92   1603 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  447  | .    7    50   .    28   40   134  22   .    11   155  .    .    
  Regen/Repaired (Parts)   261  | .    .    43   .    .    156  .    .    .    62   .    .    .    
Core Remaining (%)         79   | 100  93   65   100  50   86   .    .    61   94   51   93   .    
Volleys Fired              178  | .    9    75   11   26   25   19   .    .    3    8    .    2    
  Largest                  3    | .    2    2    3    3    3    3    .    .    2    2    .    2    
  Hottest                  291  | .    60   112  169  186  185  165  .    .    160  291  .    186  
Shots Fired                401  | .    18   149  28   74   63   43   .    .    6    16   .    4    
  Gun                      378  | .    18   149  17   71   63   43   .    .    6    11   .    .    
  Cannon                   23   | .    .    .    11   3    .    .    .    .    .    5    .    4    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  72   | .    9    23   .    .    14   19   .    .    .    5    .    2    
  Thermal                  296  | .    9    126  22   74   27   19   .    .    6    11   .    2    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          33   | .    .    .    6    .    22   5    .    .    .    .    .    .    
  Robot Hit Streak         16   | .    7    10   5    6    13   16   .    .    3    12   .    1    
  Robot Miss Streak        9    | .    1    3    3    9    3    3    .    .    1    1    .    3    
  Penetration Max          1    | .    .    .    .    .    .    1    .    .    .    .    .    .    
  Secondary Targets        3    | .    .    1    .    .    2    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    1    .    .    .    .    .    .    .    
Shots Hit Robots           309  | .    13   101  13   61   50   34   .    .    5    31   .    1    
  Core Hits                188  | .    9    30   9    61   40   20   .    .    3    16   .    .    
  Critical Kills           4    | .    .    .    .    .    .    4    .    .    .    .    .    .    
  Critical Parts Destroyed 3    | .    .    .    .    .    .    2    .    .    1    .    .    .    
  Critical Strikes         14   | .    .    4    .    .    .    8    .    .    1    1    .    .    
    Burn                   4    | .    .    4    .    .    .    .    .    .    .    .    .    .    
    Destroy                7    | .    .    .    .    .    .    6    .    .    1    .    .    .    
    Impale                 3    | .    .    .    .    .    .    2    .    .    .    1    .    .    
Melee Attacks              29   | .    .    .    .    .    .    9    .    .    1    19   .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 29   | .    .    .    .    .    .    9    .    .    1    19   .    .    
  Sneak Attacks            2    | .    .    .    .    .    .    2    .    .    .    .    .    .    
    Combat Hostiles        1    | .    .    .    .    .    .    1    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           6211 | .    157  1465 234  886  993  1086 .    .    157  1188 .    45   
  Guns                     4620 | .    157  1465 151  735  993  666  .    .    93   360  .    .    
  Cannons                  383  | .    .    .    83   40   .    .    .    .    .    231  .    29   
  Explosions               137  | .    .    .    .    111  .    26   .    .    .    .    .    .    
  Melee                    1055 | .    .    .    .    .    .    394  .    .    64   597  .    .    
  Ramming                  16   | .    .    .    .    .    .    .    .    .    .    .    .    16   
  Kinetic                  1010 | .    78   217  .    .    207  248  .    .    .    231  .    29   
  Thermal                  3533 | .    79   1248 132  886  374  361  .    .    93   360  .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          597  | .    .    .    102  .    412  83   .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 1055 | .    .    .    .    .    .    394  .    .    64   597  .    .    
Highest Corruption         10   | .    .    .    .    .    4    .    .    .    .    10   .    .    
  Average Corruption       3    | .    .    .    .    .    3    .    .    .    .    5    .    .    
  Corruption Purged        4    | .    .    .    .    .    2    .    .    .    .    2    .    .    
  Corruption Blocked       4    | .    .    .    .    .    .    .    .    .    .    .    .    4    
  Effects                  15   | .    .    .    .    .    13   .    .    .    .    2    .    .    
    Message Errors         3    | .    .    .    .    .    3    .    .    .    .    .    .    .    
    Matter Fused           4    | .    .    .    .    .    4    .    .    .    .    .    .    .    
    Heat Flow Errors       3    | .    .    .    .    .    2    .    .    .    .    1    .    .    
    Parts Rejected         1    | .    .    .    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    .    .    .    1    .    .    
    Misfires               1    | .    .    .    .    .    1    .    .    .    .    .    .    .    
    Alerts                 2    | .    .    .    .    .    2    .    .    .    .    .    .    .    
Overload Shots             1    | .    .    .    .    .    .    .    .    .    .    1    .    .    
Overflow Damage            84   | .    .    .    .    .    .    52   .    .    .    32   .    .    
  Projectiles              32   | .    .    .    .    .    .    .    .    .    .    32   .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    52   | .    .    .    .    .    .    52   .    .    .    .    .    .    
Knockbacks                 3    | .    .    .    .    .    .    .    .    .    .    3    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3    | .    .    .    .    .    .    .    .    .    .    3    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      142  | .    .    .    .    140  .    .    .    .    .    .    .    2    
  Shots                    2    | .    .    .    .    2    .    .    .    .    .    .    .    .    
  Rammed                   2    | .    .    .    .    .    .    .    .    .    .    .    .    2    
Targets Rammed             3    | .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kicked                   1    | .    .    .    .    .    .    .    .    .    .    .    .    1    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        348  | .    12   189  75   348  303  85   .    .    135  261  .    57   
  Average Temperature      70   | .    11   43   35   100  89   38   .    .    64   77   .    30   
  Received Heat Transfer   936  | .    12   303  .    48   120  189  63   9    33   69   9    81   
  Effects                  2    | .    .    .    .    .    .    .    .    .    .    2    .    .    
    Interference           2    | .    .    .    .    .    .    .    .    .    .    2    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1    | .    .    1    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1    | .    .    1    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             10   | .    .    6    .    2    .    1    .    .    1    .    .    .    
  Heat Transferred         6361 | .    175  3020 259  1274 497  568  .    .    148  420  .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    .    .    1    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Peak Influence             612  | .   151 232 193 537 438 612 .   .   285 362 115 115 
  Initial                  214  | .   .   63  53  87  212 214 .   .   175 149 85  50  
  Average                  211  | .   79  109 102 329 267 396 .   .   239 234 95  54  
Maximum Alert Level        2    | .   .   1   .   2   2   2   .   .   1   1   .   .   
  Low Security (%)         52   | 100 100 88  100 26  21  .   .   .   23  41  100 100 
  Level 1                  33   | .   .   11  .   27  73  43  .   .   76  58  .   .   
  Level 2                  13   | .   .   .   .   45  4   56  .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          20   | .   1   2   .   3   6   1   .   .   1   3   1   2   
  Investigation            7    | .   1   .   .   1   2   .   .   .   .   1   1   1   
  Extermination            3    | .   .   .   .   .   1   .   .   .   .   1   .   1   
  Reinforcement            9    | .   .   2   .   1   3   1   .   .   1   1   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         3    | .   .   .   .   .   2   1   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
---------                  Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Distress Signals           9    | .   2   2   .   .   1   2   .   .   .   2   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              175  | .   8   17  6   20  18  32  10  4   6   29  4   21  
  Peak Tracking Total      13   | .   4   4   3   4   5   8   5   4   4   11  4   13  
  Tactical Retreats        27   | .   .   .   .   3   5   7   2   .   2   5   .   3   

 Traps                          | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Traps Triggered            10   | .   .   .   .   1   5   3   .   .   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
----------                 Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Machines Disabled          6    | .   .   1   1   4   .   .   .   .   .   .   .   .   
  Max in Single Turn       2    | .   .   1   1   2   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   1   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
---------                  Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Machines Accessed          43   | .   3   5   4   10  5   6   .   .   3   4   1   2   
  Terminals                30   | .   3   2   3   7   2   5   .   .   2   3   1   2   
  Fabricators              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   1   .   .   2   .   .   .   1   .   .   .   
  Recycling Units          2    | .   .   1   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   1   .   1   .   1   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   1   1   .   .   .   .   .   1   .   .   
Total Hacks                139  | .   6   14  18  34  15  23  .   .   11  11  2   5   
  Successful               75   | .   3   10  14  19  10  8   .   .   8   3   .   .   
  Failed                   63   | .   3   4   4   14  5   15  .   .   3   8   2   5   
    Catastrophic           9    | .   .   .   2   1   1   2   .   .   .   2   1   .   
  Database Lockouts        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Manual                   45   | .   5   7   9   11  .   4   .   .   5   4   .   .   
  Terminals                103  | .   6   7   17  27  3   20  .   .   7   9   2   5   
  Fabricators              3    | .   .   .   .   .   3   .   .   .   .   .   .   .   
  Repair Stations          17   | .   .   4   .   .   9   .   .   .   4   .   .   .   
  Recycling Units          4    | .   .   2   .   2   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   1   .   4   .   3   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   1   1   .   .   .   .   .   2   .   .   
Terminal Hacks             35   | .   1   .   11  13  .   5   .   .   2   3   .   .   
  Record                   2    | .   .   .   .   .   .   1   .   .   .   1   .   .   
  Part Schematic           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   1   1   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   1   .   1   .   .   1   1   .   .   
  Emergency Access Points  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   
  Terminal Index           4    | .   .   .   1   1   .   1   .   .   1   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Locate Traps             6    | .   1   .   1   3   .   1   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Assault Status           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   .   1   2   .   .   .   .   .   1   .   .   
Fabricator Hacks           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       16   | .   .   4   .   .   8   .   .   .   4   .   .   .   
  Scan Component           8    | .   .   2   .   .   4   .   .   .   2   .   .   .   
  Repair                   8    | .   .   2   .   .   4   .   .   .   2   .   .   .   
Recycling Unit Hacks       3    | .   .   2   .   1   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   .   1   .   1   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   1   .   2   .   2   .   .   .   .   .   .   
  Insert Component         3    | .   .   1   .   1   .   1   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   1   .   1   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   1   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   1   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   2   3   2   2   .   1   .   .   2   .   .   .   
  Terminals                12   | .   2   3   2   2   .   1   .   .   2   .   .   .   
    Track                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   2   2   2   2   .   1   .   .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         34   | .   3   2   3   8   3   5   .   .   3   4   1   2   
  Full Trace Events        6    | .   1   .   .   1   1   .   .   .   .   1   1   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   1   .   1   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   42   | .   .   .   .   .   42  .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   
Parts Repaired             8    | .   .   2   .   .   4   .   .   .   2   .   .   .   
  Time                     374  | .   .   52  .   .   202 .   .   .   120 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   10  .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   1   .   1   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
------------               Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
--------                   Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -6  -5  -5  -5  -4  -3  -2  -1  
-------                    Run  | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Acc 
Robot Analysis Total       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -6   -5   -5   -5   -4   -3   -2   -1   
-------------              Run  | Scr  Mat  Mat  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Res  Res  Acc  
Turns Passed               4798 | 44   162  1140 214  648  798  511  182  4    282  402  29   382  
Spaces Moved               7510 | 35   98   601  322  1398 1354 1252 640  12   414  868  52   464  
  Core                     199  | 19   .    .    .    .    .    .    .    .    .    .    .    180  
  Treads                   37   | .    .    .    .    .    .    .    .    .    .    .    .    37   
  Legs                     536  | 16   98   375  .    .    .    .    .    .    .    .    .    47   
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    617  | .    .    226  322  69   .    .    .    .    .    .    .    .    
  Flight                   6121 | .    .    .    .    1329 1354 1252 640  12   414  868  52   200  
  Fastest Speed            28   | 50   120  56   52   32   28   28   28   28   28   29   39   49   
  Average Speed            43   | 90   120  130  52   34   29   28   28   28   29   32   40   72   
  Slowest Speed            260  | 200  120  260  52   117  32   101  28   28   105  110  45   250  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            49   | .    .    .    .    20   7    11   3    .    2    4    1    1    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       25   | 3    27   40   28   39   33   29   78   3    11   24   2    16   
  Regions Visited          12
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        4    | .    1    .    1    1    .    1    .    .    .    .    .    .    
  Unknown Exits Taken      8    | 1    .    1    .    .    1    .    1    1    1    1    1    .    
Scrap Searched             3    | .    .    .    .    .    .    .    3    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          39   | .    .    .    .    37   .    .    .    .    .    .    .    2    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               2    | .    .    .    .    .    .    .    .    .    .    .    .    2    
  AOE                      37   | .    .    .    .    37   .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -6   -5   -5   -5   -4   -3   -2   -1   
---------                  Run  | Scr  Mat  Mat  Mat  Fac  Fac  Fac  Upp  Upp  Fac  Res  Res  Acc  
Total                      8564 | 46   123  813  344  1486 1700 1341 638  11   566  936  57   503  
  Wait                     518  | .    9    70   2    24   252  5    .    .    134  14   .    8    
  Move                     7402 | 34   97   600  321  1357 1339 1230 634  11   409  859  49   462  
  Hop                      46   | .    .    .    .    19   7    10   2    .    2    4    1    1    
  Pick Up                  74   | 6    6    16   3    8    15   10   .    .    2    4    1    3    
  Fast Attach              82   | 2    1    13   2    18   18   4    .    .    4    10   3    7    
  Attach                   52   | 4    .    8    2    6    8    5    1    .    .    9    1    8    
  Detach                   22   | .    .    2    .    3    7    .    .    .    .    2    2    6    
  Swap                     32   | .    1    4    1    5    8    4    1    .    5    3    .    .    
  Drop                     89   | .    .    25   2    19   21   9    .    .    6    4    .    3    
  Fire                     178  | .    9    75   11   26   25   19   .    .    3    8    .    2    
  Melee                    29   | .    .    .    .    .    .    9    .    .    1    19   .    .    
  Ram                      2    | .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kick                     1    | .    .    .    .    .    .    .    .    .    .    .    .    1    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            37   | .    .    .    .    1    .    36   .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / *Min)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Factory
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2)
-3/Research (discovered 4 exits: *Res / Arm / Qua x2)
-2/Research
-1/Access

 History 
---------
 Turn | Location       | Event
   10 | -11/Scrapyard  | Discovered new exit (range 16)
   45 | -11/Scrapyard  | Entered Materials
  183 | -10/Materials  | Discovered new exit (range 5)
  207 | -10/Materials  | Identified exit to Materials
  207 | -10/Materials  | Entered another Materials area
  207 | -9/Materials   | Evolved 2 slots: Utility x2
  305 | -9/Materials   | Build established: Mutant
  480 | -9/Materials   | Lost 3 parts (1p1u1w)
  699 | -9/Materials   | Discovered new exit (range 9)
  723 | -9/Materials   | Build established: Scavenger-Mutant
  723 | -9/Materials   | Identified exit to Mines
 1163 | -9/Materials   | Repaired Lgt. Ion Engine
 1190 | -9/Materials   | Repaired Hover Unit
 1314 | -9/Materials   | Discovered new exit (range 14)
 1347 | -9/Materials   | Entered another Materials area
 1347 | -8/Materials   | Evolved 2 slots: Propulsion x1, Weapon x1
 1533 | -8/Materials   | Identified exit to Factory
 1561 | -8/Materials   | Entered Factory
 1561 | -7/Factory     | Evolved 2 slots: Utility x2
 1576 | -7/Factory     | Discovered new exit (range 12)
 1946 | -7/Factory     | Build established: Hacker-Gunner
 1948 | -7/Factory     | Identified exit to Lower Caves
 1990 | -7/Factory     | Garrison activated, responded to threat
 2130 | -7/Factory     | Lost 5 parts (1p1n2u1w)
 2155 | -7/Factory     | Identified exit to Factory
 2173 | -7/Factory     | Central database locked down
 2209 | -7/Factory     | Entered another Factory area
 2209 | -6/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 2289 | -6/Factory     | Fabricated Xenon Bombardment Thruster (x2)
 2347 | -6/Factory     | Build established: Hacker-Sprinter
 2378 | -6/Factory     | Repaired Imp. Propulsion Shielding
 2423 | -6/Factory     | Repaired Xenon Bombardment Thruster
 2655 | -6/Factory     | Repaired Prc. Shock Rifle
 2707 | -6/Factory     | Repaired Adv. Heat Sink
 2847 | -6/Factory     | Found Prototype Processor
 2847 | -6/Factory     | Identified Exp. Targeting Computer
 2996 | -6/Factory     | Discovered new exit (range 8)
 3007 | -6/Factory     | Entered another Factory area
 3007 | -5/Factory     | Evolved 2 slots: Utility x2
 3172 | -5/Factory     | Identified exit to Upper Caves
 3307 | -5/Factory     | Search patrols dispatched
 3318 | -5/Factory     | Lost 3 parts (1p1n1u)
 3518 | -5/Factory     | Entered Upper Caves
 3667 | -5/Upper Caves | Spotted B-75 Beast
 3689 | -5/Upper Caves | Learned Factory stockpile data
 3698 | -5/Upper Caves | Discovered new exit (range 8)
 3700 | -5/Upper Caves | Entered another Upper Caves area
 3702 | -5/Upper Caves | Discovered new exit (range 5)
 3704 | -5/Upper Caves | Entered Factory
 3704 | -4/Factory     | Evolved 2 slots: Utility x2
 3855 | -4/Factory     | Repaired Imp. Cesium-ion Thruster
 3919 | -4/Factory     | Repaired Imp. Cryofiber Web
 3977 | -4/Factory     | Identified exit to Upper Caves
 3977 | -4/Factory     | Identified exit to Extension
 3985 | -4/Factory     | Discovered new exit (range 4)
 3986 | -4/Factory     | Entered Research
 3986 | -3/Research    | Evolved 2 slots: Utility x2
 4091 | -3/Research    | Spotted B-86 Titan
 4292 | -3/Research    | Lost 10 parts (1p6u3w)
 4293 | -3/Research    | Identified exit to Armory
 4293 | -3/Research    | Identified exit to Quarantine
 4352 | -3/Research    | System corruption reached 10%
 4375 | -3/Research    | Spotted B-86 Titan
 4375 | -3/Research    | Found Prototype Device
 4375 | -3/Research    | Identified Exp. Thermal Shield
 4379 | -3/Research    | Lost 6 parts (1p3n1u1w)
 4383 | -3/Research    | Discovered new exit (range 12)
 4388 | -3/Research    | Entered another Research area
 4388 | -2/Research    | Evolved 2 slots: Utility x2
 4401 | -2/Research    | Discovered new exit (range 4)
 4417 | -2/Research    | Entered Access
 4417 | -1/Access      | Evolved 2 slots: Propulsion x2
 4448 | -1/Access      | Lost 3 parts (1p1n1w)
 4675 | -1/Access      | Build established: Hacker-Mutant
 4714 | -1/Access      | Lost 8 parts (1p1n4u2w)
 4719 | -1/Access      | Core integrity fell below 50%
 4791 | -1/Access      | Core integrity fell below 20%
 4799 | -1/Access      | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
04681_ Hacking Suite destroyed.
04681_ Slug penetrates Wall. <x2>
04682_ Enh. Nova Cannon destroyed.
04683_ Wall collapses.
04683_ Slug penetrates Wall. <x2>
04683_ Centrium Leg destroyed.
04684_ Penetrated by Slug. <x2>
04686_ Adv. Corruption Screen intercepted 1% system corruption.
04689_ Slug penetrates Wall. <x5>
04712_ Slammed into G-73 Enforcer.
04717_ Centrium Leg destroyed.
04741_ Acquired Power Sword.
04747_ Graphene Brace destroyed.
04748_ P-80 Master resets P-80 Master, system corruption cleaned.
04750_ Adv. Corruption Screen intercepted 1% system corruption.
04765_ Power Sword destroyed.
04780_ Acquired Fusion Compressor.
04793_ Penetrated by Slug. <x2>
04795_ Imp. Hacking Suite destroyed.
04797_ Adv. Corruption Screen intercepted 1% system corruption.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????????????????????????#   |
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| ?????????????????????      ###?????????????????#   |
| ???????????????????#            ???????#########   |
| ???????????????????#           ???????             |
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| ???????????????????#          #??????????????#     |
| ???????????????????#          #??????????????+     |
| ???????????????????#          #########??????#     |
| ???????????????????#                  +??????#     |
| ???????????????????#                  #??????#     |
| ???????????????????#                  ########     |
| ???????????????????#                 ?             |
| ???????????????????#     @    #????????######      |
| ???????????????????#          #?????????#####      |
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| ??????????#+################################       |
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|       ##### ################################       |
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| ???##+######################################+##### |
| ???????????????????????????????????????????   ???? |
| ??????????????????????????????????????????? = ???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          19
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Cloak Strength             3
Base Temperature (-)       150
Corruption Block           20
Armor Coverage             150
Resistance: TH             30
Power Shielding            66
Propulsion Shielding       66
Weapon Shielding           33
Evasion (%)                71
Targeting Accuracy         21
Target Analysis            11
Core Analysis              6
Recoil Reduction           2
Offensive Hacking          22
Defensive Hacking          12

 Item Schematics 
-----------------
  Xenon Bombardment Thruster | -7/Factory | Hacked
 Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Xenon Bombardment Thruster | x2 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaChipDevice
  Manual?         0
Play Time         02:25:56
  Cumulative      133.4 hours
  Start           2022.06.25 @ 10:49:08
  End             2022.07.02 @ 10:12:19
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          169
  Rogue           169
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             43
Gallery%          47
Achievement%      33
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              20/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8d91fb38-190a-4bb6-ba40-52ce576bc5af