Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 11:24:55 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1848) 1848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 6100 Bonus ------- Follower Combat Kills 152 Met Data Miner 300 Cogmind --------- Core Integrity 282/700 Matter 250/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- High-capacity Matter Pod (104) Improved Targeting Computer Core Analyzer Kinecellerator Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- KE Penetrator Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod Improved Targeting Computer Advanced Targeting Computer Core Analyzer Matter Filter Kinecellerator Weapon Cycler Advanced Assault Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 2 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 61 | 5 . 2 6 . . 15 13 16 3 1 Power 7 | . . 1 . . . 2 3 1 . . Engine 2 | . . . . . . . 2 . . . Core 5 | . . 1 . . . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 1 . . . 2 3 4 . 1 Treads . | . . . . . . . . . . . Leg 11 | 2 . 1 . . . 2 1 4 . 1 Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 . . 4 . . 2 3 10 2 . Device 3 | . . . . . . . . 3 . . Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . 2 . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 14 | . . . 1 . . 2 3 6 2 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . 2 . . 9 4 1 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 2 . . 2 . . 8 2 . 1 . Ballistic Cannon 4 | . . . . . . 1 2 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . . . . . . 4 . 3 . 10 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . . . . . 2 . . . 4 Utility 8 | . . . . . . . . 3 . 5 Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 10 | . . . . . . 4 . 2 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 71 83 86 100 100 90 81 87 94 96 Engine 1 | . . . . . . . 4 2 . . Core 6 | . . 12 11 11 11 6 2 4 7 7 Leg 19 | . 28 28 22 22 22 17 2 21 23 21 Wheel 1 | . . . . . . . 8 . . . Device 3 | . . . . . . . . 2 15 15 Storage 9 | . 14 14 12 11 11 11 9 7 7 7 Processor 12 | . . . 13 22 22 22 18 8 7 7 Protection 17 | . . . 4 11 11 10 17 29 23 21 Ballistic Gun 11 | . 28 28 22 22 22 18 9 . 2 7 Ballistic Cannon 4 | . . . . . . 3 9 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 7 7 12 25 20 20 26 37 54 51 51 Greatest Support 48 | 20 20 20 20 20 20 20 28 48 48 48 Greatest Overweight (x) 5 | 1 . . 1 . . 5 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | . 1 8 10 10 10 10 10 10 10 10 Average Carried 9 | . . 6 8 9 10 9 9 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 1 8 10 10 10 9 10 10 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Matter Collected 2526 | 239 17 38 110 . . 364 437 1083 238 . Remotely . | . . . . . . . . . . . Salvage Created 2110 | . 20 108 60 . . 504 486 835 97 . Parts 112 | . . 5 3 . . 30 25 42 7 . Haulers Intercepted 2 | . . . 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Combat Hostiles Destroyed 45 | . . 2 . . . 16 11 14 2 . Guns 19 | . . 2 . . . 15 2 . . . Cannons 23 | . . . . . . 1 9 11 2 . AOE 3 | . . . . . . . . 3 . . Classes Destroyed 13 | . 1 1 1 . . 5 3 2 . . Worker 5 | . . . . . . 2 . 3 . . Builder 1 | . . . . . . . . 1 . . Tunneler 2 | . . . . . . 2 . . . . Hauler 2 | . . . 1 . . . . 1 . . Recycler 3 | . . . . . . . 1 2 . . Watcher 2 | . 1 . . . . . . 1 . . Swarmer 14 | . . . . . . 10 3 . 1 . Grunt 17 | . . 2 . . . 4 2 9 . . Brawler 4 | . . . . . . 1 1 2 . . Duelist 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . . . 3 1 1 . Hunter 2 | . . . . . . . 2 . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 5 | . 1 2 1 . . 5 3 5 1 . Combat Bots Only 5 | . . 2 . . . 4 3 5 1 . Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Damage Taken 4590 | . 42 95 . 11 . 883 433 1434 293 1399 Core 684 | . . 29 . . . 194 43 190 53 175 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 122 | . . . . 3 . 39 9 71 . . Core Remaining (%) 82 | 100 . 88 . . . 51 92 . . . Volleys Fired 242 | . 3 9 10 . . 58 43 101 18 . Largest 2 | . 2 2 2 . . 2 2 2 2 . Hottest 90 | . 40 40 43 . . 64 69 69 90 . Shots Fired 373 | . 6 18 20 . . 111 86 109 22 1 Gun 200 | . 6 18 20 . . 102 43 8 2 1 Cannon 173 | . . . . . . 9 43 101 20 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 373 | . 6 18 20 . . 111 86 109 22 1 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 2 5 2 . . 15 12 6 3 2 Robot Miss Streak 7 | . 3 3 3 . . 3 4 7 5 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 215 | . 3 10 8 . . 79 57 48 9 1 Core Hits 97 | . 2 6 2 . . 39 20 25 2 1 Critical Kills 14 | . . . . . . . . 12 2 . Critical Parts Destroyed 16 | . . . . . . . . 11 5 . Critical Strikes 35 | . . . . . . 1 4 23 7 . Destroy 30 | . . . . . . . . 23 7 . Blast 5 | . . . . . . 1 4 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4237 | . 19 83 86 . . 898 1083 1809 221 38 Guns 1412 | . 19 83 86 . . 685 406 105 . 28 Cannons 2329 | . . . . . . 213 677 1218 221 . Explosions 486 | . . . . . . . . 486 . . Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . . . . 10 Kinetic 3741 | . 19 83 86 . . 898 1083 1323 221 28 Thermal 486 | . . . . . . . . 486 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 8 Average Corruption 7 | . . . . . . . . 7 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 92 | . . . . . . . . 59 29 4 Message Errors 21 | . . . . . . . . 13 7 1 Matter Fused 29 | . . . . . . . . 22 7 . Heat Flow Errors 8 | . . . . . . . . 6 2 . Energy Discharges 11 | . . . . . . . . 6 4 1 Data Loss (minor) 11 | . . . . . . . . 6 4 1 Data Loss (major) 4 | . . . . . . . . 2 2 . Misfires 5 | . . . . . . . . 2 2 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . . . . . 20 19 87 8 . Projectiles 58 | . . . . . . 20 19 11 8 . Explosions 76 | . . . . . . . . 76 . . Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . . . 3 4 9 3 . Impact . | . . . . . . . . . . . Kinetic 19 | . . . . . . 3 4 9 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 351 | . . 6 . . . 42 84 351 188 . Average Temperature 77 | . . 3 . . . 11 27 103 90 . Received Heat Transfer 729 | . . 54 . 6 . 234 81 336 18 . Effects 4 | . . . . . . . . 4 . . Interference 3 | . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Peak Influence 300 | . 26 109 213 125 . 185 300 288 . . Initial 110 | . . 9 . 82 . . 3 110 . . Average 103 | . 11 60 123 102 . 68 168 120 . . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 92 | 100 100 100 95 100 . 100 48 95 . . Level 1 7 | . . . 4 . . . 51 4 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . 1 2 . . . 1 5 . . Investigation 3 | . . 1 1 . . . 1 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 4 | . . . 1 . . . . 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 4 2 7 2 . 19 17 20 9 4 Peak Tracking Total 4 | . 3 2 2 2 . 3 3 4 4 4 Tactical Retreats 9 | . . . . . . 2 2 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Traps Triggered 2 | . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Machines Disabled 13 | . . . . . . . 1 11 . 1 Max in Single Turn 4 | . . . . . . . 1 4 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Machines Accessed 9 | . 1 1 1 . . . 1 3 2 . Terminals 3 | . 1 . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 15 | . 2 1 3 . . . 3 4 2 . Successful 7 | . 1 1 1 . . . 2 . 2 . Failed 8 | . 1 . 2 . . . 1 4 . . Catastrophic 2 | . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 8 | . 2 . 3 . . . 3 . . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 7 | . 1 1 1 . . . 2 . 2 . Record 1 | . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . . . 2 . Level Access Points 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . . 3 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Total Allies 6 | . . 3 . 3 . . . . . . Largest Group 4 | . . 3 3 4 3 1 . . . . Highest-Rated Group 92 | . . 40 40 92 61 16 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 5 25 13 . 2 . . . . Total Damage 500 | . . 41 221 221 . 17 . . . . Kills 10 | . . 1 7 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Turns Passed 7327 | 57 127 617 306 392 456 1313 651 2351 968 89 Spaces Moved 4434 | 44 99 471 196 293 381 636 462 1207 599 46 Core 11 | 6 . . . . . 5 . . . . Treads . | . . . . . . . . . . . Legs 3788 | 38 99 471 196 293 381 631 4 1030 599 46 Wheels 635 | . . . . . . . 458 177 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 115 120 120 Average Speed 143 | 115 120 120 128 120 120 176 107 165 140 188 Slowest Speed 300 | 120 120 120 190 120 120 300 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 27 89 23 80 85 97 39 26 65 60 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . 2 . . 4 . Spaces Dug 3 | . . . . . . . 2 1 . . Terrain Destroyed 91 | . . . . . . . 6 76 9 . Melee . | . . . . . . . . . . . Projectile 41 | . . . . . . . 6 26 9 . AOE 50 | . . . . . . . . 50 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Total 5099 | 48 102 507 234 339 380 740 543 1453 705 48 Wait 291 | . . 20 14 37 . 20 9 107 84 . Move 4424 | 43 98 470 195 292 380 635 461 1206 598 46 Hop . | . . . . . . . . . . . Pick Up 31 | . 1 6 4 5 . . 5 10 . . Fast Attach 26 | 5 . 1 4 . . 4 6 4 2 . Attach 11 | . . . . . . 1 2 7 . 1 Detach . | . . . . . . . . . . . Swap 24 | . . 1 2 . . 10 5 5 1 . Drop 49 | . . . 5 5 . 12 12 13 2 . Fire 242 | . 3 9 10 . . 58 43 101 18 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Dat]) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Discovered new exit (range 12) 185 | -10/Materials | Entered Mines 187 | -10/Mines | Met a Derelict bent on vengeance 279 | -10/Mines | Learned Materials emergency access door positions 289 | -10/Mines | Discovered new exit (range 7) 297 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 331 | -10/Mines | Met a Derelict shopkeep closing up shop 433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 802 | -10/Mines | Entered Materials 802 | -9/Materials | Accompanied by 3 allies 802 | -9/Materials | Evolved 2 slots: Utility x2 885 | -9/Materials | Identified exit to Materials 1072 | -9/Materials | Discovered new exit (range 18) 1108 | -9/Materials | Entered Mines 1108 | -9/Mines | Accompanied by 1 ally 1111 | -9/Mines | Received a Mining Laser from a helpful Derelict 1149 | -9/Mines | Discovered exit to Materials (range 8) 1262 | -9/Mines | Build established: Scavenger-Mutant 1303 | -9/Mines | Discovered exit to Materials (range 3) 1463 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1463 | -9/Mines | Discovered new exit (range 5) 1500 | -9/Mines | Entered Exiles 1500 | -9/Exiles | Accompanied by 3 allies 1518 | -9/Exiles | Discovered new exit (range 17) 1530 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1530 | -9/Exiles | Met 8R-AWN 1548 | -9/Exiles | Met EX-HEX 1604 | -9/Exiles | Met EX-DEC 1630 | -9/Exiles | Visited The Gauntlet 1858 | -9/Exiles | Met EX-BIN 1940 | -9/Exiles | Discovered new exit (range 17) 1956 | -9/Exiles | Entered Mines 1956 | -8/Mines | Accompanied by 1 ally 1978 | -8/Mines | Discovered exit to Materials (range 6) 2169 | -8/Mines | Discovered exit to Materials (range 9) 2451 | -8/Mines | Build established: Mutant 2850 | -8/Mines | Lost 4 parts (1p2n1w) 3118 | -8/Mines | Build established: Scavenger-Mutant 3269 | -8/Mines | Entered Materials 3269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3795 | -8/Materials | Build established: Mutant 3916 | -8/Materials | Discovered new exit (range 4) 3920 | -8/Materials | Entered Factory 3920 | -7/Factory | Evolved 2 slots: Utility x2 4444 | -7/Factory | Crushed by falling debris 4498 | -7/Factory | Build established: Scavenger-Mutant 6021 | -7/Factory | Discovered new exit (range 16) 6247 | -7/Factory | Build established: Mutant 6271 | -7/Factory | Entered Lower Caves 7202 | -7/Lower Caves | Build established: Scavenger-Mutant 7234 | -7/Lower Caves | Discovered new exit (range 6) 7235 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7239 | -7/Lower Caves | Entered Data Miner 7239 | -7/Data Miner | Discovered new exit (range 6) 7276 | -7/Data Miner | Met Data Miner 7294 | -7/Data Miner | Data Conduit disabled 7328 | -7/Data Miner | Core integrity fell below 50% 7328 | -7/Data Miner | Self-destructed Last Messages --------------- Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 07278_ CV%9PEAB<|MUGICPRTGTHC8TCDG3L 07294_ System corrupted: FCS attempts to trigger KE Penetrator. 07294_ System corrupted: KE Penetrator misfires. 07294_ Slug penetrates Data Miner. 07294_ Data Conduit disabled. 07294_ ORACLE Interface goes dark. 07294_ Data Miner disappears through a trap door. 07308_ Imp. Medium Armor Plating destroyed. 07309_ Kicked Enhanced Grunt out of the way. 07310_ System corrupted: Component data lost. 07311_ Carbon-fiber Leg destroyed. 07320_ Bore Cannon destroyed. 07322_ Carbon-fiber Leg destroyed. 07322_ Imp. Medium Armor Plating destroyed. 07323_ Imp. Cooling System destroyed. 07327_ Med. Storage Unit destroyed. 07327_ Mak. Armor Plating destroyed. 07328_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????####????????? | | ##########????#########?### #????????? | | """""""""###### # # # ###! #????????? | | "" """"""""" # # ; ;;]@< ##????????? | | "" g = ######???? | | g #???? | | gg #???? | | #???? | | ##???? | | """"""""""""""""#####????? | | """"###############????????? | | """""###??????????????????????? | | "" "#####????????????????????????? | | #"## "#????????????????????????????? | | #"?## "#????????????????????????????? | | #???# "#????????????????????????????? | | ???? "#????????????????????????????? | | ???# "#????????????????????????????? | | ??? "?????????????????????????????? | | ??### "?????????????????????????????? | | ????# "?????????????????????????????? | | ????# "?????????????????????????????? | | ???? ??????????????????????????????? | | ????X ??????????????????????????????? | | ???? ??????????????????????????????? | | ????? ??????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationShadeProcessor Manual? 0 Play Time 00:35:32 Cumulative 256.2 hours Start 2022.04.03 @ 10:47:45 End 2022.04.03 @ 11:24:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 326 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c57732a6-6a97-4e93-bcbc-90d3786eb9b4