Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 22:42:00 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (3863) 3863 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2004) 2004 TOTAL SCORE: 10582 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 110 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 415/700 Matter 283/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (7) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Light Armor Plating Relay Coupler [Swarmer] (22) Relay Coupler [Grunt] (31) Trap Reconfigurator Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Minigun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Pulse Rifle Power Maul > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Trap Reconfigurator Cooled Pulse Rifle Cooled Pulse Rifle Minigun Heavy Missile Launcher Datajack [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 65 | 2 8 . 13 3 1 3 12 11 11 1 Power 8 | . 1 . 2 . . . 2 1 2 . Engine 7 | . 1 . 2 . . . 2 1 1 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | . 4 . 6 2 . 2 4 6 1 . Treads 8 | . 2 . 6 . . . . . . . Leg 17 | . 2 . . 2 . 2 4 6 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 3 . 1 . . 1 3 3 5 1 Device 4 | 1 . . . . . . . 2 1 . Storage 3 | . 1 . 1 . . . 1 . . . Processor 1 | . . . . . . . 1 . . . Hackware 5 | . . . . . . . . . 4 1 Protection 5 | . 2 . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 1 . . 4 1 1 . 3 1 3 . Energy Gun 5 | . . . 1 . . . 1 1 2 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 5 | 1 . . 2 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . 1 . . . 2 . 1 . Parts Lost 16 | . . . . . . . 2 7 1 6 Power 1 | . . . . . . . . . . 1 Propulsion 11 | . . . . . . . 2 5 . 4 Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . . 1 3 1 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 5 8 10 13 14 15 15 14 14 14 13 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 3 2 3 4 4 4 4 2 2 2 2 Utility 4 | . 2 3 4 5 6 7 4 5 5 5 Weapon 4 | 1 2 3 3 4 3 3 6 5 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | 7 2 . 5 2 . . 1 2 2 9 Power 4 | 1 1 . . . . . 1 . . 1 Propulsion 9 | 4 . . . 2 . . . . 1 2 Utility 6 | 1 . . 1 . . . . 1 . 3 Weapon 11 | 1 1 . 4 . . . . 1 1 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 97 99 87 Engine 10 | . 14 14 11 11 11 11 9 9 6 . Treads 11 | . 14 28 43 1 . . . . . . Leg 24 | . 13 . . 42 44 44 35 35 30 22 Device 9 | . 12 14 11 11 11 8 8 7 7 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 Processor 3 | . . . . . . . 9 9 7 7 Hackware 3 | . . . . . . . . . 22 23 Protection 3 | . 1 . . . . 2 9 9 . . Energy Gun 10 | . 14 14 9 11 11 10 7 14 8 4 Ballistic Gun 7 | . 13 14 12 9 11 10 8 1 . . Impact Weapon 1 | . . . . . . . 2 1 4 5 Peak Build Rating 47 | 7 8 8 15 15 16 18 33 35 45 47 Average Rating 22 | 6 7 8 14 15 15 15 25 32 42 39 On Entrance 18 | 6 7 8 8 15 15 16 16 32 33 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 15 22 20 34 35 34 37 49 50 39 35 Greatest Support 80 | 20 40 40 80 80 40 40 50 58 65 65 Greatest Overweight (x) 2 | . 1 . . . . . 1 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 14 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 10 13 14 14 15 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 15 15 15 15 13 Class Distribution -------------------- 53% | Scavenger-Mutant 30% | Mutant 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2231 | 252 244 15 346 203 . 154 363 388 266 . Remotely . | . . . . . . . . . . . Salvage Created 3987 | 156 425 31 956 126 . 314 1074 643 262 . Parts 202 | 8 29 6 47 10 . 11 47 30 14 . Haulers Intercepted 10 | . 1 . 5 . . . 3 . 1 . Recyclers Shooed 3 | . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 84 | . 12 2 13 8 . 6 16 20 7 . Melee 7 | . . . . . . . 4 3 . . Guns 49 | . 12 2 13 4 . 2 5 10 1 . AOE 20 | . . . . 4 . 4 2 6 4 . Classes Destroyed 15 | 2 4 . 5 1 . . 2 . 1 . Worker 7 | . . . 1 . . . 6 . . . Builder 4 | . . . . . . . 3 . 1 . Tunneler 5 | 3 . . . . . . 1 . 1 . Hauler 10 | . 1 . 5 . . . 3 . 1 . Recycler 6 | 1 1 . 1 . . 1 2 . . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 2 . 2 . . . 2 . . . Swarmer 27 | . 9 2 . 2 . . 4 7 3 . Grunt 29 | . 3 . 7 2 . 5 7 5 . . Brawler 3 | . . . 1 . . 1 . 1 . . Duelist 5 | . . . 1 . . . . 3 1 . Sentry 9 | . . . 4 . . . 2 2 1 . Hunter 5 | . . . . . . . 3 2 . . Programmer 2 | . . . . . . . . . 2 . Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 7 | 2 4 2 4 3 . 4 7 5 3 . Combat Bots Only 5 | . 4 2 4 3 . 3 3 5 3 . Max Kills in Single Turn 4 | 1 2 1 1 1 . 2 2 4 3 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . 1 . 2 2 4 3 . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 453 | . 36 11 54 15 . 11 68 87 45 126 Missed 132 | . 9 1 14 4 . 4 26 18 14 42 Hits 321 | . 27 10 40 11 . 7 42 69 31 84 Melee 17 | . . . . . . . . 17 . . Projectile 304 | . 27 10 40 11 . 7 42 52 31 84 AOE 1 | . . . . . . . 1 . . . Critical Strikes 9 | . . . 2 . . 1 1 4 1 . Damage Taken 4217 | . 339 72 520 167 . 136 658 1372 330 623 Core 852 | . 76 . 52 28 . . 75 336 44 241 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 88 | . . . . . . . . . 88 . Core Remaining (%) 68 | 100 . 69 . . . 80 . 25 . . Volleys Fired 259 | 14 42 5 61 14 . 8 32 74 9 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . Hottest 122 | 70 70 70 86 86 . 96 88 122 40 . Shots Fired 457 | 28 84 10 114 19 . 12 61 116 13 . Gun 427 | 28 84 10 114 11 . 7 59 107 7 . Cannon . | . . . . . . . . . . . Launcher 30 | . . . . 8 . 5 2 9 6 . Special . | . . . . . . . . . . . Kinetic 195 | 14 42 5 75 6 . 3 34 16 . . Thermal 232 | 14 42 5 39 5 . 4 25 91 7 . Explosive 30 | . . . . 8 . 5 2 9 6 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 6 7 2 16 4 . 4 7 11 17 . Robot Miss Streak 4 | 3 4 1 4 3 . 2 3 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . Shots Hit Robots 345 | 16 51 3 80 9 . 8 66 71 28 13 Core Hits 171 | 5 24 2 34 13 . 15 34 28 15 1 Critical Kills 3 | . . . 1 . . . 1 1 . . Critical Parts Destroyed 9 | . . . 1 . . . 4 . 4 . Critical Strikes 25 | 2 3 1 2 . . . 6 6 5 . Burn 13 | 2 3 1 . . . . 1 5 1 . Destroy 3 | . . . 2 . . . 1 . . . Smash 9 | . . . . . . . 4 1 4 . Melee Attacks 79 | . . . . . . . 27 12 24 16 Impact 70 | . . . . . . . 27 12 16 15 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 11 . 10 . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9584 | 206 689 35 1287 422 . 484 2667 2111 1245 438 Guns 4331 | 206 660 35 1285 109 . 102 675 1129 130 . Cannons . | . . . . . . . . . . . Explosions 2178 | . . . . 313 . 382 303 654 526 . Melee 3044 | . . . . . . . 1689 328 589 438 Ramming 31 | . 29 . 2 . . . . . . . Kinetic 1762 | 93 324 23 676 58 . 31 368 189 . . Thermal 2569 | 113 336 12 609 51 . 71 307 940 130 . Explosive 2116 | . . . . 313 . 382 241 654 526 . Electromagnetic 62 | . . . . . . . 62 . . . Impact 3044 | . . . . . . . 1689 328 589 438 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . . 4 4 Average Corruption 2 | . 2 2 . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . 7 3 . . . . . . 6 4 Message Errors 7 | . 3 1 . . . . . . 1 2 Matter Fused 3 | . 1 . . . . . . . . 2 Heat Flow Errors 4 | . 1 1 . . . . . . 2 . Energy Discharges 3 | . 1 1 . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1042 | . . . . 3 . . 650 15 374 . Projectiles . | . . . . . . . . . . . Explosions 65 | . . . . 3 . . 52 10 . . Melee 977 | . . . . . . . 598 5 374 . Knockbacks 5 | . . . . . . . 3 . 2 . Impact 5 | . . . . . . . 3 . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . 23 . 25 . 40 . . Shots 4 | . . . . 1 . 2 . 1 . . Rammed 3 | . 2 . 1 . . . . . . . Targets Rammed 6 | . 5 . 1 . . . . . . . Kicked 3 | . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 324 | 63 253 134 185 81 . 81 138 324 107 . Average Temperature 50 | 29 45 37 45 36 . 28 46 71 59 . Received Heat Transfer 996 | . 120 . 258 27 . 81 90 198 42 180 Effects 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 8 1 3 . Combat Hostiles 8 | . . . . . . . 5 1 2 . Parts Fried 19 | . . . . . . . 13 2 4 . Impact Corruptions 35 | . . . . . . . 22 1 12 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | 2 1 . 3 . . . . 4 2 . Heat Transferred 6549 | 481 1221 111 1332 111 . 148 740 2109 296 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 3 | . . . . . . . 1 3 2 1 Low Security (%) 63 | 100 100 100 100 100 . 100 80 3 . . Level 1 12 | . . . . . . . 19 9 46 100 Level 2 14 | . . . . . . . . 33 53 . Level 3 9 | . . . . . . . . 53 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1074 | 10 120 30 115 50 . 102 282 1074 563 260 Initial 563 | . . . 7 . . . 29 179 563 250 Average 223 | . 31 9 31 9 . 30 105 707 421 241 Influence Increases 3130 | 20 380 40 420 145 . 182 635 965 333 10 Destroy 0b10 Robot/C 1660 | . 240 40 260 80 . 120 320 400 200 . Destroy 0b10 Robot/NC 195 | 20 20 . 50 . . 5 85 . 15 . Destroy Leader 332 | . 56 . 74 10 . 20 90 30 52 . Allied During Kill 6 | . . . . . . . . . 6 . Successful Hack 105 | . 19 . 18 . . . 34 . 34 . Disable Machine 150 | . . . 15 . . . 30 105 . . Anti-Garrison Action 300 | . . . . . . . . 300 . . Destroy Structure 262 | . . . 3 55 . 37 16 115 26 10 Lose Combat Pursuer 120 | . 45 . . . . . 60 15 . . Influence Decreases 2930 | 20 380 20 440 145 . 104 437 167 1049 168 Entered New Map 778 | . . . 13 . . . 49 97 511 108 Time Decay 1972 | 20 380 20 427 145 . 104 378 . 498 . Lost Part 150 | . . . . . . . 10 70 10 60 Lost Ally 30 | . . . . . . . . . 30 . Squads Dispatched 8 | . 1 . 1 . . . 3 . 3 . Investigation 1 | . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 5 | . 1 . 1 . . . 2 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 6 | . 2 . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 30 3 22 8 . 6 27 20 11 2 Peak Tracking Total 5 | . 4 2 4 5 . 3 4 4 3 2 Tactical Retreats 6 | . 2 . . 1 . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 7 | . 3 . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 15 | . . . 2 . . . 2 11 . . Max in Single Turn 2 | . . . 1 . . . 2 2 . . Garrison Relay 4 | . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 37 | . 7 . 5 . 2 . 8 3 12 . Terminals 28 | . 7 . 5 . . . 6 3 7 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . 1 . 2 . Total Hacks 103 | . 18 . 21 . 2 . 24 4 34 . Successful 57 | . 8 . 12 . 2 . 13 1 21 . Failed 46 | . 10 . 9 . . . 11 3 13 . Catastrophic 5 | . 1 . . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 70 | . 13 . 16 . 1 . 20 . 20 . Terminals 88 | . 18 . 21 . . . 21 4 24 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 4 | . . . . . . . . . 4 . Scanalyzers 3 | . . . . . . . 2 . 1 . Garrison Access 5 | . . . . . . . 1 . 4 . Terminal Hacks 20 | . 3 . 4 . 2 . 3 1 7 . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . 1 . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . 1 . Retrieve Study 2 | . . . . . . . 1 . 1 . Garrison Access Hacks 5 | . . . . . . . 1 . 4 . Unlock Access 3 | . . . . . . . 1 . 2 . Coupler Status 2 | . . . . . . . . . 2 . Unauthorized Hacks 30 | . 5 . 8 . . . 8 . 9 . Terminals 29 | . 5 . 8 . . . 8 . 8 . Botnet 6 | . . . 2 . . . 2 . 2 . Operators 2 | . . . 1 . . . . . 1 . Skim 21 | . 5 . 5 . . . 6 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 7 . 5 . . . 6 2 11 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . . . 1 Robots Hacked 5 | . . . . . . . . . 4 1 Non-combat 3 | . . . . . . . . . 3 . Combat 2 | . . . . . . . . . 1 1 Robot Hacks Applied 5 | . . . . . . . . . 4 1 parse_system 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . 1 1 Relay Couplers Released 15 | . . . . . . . . 15 . . Machine Destruction 15 | . . . . . . . . 15 . . Attached 4 | . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . . . . . . . . 2 1 Largest Group 2 | . . . . . . . . . 2 1 Highest-Rated Group 46 | . . . . . . . . . 46 32 Highest-Rated Ally 32 | . . . . . . . . . 32 32 Total Orders 4 | . . . . . . . . . 4 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . AID 2 | . . . . . . . . . 2 . Ally Attacks 6 | . . . . . . . . . 6 . Total Damage 149 | . . . . . . . . . 149 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) 5126 | 19 1184 113 1604 680 267 342 917 . . . Seismic 5126 | 19 1184 113 1604 680 267 342 917 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 8472 | 110 1372 113 1604 680 267 449 1006 1461 1330 80 Spaces Moved 4817 | 44 631 62 570 517 221 306 552 967 924 23 Core . | . . . . . . . . . . . Treads 848 | . 212 62 570 4 . . . . . . Legs 3969 | 44 419 . . 513 221 306 552 967 924 23 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 120 160 160 120 120 120 105 112 108 111 Average Speed 123 | 120 133 160 160 120 120 120 110 118 110 111 Slowest Speed 260 | 120 190 160 160 160 120 120 175 260 120 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 86 22 52 96 61 65 42 82 20 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 14 | . 1 . 6 1 1 . 4 . 1 . Known Exits Taken 4 | . . . 1 . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . Spaces Dug 5 | . . . . . . . 1 . 4 . Terrain Destroyed 192 | . . . . 82 . 48 14 22 26 . Melee 5 | . . . . . . . 1 . 4 . Projectile . | . . . . . . . . . . . AOE 187 | . . . . 82 . 48 13 22 22 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 6726 | 73 1073 66 1154 556 223 374 831 1146 1184 46 Wait 1332 | 10 375 . 483 10 . 51 173 34 194 2 Move 4807 | 43 630 61 569 516 220 305 551 966 923 23 Hop . | . . . . . . . . . . . Pick Up 50 | 1 6 . 10 4 1 . 11 12 5 . Fast Attach 19 | 1 2 . 5 . . . 2 6 3 . Attach 11 | . . . . . 1 . 3 4 2 1 Detach 2 | . . . . . . . . . 1 1 Swap 86 | 1 9 . 9 8 . 8 19 15 15 2 Drop 62 | 3 4 . 16 4 1 2 13 10 8 1 Fire 259 | 14 42 5 61 14 . 8 32 74 9 . Melee 79 | . . . . . . . 27 12 24 16 Ram . | . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto / Low / Gar / Gar) -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 111 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 10) 1038 | -10/Materials | Discovered new exit (range 7) 1148 | -10/Materials | Learned Storage stockpile data 1203 | -10/Materials | Learned Materials stockpile data 1248 | -10/Materials | Learned 4 Recycling zone layouts 1281 | -10/Materials | Learned 2 Mines zone layouts 1319 | -10/Materials | Identified exit to Subcaves 1345 | -10/Materials | Learned 2 Mines zone layouts 1421 | -10/Materials | Learned Storage emergency access door positions 1474 | -10/Materials | Learned location of Mines (-8) 1483 | -10/Materials | Entered Mines 1503 | -10/Mines | Met a Derelict bent on vengeance 1585 | -10/Mines | Learned Materials trap positions 1585 | -10/Mines | Discovered new exit (range 8) 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Evolved 2 slots: Propulsion x2 1597 | -9/Materials | Loaded intel: 18 trap records 1934 | -9/Materials | Discovered new exit (range 14) 2356 | -9/Materials | Discovered new exit (range 13) 2639 | -9/Materials | Discovered new exit (range 13) 2747 | -9/Materials | Identified exit to Materials 2818 | -9/Materials | Build established: Scavenger-Mutant 2822 | -9/Materials | Learned location of Zion (-6) 2889 | -9/Materials | Learned location of 1 exit from Storage 3049 | -9/Materials | Identified exit to Mines 3182 | -9/Materials | Learned location of Storage (-7) 3200 | -9/Materials | Entered Mines 3342 | -9/Mines | Assembled infested the area 3352 | -9/Mines | Learned location of 1 exit from Lower Caves 3372 | -9/Mines | Found a hidden stash of uninstalled traps 3519 | -9/Mines | Discovered exit to Materials (range 10) 3573 | -9/Mines | Discovered exit to Materials (range 15) 3874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3875 | -9/Mines | Discovered new exit (range 5) 3880 | -9/Mines | Entered Exiles 3909 | -9/Exiles | Met 8R-AWN 3928 | -9/Exiles | Met EX-HEX 3964 | -9/Exiles | Met EX-BIN 3980 | -9/Exiles | Aligned with FarCom system 3981 | -9/Exiles | Given EX-Vault access code 4010 | -9/Exiles | Opened EX-Vault 4021 | -9/Exiles | Found Trap Reconfigurator 4045 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4085 | -9/Exiles | Met EX-DEC 4136 | -9/Exiles | Discovered new exit (range 10) 4147 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4147 | -9/Exiles | Entered Mines 4309 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4592 | -8/Mines | Discovered exit to Materials (range 3) 4596 | -8/Mines | Entered Materials 4596 | -8/Materials | Evolved 2 slots: Utility x2 4718 | -8/Materials | Identified exit to Garrison 5182 | -8/Materials | Learned location of 1 exit from Lower Caves 5282 | -8/Materials | Learned location of Lower Caves (-6) 5314 | -8/Materials | Learned location of Extension (-5) 5336 | -8/Materials | Learned 4 Recycling zone layouts 5370 | -8/Materials | Learned Storage stockpile data 5602 | -8/Materials | Entered Garrison 5656 | -8/Garrison | Triggered checkpoint 5698 | -8/Garrison | Garrison Relay disabled 5756 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Triggered checkpoint 5894 | -8/Garrison | Lost 3 parts (2n1u) 6025 | -8/Garrison | Discovered new exit (range 11) 6098 | -8/Garrison | Triggered checkpoint 6118 | -8/Garrison | Garrison Relay disabled 6222 | -8/Garrison | Triggered checkpoint 6291 | -8/Garrison | Discovered new exit (range 11) 6306 | -8/Garrison | Triggered checkpoint 6331 | -8/Garrison | Core integrity fell below 50% 6385 | -8/Garrison | Garrison Relay disabled 6564 | -8/Garrison | Triggered checkpoint 6604 | -8/Garrison | Discovered new exit (range 11) 6657 | -8/Garrison | Garrison Relay disabled 7042 | -8/Garrison | Installed Relay Interface Framework 7063 | -8/Garrison | Entered Factory 7063 | -7/Factory | Evolved 2 slots: Utility x2 7064 | -7/Factory | Identified exit to Storage 7358 | -7/Factory | Build established: Bothacker-Mutant 7438 | -7/Factory | Identified exit to Garrison 7583 | -7/Factory | Discovered new exit (range 10) 7923 | -7/Factory | Learned 2 Upper Caves zone layouts 8008 | -7/Factory | Learned 2 Proximity Caves zone layouts 8037 | -7/Factory | Learned Extension emergency access door positions 8058 | -7/Factory | Loaded intel: 129 trap records 8070 | -7/Factory | Learned 2 Hub_04(d) zone layouts 8073 | -7/Factory | Learned Hub_04(d) garrison access intel 8088 | -7/Factory | Learned location of 2 exits from Lower Caves 8113 | -7/Factory | Learned location of Hub_04(d) (-5) 8146 | -7/Factory | Identified exit to Factory 8146 | -7/Factory | Identified exit to Lower Caves 8183 | -7/Factory | Identified exit to Garrison 8393 | -7/Factory | Entered Garrison 8418 | -7/Garrison | Expanded RIF knowledge: Command Fork 8473 | -7/Garrison | Self-destructed Last Messages --------------- 08395_ ELGB0DZ Z5/HXKJUK5QI>UQDNDNJKBH32LK 08416_ < PVSPTGFXTY9WLAL 3& Initiating installation procedure... 08418_ Expanded RIF knowledge: Command Fork. [Achievement: You Will Be Upgraded] 08418_ Dropped Hvy. Assault Rifle. 08418_ Discarded Relay Coupler [NC]. 08431_ Jacked Y-54 Guardian... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08432_ System corrupted: Matter fused (-7). 08437_ Guardian 4b reactivates. 08437_ Carbon-fiber Leg+ destroyed. 08437_ Datajack destroyed. 08450_ Carbon-fiber Leg+ destroyed. 08463_ Mic. Nuclear Core destroyed. 08469_ Imp. Titanium Leg destroyed. 08471_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????Y?????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????############ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????##############;#?????????????????????? | | ????????????????????#### ####??????????????????? | | ????????????????????# Y@Y ; #??????????????????? | | ????????????????????###" "###??????????????????? | | ??????????????????????#" "#????????????????????? | | ??????????????????????#"["#????????????????????? | | ??????????????????????#"""#????????????????????? | | ??????????????????????#####????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick Not Today, Chutes Sixth Sense You Will Be Upgraded Challenges ------------ None Game ------ Seed TiamatCombatArachnoskeleton Manual? 0 Play Time 01:11:38 Cumulative 167.4 hours Start 2026.09.14 @ 21:21:51 End 2026.09.14 @ 22:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 902ab4a6-ad51-499f-974c-e4af838bb5c7