Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 16:51:41 Player: Jimothy Jimone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (835) 835 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 5675 Bonus ------- Follower Combat Kills 35 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 16/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Heat Sink IFF Parser Improved Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter IFF Parser > --- WEAPON ----------- Scythe Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Hardened Light Armor Plating Improved Light Armor Plating DRS Beacon [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Treads Armored Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Experimental Signal Interpreter Device Improved Sensor Array Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Ballistic Gun Battle Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 5 2 Weapon . | . . . . . . . Parts Attached 57 | 4 6 6 1 7 18 15 Power 11 | 1 1 2 . 1 3 3 Engine 5 | 1 1 1 . . 1 1 Core 6 | . . 1 . 1 2 2 Reactor . | . . . . . . . Propulsion 21 | 2 2 2 . 2 5 8 Treads 2 | . . . . . . 2 Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight 15 | . 2 2 . 2 5 4 Utility 16 | . 1 2 . 2 9 2 Device 9 | . . 2 . 1 4 2 Storage . | . . . . . . . Processor 4 | . 1 . . . 3 . Hackware 1 | . . . . 1 . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 9 | 1 2 . 1 2 1 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 3 | . . . . . 1 2 System Corruption 19 | . . . . . 9 10 Parts Lost 30 | . . 6 . . 7 17 Power 5 | . . 1 . . 1 3 Propulsion 13 | . . 2 . . 4 7 Utility 6 | . . 1 . . 1 4 Weapon 6 | . . 2 . . 1 3 Highest Loss Streak 6 | . . 6 . . 3 6 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 4 4 4 2 3 Power 1 | . 1 2 3 1 . 1 Propulsion . | . . 1 1 1 . . Utility 1 | . . . . . 2 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 3 . 1 Power 2 | . . . . 2 . . Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 71 68 71 87 85 62 Engine 6 | . 14 13 14 7 5 1 Core 3 | . . . . 7 4 2 Treads 2 | . . . . . . 8 Flight 19 | . 7 25 28 28 23 6 Device 17 | . . 16 26 14 22 17 Processor 7 | . 10 3 . . 13 11 Hackware 2 | . . . . 9 . . Ballistic Gun 1 | . 17 4 . 2 . . Launcher 1 | . . . . 4 1 . Slashing Weapon 9 | . . . 1 14 9 9 Peak Build Rating 67 | 4 6 7 11 29 67 62 Average Rating 38 | 3 4 6 7 22 61 53 On Entrance 15 | . 4 6 7 10 29 55 Avg Prop Armor Cover (%) 11 | . . . . . 11 11 Naked Turns 2 | . . 2 . . . . Heaviest Build 31 | 5 6 7 9 12 31 30 Greatest Support 54 | 20 20 8 8 12 33 54 Greatest Overweight (x) 5 | . 1 1 1 . 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 4 5 5 5 Average Carried 4 | . 1 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 5 5 5 Scrap Suit Usage (%) 40 | . . . . 23 99 32 Parts Cannibalized 9 | . . . . . 8 1 Class Distribution -------------------- 31% | Assassin 22% | Mutant 21% | Scavenger-Mutant 13% | Scout 7% | Scrapper 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Scout | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 904 | 240 80 87 . 87 148 262 Remotely . | . . . . . . . Salvage Created 817 | . 74 85 . . 148 510 Parts 64 | . 14 6 . . 10 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 23 | . 5 3 . . 3 12 Melee 13 | . . 1 . . 3 9 Guns 5 | . 5 . . . . . Cannons 2 | . . 2 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 6 | . 1 1 . . 3 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Swarmer 15 | . 5 . . . 1 9 Grunt 3 | . . 3 . . . . Sentry 1 | . . . . . 1 . Programmer 4 | . . . . . 1 3 Best Kill Streak 5 | . 5 2 . . 1 3 Combat Bots Only 5 | . 5 2 . . 1 3 Max Kills in Single Turn 3 | . 1 1 . . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 393 | . 21 34 . . 136 202 Missed 129 | . 5 10 . . 59 55 Hits 264 | . 16 24 . . 77 147 Projectile 264 | . 16 24 . . 77 147 AOE 2 | . . . . . . 2 Critical Strikes 7 | . . . . . . 7 Damage Taken 4418 | . 136 364 . . 1218 2700 Core 1383 | . 51 142 . . 179 1011 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 54 | . . . . . 48 6 Core Remaining (%) 66 | 100 . . . 22 78 . Volleys Fired 30 | . 10 14 . . 5 1 Largest 2 | . 1 2 . . 1 1 Hottest 120 | . 20 120 . . 30 46 Shots Fired 35 | . 10 19 . . 5 1 Gun 24 | . 10 14 . . . . Cannon . | . . . . . . . Launcher 6 | . . . . . 5 1 Special 5 | . . 5 . . . . Kinetic 24 | . 10 14 . . . . Thermal 5 | . . 5 . . . . Explosive 5 | . . . . . 5 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | . 10 7 . . 1 1 Robot Miss Streak 3 | . . 2 . . 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 66 | . 10 13 . . 13 30 Core Hits 37 | . 5 8 . . 9 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 1 3 Sever 4 | . . . . . 1 3 Melee Attacks 131 | . . . . . 78 53 Impact 3 | . . . . . 3 . Slashing 128 | . . . . . 75 53 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 1 3 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 5 | . . . . . . 5 Damage Inflicted 2224 | . 126 172 . . 664 1262 Guns 205 | . 126 79 . . . . Cannons . | . . . . . . . Explosions 452 | . . . . . 208 244 Melee 1474 | . . . . . 456 1018 Ramming 21 | . . 21 . . . . Kinetic 205 | . 126 79 . . . . Thermal 72 | . . 72 . . . . Explosive 363 | . . . . . 208 155 Electromagnetic 89 | . . . . . . 89 Impact . | . . . . . . . Slashing 1474 | . . . . . 456 1018 Piercing . | . . . . . . . Highest Corruption 19 | . . 7 7 7 16 19 Average Corruption 4 | . . 6 7 7 6 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . 7 4 . 7 17 Message Errors 9 | . . 1 1 . 2 5 Matter Fused 11 | . . 2 1 . 2 6 Heat Flow Errors 8 | . . 1 . . 3 4 Energy Discharges 1 | . . . . . . 1 Parts Fused 2 | . . 1 1 . . . Data Loss (minor) 3 | . . 1 1 . . 1 Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 168 | . . . . . 42 126 Projectiles . | . . . . . . . Explosions 29 | . . . . . . 29 Melee 139 | . . . . . 42 97 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . 10 . . 36 100 Shots 4 | . . . . . 2 2 Rammed 10 | . . 10 . . . . Targets Rammed 10 | . . 10 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | . . 253 . . 149 189 Average Temperature 65 | . . 143 . . 29 74 Received Heat Transfer 267 | . . 147 . . 93 27 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . 150 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . . 100 99 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 207 | . 110 39 . . 129 207 Initial 34 | . . 34 . . . 28 Average 36 | . 47 6 . . 64 25 Influence Increases 1253 | . 114 118 . . 465 556 Destroy 0b10 Robot/C 480 | . 100 80 . . 60 240 Destroy 0b10 Robot/NC 10 | . . . . . 5 5 Destroy Leader 100 | . 10 20 . . 20 50 Allied During Kill 2 | . . 2 . . . . Successful Hack 42 | . 4 . . . 12 26 Disable Machine 75 | . . . . . 60 15 Destroy Structure 139 | . . 1 . . 68 70 Partial Spotted 60 | . . 15 . . 45 . Lose Combat Pursuer 345 | . . . . . 195 150 Influence Decreases 1076 | . 24 208 . . 406 438 Entered New Map 87 | . . 56 . . . 31 Time Decay 692 | . 24 63 . . 338 267 Lost Part 248 | . . 40 . . 68 140 Lost Ally 49 | . . 49 . . . . Squads Dispatched 17 | . 1 . . . 11 5 Investigation 8 | . . . . . 6 2 Extermination 5 | . . . . . 3 2 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 8 3 . . 21 31 Peak Tracking Total 8 | . 7 3 . . 7 8 Tactical Retreats 15 | . . . . . 8 7 Traps | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 5 | . . . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 18 | . 2 . 1 6 5 4 Terminals 9 | . 2 . . . 4 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 5 . 4 30 13 9 Successful 44 | . 2 . 4 30 3 5 Failed 17 | . 3 . . . 10 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 19 | . 2 . . 1 13 3 Terminals 23 | . 5 . . . 12 6 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 39 | . 2 . 4 30 . 3 Record 33 | . . . 4 26 . 3 Robot Analysis 4 | . . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 Terminals 3 | . . . . . 2 1 Assimilate 2 | . . . . . 2 . Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . . . 5 3 Full Trace Events 9 | . 2 . . . 5 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Initial UFD Resources 28 | . . . . . 24 28 Total Orders . | . . . . . . . Ally Attacks 8 | . . 8 . . . . Total Damage 68 | . . 68 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 1851 | . . . . . 816 1035 Optics 1851 | . . . . . 816 1035 Sensors 1569 | . . . . . 584 985 IFF 1501 | . . . . . 543 958 Jamming 11 | . . . . . . 11 Robot Analysis Total 4 | . . . . 4 . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 3487 | 38 87 394 123 953 857 1035 Spaces Moved 5213 | 40 85 332 250 2518 1387 601 Core 113 | 2 . 12 . . 15 84 Treads 245 | . . . . . . 245 Legs 86 | . . . . . . 86 Wheels 84 | 38 46 . . . . . Hover 2 | . . . . . . 2 Flight 4683 | . 39 320 250 2518 1372 184 Fastest Speed 31 | 50 37 37 37 37 31 32 Average Speed 47 | 78 61 39 37 37 38 118 Slowest Speed 485 | 80 125 100 117 37 197 485 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 43 | . . 1 . 39 1 2 Potential Cave-ins 21 | . . . . . 16 5 Cave-ins Triggered 2 | . . 1 . . 1 . Exploration Rate (%) 31 | 4 25 31 12 91 36 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 6 | . . 1 . 5 . . Spaces Dug 63 | . . . . . 53 10 Terrain Destroyed 136 | . . 2 . . 80 54 Melee 63 | . . . . . 53 10 Projectile 2 | . . 2 . . . . AOE 71 | . . . . . 27 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 5983 | 44 107 566 279 2505 1627 855 Wait 547 | . 1 205 28 . 137 176 Move 5139 | 39 84 329 249 2458 1383 597 Hop 24 | . . 1 . 20 1 2 Pick Up 15 | 1 4 1 . 7 1 1 Fast Attach 37 | 4 3 3 1 3 11 12 Attach 13 | . . 2 . 3 7 1 Detach 12 | . . . 1 4 6 1 Swap 12 | . 3 1 . 2 2 4 Drop 18 | . 2 . . 8 3 5 Fire 30 | . 10 14 . . 5 1 Melee 115 | . . . . . 70 45 Ram 10 | . . 10 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . 1 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 126 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Entered Mines 134 | -10/Mines | Learned location of Zion (-7) 138 | -10/Mines | Met a Derelict bent on vengeance 142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 149 | -10/Mines | Learned Materials emergency access door positions 223 | -10/Mines | Lost 3 allies 225 | -10/Mines | Crushed by falling debris 225 | -10/Mines | Core integrity fell below 50% 283 | -10/Mines | Lost 6 parts (1p2n1u2w) 517 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Entered Subcaves 521 | -10/Subcaves | Approached by a straggling Scientist 521 | -10/Subcaves | Learned location of Mines (-9) 554 | -10/Subcaves | Build established: Scavenger-Mutant 584 | -10/Subcaves | Discovered new exit (range 10) 605 | -10/Subcaves | Visited Clippyterm 606 | -10/Subcaves | Identified exit to Recycling 606 | -10/Subcaves | Learned Factory emergency access door positions 624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 634 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 643 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 643 | -10/Subcaves | Entered Scraptown 644 | -9/Scraptown | System corruption cleaned by C-Scrubber 799 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 803 | -9/Scraptown | Visited Shadow of the Wyrm 820 | -9/Scraptown | Visited Cave Peace 836 | -9/Scraptown | Visited UFD Registry 836 | -9/Scraptown | Registered with UFD as "Steelpod" 838 | -9/Scraptown | Visited Supply Room 859 | -9/Scraptown | Visited TADAMA 973 | -9/Scraptown | Visited Red Mages 1015 | -9/Scraptown | Visited SPCMW 1035 | -9/Scraptown | Visited The Evicted 1142 | -9/Scraptown | Build established: Mutant 1188 | -9/Scraptown | Visited Observation Area 1206 | -9/Scraptown | Visited Analyses Database 1236 | -9/Scraptown | Visited Botcube Research 1265 | -9/Scraptown | Visited Modified Component R&D 1291 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1295 | -9/Scraptown | Found DCF Scrap (30 items) 1310 | -9/Scraptown | Visited Infowarlord's Domain 1322 | -9/Scraptown | Found Exp. Signal Interpreter 1334 | -9/Scraptown | Visited Derelict Rescue Squad 1345 | -9/Scraptown | Found DRS Beacon 1358 | -9/Scraptown | Visited Scrap Suit Storage 1368 | -9/Scraptown | Found Scrap Suit 1462 | -9/Scraptown | Visited Scrapoid Pod Storage 1493 | -9/Scraptown | Visited LU-1G1's Boring Crew 1537 | -9/Scraptown | Discovered new exit (range 3) 1567 | -9/Scraptown | Met Optimus 1567 | -9/Scraptown | Accepted into 0bPrime 1596 | -9/Scraptown | Entered Factory 1596 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1783 | -6/Factory | Lost 3 parts (1p1n1w) 2175 | -6/Factory | Build established: Scout 2333 | -6/Factory | Crushed by falling debris 2364 | -6/Factory | Lost 3 parts (2n1u) 2388 | -6/Factory | System corruption reached 10% 2449 | -6/Factory | Discovered new exit (range 7) 2451 | -6/Factory | Identified exit to Factory 2453 | -6/Factory | Entered another Factory area 2453 | -5/Factory | Evolved 2 slots: Utility x2 2760 | -5/Factory | Build established: Assassin 3451 | -5/Factory | Core integrity fell below 50% 3471 | -5/Factory | Lost 6 parts (3n2u1w) 3476 | -5/Factory | Core integrity fell below 20% 3483 | -5/Factory | System corruption reached 10% 3488 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. S-27 Virus destroyed. Door malfunctions. Nuclear Reactor explodes. Destroyed VTOL Module. S-27 Virus destroyed. Acquired Corrupted Lgt. Nuclear Core. Integrated Corrupted Lgt. Nuclear Core (+4). Hvy. Shock Bomb Launcher destroyed. Lgt. Nuclear Core destroyed. Acquired 19 matter. Acquired Corrupted VTOL Module. Integrated Corrupted VTOL Module (+6). VTOL Module destroyed. Acquired 11 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????? ????????????????? | | ???????????????# #???????????????? | | ???????????????+ #???????????????? | | ???????????????# ####????????????? | | ???????####?#### #T ####?????????? | | ???????# # ?????????? | | ???????# """ # ??????????? | | ???????# """ + ???????????? | | ???????# """ # #???????????? | | ???##### ]# #???????????? | | ???# ! ] # #???????????# | | ??## ## #??????????? | | ??# ## A #######?????? | | ??# ## #????? | | ??# ## #????? | | ??## # """ """ #????? | | ??# ## """ """ #????? | | ??## ## """ """ #?????? | | ???# ## [ #?????? | | ???### #% p =% #?????? | | ?????### = s = ###########/####### | | ?????### # ! | | ?????# # "" "" "" "" | | ?????# @ # "" "" "" "" | | ?????# # """ """ """ """ | | ?????# # """ """ """ """ | | ?????# # """ """ """ "" | | ?????############ # / | | ????????????????# # [ | | ????????????????# ################### | | ????????????????? #?????????????????? | | ????????????????? #?????????????????? | | ????????????????? #?????????????????? | | ????????????????? +?????????????????? | | ????????????????? #?????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Party Time This Is Interesting... True Hacker Challenges ------------ None Game ------ Seed BehemothStrikeDiverter Manual? 0 Play Time 01:43:49 Cumulative 24.2 hours Start 2026.04.15 @ 08:46:17 End 2026.04.15 @ 16:51:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adf29428-03cf-4679-9728-49b0166ae86f