Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 03:03:40 Player: CL-1C0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (194) 970 Value Destroyed (11271) 11271 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (14812) 14812 TOTAL SCORE: 36473 Bonus ------- High Alert Combat Kills 682 Follower Combat Kills 3868 Entered Garrisons 1800 Used RIF Installer 5500 Win 3000 Friendly Fire -38 Cogmind --------- Core Integrity 1042/1600 Matter 113/300 Energy 593/600 System Corruption 15% Temperature Cool (4) Movement Treading (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (17) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Utility Shielding Graphene Brace Advanced EM Disruption Field Advanced Force Field Relay Coupler [Swarmer] (3) Relay Coupler [Grunt] (11) Relay Coupler [Grunt] (39) Relay Coupler [Brawler] (12) Relay Coupler [Duelist] (19) Relay Coupler [Sentry] (3) Relay Coupler [Specialist] (43) Relay Coupler [Hunter] (21) > --- WEAPON (2) ------- Multirail > --- INVENTORY (20) --- Micro Antimatter Reactor Armored Heavy Treads Advanced Cooling System High-capacity Matter Pod (200) Improved Utility Shielding Centrium Light Armor Plating Advanced Point Defense System Relay Coupler [NC] (34) Relay Coupler [NC] (33) Relay Coupler [Grunt] (45) Relay Coupler [Brawler] (32) Relay Coupler [Demolisher] (38) Relay Coupler [Hunter] (26) Relay Coupler [Heavy] (23) Nova Cannon Linear Accelerator Advanced Remote Datajack Advanced Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Point Defense System Experimental Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg High-capacity Matter Pod Advanced Phase Shifter Advanced EM Disruption Field Advanced Point Defense System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Nova Cannon Improved Remote Datajack Power Maul Phasing Sabre Plasma Lance [Rating: 171] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Relay Coupler [Swarmer] Protection Centrium Light Armor Plating Weapon Helical Railgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 . 1 . 2 . . . 2 . 2 . 2 . 1 . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | . 3 9 23 10 6 5 8 . 11 9 22 3 16 11 3 28 19 3 21 . 22 10 Power 30 | . . 1 5 . . . 1 . . . 3 . 1 2 . 5 3 . 5 . 3 1 Engine 7 | . . 1 4 . . . 1 . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . 1 2 . 2 . . . . . . Reactor 17 | . . . 1 . . . . . . . 1 . . . . 3 3 . 5 . 3 1 Propulsion 62 | . 1 2 10 4 3 . 3 . 4 2 5 1 3 1 . 8 4 . 3 . 4 4 Treads 40 | . . 2 10 4 1 . 2 . 4 1 1 . 2 . . 5 4 . 2 . . 2 Leg 11 | . . . . . . . . . . . 4 1 . . . . . . . . 4 2 Wheel 11 | . 1 . . . 2 . 1 . . 1 . . 1 1 . 3 . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | . 1 3 2 2 1 3 3 . 6 7 8 2 9 6 3 10 8 3 11 . 13 4 Device 30 | . 1 2 1 . 1 . 1 . . . 1 1 2 3 3 4 3 1 2 . 2 2 Storage 4 | . . 1 . . . . . . . . . . 2 . . 1 . . . . . . Processor 8 | . . . . . . . . . . . 1 . . . . . 3 . . . 4 . Hackware 53 | . . . 1 . . 3 2 . 4 6 5 1 4 3 . 5 2 2 8 . 6 1 Protection 10 | . . . . 2 . . . . 2 1 1 . 1 . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . 1 3 6 4 2 2 1 . 1 . 6 . 3 2 . 5 4 . 2 . 2 1 Energy Gun 5 | . . 2 2 . . . . . . . . . . . . . 1 . . . . . Energy Cannon 6 | . . . 1 . . . . . . . . . . . . 4 1 . . . . . Ballistic Gun 17 | . 1 1 3 2 . . . . . . 4 . 1 . . . 1 . 2 . 1 1 Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . Special Weapon 6 | . . . . . . . . . 1 . . . 1 2 . . 1 . . . 1 . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . Unidentified Prototypes 20 | . . . 7 1 . . . . . . . . 1 1 . 4 3 . . . 2 1 Parts Lost 100 | . 4 1 4 . 4 . 5 . 5 2 17 . 3 10 3 2 13 . 10 . 10 7 Power 11 | . 1 . . . . . . . . . 2 . . 1 1 . 2 . 1 . 2 1 Propulsion 29 | . 1 1 2 . 2 . 4 . 2 1 4 . . 1 . . 3 . 3 . 3 2 Utility 39 | . 1 . . . 1 . 1 . 1 1 7 . 2 5 2 2 5 . 5 . 3 3 Weapon 21 | . 1 . 2 . 1 . . . 2 . 4 . 1 3 . . 3 . 1 . 2 1 Highest Loss Streak 16 | . 4 1 1 . 2 . 5 . 2 1 16 . 2 7 3 1 7 . 4 . 10 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | . 7 6 18 20 19 19 17 17 18 18 16 17 17 17 14 18 17 18 18 20 16 18 Power 1 | . 1 1 1 2 2 2 1 1 . . . 1 1 2 2 1 . . . 1 . . Propulsion 1 | . 4 2 4 3 2 . . . . 1 . 1 2 1 . 3 2 1 1 . 1 1 Utility 8 | . . 2 5 3 5 10 10 10 14 12 10 7 9 8 7 5 6 10 9 14 11 13 Weapon 4 | . 1 . 5 9 7 4 3 4 2 2 3 5 1 2 2 5 7 6 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 . 6 4 6 . 1 . 3 . . 2 5 . . 1 3 . 1 . 2 16 Power 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Utility 21 | . . . . 1 2 . . . 3 . . 1 3 . . . . . . . . 11 Weapon 22 | . 3 . 4 2 3 . 1 . . . . . 2 . . . 3 . 1 . 2 1 Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 84 99 95 98 94 87 92 81 89 68 92 82 79 73 90 91 90 87 88 95 92 Engine 2 | . 13 8 9 . . . 6 7 7 6 1 4 . . . . . . . . . . Reactor 4 | . . . 1 9 9 7 . . . . 2 . . . . 8 7 8 7 8 7 7 Treads 12 | . . 16 32 32 29 15 12 15 11 13 2 . 2 4 4 4 16 17 10 8 3 6 Leg 3 | . 27 5 . . . . . . . . 14 23 11 . . . . . . . 9 3 Wheel 3 | . . 11 . . 6 15 8 7 7 6 . . 2 5 5 7 . . . 4 1 . Device 9 | . 11 11 11 9 8 7 3 7 1 . 2 10 9 3 6 15 12 10 13 12 6 13 Storage 6 | . 14 11 11 9 9 7 7 7 7 6 6 5 6 10 10 6 4 4 4 4 6 4 Processor 3 | . . . . . . . . . . . 4 5 . . . . 7 13 9 8 14 12 Hackware 24 | . . . 10 9 9 20 31 30 26 36 16 21 24 39 36 37 32 28 28 32 36 33 Protection 2 | . . . . 8 9 3 . . 3 5 3 5 4 . . . . . 3 4 2 3 Energy Cannon 2 | . . . 5 6 6 . . . . . . . . . . 5 3 2 . . . . Ballistic Gun 5 | . 22 15 13 8 4 3 . . . . 6 . 2 1 . . 1 4 6 8 6 6 Special Weapon 1 | . . . . . . . . . 2 6 . . 2 4 . . 1 1 . . 1 . Impact Weapon 2 | . . . . 3 4 7 6 7 6 6 . 5 1 3 5 1 . . . . . . Peak Build Rating 171 | . 7 10 27 41 41 47 47 41 43 50 74 77 85 86 87 128 138 152 163 154 171 168 Average Rating 82 | . 6 8 18 35 38 43 40 41 38 46 46 75 77 76 71 109 126 143 147 154 156 162 On Entrance 67 | 6 6 4 10 27 41 40 47 41 41 39 43 65 77 75 44 65 128 138 148 154 154 155 Avg Prop Armor Cover (%) 15 | . 15 8 4 . 15 16 16 20 16 15 7 . 12 18 21 14 . . 19 19 18 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 13 49 60 70 65 64 62 53 58 58 88 82 91 68 97 118 115 107 109 90 95 112 Greatest Support 145 | 20 20 40 69 107 106 24 28 28 28 60 83 91 91 56 28 145 145 128 128 16 115 120 Greatest Overweight (x) 14 | . 1 1 1 1 2 2 4 1 2 2 14 . 5 2 3 6 1 . 6 5 5 1 Average Overweight (x) 1 | . . . . . . 2 1 1 1 1 1 . 1 1 1 2 . . 1 5 1 . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 20 20 20 20 20 17 20 20 20 20 20 20 17 20 20 20 20 20 20 20 Average Carried 18 | . 6 6 18 19 19 19 17 17 18 18 17 19 19 19 14 18 17 18 19 20 16 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 8 20 20 20 20 17 17 20 18 20 20 20 17 15 17 20 18 20 20 20 20 Class Distribution -------------------- 57% | Botlord-Mutant 18% | Bothacker-Mutant 16% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Matter Collected 8270 | 200 15 89 648 56 847 40 344 . 210 55 725 . 1083 328 . 370 456 . 873 . 1252 679 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8342 | . 49 133 1070 142 620 40 517 . 175 . 500 . 1251 211 . 561 461 . 784 38 726 1064 Parts 452 | . 4 12 62 12 32 3 30 . 12 . 27 . 53 12 . 17 17 . 40 . 44 75 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 158 | . 3 3 15 6 17 1 21 . 5 . 11 . 18 3 . 8 8 . 17 1 13 8 Melee 5 | . . . . . . 1 2 . . . . . 1 . . . . . 1 . . . Guns 73 | . 3 3 14 . 5 . . . . . 4 . 4 3 . . 2 . 13 1 13 8 Cannons 37 | . . . 1 3 7 . 2 . 2 . 4 . 8 . . 3 4 . 3 . . . AOE 36 | . . . . 3 5 . 17 . 3 . 3 . 5 . . . . . . . . . Classes Destroyed 18 | . 1 4 5 . 3 . 1 . . . 1 . 1 . . . 1 . 1 . . . Worker 10 | . . . 3 . . . . . . . . . . . . . . . . . . 7 Builder 10 | . . . 4 1 . . . . . . . . . 1 . . . . . . . 4 Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Swarmer 60 | . 3 1 4 4 6 . 12 . 3 . 5 . 4 . . . 2 . 10 1 5 . Cutter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 30 | . . 1 6 . 5 . 5 . . . . . 4 . . . 3 . 4 . 2 . Brawler 4 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . Sentry 23 | . . 1 5 2 3 . 2 . 1 . 3 . . . . 5 1 . . . . . Hunter 5 | . . . . . 1 . . . 1 . 2 . . 1 . . . . . . . . Programmer 24 | . . . . . 1 1 1 . 1 . . . 3 2 . 3 . . 1 . 4 7 Behemoth 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Best Kill Streak 8 | . 3 4 6 4 8 1 8 . 3 . 4 . 8 2 . 3 3 . 3 1 3 3 Combat Bots Only 8 | . 3 1 5 4 8 1 8 . 3 . 4 . 8 2 . 3 3 . 3 1 3 3 Max Kills in Single Turn 5 | . 1 1 2 3 3 1 4 . 3 . 2 . 5 1 . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 3 . 4 . 3 . 2 . 5 . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 2158 | . 93 10 116 22 95 6 154 . 102 41 314 3 116 99 70 218 167 6 181 8 167 170 Missed 659 | . 37 2 38 7 26 1 44 . 28 17 105 1 21 32 20 76 43 2 53 5 55 46 Hits 1499 | . 56 8 78 15 69 5 110 . 74 24 209 2 95 67 50 142 124 4 128 3 112 124 Melee 27 | . . . . . . . . . . . 2 . 21 . . . . . 4 . . . Projectile 1472 | . 56 8 78 15 69 5 110 . 74 24 207 2 74 67 50 142 124 4 124 3 112 124 AOE 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . Critical Strikes 35 | . 1 . 2 . 4 . 2 . . . 1 . 8 5 1 1 2 . . . 3 5 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 21684 | . 475 89 988 195 1140 146 1061 . 738 322 2238 18 1637 1455 988 1574 2528 113 2266 64 2390 1259 Core 3473 | . 84 . 109 35 93 61 157 . 103 13 769 . 73 216 193 251 579 . 179 21 433 104 Absorbed by Shields 4373 | . . . . . . . . . 30 . . 19 499 37 79 998 1044 . 654 . 375 638 Reduced by Siege Mode 228 | . . . . . . . . . . . . . 54 . . . 174 . . . . . Redirected to Shielding 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 323 | . . . . . . . . . . . . . . . . . . . . . 323 . Core Remaining (%) 65 | 100 66 . 72 . 76 . . . 54 . 8 . 92 . 64 . 36 . 87 . . 65 Volleys Fired 818 | . 9 19 89 7 68 . 17 . 17 20 74 . 92 29 . 63 69 4 80 3 69 89 Largest 2 | . 2 2 2 2 2 . 1 . 1 1 2 . 2 1 . 2 2 1 2 2 2 2 Hottest 226 | . 60 76 91 91 93 . 40 . 40 5 72 . 77 33 . 218 226 7 151 76 76 151 Shots Fired 1216 | . 18 29 170 11 133 . 17 . 17 20 86 . 107 29 . 104 85 4 142 6 103 135 Gun 642 | . 18 29 151 4 63 . . . . . 47 . 33 19 . . 12 . 96 6 69 95 Cannon 420 | . . . 19 6 61 . 9 . 7 . 32 . 63 . . 102 62 . 28 . . 31 Launcher 26 | . . . . 1 9 . 8 . 1 . 6 . 1 . . . . . . . . . Special 128 | . . . . . . . . . 9 20 1 . 10 10 . 2 11 4 18 . 34 9 Kinetic 724 | . 13 19 141 4 63 . 9 . 7 . 79 . 96 19 . . 8 . 96 6 69 95 Thermal 338 | . 5 10 29 6 61 . . . . . . . . . . 102 66 . 28 . . 31 Explosive 26 | . . . . 1 9 . 8 . 1 . 6 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 5 10 19 4 20 . 6 . 10 6 15 . 21 7 . 16 27 4 11 6 13 17 Robot Miss Streak 6 | . 2 2 5 1 3 . 2 . 2 2 2 . 6 2 . 2 4 1 5 2 5 5 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 . . 1 . 2 . 1 . Secondary Targets 10 | . . . 2 . . . . . . . . . 1 . . . . . 2 . 4 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 Shots Hit Robots 815 | . 10 20 113 8 94 6 24 . 23 13 40 1 84 21 . 53 60 3 75 4 71 92 Core Hits 356 | . 5 9 49 8 37 1 30 . 9 . 30 . 43 7 . 15 12 . 35 1 21 44 Critical Kills 15 | . . . 2 1 1 . 1 . . . . . 2 . . 2 1 . 3 . . 2 Critical Parts Destroyed 16 | . . . . . . 1 1 . 2 . . . 4 2 . . . . 3 . 1 2 Critical Strikes 37 | . . . 3 1 1 1 2 . 2 . . . 10 2 . 2 1 . 6 . 1 5 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . . . . . . . . 2 1 . . . . . Destroy 16 | . . . 2 . . . . . . . . . 1 1 . . . . 6 . 1 5 Blast 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Smash 12 | . . . . 1 . 1 2 . 2 . . . 5 1 . . . . . . . . Melee Attacks 155 | . . . . 9 29 7 36 . 26 5 3 9 15 8 1 5 2 . . . . . Impact 136 | . . . . 9 29 3 33 . 18 5 3 8 15 8 1 4 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . 2 2 . 3 . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22591 | . 92 203 1698 426 2063 141 1777 . 800 5 1420 . 3430 451 . 1989 2101 . 1980 125 1187 2703 Guns 8877 | . 92 201 1431 30 650 . . . . . 664 . 504 352 . . 229 . 1369 125 1187 2043 Cannons 8497 | . . . 226 83 983 . 165 . 143 . 144 . 1621 . . 1989 1872 . 611 . . 660 Explosions 3084 | . . . . 200 430 . 1191 . 373 . 612 . 278 . . . . . . . . . Melee 2071 | . . . . 104 . 136 421 . 284 . . . 1027 99 . . . . . . . . Ramming 62 | . . 2 41 9 . 5 . . . 5 . . . . . . . . . . . . Kinetic 10597 | . 46 118 1280 30 650 . 165 . 143 . 808 . 2109 352 . . 172 . 1369 125 1187 2043 Thermal 6761 | . 46 83 377 83 983 . . . . . . . . . . 1989 1929 . 611 . . 660 Explosive 3084 | . . . . 200 430 . 1191 . 373 . 612 . 278 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 2087 | . . . . 104 . 136 421 . 284 . . . 1043 99 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . 2 2 2 2 2 . 16 . 1 7 14 4 4 . 1 . 4 15 Average Corruption 4 | . 1 . . . 1 1 2 2 2 . 16 . 1 3 8 3 4 . 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . 1 . . . 6 1 9 2 15 . 43 . 13 2 16 10 19 . 5 . 13 38 Message Errors 53 | . 1 . . . 1 1 2 1 6 . 9 . 4 1 6 3 4 . 1 . 3 10 Matter Fused 40 | . . . . . 3 . . . . . 9 . 3 1 3 . 5 . 1 . 5 10 Heat Flow Errors 24 | . . . . . . . 3 . 2 . 4 . 3 . 1 3 2 . . . 3 3 Energy Discharges 27 | . . . . . 1 . 2 . 4 . 5 . 1 . 3 1 5 . 1 . 1 3 Parts Rejected 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . 1 . . 1 3 . 3 . 2 . . 1 . . . . 1 7 Data Loss (major) 7 | . . . . . . . 1 . . . 1 . . . 1 1 1 . 1 . . 1 Misfires 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . 2 Alerts 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Weapon Failures 8 | . . . . . . . . . . . 5 . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . 6 6 29 63 57 . 97 . 8 . 441 99 . 5 36 . 61 . . . Projectiles 130 | . . . 6 . 2 . . . . . 8 . 12 . . 5 36 . 61 . . . Explosions 41 | . . . . 6 27 . 1 . 7 . . . . . . . . . . . . . Melee 737 | . . . . . . 63 56 . 90 . . . 429 99 . . . . . . . . Knockbacks 8 | . . . . . . . . . 1 . 1 . 6 . . . . . . . . . Impact 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Secondary 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Self-Inflicted Damage 290 | . . . . . 72 . 22 . 48 . 115 . 33 . . . . . . . . . Shots 12 | . . . . . 4 . 2 . 1 . 4 . 1 . . . . . . . . . Rammed 9 | . . 1 3 1 . 1 . . . 1 . . . . . . . . 1 . 1 . Targets Rammed 12 | . . 1 6 1 . 1 . . . 1 . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 40 20 135 3 230 . 243 . 195 . 242 . 263 . 220 282 108 . 4 . 197 242 Average Temperature 69 | . 20 8 28 3 53 . 96 . 105 . 97 . 122 . 115 102 45 . 4 . 85 129 Received Heat Transfer 2716 | . 72 33 354 18 324 . 267 . 177 30 384 8 243 36 49 233 201 . 94 . 193 . Effects 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . 2 . . . 2 . . . . . Total Turns 115 | . . . . . . . . . . . . . 67 . . . 48 . . . . . Longest Duration 41 | . . . . . . . . . . . . . 37 . . . 41 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 1 . . . 7 1 . . . . . . . . Impact Corruptions 17 | . . . . . . 2 2 . 3 . . . 6 4 . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . . . . . 5 2 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . 5 2 . . . . . Parts Melted 17 | . . . 1 . 3 . . . . . . . . . . 9 2 . 2 . . . Heat Transferred 7649 | . 100 210 814 148 1739 . . . . . . . . . . 1887 1776 . 555 . . 420 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Maximum Alert Level 3 | . . . . . 2 1 3 2 3 1 1 . 3 2 . . 2 1 3 2 2 1 Low Security (%) 49 | . 100 100 100 100 33 . 7 . . 18 76 100 31 . 100 100 30 . 8 . . 87 Level 1 21 | . . . . . 15 100 12 . 11 81 23 . 34 92 . . 27 100 19 . 27 12 Level 2 21 | . . . . . 50 . 59 100 30 . . . 24 7 . . 42 . 44 100 72 . Level 3 7 | . . . . . . . 21 . 57 . . . 9 . . . . . 28 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 879 | . 70 52 195 119 569 298 807 423 730 382 244 128 786 412 145 105 546 341 879 572 580 348 Initial 527 | . . . . . . 298 154 423 289 382 169 128 . 412 143 61 33 306 198 527 449 348 Average 269 | . 24 17 77 30 314 255 506 418 635 267 196 58 354 312 138 34 308 284 519 542 467 48 Influence Increases 7738 | . 70 113 563 197 609 33 703 . 611 178 385 26 836 211 17 321 783 139 1061 55 521 306 Destroy 0b10 Robot/C 4240 | . 60 60 300 120 340 20 460 . 300 120 320 . 420 120 . 160 420 80 500 20 260 160 Destroy 0b10 Robot/NC 200 | . . 10 80 5 5 . . . . . . . 30 5 . . . . . . . 65 Destroy Leader 498 | . 10 22 76 30 40 10 20 . 30 20 10 . 40 20 . 60 30 10 10 . 30 30 Allied During Kill 607 | . . . . . . . 37 . 54 29 16 . 19 18 . . 156 46 162 2 68 . Successful Hack 212 | . . 6 59 25 . 3 . . 26 4 . 10 14 . . 20 26 . 5 . 14 . Disable Machine 165 | . . . 45 . . . . . . . . . 30 15 . 15 15 . . . 15 30 Anti-Garrison Action 1050 | . . . . . 100 . 100 . 150 . . . 200 . . . 100 . 300 . 100 . Destroy Structure 541 | . . . 3 17 79 . 71 . 51 5 39 16 23 18 2 66 36 3 69 3 19 21 Partial Spotted 45 | . . . . . . . 15 . . . . . . 15 15 . . . . . . . Lose Combat Pursuer 180 | . . 15 . . 45 . . . . . . . 60 . . . . . 15 30 15 . Influence Decreases 7681 | . 70 113 560 200 40 381 117 394 294 666 383 270 50 792 112 386 282 420 447 372 503 829 Entered New Map 2887 | . . . . 3 . 271 67 384 124 348 73 116 . 374 62 49 12 240 67 352 113 232 Time Decay 2480 | . 60 103 530 197 . 110 . 10 . 278 . 154 . 238 . 327 . 120 . 20 . 333 Lost Part 900 | . 10 10 30 . 40 . 50 . 50 20 170 . 30 100 30 10 130 . 100 . 100 20 Lost Ally 1264 | . . . . . . . . . 120 20 140 . 20 80 20 . 140 60 280 . 290 94 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 18 | . 1 1 . 2 . . . . . 3 . . . 2 . 6 . . . . . 3 Investigation 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . 3 Reinforcement 7 | . . 1 . 2 . . . . . 1 . . . 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 33 | . . . . . . . . . . . . . . . . . . . 18 1 12 2 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Distress Signals 8 | . 2 2 1 . . 1 . . . . . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 15 12 31 9 18 3 28 . 27 11 18 3 30 24 4 23 30 7 50 4 49 25 Peak Tracking Total 12 | . 8 6 5 4 4 2 8 . 5 4 12 2 7 8 4 6 10 6 6 4 12 3 Tactical Retreats 10 | . . 1 . . 3 . . . . . . . 3 . . . . . 1 1 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 31 | . 1 . 2 . 1 1 2 . 8 . 2 . 8 . . 1 . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . 4 . 7 . 23 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 28 | . . . 3 . 2 . 2 . 3 . . . 4 1 . 1 3 . 4 . 3 2 Max in Single Turn 1 | . . . 1 . 1 . 1 . 1 . . . 1 . . 1 1 . 1 . 1 1 Garrison Relay 21 | . . . . . 2 . 2 . 3 . . . 3 . 1 . 2 . 5 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 48 | . 1 1 11 5 2 2 2 1 3 3 . 5 1 1 1 2 1 1 3 1 1 . Terminals 38 | . 1 1 11 3 2 1 2 . 3 2 . 4 1 . 1 1 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 104 | . 5 4 27 10 2 4 4 1 5 11 . 11 2 1 2 5 2 1 4 1 2 . Successful 59 | . . 2 19 5 1 4 1 1 2 6 . 6 1 1 1 3 2 1 1 1 1 . Failed 45 | . 5 2 8 5 1 . 3 . 3 5 . 5 1 . 1 2 . . 3 . 1 . Catastrophic 13 | . 1 1 . 1 . . 1 . . 2 . 3 1 . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 5 4 16 7 1 2 2 . 2 10 . 6 1 . . 1 1 . 2 . . . Terminals 93 | . 5 4 27 7 2 3 4 . 5 10 . 10 2 . 2 4 2 . 4 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 31 | . . . 10 1 1 2 1 . 2 2 . 4 1 . 1 2 2 . 1 . 1 . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . 4 . . . . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . . 2 . 1 . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . Garrison Registry 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Security Stations 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 17 | . . 2 9 1 . 1 . . . 3 . 1 . . . . . . . . . . Terminals 17 | . . 2 9 1 . 1 . . . 3 . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 1 . . . . . 2 . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operators 5 | . . 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 1 7 4 1 2 2 . 3 3 . 4 1 1 1 2 1 1 3 1 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 11 | . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 95 | . . . . . . 2 3 . 12 8 1 1 8 6 . 3 11 4 9 . 21 6 Non-combat 12 | . . . . . . 2 . . . 2 . 1 . 3 . 2 . . . . 1 1 Combat 83 | . . . . . . . 3 . 12 6 1 . 8 3 . 1 11 4 9 . 20 5 Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 103 | . . . . . . 2 3 . 12 11 1 1 8 9 . 3 11 4 10 . 22 6 parse_system 5 | . . . . . . 1 . . . . . . . 1 . . 1 1 1 . . . hold_bot 1 | . . . . . . . . . . 1 . . . . . . . . . . . . start_disposal 1 | . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . ignore_parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . find_garrison 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . amplify_resonance 9 | . . . . . . . . . 2 1 . . 2 . . . 2 . . . 2 . wipe_record 1 | . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . overwrite_iff 25 | . . . . . . . 2 . 3 1 . . . 3 . . 3 2 2 . 8 1 formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 formatsys_high 42 | . . . . . . . 1 . 5 4 . 1 5 1 . . 5 . 7 . 11 2 Relay Couplers Released 85 | . . . . . 8 . 6 . 14 . . . 11 . 4 . 7 . 22 . 13 . Machine Destruction 85 | . . . . . 8 . 6 . 14 . . . 11 . 4 . 7 . 22 . 13 . Attached 50 | . . . . . . 3 2 . 4 6 5 . 4 3 . 4 2 2 8 . 6 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 4 . . . . . 2 . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total Allies 94 | . . . . . . . 4 . 9 5 4 1 6 3 1 . 13 2 16 . 24 6 Largest Group 11 | . . . . . . . 2 2 3 5 5 1 5 7 1 . 5 6 5 1 7 11 Highest-Rated Group 771 | . . . . . . . 127 127 140 146 146 10 251 317 46 . 325 377 412 60 505 771 Highest-Rated Ally 219 | . . . . . . . 95 95 95 41 41 10 95 95 46 . 99 89 148 60 219 219 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 472 | . . . . . . . 8 . 47 21 32 . 5 23 3 . 89 33 110 3 56 42 Total Damage 15570 | . . . . . . . 286 . 1343 443 747 . 138 708 115 . 2626 1126 3702 116 2206 2014 Kills 90 | . . . . . . . 2 . 10 6 5 . 3 5 . . 13 5 26 1 12 2 Allies Corrupted 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Active Infowar (turns) 6924 | . 168 98 546 . . . . . . . . . . 2 . 920 671 240 1651 51 1015 1562 Optics 4952 | . . . . . . . . . . . . . . . . . 433 240 1651 51 1015 1562 Structural 168 | . 168 . . . . . . . . . . . . . . . . . . . . . Seismic 644 | . . 98 546 . . . . . . . . . . . . . . . . . . . Spoofing 1160 | . . . . . . . . . . . . . . 2 . 920 238 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Turns Passed 16653 | . 179 289 1785 663 1177 221 830 32 946 614 1032 324 1324 516 378 1009 815 240 1651 51 1015 1562 Spaces Moved 8227 | 1 120 105 865 346 639 163 529 22 585 398 391 247 704 284 245 509 344 155 647 23 579 326 Core 16 | . . . . . . . . . . . 16 . . . . . . . . . . . Treads 2932 | . . 105 865 346 333 . . . . 20 70 . 7 . . 6 344 155 566 . 6 109 Legs 1666 | 1 116 . . . . . . . . . 304 247 355 . . . . . . . 426 217 Wheels 3613 | . 4 . . . 306 163 529 22 585 378 1 . 342 284 245 503 . . 81 23 147 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 160 160 156 110 110 110 115 115 130 116 117 117 100 115 115 145 148 148 175 100 105 Average Speed 143 | 120 120 192 163 167 133 110 115 115 123 132 195 117 128 126 124 138 150 148 202 175 124 128 Slowest Speed 750 | 120 190 240 240 240 156 110 140 115 130 240 750 117 470 130 145 190 225 148 237 175 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 37 10 87 32 56 5 63 1 92 13 42 8 67 12 40 35 65 7 93 1 77 9 Regions Visited 22 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 132 | . . . . 8 25 . 10 . 1 5 18 8 2 7 1 45 . . . . . 2 Terrain Destroyed 305 | . . . . 15 53 . 29 . 1 5 66 8 10 7 1 52 14 . 23 . 15 6 Melee 72 | . . . . 8 23 . 10 . 1 5 3 8 2 7 1 4 . . . . . . Projectile 120 | . . . . . 1 . . . . . 12 . 5 . . 48 14 . 22 . 15 3 AOE 109 | . . . . 7 29 . 19 . . . 51 . 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total 11650 | . 140 164 1076 405 787 195 656 28 757 462 555 269 1003 399 315 701 556 164 854 27 791 1346 Wait 1567 | . 2 25 37 14 10 13 28 6 31 22 . . 86 61 63 63 78 . 53 1 77 897 Move 8213 | . 119 104 864 346 638 163 528 22 584 398 390 247 703 284 244 509 343 155 646 23 578 325 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | . 3 3 24 7 12 2 3 . 14 5 7 3 27 1 1 14 16 1 15 . 15 11 Fast Attach 104 | . 2 5 8 3 1 . 3 . 3 . 13 1 13 3 4 11 11 . 11 . 10 2 Attach 109 | . 1 3 3 . 4 3 4 . 4 7 8 1 14 5 2 9 8 3 11 . 10 9 Detach 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Swap 159 | . . 2 18 7 15 5 13 . 13 2 11 2 7 6 . 11 10 1 12 . 18 6 Drop 160 | . 3 2 26 11 9 1 3 . 8 1 3 5 35 2 . 16 10 . 8 . 10 7 Fire 818 | . 9 19 89 7 68 . 17 . 17 20 74 . 92 29 . 63 69 4 80 3 69 89 Melee 155 | . . . . 9 29 7 36 . 26 5 3 9 15 8 1 5 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 1 6 1 . 1 . . . 1 . . . . . . . . 1 . 1 . Escape Stasis 83 | . . . . . . . 16 . 47 . . . 11 . . . . . 6 . 3 . Rewire 50 | . . . . . 1 . 1 . 3 1 23 1 . . . . 9 . 11 . . . Trap 34 | . . . . . . . 4 . 7 . 23 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 210 | -9/Materials | Lost 4 parts (1p1n1u1w) 276 | -9/Materials | Discovered new exit (range 16) 469 | -9/Materials | Entered Storage 544 | -9/Storage | Build established: Scavenger-Mutant 1045 | -9/Storage | Identified exit to Materials 1045 | -9/Storage | Identified exit to Recycling 1098 | -9/Storage | Learned Materials trap positions 1130 | -9/Storage | Learned location of 2 exits from Materials 1164 | -9/Storage | Loaded intel: 14 terminal locations 1169 | -9/Storage | Learned Materials garrison access intel 1170 | -9/Storage | Learned Materials repair station intel 1173 | -9/Storage | Learned Materials security intel 1730 | -9/Storage | Build established: Mutant 2254 | -9/Storage | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -8/Materials | Identified exit to Factory 2256 | -8/Materials | Loaded intel: 18 trap records 2258 | -8/Materials | Loaded intel: 2 repair station locations 2259 | -8/Materials | Loaded intel: 1 garrison access location 2917 | -8/Materials | Identified exit to Garrison 2917 | -8/Materials | Entered Garrison 3049 | -8/Garrison | Triggered checkpoint 3291 | -8/Garrison | Triggered checkpoint 3313 | -8/Garrison | Triggered checkpoint 3378 | -8/Garrison | Destroyed 8 combat bots 3395 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Discovered exit to Factory (range 13) 3827 | -8/Garrison | Installed Relay Interface Framework 3835 | -8/Garrison | Discovered exit to Factory (range 13) 3883 | -8/Garrison | Discovered exit to Factory (range 76) 3883 | -8/Garrison | Discovered exit to Factory (range 65) 3883 | -8/Garrison | Discovered exit to Factory (range 4) 3956 | -8/Garrison | Garrison Relay disabled 4042 | -8/Garrison | Garrison Relay disabled 4094 | -8/Garrison | Entered Factory 4094 | -7/Factory | Evolved 2 slots: Utility x2 4188 | -7/Factory | Discovered new exit (range 15) 4279 | -7/Factory | Build established: Bothacker-Mutant 4315 | -7/Factory | Identified exit to Garrison 4315 | -7/Factory | Entered Garrison 4361 | -7/Garrison | Triggered checkpoint 4375 | -7/Garrison | Garrison Relay disabled 4459 | -7/Garrison | Triggered checkpoint 4462 | -7/Garrison | Triggered checkpoint 4501 | -7/Garrison | Destroyed 8 combat bots 4536 | -7/Garrison | Lost 5 parts (4n1u) 4684 | -7/Garrison | Discovered new exit (range 5) 4789 | -7/Garrison | Discovered new exit (range 10) 4879 | -7/Garrison | Triggered checkpoint 4967 | -7/Garrison | Triggered checkpoint 4970 | -7/Garrison | Garrison Relay disabled 4999 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5045 | -7/Garrison | Triggered checkpoint 5047 | -7/Garrison | Discovered new exit (range 15) 5058 | -7/Garrison | Found embedded Infiltrators 5145 | -7/Garrison | Entered Factory 5145 | -7/Factory | Accompanied by 2 allies 5177 | -7/Factory | Identified exit to Garrison 5177 | -7/Factory | Entered Garrison 5177 | -7/Garrison | Accompanied by 2 allies 5209 | -7/Garrison | Garrison Relay disabled 5248 | -7/Garrison | Learned Factory security intel 5255 | -7/Garrison | Triggered checkpoint 5359 | -7/Garrison | Triggered checkpoint 5365 | -7/Garrison | Triggered checkpoint 5384 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Expanded RIF knowledge: Program Shield 5435 | -7/Garrison | Triggered checkpoint 5461 | -7/Garrison | Garrison Relay disabled 5546 | -7/Garrison | Discovered new exit (range 12) 5778 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5825 | -7/Garrison | Discovered new exit (range 13) 5843 | -7/Garrison | Rescued a captive Derelict 5848 | -7/Garrison | Rescued a captive Derelict 5926 | -7/Garrison | Garrison Relay disabled 5977 | -7/Garrison | Triggered checkpoint 6033 | -7/Garrison | Triggered checkpoint 6072 | -7/Garrison | Build established: Botlord-Mutant 6100 | -7/Garrison | Discovered new exit (range 11) 6123 | -7/Garrison | Entered Factory 6123 | -6/Factory | Accompanied by 2 allies 6123 | -6/Factory | Evolved 2 slots: Utility x2 6326 | -6/Factory | Discovered new exit (range 15) 6663 | -6/Factory | Garrison activated, responded to threat 6718 | -6/Factory | Identified exit to Garrison 6737 | -6/Factory | Entered Garrison 6737 | -6/Garrison | Accompanied by 5 allies 6780 | -6/Garrison | System corruption reached 10% 6819 | -6/Garrison | Core integrity fell below 50% 6828 | -6/Garrison | Lost 5 allies 6849 | -6/Garrison | Core integrity fell below 20% 6879 | -6/Garrison | Lost 16 parts (1p4n7u4w) 7111 | -6/Garrison | Build established: Bothacker-Mutant 7211 | -6/Garrison | Spotted B-75 Beast 7235 | -6/Garrison | Destroyed B-75 Beast 7258 | -6/Garrison | Lost 3 allies 7675 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7752 | -6/Garrison | Discovered new exit (range 11) 7769 | -6/Garrison | Entered Factory 7769 | -5/Factory | Evolved 2 slots: Utility x2 7847 | -5/Factory | Discovered new exit (range 15) 7956 | -5/Factory | Spotted B-75 Beast 8093 | -5/Factory | Identified exit to Garrison 8093 | -5/Factory | Entered Garrison 8217 | -5/Garrison | Triggered checkpoint 8314 | -5/Garrison | Expanded RIF knowledge: Command Fork 8324 | -5/Garrison | Garrison Relay disabled 8409 | -5/Garrison | Build established: Botlord-Mutant 8490 | -5/Garrison | Spotted B-75 Beast 8567 | -5/Garrison | Destroyed B-75 Beast 8658 | -5/Garrison | Learned Factory security intel 8730 | -5/Garrison | Triggered checkpoint 8970 | -5/Garrison | Triggered checkpoint 9015 | -5/Garrison | Destroyed 8 combat bots 9093 | -5/Garrison | Triggered checkpoint 9093 | -5/Garrison | Garrison Relay disabled 9135 | -5/Garrison | Triggered checkpoint 9141 | -5/Garrison | Triggered checkpoint 9145 | -5/Garrison | Discovered new exit (range 10) 9214 | -5/Garrison | Garrison Relay disabled 9309 | -5/Garrison | Triggered checkpoint 9379 | -5/Garrison | Found embedded Infiltrators 9383 | -5/Garrison | Discovered new exit (range 12) 9417 | -5/Garrison | Entered Factory 9417 | -4/Factory | Accompanied by 5 allies 9417 | -4/Factory | Evolved 2 slots: Utility x2 9798 | -4/Factory | Lost 5 allies 9933 | -4/Factory | Identified exit to Garrison 9933 | -4/Factory | Entered Garrison 9956 | -4/Garrison | Lost 7 parts (1p1n3u2w) 9980 | -4/Garrison | Expanded RIF knowledge: Robot Detection 10066 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 10218 | -4/Garrison | Spotted B-86 Titan 10227 | -4/Garrison | Triggered checkpoint 10228 | -4/Garrison | System corruption reached 10% 10241 | -4/Garrison | Heavy support dispatched to Research 10269 | -4/Garrison | Lost 3 parts (1p2u) 10273 | -4/Garrison | Garrison Relay disabled 10285 | -4/Garrison | Rescued a captive Derelict 10300 | -4/Garrison | Discovered new exit (range 10) 10303 | -4/Garrison | Rescued a captive Derelict 10311 | -4/Garrison | Entered Research 10311 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10721 | -3/Research | Found Prototype Hackware 10849 | -3/Research | Discovered new exit (range 5) 10904 | -3/Research | Identified Exp. Hacking Suite 11004 | -3/Research | Spotted B-86 Titan 11250 | -3/Research | Garrison activated, responded to threat 11320 | -3/Research | Identified exit to Garrison 11320 | -3/Research | Entered Garrison 11346 | -3/Garrison | Triggered checkpoint 11451 | -3/Garrison | Garrison Relay disabled 11519 | -3/Garrison | Spotted B-86 Titan 11527 | -3/Garrison | Triggered checkpoint 11545 | -3/Garrison | Triggered checkpoint 11557 | -3/Garrison | Triggered checkpoint 11568 | -3/Garrison | Allies destroyed B-86 Titan 11613 | -3/Garrison | Lost 7 parts (1p1n3u2w) 11646 | -3/Garrison | Discovered new exit (range 54) 11646 | -3/Garrison | Discovered new exit (range 33) 11646 | -3/Garrison | Discovered new exit (range 33) 11654 | -3/Garrison | Spotted Executioner 11655 | -3/Garrison | Triggered checkpoint 11655 | -3/Garrison | Spotted Executioner 11681 | -3/Garrison | Core integrity fell below 50% 11688 | -3/Garrison | Lost 3 allies 11691 | -3/Garrison | Destroyed Executioner 11720 | -3/Garrison | Lost 3 parts (1p2n) 11728 | -3/Garrison | Found Prototype Processor 11728 | -3/Garrison | Identified Exp. Core Analyzer 11747 | -3/Garrison | Rewired Striker 11750 | -3/Garrison | Rewired Striker 11754 | -3/Garrison | Triggered checkpoint 11961 | -3/Garrison | Expanded RIF knowledge: Hotswap 11988 | -3/Garrison | Found embedded Infiltrators 11994 | -3/Garrison | Triggered checkpoint 12011 | -3/Garrison | Garrison Relay disabled 12135 | -3/Garrison | Entered Research 12135 | -2/Research | Accompanied by 4 allies 12135 | -2/Research | Evolved 2 slots: Utility x2 12304 | -2/Research | Lost 3 allies 12375 | -2/Research | Identified exit to Garrison 12375 | -2/Research | Entered Garrison 12375 | -2/Garrison | Accompanied by 1 ally 12416 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 12431 | -2/Garrison | Spotted B-90 Cyclops 12442 | -2/Garrison | Rewired B-90 Cyclops 12449 | -2/Garrison | Allies destroyed B-90 Cyclops 12577 | -2/Garrison | Triggered checkpoint 12578 | -2/Garrison | Spotted B-90 Cyclops 12579 | -2/Garrison | Assimilated Cyclops 9b with formatsys_high 12593 | -2/Garrison | Triggered checkpoint 12640 | -2/Garrison | Lost 4 allies 12655 | -2/Garrison | Lost 4 parts (1p1n2u) 12753 | -2/Garrison | Triggered checkpoint 12830 | -2/Garrison | Garrison Relay disabled 12952 | -2/Garrison | Discovered new exit (range 9) 12990 | -2/Garrison | Spotted Executioner 13010 | -2/Garrison | Rewired Striker 13024 | -2/Garrison | Allies destroyed Executioner 13211 | -2/Garrison | Triggered checkpoint 13237 | -2/Garrison | Triggered checkpoint 13288 | -2/Garrison | Discovered new exit (range 11) 13296 | -2/Garrison | Found embedded Infiltrators 13305 | -2/Garrison | Triggered checkpoint 13355 | -2/Garrison | Garrison Relay disabled 13549 | -2/Garrison | Lost 5 allies 13802 | -2/Garrison | Discovered new exit (range 8) 13917 | -2/Garrison | Triggered checkpoint 13950 | -2/Garrison | Garrison Relay disabled 14026 | -2/Garrison | Entered Access 14026 | -1/Access | Accompanied by 1 ally 14026 | -1/Access | Evolved 2 slots: Utility x2 14077 | -1/Access | Identified exit to Garrison 14077 | -1/Access | Entered Garrison 14077 | -1/Garrison | Accompanied by 1 ally 14171 | -1/Garrison | Triggered checkpoint 14212 | -1/Garrison | Spotted Executioner 14212 | -1/Garrison | Spotted Executioner 14233 | -1/Garrison | Garrison Relay disabled 14235 | -1/Garrison | Destroyed Executioner 14247 | -1/Garrison | Destroyed Executioner 14295 | -1/Garrison | Found Exp. Core Analyzer 14314 | -1/Garrison | Found Prototype Processor 14314 | -1/Garrison | Identified Exp. Targeting Computer 14408 | -1/Garrison | Spotted B-99 Colossus 14414 | -1/Garrison | Triggered checkpoint 14415 | -1/Garrison | Triggered checkpoint 14419 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 14426 | -1/Garrison | Triggered checkpoint 14436 | -1/Garrison | Triggered checkpoint 14511 | -1/Garrison | Lost 10 parts (2p3n3u2w) 14528 | -1/Garrison | Lost 13 allies 14597 | -1/Garrison | Spotted B-99 Colossus 14698 | -1/Garrison | Discovered new exit (range 15) 14743 | -1/Garrison | Garrison Relay disabled 14816 | -1/Garrison | Triggered checkpoint 14828 | -1/Garrison | Garrison Relay disabled 14903 | -1/Garrison | Discovered new exit (range 20) 14911 | -1/Garrison | Triggered checkpoint 14930 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 15012 | -1/Garrison | Discovered new exit (range 51) 15012 | -1/Garrison | Discovered new exit (range 31) 15012 | -1/Garrison | Discovered new exit (range 36) 15092 | -1/Garrison | Entered Access 15092 | -1/Access | Accompanied by 6 allies 15295 | -1/Access | Spotted B-99 Colossus 15296 | -1/Access | Spotted B-99 Colossus 15330 | -1/Access | Discovered new exit (range 6) 15332 | -1/Access | Allies destroyed B-99 Colossus 15384 | -1/Access | Lost 7 allies 15398 | -1/Access | Lost 5 parts (2n2u1w) 15419 | -1/Access | Destroyed B-99 Colossus 15433 | -1/Access | Found Prototype Ballistic Gun 15453 | -1/Access | Identified Multirail 16595 | -1/Access | System corruption reached 10% 16654 | *** | Escaped! Last Messages --------------- 16594_ Slug penetrates P-80 Master. 16596_ Destroyed Sml. Battery. 16596_ Slug penetrates Wall. 16598_ System corrupted: Helical Railgun rejected. 16598_ Slug penetrates P-80 Master. 16598_ P-80 Master destroyed. 16598_ Slug penetrates Wall. 16601_ Wall collapses. 16602_ Slug penetrates Sealed Heavy Doors. 16602_ Slug penetrates P-80 Master. 16602_ Slug penetrates Wall. 16604_ Slug penetrates P-80 Master. 16604_ P-80 Master suffers critical hit (Destroy). 16604_ P-80 Master destroyed. 16606_ Slug penetrates Sealed Heavy Doors. 16612_ U-05 Engineer builds a Wall. 16614_ System corrupted: Component data lost. 16651_ System corrupted: FCS attempts to trigger Multirail. 16651_ System corrupted: Multirail misfires. 16651_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ##########+##### %* %!# #????????? | | ??# # *= = # #????????? | | ### # =%=%! # ! #????????? | | / ]]] # % ===!!/# ! #????????? | | ??# ]] + % %*!*%# #????????? | | ??# ]] # %%%!%=+ #????????? | | ??# # % %!%!=# #????????? | | ??# ! ########!*% # #????????? | | ??# #???# # =# #????????? | | ??# #???#### % %##########+###????????? | | ??# #???# !* #??????????????????? | | ??# #???# %= #??????????????????? | | ??# #???# == ! #??????????????????? | | ??#######"######???# =%! #??????????????????? | | ########"##????????# [!*= #??????????????????? | | """"" ##?????????# =[==%#??????????????????? | | ""T"" #??????????# =!!% #??????????????????? | | #??????????#""""""%!!"#??????????????????? | | #????????????????"![""???????????????????? | | #????????????????"[!|"???????????????????? | | ########???#""""""! "#??????????????????? | | + #???# #??????????????????? | | ###### #???# """ #??????????????????? | | #########????# #??????" " #?????##+#?????????? | | ????##########+###????" ""[" #?????# ?????????? | | ????# #????" "@ " #?????# ?????????? | | ????# #????" " #?????# #?????????? | | ????# " #????"""""" #?????# #?????????? | | ????# """" #????????? #?????# #?????????? | | ????# """"" #????????? #?????# #?????????? | | ????# """"" #?""""""""""""?????# #?????????? | | ????# """" #?#"" #?????# #?????????? | | ????#! " #?#"" #?????# #?????????? | | ????# #?#"" #?????# #?????????? | | ????# #?#T #?????# #?????????? | | ????# #?#"" #?????# #?????????? | | ????#[ #?#"" #?????# #?????????? | | ##############/#####"" ####### ##########+ | | | | | | #####################+####+#+##### | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ############+#######?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 49 Energy Capacity 1080 Matter Stores 500 Matter Capacity 500 Sight Range 23 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Core Shielding 30 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Relay Coupler Types 10 Relay Coupler Value 283 Item Schematics ----------------- Arm. Huge Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatEfficiencyShearcannon Manual? 0 Play Time 02:44:32 Cumulative 629.5 hours Start 2026.03.21 @ 22:19:42 End 2026.03.27 @ 03:03:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 748 Rogue 748 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 15/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c7c8060-e912-48f8-b075-0953fc4be013