Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 18:14:59 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2879) 2879 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 522/700 Matter 276/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (6) ------ Small Storage Unit Structural Scanner Armor Integrity Analyzer Backup Plating VII Light Regenerative Plating > --- WEAPON (2) ------- Gatling Laser Heavy Ion Cannon > --- INVENTORY (8) ---- Coolant Injector Compact Battery (200) Improved Field Recycling Unit (0) Drone Bay (2/2) Great Maul Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Structural Scanner Improved Targeting Computer Backup Plating VII Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Advanced Terrain Scan Processor Hacking Suite Drone Bay [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Light Regenerative Plating Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 85 | 6 7 6 18 30 18 Power 8 | 1 2 . 1 2 2 Engine 7 | 1 2 . 1 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 29 | 2 3 2 6 11 5 Treads 19 | . 2 1 6 8 2 Leg . | . . . . . . Wheel 8 | 2 1 1 . 3 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 24 | 1 2 2 2 8 9 Device 5 | . . . . 4 1 Storage 4 | 1 1 . . 1 1 Processor 5 | . . . 1 1 3 Hackware 1 | . . . . . 1 Protection 9 | . 1 2 1 2 3 Artifact . | . . . . . . Weapon 24 | 2 . 2 9 9 2 Energy Gun 6 | . . . 1 4 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 2 . 2 5 2 . Ballistic Cannon 3 | . . . 2 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 16 | . 1 1 1 6 7 Power 1 | . . . . . 1 Propulsion 10 | . 1 . . 5 4 Utility 3 | . . . . 1 2 Weapon 2 | . . 1 1 . . Highest Loss Streak 3 | . 1 1 1 2 3 To Critical Strikes . | . . . . . . Average Backups 16 | . 13 24 24 12 4 Power 1 | . . 2 1 1 . Propulsion 3 | . 3 4 4 1 . Utility 10 | . 8 17 15 6 3 Weapon 2 | . . . 2 3 . Tool/Special . | . . . . . . Unused Backups 29 | . 1 3 4 17 4 Power 6 | . . . . 5 1 Propulsion . | . . . . . . Utility 20 | . 1 3 4 9 3 Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 82 90 100 90 85 Engine 9 | . 14 11 11 8 3 Treads 21 | . . 6 32 25 20 Wheel 6 | . 18 20 . 4 . Device 3 | . . . . 6 9 Storage 9 | . 14 11 11 8 . Processor 7 | . . . 9 10 11 Protection 12 | . 7 21 12 10 19 Energy Gun 2 | . . . . 6 . Ballistic Gun 11 | . 28 19 13 1 . Ballistic Cannon 4 | . . . 7 6 . Peak Build Rating 44 | 6 11 15 25 31 44 Average Rating 21 | 4 7 13 22 24 36 On Entrance 13 | . 6 11 15 22 26 Avg Prop Armor Cover (%) 8 | . . . . 9 4 Naked Turns . | . . . . . . Heaviest Build 108 | 11 95 103 108 100 45 Greatest Support 82 | 26 40 60 60 80 82 Greatest Overweight (x) 5 | . 5 3 2 1 2 Average Overweight (x) 1 | . 3 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 Average Capacity 17 | 6 19 25 25 13 5 Most Carried 25 | 2 25 25 25 25 5 Average Carried 16 | . 13 24 24 12 4 Final Capacity 25 | 8 25 25 25 5 8 Final Carried 25 | 2 25 24 25 5 5 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2755 | 248 259 186 838 1014 210 Remotely . | . . . . . . Salvage Created 3523 | . 443 155 1637 1007 281 Parts 199 | . 33 7 83 60 16 Haulers Intercepted 4 | . 2 . 1 1 . Recyclers Shooed 6 | . . 1 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 79 | . 11 3 27 29 9 Melee 4 | . . . . . 4 Guns 50 | . 11 3 21 15 . Cannons 20 | . . . 6 14 . AOE 3 | . . . . . 3 Classes Destroyed 10 | . 6 1 1 2 . Worker 1 | . . . . 1 . Hauler 4 | . 2 . 1 1 . Recycler 7 | . 1 . 5 . 1 Mechanic 2 | . . . . 2 . Operator 1 | . 1 . . . . Watcher 4 | . 1 1 2 . . Swarmer 28 | . 9 . 4 7 8 Grunt 28 | . 2 2 10 14 . Duelist 2 | . . . 1 1 . Sentry 21 | . . 1 12 7 1 Best Kill Streak 7 | . 4 1 4 7 4 Combat Bots Only 7 | . 3 1 4 7 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 530 | . 50 41 148 158 133 Missed 143 | . 18 10 40 34 41 Hits 387 | . 32 31 108 124 92 Melee 2 | . . . 1 1 . Projectile 385 | . 32 31 107 123 92 AOE 1 | . . . . . 1 Critical Strikes 11 | . . . 4 7 . Damage Taken 5175 | . 292 383 1333 1692 1475 Core 734 | . 69 26 159 302 178 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 502 | . . . 148 219 135 Core Remaining (%) 67 | 100 72 . 53 45 . Volleys Fired 305 | . 43 39 99 122 2 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 40 40 79 110 145 Shots Fired 527 | . 86 55 197 185 4 Gun 401 | . 86 55 175 83 2 Cannon 126 | . . . 22 102 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 454 | . 86 55 189 124 . Thermal 73 | . . . 8 61 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 7 8 24 15 17 Robot Miss Streak 4 | . 3 2 4 3 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 2 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 401 | . 52 38 156 135 20 Core Hits 154 | . 21 12 57 56 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . . 1 5 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Blast 4 | . . . 1 3 . Smash 1 | . . . . . 1 Melee Attacks 36 | . . . 1 1 34 Impact 26 | . . . 1 1 24 Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 7125 | . 538 356 2409 2805 1017 Guns 4163 | . 538 356 2132 1091 46 Cannons 2043 | . . . 277 1712 54 Explosions 263 | . . . . . 263 Melee 654 | . . . . . 654 Ramming 2 | . . . . 2 . Kinetic 5125 | . 538 356 2307 1924 . Thermal 1344 | . . . 102 879 363 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 385 | . . . . . 385 Slashing 269 | . . . . . 269 Piercing . | . . . . . . Highest Corruption 2 | . 2 . 2 . . Average Corruption 2 | . 2 . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 2 . 16 . . Message Errors 5 | . 1 . 4 . . Matter Fused 5 | . . . 5 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 218 | . . . . 3 215 Projectiles 3 | . . . . 3 . Explosions 47 | . . . . . 47 Melee 168 | . . . . . 168 Knockbacks 12 | . . . 1 10 1 Impact 1 | . . . . . 1 Kinetic 9 | . . . 1 8 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 184 | . . . . . 184 Shots 3 | . . . . . 3 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 12 43 105 336 204 Average Temperature 56 | . 6 12 24 85 97 Received Heat Transfer 1539 | . 42 195 456 792 54 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 1 | . . . . . 1 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2359 | . . . 222 1813 324 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 57 | 100 100 100 53 34 35 Level 1 41 | . . . 46 59 64 Level 2 1 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 419 | . 164 31 298 419 304 Initial 172 | . . 1 3 120 172 Average 165 | . 59 5 164 259 212 Influence Increases 2496 | . 316 91 831 811 447 Destroy 0b10 Robot/C 1580 | . 220 60 540 580 180 Destroy 0b10 Robot/NC 100 | . 25 5 45 20 5 Destroy Leader 406 | . 56 22 166 132 30 Successful Hack 67 | . . 3 30 22 12 Disable Machine 135 | . . . 15 15 105 Destroy Structure 73 | . . 1 5 12 55 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 105 | . . . 30 30 45 Influence Decreases 2265 | . 310 87 555 716 597 Entered New Map 387 | . . 5 7 166 209 Time Decay 1718 | . 300 72 538 490 318 Lost Part 160 | . 10 10 10 60 70 Squads Dispatched 12 | . 2 . 8 1 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison 6 | . . . 6 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . 3 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 15 5 32 43 15 Peak Tracking Total 7 | . 5 2 4 7 4 Tactical Retreats 6 | . . . 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 1 1 7 Max in Single Turn 7 | . . . 1 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 17 | . 5 2 6 3 1 Terminals 14 | . 4 2 6 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 13 4 12 10 2 Successful 24 | . 6 2 8 7 1 Failed 16 | . 7 2 4 2 1 Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . . 1 . Manual 24 | . 12 1 3 6 2 Terminals 35 | . 11 4 12 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 1 8 2 . Prototype ID Bank 2 | . . . 1 1 . Open Door 3 | . . . 3 . . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 1 . 4 1 Terminals 9 | . 4 1 . 4 . Track 3 | . . 1 . 2 . Botnet 6 | . 4 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 2 2 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1700 | . . . . 994 706 Structural 1510 | . . . . 804 706 T.N.C. 190 | . . . . 190 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4890 | 53 828 332 1687 1284 706 Spaces Moved 1921 | 46 413 138 460 498 366 Core 18 | 4 . . . . 14 Treads 1112 | . 1 4 451 362 294 Legs . | . . . . . . Wheels 737 | 42 412 134 9 136 4 Hover . | . . . . . . Flight 54 | . . . . . 54 Fastest Speed 32 | 50 90 130 130 90 32 Average Speed 167 | 87 146 141 237 155 140 Slowest Speed 320 | 100 320 240 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 51 15 61 37 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 2 5 Terrain Destroyed 64 | . . . . 6 58 Melee 6 | . . . . 1 5 Projectile 5 | . . . . 5 . AOE 53 | . . . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3041 | 55 558 229 870 832 497 Wait 504 | 2 65 32 236 112 57 Move 1916 | 45 412 137 459 497 366 Hop . | . . . . . . Pick Up 73 | 2 23 4 23 17 4 Fast Attach 48 | 6 3 2 5 16 16 Attach 23 | . 3 2 1 12 5 Detach 23 | . 4 1 1 9 8 Swap 37 | . 2 7 15 13 . Drop 78 | . 3 5 30 31 9 Fire 305 | . 43 39 99 122 2 Melee 32 | . . . 1 1 30 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -9/Materials | Discovered new exit (range 12) 1214 | -9/Materials | Entered Storage 1275 | -9/Storage | Garrison activated, responded to threat 1477 | -9/Storage | Found Prototype Protection 1477 | -9/Storage | Identified Lgt. Regenerative Plating 1756 | -9/Storage | Garrison activated, responded to threat 2645 | -9/Storage | Discovered new exit (range 5) 2664 | -9/Storage | Learned location of Armory (-4) 2901 | -9/Storage | Entered Materials 2901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -8/Materials | Central database locked down 3516 | -8/Materials | Build established: Scavenger-Mutant 3601 | -8/Materials | Identified exit to Factory 3710 | -8/Materials | Destroyed 7 combat bots 3998 | -8/Materials | Core integrity fell below 50% 4185 | -8/Materials | Entered Factory 4185 | -7/Factory | Evolved 2 slots: Utility x2 4255 | -7/Factory | Build established: Mutant 4684 | -7/Factory | Lost 3 parts (2n1u) 4789 | -7/Factory | Lost 3 parts (1p2n) 4891 | -7/Factory | Self-destructed Last Messages --------------- 04804_ R-06 Scavenger collects Imp. Deuterium Engine. 04804_ U-05 Engineer lays Concrete. 04805_ Discarded Imp. Targeting Computer. 04805_ U-05 Engineer lays Concrete. 04806_ ALERT: Cargo convoy en route, clear transfer corridor. 04806_ U-05 Engineer lays Concrete. 04807_ Discarded Adv. Terrain Scan Processor. 04807_ R-06 Scavenger collects Flak Gun. 04808_ U-05 Engineer lays Concrete. 04813_ Discarded Hacking Suite. 04814_ Acquired Hvy. Armor Plating. 04831_ Acquired Com. Battery. 04833_ R-06 Scavenger collects Imp. Heat Sink. 04839_ Acquired Imp. Field Recycling Unit. 04870_ R-06 Scavenger destroyed. 04876_ Acquired 66 matter. 04883_ Acquired Com. Wheel+. 04888_ Dropped Hvy. Armor Plating. 04888_ Acquired Sml. Storage Unit. 04890_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????############### ?????????????????????? | | ????????????###### ######## ?????????????????????? | | ????????????## % # ?????????????????????? | | ????????????## *** # ???????????? ??????? | | ????????????## ** ] # ?????? # ? ##????# | | ????????????## ** # ?????? # ##????# | | ????????????## # ?????? # ???? | | ????????????## = # ?????? # ??? | | ????????????## # ?????? # ??? | | ????????????## # ?????? # ???? | | ????????????##"" # ?????? # ????? | | ????????????##"T # ?????? # ?????? | | ????????????##"" **! # ?????? # ?? | | ????????????## @# # ##??### | | ????????????##########r############# ##??## | | ????????????""" ##??## | | ?????????????F"" ###### | | ????????????? "" ###### | | ???????????? """ + | | ??????????? """ ###### | | ???????????? """ ###### | | ???????????? ###### | | ????????????? ######+#######+######### | | ????????????? ## # ### | | ??????????????? ## # """ ### | | ??????????????? ## # "Y" ### | | ???????????????"" """" ## # "[" #### | | ????????????????" """" ## # ] * #### | | ????????????????? """" ## # ##?? | | ????????????????? """" ## # ##?? | | ????????????????" """" ## # """"""" ##?? | | ????????????????" """" ### # """"""" ##?? | | ???????????? ### # """"""" ##?? | | ??????????? ### + """""" ##?? | | ?????????? ### # ##?? | | ????????? ### ###############?? | | ?????????? ! ### ###############?? | | ?????????? ! ###########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 830 Evasion (%) 63 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidAccelerationScreen Manual? 0 Play Time 00:44:51 Cumulative 138.8 hours Start 2026.07.25 @ 16:24:51 End 2026.07.25 @ 18:14:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 169 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9aa5437-6486-4642-8dde-797e419c33c8