Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 18:41:43 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (438) 2190 Value Destroyed (19657) 19657 Prototype IDs (90) 1800 Alien Tech Used (11) 2200 Bonus (13662) 13662 TOTAL SCORE: 49609 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6017 Follower Combat Kills 2978 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -3433 Cogmind --------- Core Integrity 883/1600 Matter 235/300 Energy 93/100 System Corruption 0% Temperature Cool (4) Movement Hovering (66) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY (14) ----- Large Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- EMDS Helical Railgun Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Medium Storage Unit Large Storage Unit Spectral Analyzer Long-range Terrain Scanner Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Precision Energy Filter Improved Power Shielding > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Combat Antigrav System Combat Antigrav System Antigrav Array EMDS Helical Railgun Sigix Terminator Gravity Flail Core Stripper CR-A16's Pointy Stick [Rating: 207] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel High-density Centrium Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Large Storage Unit Device Experimental Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Centrium Medium Armor Plating Artifact Stasis Generator Weapon Advanced EMP Blaster Energy Gun Makeshift Laser Energy Cannon EMDS Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon AD-0RF's Magmablaster Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Utility 12 | . . . . . . . 2 1 . . . . . . 1 2 . . . . 2 . . 1 2 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 446 | . 16 8 10 4 26 8 19 10 3 5 4 . 13 . 7 20 22 17 . 25 12 4 11 8 52 65 31 46 Power 49 | . 1 1 2 1 3 . 1 1 . . . . . . 2 2 2 4 . 2 . 1 1 . 12 7 2 4 Engine 10 | . 1 1 1 1 1 . 1 . . . . . . . 1 1 . . . . . . . . 2 . . . Core 12 | . . . 1 . 2 . . 1 . . . . . . 1 1 1 . . 1 . . 1 . 3 . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 4 . 1 . 1 . . 7 7 2 4 Propulsion 84 | . 4 . 2 1 5 1 1 2 1 1 . . 1 . . 4 2 2 . 6 1 . 6 3 8 14 2 17 Treads 23 | . . . 2 1 4 1 1 1 1 1 . . 1 . . . 2 2 . . . . 1 3 . 2 . . Leg 37 | . 4 . . . 1 . . 1 . . . . . . . 3 . . . 6 1 . 1 . 8 12 . . Wheel 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . 2 . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 151 | . 3 . . . 10 5 5 5 1 2 3 . 1 . 4 5 10 9 . 10 10 . 2 1 21 20 14 10 Device 65 | . 1 . . . 5 2 1 1 1 2 3 . . . 2 2 6 2 . 7 2 . 1 1 11 7 5 3 Storage 11 | . 2 . . . . 1 2 . . . . . . . 1 1 . . . . . . . . 1 2 1 . Processor 20 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 7 4 4 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 53 | . . . . . 4 1 2 4 . . . . 1 . 1 2 4 7 . 3 7 . 1 . 2 5 4 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 162 | . 8 7 6 2 8 2 12 2 1 2 1 . 11 . 1 9 8 2 . 7 1 3 2 4 11 24 13 15 Energy Gun 41 | . 4 5 2 . 1 . 5 . . . . . . . . . . . . . . . . 2 3 13 4 2 Energy Cannon 15 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 2 3 5 . Ballistic Gun 32 | . . . 3 2 3 . 5 2 . . . . 1 . . 1 1 1 . 4 . 1 1 . 5 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 29 | . 4 2 1 . 2 1 2 . . 1 1 . 6 . . 3 . 1 . . . . . . 1 3 . 1 Special Weapon 5 | . . . . . . 1 . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . Impact Weapon 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 5 Slashing Weapon 20 | . . . . . 2 . . . . 1 . . 1 . 1 3 4 . . 1 . . . . . 3 1 3 Piercing Weapon 9 | . . . . . . . . . . . . . 2 . . 2 . . . 1 . . . 1 . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . . . 8 1 1 . . . . . 3 . . 1 3 5 . 5 2 . 1 1 3 13 8 6 Parts Lost 120 | . 1 . 1 . 7 1 7 . . 1 1 . . . 1 3 . 1 . 6 4 . 15 6 19 22 4 20 Power 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 3 2 . 3 Propulsion 20 | . . . . . 3 . 1 . . . . . . . . . . . . . . . 2 2 3 3 1 5 Utility 51 | . 1 . . . . . 1 . . . 1 . . . . 1 . 1 . 2 4 . 8 2 8 11 1 10 Weapon 37 | . . . 1 . 4 1 5 . . 1 . . . . . 2 . . . 3 . . 4 1 5 6 2 2 Highest Loss Streak 15 | . 1 . 1 . 6 1 3 . . 1 1 . . . 1 2 . 1 . 2 3 . 15 3 11 6 3 14 Average Slot Usage (%) 88 | . 94 99 97 100 88 92 93 97 95 91 91 92 86 84 89 88 92 92 94 83 83 94 65 26 73 84 74 79 Engine 3 | . 13 14 8 5 8 11 8 5 . . . . . . 5 3 . . . . . . . . . . . . Core 3 | . . . 2 5 2 . . 1 7 7 7 7 7 7 5 7 8 3 . 2 . . 1 3 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 6 11 8 10 10 5 . 5 7 8 7 Treads 9 | . . . 15 22 18 22 18 21 10 7 15 15 15 15 13 2 . 11 11 9 . . . 3 1 1 4 . Leg 6 | . 26 28 6 . 1 . . 1 7 6 . . . . . 11 16 . . 1 15 15 8 . 12 14 . . Device 7 | . 2 . . . . . 9 7 15 15 14 15 10 7 10 11 10 4 5 7 6 10 7 1 15 13 6 11 Storage 14 | . 22 28 22 22 14 10 15 15 15 15 15 15 15 15 19 17 17 17 17 17 15 15 11 3 . 6 8 7 Processor 3 | . . . . . 2 1 . . . . . . . . . . . . . . 4 5 2 . 19 15 19 24 Protection 7 | . . . . . 3 9 11 12 7 7 7 7 7 7 5 7 9 22 23 11 13 21 11 1 2 6 6 3 Energy Gun 4 | . 5 22 14 1 2 11 13 7 . . . . . . . . . . . . . . . . 1 9 3 1 Ballistic Gun 9 | . 14 4 27 42 27 11 14 22 23 20 13 7 1 . . . . . 5 12 10 10 6 . 1 . . . Launcher 4 | . 9 . . . 1 10 1 . . 2 8 15 13 15 9 2 . 5 5 1 . . . . 1 2 . . Slashing Weapon 4 | . . . . . 3 3 . . . 1 7 7 6 7 9 12 10 5 5 2 . . . . . . 3 4 Piercing Weapon 2 | . . . . . . . . . . . . . 5 7 6 5 6 5 5 2 . . . 2 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 12 42 42 50 50 51 55 63 75 76 76 69 69 80 80 109 132 124 149 149 165 172 152 144 40 95 129 137 115 Greatest Support 160 | 20 20 20 40 40 40 20 20 40 70 90 90 90 90 90 90 90 100 110 110 110 90 90 90 80 160 140 140 117 Greatest Overweight (x) 10 | . 4 2 2 1 2 2 3 2 1 1 . . . . 1 10 3 1 1 2 1 1 2 2 1 1 6 5 Average Overweight (x) . | . 1 1 1 1 1 1 2 1 1 . . . . . . 2 1 1 1 1 1 1 . . . . 3 . Largest Inventory Capacity 22 | . 16 16 16 16 16 10 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 10 8 14 14 14 Average Capacity 15 | . 11 16 16 16 12 9 14 16 16 16 16 16 16 16 21 22 22 22 22 22 22 22 17 9 4 10 14 13 Most Carried 22 | . 8 15 16 16 16 10 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 10 8 12 14 14 Average Carried 14 | . 6 13 15 15 11 9 11 15 15 16 15 16 14 15 20 21 21 21 22 20 20 21 17 8 4 9 13 13 Final Capacity 22 | 6 16 16 16 16 10 10 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 10 4 8 14 14 10 Final Carried 22 | 6 8 15 16 16 10 10 16 16 16 16 16 16 14 16 22 22 22 22 22 22 21 22 9 4 8 10 14 7 Class Distribution -------------------- 35% | Scavenger-Mutant 20% | Mutant 11% | Hauler-Mutant 11% | Scavenger-Tank 8% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gladiator | -2/Section 7 Alien-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Matter Collected 9632 | 200 252 139 296 180 520 189 351 152 76 146 41 69 58 126 177 216 230 285 95 1104 1011 673 179 10 1008 966 527 356 Remotely 193 | . . . . . . . . . . . . . . . . . . . . . . . . . 193 . . . Salvage Created 24421 | . 351 32 188 48 617 470 933 151 1584 929 14 213 . 197 1168 1325 364 1097 413 2208 1754 953 187 19 2451 4118 1459 1178 Parts 1111 | . 31 9 16 2 79 19 58 9 10 34 2 10 . 6 48 55 9 42 18 108 89 38 7 2 121 168 57 64 Haulers Intercepted 8 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . 2 1 1 Recyclers Shooed 13 | . . . 1 . . 1 1 1 . 2 . . . . . 1 . . . 1 1 . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 5 3 8 . . . . . . . 20 4 . . . . . Prevented 38 | . . . . . . . . . . . 2 4 . 4 . . . . . . . 23 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Combat Hostiles Destroyed 307 | . 11 10 6 1 5 12 18 1 6 7 . 4 . 4 14 14 3 16 3 26 28 14 3 . 23 46 17 15 Melee 45 | . . . . . 3 1 . . . . . . . . 7 5 3 . . 4 . . . . 1 . 9 12 Guns 84 | . . 1 3 1 2 . 13 1 . . . . . . . . . . . 13 18 4 . . 5 19 4 . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . 7 5 1 . 7 . 2 . AOE 103 | . 11 9 3 . . 11 5 . . 5 . 4 . 3 6 7 . 11 2 4 . . 2 . 1 16 . 3 Classes Destroyed 24 | . 7 1 1 . 2 1 3 . 1 1 . . . . 1 . . 1 . 2 . . . . . 1 1 1 Worker 41 | . 4 . 1 . . 2 . 2 . 4 . . . . 6 2 . . . 7 2 . . 1 5 4 . 1 Builder 26 | . 2 . . . . 1 2 1 . 1 . . . . 1 2 1 . . 2 5 . . . 1 5 . 2 Tunneler 4 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . Hauler 8 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . 2 1 1 Recycler 19 | . 3 . . . . . 1 1 . 4 . . . . 2 1 1 . . . . . . . 3 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 1 . . . . . . . . . . . . . 2 1 . . 3 . . . . . . 2 1 . Watcher 13 | . 1 . . . . . 2 . . 1 . . . . 1 1 . 2 . . 3 . . . . 1 . 1 Swarmer 70 | . 9 9 3 . . 7 6 1 . . . . . 2 . 5 . 3 . . 11 3 . . . 8 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 81 | . 2 . 1 1 . 4 7 . . 4 . 3 . 2 6 . 2 4 . 7 2 5 1 . 9 14 6 1 Brawler 10 | . . . . . . 1 . . . . . . . . . . . . . 4 . . 1 . 1 3 . . Duelist 7 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 1 . 2 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Sentry 31 | . . . 2 . . . 4 . . 2 . . . . 1 3 1 . 3 1 3 2 1 . 2 2 2 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 28 | . . . . . . . 1 . . . . . . . 1 4 . 1 . 2 4 3 . . 2 6 . 4 Programmer 48 | . . . . . . . . . . . . . . . 6 2 . . . 4 8 . . . 6 10 5 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | . 10 3 3 1 7 4 9 3 2 17 . 4 . 2 9 10 2 8 6 12 17 5 3 1 8 8 6 4 Combat Bots Only 8 | . 7 3 3 1 4 4 6 1 2 4 . 4 . 2 7 6 2 7 3 6 7 5 3 . 8 6 5 3 Max Kills in Single Turn 6 | . 4 2 2 1 1 3 2 1 1 4 1 2 . 2 5 3 1 3 2 5 2 2 2 1 2 6 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 5 | . 3 2 2 . . 3 2 . . 2 . 2 . 2 2 3 . 3 1 2 . . 2 . 1 5 . 3 Melee 1 | . . . . . 1 1 . . . . . . . . 1 1 1 . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Damage Taken 39084 | . 259 198 160 203 1433 542 1070 104 . 377 37 . . 125 1059 1562 690 495 245 1521 2164 701 3538 2943 4881 6732 3474 4571 Core 4595 | . 42 71 . 14 266 59 147 . . 31 . . . 33 165 93 63 66 23 70 86 23 787 584 559 497 199 717 Absorbed by Shields 265 | . . . . . . . . . . . . . . . . . 92 . . . . . . . 131 . . 42 Core Remaining (%) 56 | 100 . 54 . . . 15 73 . . . . . . 90 80 . . . . 68 . . 22 55 . . 13 55 Volleys Fired 755 | . 35 10 11 8 46 23 56 12 13 13 . 3 . 9 11 23 . 20 19 96 79 30 10 1 72 120 34 1 Largest 4 | . 2 1 4 4 4 1 4 4 1 1 . 1 . 2 2 1 . 1 1 4 3 3 3 1 3 4 3 1 Hottest 330 | . 60 40 146 90 150 50 218 139 220 36 . 36 . 72 72 36 . 36 36 136 136 138 253 88 188 330 239 . Shots Fired 1479 | . 50 10 35 32 64 23 142 47 13 12 . 3 . 10 16 23 . 20 19 219 185 79 29 1 107 271 68 1 Gun 1089 | . 36 2 33 32 64 3 129 47 1 . . . . . . . . . . 197 149 49 19 1 56 224 47 . Cannon 149 | . . . . . . . . . . . . . . . . . . . . 9 36 30 9 . 40 4 21 . Launcher 228 | . 14 8 2 . . 20 13 . . 12 . 3 . 10 16 23 . 20 19 13 . . . . 11 43 . 1 Special 13 | . . . . . . . . . 12 . . . . . . . . . . . . . 1 . . . . . Kinetic 684 | . 21 . 23 32 63 . 55 35 1 . . . . . . . . . . 197 149 49 19 . 34 6 . . Thermal 320 | . 5 . 6 . 1 3 74 12 12 . . . . . . . . . . . . . 1 1 29 149 26 1 Explosive 26 | . 14 8 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 449 | . 10 2 4 . . 18 13 . . 12 . 3 . 10 16 23 . 20 19 22 36 30 9 . 44 116 42 . Robot Hit Streak 21 | . 5 3 7 8 9 4 11 16 16 14 . . . 4 8 12 . 12 . 20 13 9 6 5 21 19 14 . Robot Miss Streak 10 | . 3 1 2 2 3 2 4 2 1 1 . . . 3 2 3 . . . 10 4 2 2 . 4 2 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . 1 1 . . Secondary Targets 10 | . . . . . . . 3 . . . . . . . . . . . . 1 4 . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 1 . . Shots Hit Robots 1100 | . 22 5 23 18 66 23 81 33 13 7 1 . . 4 37 39 26 12 . 138 112 44 17 5 84 171 71 48 Core Hits 770 | . 32 10 11 6 27 27 48 10 6 23 1 7 . 10 40 36 6 28 13 90 57 16 7 3 57 133 40 26 Critical Hits 120 | . . . . . 18 1 . . . . . . . . . . . . . 23 16 5 1 . 21 9 12 14 Critical Kills 40 | . . . . . 4 . . . . . . . . . . . . . . 9 8 1 . . 4 4 5 5 Critical Parts Destroyed 64 | . . . . . 9 1 . . . . . . . . . . . . . 14 8 3 1 . 13 4 4 7 Melee Attacks 365 | . . . . . 21 21 . . . . 1 . 3 . 34 34 104 10 . 19 . . . 5 11 6 37 59 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 73 | . . . . . . . . . . . . . . . . . 59 5 . . . . . . . . . 9 Slashing 244 | . . . . . 21 21 . . . . 1 . 1 . 26 31 34 5 . 18 . . . . . 5 36 45 Piercing 46 | . . . . . . . . . . . . . 2 . 8 3 11 . . 1 . . . 5 11 . . 5 Sneak Attacks 45 | . . . . . 1 4 . . . . 1 . . . 6 6 4 2 . 3 . . . 1 2 1 3 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 30 | . . . . . . . . . . . . . . . 5 7 11 1 . . . . . . . . . 6 Damage Inflicted 63688 | . 1175 613 539 277 2302 2136 1779 465 583 1173 113 426 . 797 3319 2956 1144 2397 938 6384 4659 1457 571 251 4251 8936 4203 9844 Guns 16842 | . 272 22 343 277 775 16 1215 465 15 . . . . . . . . . . 3461 2847 571 280 29 677 4810 767 . Cannons 5983 | . . . . . . . . . . . . . . . . . . . . 387 1719 886 291 . 2010 144 546 . Explosions 22780 | . 903 591 196 . . 794 547 . . 1173 . 426 . 797 1875 1256 . 2174 938 1808 93 . . . 1117 3949 . 4143 Melee 17449 | . . . . . 1527 1326 . . . . 113 . . . 1444 1700 1144 223 . 728 . . . 206 447 . 2890 5701 Ramming 66 | . . . . . . . 17 . . . . . . . . . . . . . . . . 16 . 33 . . Kinetic 9409 | . 140 . 240 277 743 . 306 278 15 . . . . . . . . . . 3461 2847 571 280 . 230 21 . . Thermal 13684 | . 155 . 61 . 32 41 1060 187 568 142 . 203 . . 52 31 . 582 . 155 93 . . 29 1184 4530 484 4095 Explosive 3347 | . 770 591 196 . . 233 . . . . . . . . 976 . . . . . . . . . . 533 . 48 Electromagnetic 19733 | . 110 22 42 . . 536 396 . . 1031 . 223 . 797 847 1225 . 1592 938 2040 1719 886 291 . 2390 3819 829 . Impact 756 | . . . . . . . . . . . . . . . . . 286 93 . . . . . . . . . 377 Slashing 15549 | . . . . . 1527 1326 . . . . 113 . . . 1276 1602 633 130 . 728 . . . . . . 2890 5324 Piercing 1144 | . . . . . . . . . . . . . . . 168 98 225 . . . . . . 206 447 . . . Highest Corruption 34 | . 1 1 . . . 1 . . 22 21 19 18 18 1 3 . 1 1 1 12 4 4 6 5 19 31 34 . Average Corruption 7 | . 1 1 . . . 1 . . 11 20 18 18 18 1 1 . 1 1 1 6 3 4 4 3 10 23 15 . Corruption Purged 8 | . . . . . . . . . 4 3 1 . . . . . . . . . . . . . . . . . Effects 428 | . 3 3 . . . 6 . . 8 21 32 20 3 . 11 . 3 1 1 46 3 17 4 . 35 167 44 . Message Errors 66 | . . 2 . . . 4 . . 4 1 6 2 1 . 3 . 1 1 . 5 . 2 . . 5 24 5 . Matter Fused 61 | . . . . . . . . . 2 4 5 3 2 . 2 . . . . 6 . 5 2 . 3 19 8 . Heat Flow Errors 39 | . . . . . . . . . 1 3 4 1 . . 1 . . . . 5 3 1 1 . 4 10 5 . Energy Discharges 37 | . . . . . . 2 . . 1 1 2 5 . . 1 . . . . 5 . 1 . . 1 13 5 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Data Loss (minor) 27 | . 3 . . . . . . . . 1 2 1 . . 1 . . . 1 3 . 4 . . 2 5 4 . Data Loss (major) 11 | . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . . . 4 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Misdirections 54 | . . . . . . . . . . 3 12 4 . . . . . . . 1 . . . . 1 29 4 . Targeting Errors 101 | . . 1 . . . . . . . 3 1 2 . . 3 . 2 . . 13 . 3 1 . 12 50 10 . Weapon Failures 22 | . . . . . . . . . . 1 . . . . . . . . . 6 . 1 . . 4 9 1 . Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4161 | . 7 69 8 . 258 466 . . . 62 . . . 3 598 319 195 47 43 137 176 15 . . 134 167 358 1099 Projectiles 239 | . . . . . . . . . . . . . . . . . . . . 10 159 15 . . 33 . 22 . Explosions 1037 | . 7 69 8 . . 70 . . . 62 . . . 3 154 20 . 47 43 36 17 . . . 21 167 . 313 Melee 2885 | . . . . . 258 396 . . . . . . . . 444 299 195 . . 91 . . . . 80 . 336 786 Knockbacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1232 | . 3 52 . . . 174 13 . . 82 . . . 40 182 144 . 11 . 162 . . . 8 52 309 . . Shots 63 | . 1 2 . . . 12 2 . . 4 . . . 2 6 7 . 1 . 10 . . . . 2 14 . . Rammed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 84 . 123 129 124 54 376 24 252 181 234 60 . . 223 . . 85 288 536 311 244 299 16 153 245 296 . Average Temperature 101 | . 57 . 49 38 65 23 130 8 105 91 104 38 . . 94 . . 28 124 160 69 82 115 12 39 67 105 . Received Heat Transfer 4179 | . 84 . 45 117 . 264 378 36 . 123 . . . 36 141 126 171 75 27 126 108 123 615 228 456 450 351 99 Effects 23 | . . . . . . . 1 . . . . . . . . . . . . 21 . . 1 . . . . . Shutdowns 7 | . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 55 | . . . . . . . . . . 2 . . . 1 1 3 . 7 3 6 4 5 . . 9 12 2 . Combat Hostiles 47 | . . . . . . . . . . 2 . . . 1 1 2 . 5 1 5 3 5 . . 9 11 2 . Parts Fried 149 | . 1 . . . . 3 . . . 18 . 1 . 1 3 11 1 9 10 9 16 9 2 . 18 32 5 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Robots Melted 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . 1 . . . 5 . 11 . . . . . . . . . . . . . . . 2 2 . 1 Heat Transferred 14144 | . 200 . 148 . 50 87 2520 407 3520 350 . 250 . . 100 50 . 400 . 250 100 . . 37 962 3961 592 160 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 41 | . 1 . . . . 2 7 . . 6 . 2 . 1 3 2 . 6 . 2 1 . . . . 8 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Peak Influence 1916 | . 480 185 177 139 . 217 369 159 15 269 . . . . 658 692 636 692 400 1030 1112 . . 579 636 1832 1237 1916 Initial 987 | . . 67 13 44 . . . 87 15 10 . . . . 230 322 319 256 276 140 504 . . 438 333 306 987 645 Average 432 | . 290 116 52 55 . 47 185 78 15 68 . . . . 330 497 477 527 368 635 788 . . 467 471 1133 1054 742 Maximum Alert Level 5 | . 2 . . . . 1 1 . . 1 . . . . 2 2 2 2 2 3 4 . . 2 2 5 4 5 Low Security (%) 36 | . 20 100 100 100 . 94 57 100 100 82 . . . . . 4 . . . 10 . . . . . . . . Level 1 17 | . 62 . . . . 5 42 . . 17 . . . . 89 39 16 8 40 15 . . . . 20 8 . . Level 2 27 | . 16 . . . . . . . . . . . . . 9 55 83 91 59 21 25 . . 100 79 21 . 54 Level 3 11 | . . . . . . . . . . . . . . . . . . . . 52 71 . . . . 16 68 42 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 27 31 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 1 . . . . 3 . 2 . . . . 6 3 2 . . 5 8 . 1 2 5 13 5 5 Investigation 9 | . . . . . . . . 2 . . . . . . 1 1 . . . . 1 . . . 1 1 1 1 Extermination 19 | . . . . . . . . . . 1 . . . . 3 1 . . . 2 1 . . . 2 5 2 2 Reinforcement 16 | . 1 . 1 . . . . 1 . . . . . . 2 1 1 . . 1 2 . . 1 1 3 . 1 Assault 12 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 1 4 1 1 Garrison 6 | . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 . . 1 1 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Distress Signals 29 | . . . . . . . 2 . . 1 . . . . 2 1 4 2 1 5 . . . 1 6 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | . 19 9 10 7 33 26 27 9 6 8 . 2 . 10 21 18 34 20 12 40 42 15 15 30 44 80 30 41 Peak Tracking Total 14 | . 4 3 4 2 9 3 6 4 2 5 . 4 . 4 3 7 4 5 1 7 8 6 12 14 10 6 8 10 Tactical Retreats 62 | . 2 . . . 8 14 . 3 . 1 . . . 2 2 1 5 1 . 3 . 2 2 4 3 2 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Traps Triggered 42 | . 5 2 . . . . . 4 . 1 1 . . . 1 6 3 . . 3 1 . . . 2 4 3 6 Indirectly 12 | . . . . . . . . . . 1 . . . . 1 3 . . . 2 . . . . 1 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Machines Disabled 113 | . 6 2 . . 10 2 1 . . 2 . . . . 15 10 . 5 2 16 1 2 . . 1 25 4 9 Max in Single Turn 9 | . 2 1 . . 2 1 1 . . 1 . . . . 5 5 . 3 1 5 1 1 . . 1 3 1 9 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Machines Accessed 18 | . 1 1 4 1 2 . 4 1 . . 1 . . . . . . . . 1 . . . . . 1 . 1 Terminals 10 | . 1 . 4 . . . 4 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Total Hacks 38 | . 4 1 9 1 2 . 10 6 . . 1 . . . . . . . . 2 . . . . . 1 . 1 Successful 15 | . 1 1 3 1 2 . 2 3 . . 1 . . . . . . . . . . . . . . . . 1 Failed 23 | . 3 . 6 . . . 8 3 . . . . . . . . . . . 2 . . . . . 1 . . Catastrophic 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 4 . 9 . 1 . 10 3 . . . . . . 21 16 18 15 . 24 . . . 4 4 24 6 9 Terminals 29 | . 4 . 9 . . . 10 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Terminal Hacks 8 | . 1 1 1 1 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Terminals 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Track 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 4 . . . 4 1 . . . . . . . . . . . 1 . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . . . . . . . 8 . 8 . . . . . . . . 25 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . 15 . . . . 2 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Total Allies 72 | . . 2 . . . . . 3 . . . . 9 . . 8 20 4 . 5 . 2 . 3 3 . 9 4 Largest Group 13 | . . 2 2 1 1 . . 3 . . . . 9 9 8 8 13 4 1 3 . 2 1 2 2 2 5 3 Highest-Rated Group 500 | . . 41 41 31 31 . . 93 . . . . 282 282 268 349 500 310 85 170 . 77 47 206 244 244 138 271 Highest-Rated Ally 122 | . . 31 31 31 31 . . 31 . . . . 38 38 38 70 70 85 85 85 . 47 47 103 122 122 46 122 Zionite Dispatches 19 | . . . . . . . . . . . . . . . 1 3 3 2 . 3 . . . 2 2 . . 3 Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 Light 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recon 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . 1 . . 2 DROP 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 EXPLORE 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Ally Attacks 437 | . . . 13 15 . . . 18 . . . . . 32 41 . 175 43 5 18 . 2 . 7 6 22 37 3 Total Damage 13562 | . . . 193 185 . . . 145 . . . . . 512 1003 . 3859 1579 346 688 . 80 . 861 698 2298 851 264 Kills 84 | . . . 3 6 . . . 1 . . . . . 5 4 . 32 7 1 4 . . . 6 . 11 3 1 Allies Corrupted 9 | . . . . . . . . . . . . . . . 1 . 2 . . 4 . . . . . 1 . 1 Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 2 1 . . . . . . . . . . . . . . . Drone Launches 23 | . . . . . . 17 . . . . . . . . 2 . . . . 4 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . . . . 4 2 2 2 . 4 . . . . . 7 1 . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Turns Passed 26040 | . 841 941 682 1011 1690 2506 857 668 251 307 430 297 3151 377 931 1124 1922 561 181 985 748 672 190 258 949 1837 806 867 Spaces Moved 13902 | 1 471 499 344 538 825 1172 318 334 114 148 258 183 1902 216 459 530 844 257 80 340 372 431 116 260 515 1101 364 910 Core 84 | . . . . . . . . . . . . . . . . . . . . . . . . 56 28 . . . Treads 7827 | . . . 232 538 805 1172 318 334 114 148 258 183 1902 216 459 138 4 257 80 295 . . 1 1 75 170 127 . Legs 4536 | 1 471 499 112 . 20 . . . . . . . . . . 343 840 . . 45 372 431 59 . 412 931 . . Wheels 609 | . . . . . . . . . . . . . . . . 49 . . . . . . 56 203 . . 237 64 Hover 846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 846 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 150 180 180 160 180 200 180 180 160 160 160 160 165 165 180 150 180 180 130 130 130 90 50 50 112 130 48 Average Speed 157 | 120 153 179 180 180 178 199 200 180 180 175 160 160 163 165 174 181 179 180 180 174 130 130 113 85 122 119 143 67 Slowest Speed 300 | 120 240 180 180 180 200 200 220 200 180 180 160 160 165 165 185 300 220 180 180 180 130 130 160 160 160 165 165 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 2 88 96 38 81 90 103 41 17 85 7 62 39 91 51 23 18 73 71 74 40 11 59 8 15 14 91 21 32 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 23 | . . . . . 1 . . . . . . . . . 9 4 . . . 9 . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 . . 1 . . 1 . . . . . 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 18 | 1 . 1 . . 1 1 . . . . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . . . 3 2 4 2 . . . . . . . 1 1 . . . . . Spaces Dug 76 | . 8 5 10 . . 16 . . . . . . . . . 23 1 . . 2 2 . . . . 2 3 4 Terrain Destroyed 1176 | . 62 51 14 . 5 28 7 . . 2 . 5 . 8 15 27 1 48 . 204 20 14 5 . 3 99 6 552 Melee 11 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 2 4 Projectile 109 | . . . . . 5 . . . . . . . . . . . . . . 45 9 14 5 . 3 24 4 . AOE 1056 | . 62 51 14 . . 28 7 . . 2 . 5 . 8 15 27 . 48 . 157 11 . . . . 73 . 548 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Sec Acc Total 16320 | . 535 529 390 565 971 1292 433 376 139 180 274 185 1946 227 524 628 1139 326 98 520 475 482 151 286 687 1390 509 1063 Wait 206 | . . 4 . 4 . 53 16 . 2 14 7 . 15 1 9 5 20 . . 13 4 2 5 . 10 4 10 8 Move 13875 | . 470 498 343 537 824 1171 317 334 113 147 257 182 1901 215 458 529 843 256 79 339 371 430 115 260 514 1100 363 909 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | . 9 9 15 5 23 10 18 8 2 . 2 . 1 2 8 10 3 9 . 13 6 3 4 5 13 38 8 17 Fast Attach 193 | . 2 . . 2 10 3 2 3 1 2 . . 9 . 1 11 14 10 . 8 . 1 3 1 37 33 24 16 Attach 156 | . 4 2 6 1 11 1 12 7 . . 2 . 2 . 6 5 . 1 . 8 9 2 9 7 8 23 9 21 Detach 21 | . . . . . 1 . 1 . . . . . 1 . 2 1 1 . . . 2 1 1 2 1 2 4 1 Swap 104 | . 10 6 4 1 5 4 5 . 2 3 2 . 2 . . 4 8 6 . 9 3 1 . . 7 10 2 10 Drop 276 | . 5 . 11 7 26 6 5 12 6 1 3 . 13 . 1 14 21 17 . 16 1 2 4 3 14 51 18 19 Fire 755 | . 35 10 11 8 46 23 56 12 13 13 . 3 . 9 11 23 . 20 19 96 79 30 10 1 72 120 34 1 Melee 308 | . . . . . 21 21 . . . . 1 . 2 . 28 26 77 7 . 18 . . . 5 11 6 37 48 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 13 Rewire 157 | . . . . . . . . . . . . . . . . . 147 . . . . 10 . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 6 exits: Fac x4 / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Destroyed 7 combat bots 267 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Entered Mines 903 | -10/Mines | Assembled infested the area 996 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1068 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1174 | -10/Mines | Learned location of 1 exit from Materials 1196 | -10/Mines | Learned Materials stockpile data 1318 | -10/Mines | Discovered new exit (range 5) 1390 | -10/Mines | Discovered new exit (range 6) 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Accompanied by 2 allies 1783 | -9/Materials | Evolved 2 slots: Weapon x2 1784 | -9/Materials | Identified exit to Storage 1788 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2074 | -9/Materials | Build established: Gunner 2273 | -9/Materials | Identified exit to Mines 2465 | -9/Materials | Entered Mines 2465 | -9/Mines | Accompanied by 1 ally 2479 | -9/Mines | Met a Derelict bent on vengeance 2602 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2610 | -9/Mines | Discovered new exit (range 7) 2704 | -9/Mines | Discovered new exit (range 11) 2705 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2878 | -9/Mines | Found a hidden stash of uninstalled traps 2987 | -9/Mines | Identified exit to Exiles 3014 | -9/Mines | Learned 2 Materials zone layouts 3030 | -9/Mines | Found the Drone Emporium 3038 | -9/Mines | Found Prototype Device 3466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3476 | -9/Mines | Entered Exiles 3476 | -9/Exiles | Accompanied by 1 ally 3506 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3518 | -9/Exiles | Met 8R-AWN 3659 | -9/Exiles | Met EX-HEX 3755 | -9/Exiles | Met EX-BIN 3778 | -9/Exiles | Aligned with FarCom system 3780 | -9/Exiles | Given EX-Vault access code 3821 | -9/Exiles | Opened EX-Vault 3832 | -9/Exiles | Found Cloak of Protection 3842 | -9/Exiles | Found Lightpack 2.0 3845 | -9/Exiles | Found Longsword +1 3884 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3932 | -9/Exiles | Met EX-DEC 3940 | -9/Exiles | Learned location of Zion (-7) 4057 | -9/Exiles | Identified Sensor Drone Bay 4125 | -9/Exiles | Attacked by the Exiles 4150 | -9/Exiles | Destroyed 8R-AWN 4176 | -9/Exiles | Found Prototype Processor 4177 | -9/Exiles | Identified Exp. Targeting Computer 4196 | -9/Exiles | Found Prototype Ballistic Gun 4196 | -9/Exiles | Identified 8R-AWN's Boregun 4361 | -9/Exiles | Core integrity fell below 50% 4405 | -9/Exiles | Lost 6 parts (3n3w) 4455 | -9/Exiles | Destroyed EX-HEX 4488 | -9/Exiles | Destroyed EX-DEC 4595 | -9/Exiles | Destroyed EX-BIN 4627 | -9/Exiles | Found Prototype Device 4627 | -9/Exiles | Identified System Purifier 4658 | -9/Exiles | Build established: Mutant 5000 | -9/Exiles | Build established: Scavenger-Mutant 5144 | -9/Exiles | Discovered new exit (range 10) 5166 | -9/Exiles | Entered Mines 5187 | -8/Mines | AD-0RF came to Exiles' defense 5281 | -8/Mines | Found Prototype Special Weapon 5281 | -8/Mines | Identified AD-0RF's Magmablaster 5452 | -8/Mines | Core integrity fell below 20% 5885 | -8/Mines | Discovered new exit (range 4) 5973 | -8/Mines | Discovered new exit (range 5) 7672 | -8/Mines | Entered Materials 7672 | -8/Materials | Evolved 2 slots: Utility x2 7673 | -8/Materials | Identified exit to Factory 7883 | -8/Materials | Lost 3 parts (1u2w) 8042 | -8/Materials | Lost 3 parts (1n2w) 8525 | -8/Materials | Discovered exit to Factory (range 3) 8529 | -8/Materials | Entered Factory 8529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8569 | -7/Factory | Identified exit to Lower Caves 8678 | -7/Factory | Build established: Scavenger-Tank 8884 | -7/Factory | Allied Derelicts emerged from ambush trap array 8975 | -7/Factory | Discovered new exit (range 14) 9197 | -7/Factory | Sucked down chute 9197 | -7/Factory | Entered Waste 9212 | -7/Waste | EMP discharged 9251 | -7/Waste | Spotted C-40 Crusher 9257 | -7/Waste | Destroyed C-40 Crusher 9276 | -7/Waste | Spotted C-40 Crusher 9278 | -7/Waste | Destroyed C-40 Crusher 9280 | -7/Waste | Spotted C-40 Crusher 9288 | -7/Waste | Destroyed C-40 Crusher 9301 | -7/Waste | Found Damper Plating 9308 | -7/Waste | Spotted C-40 Crusher 9312 | -7/Waste | EMP discharged 9312 | -7/Waste | System corruption reached 10% 9316 | -7/Waste | Destroyed C-40 Crusher 9320 | -7/Waste | Spotted C-40 Crusher 9330 | -7/Waste | Destroyed C-40 Crusher 9350 | -7/Waste | Spotted C-40 Crusher 9357 | -7/Waste | Destroyed C-40 Crusher 9389 | -7/Waste | Found Damper Plating 9412 | -7/Waste | EMP discharged 9428 | -7/Waste | Discovered new exit (range 12) 9448 | -7/Waste | Entered Factory 9543 | -7/Factory | Build established: Scavenger-Mutant 9668 | -7/Factory | Garrison activated, responded to threat 9727 | -7/Factory | Discovered exit to Lower Caves (range 7) 9755 | -7/Factory | Entered Lower Caves 10128 | -7/Lower Caves | Found Prototype Device 10164 | -7/Lower Caves | Discovered new exit (range 9) 10185 | -7/Lower Caves | Entered another Lower Caves area 10247 | -7/Lower Caves | Encountered a Warlord checkpoint 10351 | -7/Lower Caves | Learned Factory security intel 10453 | -7/Lower Caves | Learned Factory emergency access door positions 10469 | -7/Lower Caves | Discovered new exit (range 5) 10482 | -7/Lower Caves | Entered Zion 10546 | -7/Zion | System corruption cleaned by Quarantine Array 10685 | -7/Zion | Discovered new exit (range 16) 10925 | -7/Zion | Received a hallucinogenic algorithm 10986 | -7/Zion | Given the Hacking Drone Bay 11164 | -7/Zion | Found CR-A16's Pointy Stick 11498 | -7/Zion | Found Prototype Launcher 11498 | -7/Zion | Identified Rocket Array 11510 | -7/Zion | Found Prototype Launcher 11510 | -7/Zion | Identified Gui. Missile Launcher 11866 | -7/Zion | Build established: Mutant 11933 | -7/Zion | Found Prototype Device 13057 | -7/Zion | Gained Derelict followers 13237 | -7/Zion | Imprinted 13240 | -7/Zion | Declared Zion's savior 13633 | -7/Zion | Entered Proximity Caves 13633 | -6/Proximity Caves | Accompanied by 9 allies 13927 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13989 | -6/Proximity Caves | Discovered new exit (range 7) 14010 | -6/Proximity Caves | Entered Factory 14010 | -6/Factory | Accompanied by 8 allies 14010 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14066 | -6/Factory | Found Launcher Loader 14090 | -6/Factory | Discovered new exit (range 5) 14271 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14272 | -6/Factory | Zion Recon squad teleported in 14344 | -6/Factory | Build established: Hauler-Mutant 14396 | -6/Factory | Discovered new exit (range 27) 14443 | -6/Factory | Destroyed 7 combat bots 14469 | -6/Factory | P-70 Sage assimilated allied Z-Drone 14717 | -6/Factory | Retrieved Zion intel report: Emergency Access 14769 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14840 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14906 | -6/Factory | Discovered new exit (range 15) 14941 | -6/Factory | Entered another Factory area 14941 | -5/Factory | Evolved 2 slots: Utility x2 14942 | -5/Factory | Identified exit to Extension 15132 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15294 | -5/Factory | Discovered new exit (range 14) 15861 | -5/Factory | Retrieved Zion intel report: Main Access 15861 | -5/Factory | Identified exit to Factory 15862 | -5/Factory | Zion Light squad teleported in 15979 | -5/Factory | Zion Fire squad teleported in 16008 | -5/Factory | Zion Explosive Resupply teleported in 16065 | -5/Factory | Entered Extension 16065 | -5/Extension | Accompanied by 8 allies 16487 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 16522 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 16523 | -5/Extension | Zion Defense Resupply teleported in 16791 | -5/Extension | Build established: Commander-Mutant 17076 | -5/Extension | Found Prototype Protection 17095 | -5/Extension | Identified Zio. Weapon Casing 17380 | -5/Extension | Spotted B-75 Beast 17390 | -5/Extension | Spotted B-75 Beast 17393 | -5/Extension | Allies destroyed B-75 Beast 17411 | -5/Extension | Allies destroyed B-75 Beast 17468 | -5/Extension | P-70 Sage assimilated allied W3-BE2(A) 17523 | -5/Extension | Zion Hacker squad teleported in 17540 | -5/Extension | Zion Kinetic Resupply teleported in 17551 | -5/Extension | Terminal network hard line cut 17689 | -5/Extension | Build established: Hauler-Mutant 17865 | -5/Extension | First assault squad dispatched 17964 | -5/Extension | Discovered exit to Factory (range 10) 17966 | -5/Extension | Discovered new exit (range 6) 17987 | -5/Extension | Entered Cetus 18013 | -5/Cetus | Spotted Cetus Guard 18013 | -5/Cetus | Spotted Cetus Guard 18023 | -5/Cetus | Destroyed Cetus Guard 18023 | -5/Cetus | Spotted Cetus Guard 18024 | -5/Cetus | Destroyed Cetus Guard 18025 | -5/Cetus | Destroyed Cetus Guard 18025 | -5/Cetus | Spotted Cetus Guard 18026 | -5/Cetus | Destroyed Cetus Guard 18056 | -5/Cetus | Destroyed 7 combat bots 18062 | -5/Cetus | Cetus Manufacturing Module disabled 18108 | -5/Cetus | Identified Hacking Drone Bay 18177 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 18178 | -5/Cetus | Zion Heavy squad teleported in 18201 | -5/Cetus | Zion Light squad teleported in 18257 | -5/Cetus | Retrieved Zion intel report: Guard Positions 18358 | -5/Cetus | Discovered new exit (range 16) 18368 | -5/Cetus | Build established: Scavenger-Mutant 18389 | -5/Cetus | Spotted Cetus Guard 18389 | -5/Cetus | Spotted Cetus Guard 18392 | -5/Cetus | Spotted Cetus Guard 18392 | -5/Cetus | Spotted Cetus Guard 18397 | -5/Cetus | Destroyed Cetus Guard 18398 | -5/Cetus | Allies destroyed Cetus Guard 18404 | -5/Cetus | Destroyed Cetus Guard 18405 | -5/Cetus | Destroyed Cetus Guard 18412 | -5/Cetus | Discovered exit to Factory (range 15) 18421 | -5/Cetus | Scared off Revision 17 18484 | -5/Cetus | Found Zio. Weapon Casing 18491 | -5/Cetus | Found Zio. Weapon Casing 18548 | -5/Cetus | Entered Archives 18548 | -5/Archives | Accompanied by 1 ally 18633 | -5/Archives | Unable to access archive contents 18651 | -5/Archives | Discovered new exit (range 16) 18729 | -5/Archives | Entered Hub_04(d) 18860 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 18884 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 18885 | -5/Hub_04(d) | Zion Recon squad teleported in 18894 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 18945 | -5/Hub_04(d) | Garrison activated, responded to threat 19063 | -5/Hub_04(d) | Zion Heavy squad teleported in 19128 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 19140 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 19141 | -5/Hub_04(d) | Zion Recon squad teleported in 19157 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 19199 | -5/Hub_04(d) | Network Hub disabled 19254 | -5/Hub_04(d) | Spotted Lightning 19254 | -5/Hub_04(d) | Spotted Lightning 19254 | -5/Hub_04(d) | Spotted Lightning 19358 | -5/Hub_04(d) | Destroyed Lightning 19364 | -5/Hub_04(d) | Found Exp. Targeting Computer 19367 | -5/Hub_04(d) | Crushed by falling debris 19378 | -5/Hub_04(d) | Destroyed Lightning 19383 | -5/Hub_04(d) | Found Prototype Device 19422 | -5/Hub_04(d) | Spotted Lightning 19425 | -5/Hub_04(d) | Spotted Lightning 19433 | -5/Hub_04(d) | System corruption reached 10% 19447 | -5/Hub_04(d) | Destroyed Lightning 19451 | -5/Hub_04(d) | Spotted Lightning 19453 | -5/Hub_04(d) | Found Prototype Energy Cannon 19463 | -5/Hub_04(d) | Allied Derelicts emerged from ambush trap array 19519 | -5/Hub_04(d) | Build established: Scavenger-Tank 19519 | -5/Hub_04(d) | Destroyed Lightning 19569 | -5/Hub_04(d) | Destroyed Lightning 19576 | -5/Hub_04(d) | Found Prototype Energy Cannon 19579 | -5/Hub_04(d) | Found Prototype Device 19583 | -5/Hub_04(d) | Found Prototype Device 19587 | -5/Hub_04(d) | Destroyed Lightning 19604 | -5/Hub_04(d) | Identified EMDS (x2) 19605 | -5/Hub_04(d) | Found EMDS 19629 | -5/Hub_04(d) | First assault squad dispatched 19655 | -5/Hub_04(d) | Identified Exp. Phase Shifter (x2) 19714 | -5/Hub_04(d) | Entered Factory 19714 | -4/Factory | Evolved 2 slots: Utility x2 19862 | -4/Factory | Garrison activated, responded to threat 19922 | -4/Factory | Destroyed 7 combat bots 19997 | -4/Factory | Discovered new exit (range 14) 20014 | -4/Factory | Destroyed 7 combat bots 20255 | -4/Factory | First assault squad dispatched 20382 | -4/Factory | Identified EM Dispersion Field 20420 | -4/Factory | Lost 3 parts (3u) 20462 | -4/Factory | Entered Upper Caves 20464 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20630 | -4/Upper Caves | Found Alien Artifact 20772 | -4/Upper Caves | Discovered new exit (range 10) 20792 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21134 | -4/Upper Caves | Entered another Upper Caves area 21134 | -4/Upper Caves | Accompanied by 1 ally 21224 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21240 | -4/Upper Caves | Identified Dimensional Node Initializer 21240 | -4/Upper Caves | Initialized slip node 21289 | -4/Upper Caves | Core integrity fell below 50% 21321 | -4/Upper Caves | Discovered new exit (range 4) 21324 | -4/Upper Caves | Entered Research 21324 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21347 | -3/Research | Lost 15 parts (1p2n8u4w) 21384 | -3/Research | Spotted B-86 Titan 21400 | -3/Research | Spotted B-86 Titan 21415 | -3/Research | Zion Heavy squad teleported in 21433 | -3/Research | Identified Heart of Steel 21444 | -3/Research | Spotted B-86 Titan 21465 | -3/Research | Lost 3 parts (1n1u1w) 21481 | -3/Research | Zion Demo squad teleported in 21530 | -3/Research | Build established: Mutant 21572 | -3/Research | Lost 3 parts (1p1n1u) 21574 | -3/Research | First assault squad dispatched 21580 | -3/Research | Discovered new exit (range 4) 21582 | -3/Research | Entered another Research area 21582 | -2/Research | Evolved 2 slots: Utility x2 21611 | -2/Research | Found Unknown Device 21611 | -2/Research | Identified Antimissile System 21647 | -2/Research | Zion Offense Resupply teleported in 21788 | -2/Research | Lost 4 parts (1p1n2u) 21793 | -2/Research | Destroyed 8 combat bots 22068 | -2/Research | Build established: Scavenger-Mutant 22131 | -2/Research | First assault squad dispatched 22199 | -2/Research | System corruption reached 10% 22435 | -2/Research | Lost 11 parts (2p2n4u3w) 22509 | -2/Research | Spotted B-90 Cyclops 22510 | -2/Research | Discovered new exit (range 14) 22517 | -2/Research | Zion Heavy squad teleported in 22524 | -2/Research | Identified exit to Quarantine 22531 | -2/Research | Entered Quarantine 22531 | -2/Quarantine | Accompanied by 2 allies 22675 | -2/Quarantine | Lost 3 parts (1p1n1w) 22702 | -2/Quarantine | Found Zio. Weapon Casing 22719 | -2/Quarantine | Lost 3 parts (1p1n1w) 22829 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 22857 | -2/Quarantine | Spotted Alpha 7 22873 | -2/Quarantine | Allies destroyed Alpha 7 22902 | -2/Quarantine | Found Prototype Processor 22902 | -2/Quarantine | Identified Exp. Target Analyzer 22905 | -2/Quarantine | Found Exp. Targeting Computer 22959 | -2/Quarantine | Found Alien Slashing Weapon 23055 | -2/Quarantine | Retrieved Zion intel report: Branch Access 23066 | -2/Quarantine | First assault squad dispatched 23096 | -2/Quarantine | Found Zio. Weapon Casing 23144 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 23245 | -2/Quarantine | Identified Sigix Broadsword 23265 | -2/Quarantine | Found Alien Launcher 23449 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 23452 | -2/Quarantine | Lost 3 parts (2u1w) 23496 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23503 | -2/Quarantine | Found Prototype Processor 23504 | -2/Quarantine | Identified Exp. Core Analyzer 23553 | -2/Quarantine | Found Alien Impact Weapon 23642 | -2/Quarantine | Core integrity fell below 50% 23710 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 23761 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 23834 | -2/Quarantine | Found Alien Artifact 23834 | -2/Quarantine | Identified Matter Drive 23865 | -2/Quarantine | System corruption reached 30% 23915 | -2/Quarantine | Lost 3 parts (2u1w) 24022 | -2/Quarantine | Found Alien Artifact 24022 | -2/Quarantine | Identified Stasis Generator 24024 | -2/Quarantine | Terminal network hard line cut 24051 | -2/Quarantine | Found Alien Artifact 24051 | -2/Quarantine | Identified Subatomic Replicator 24214 | -2/Quarantine | Spotted Fortress 24277 | -2/Quarantine | Identified Core Stripper 24307 | -2/Quarantine | Lost 6 parts (4u2w) 24359 | -2/Quarantine | Discovered new exit (range 5) 24368 | -2/Quarantine | Entered Section 7 24397 | -2/Section 7 | Found Alien Artifact 24398 | -2/Section 7 | Identified Integrated Dissipator 24398 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24495 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 24508 | -2/Section 7 | Spotted S7 Guard 24525 | -2/Section 7 | Allies destroyed S7 Guard 24535 | -2/Section 7 | Found Alien Artifact 24536 | -2/Section 7 | Identified Integrated Heat Negator 24536 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24541 | -2/Section 7 | Found Prototype Protection 24541 | -2/Section 7 | Identified Hvy. Regenerative Plating 24657 | -2/Section 7 | Found Alien Artifact 24657 | -2/Section 7 | Identified Core Reset Matrix 24657 | -2/Section 7 | Identified Sigix Terminator 24657 | -2/Section 7 | Used Core Reset Matrix 24661 | -2/Section 7 | Emitted hypermatrix ping 24661 | -2/Section 7 | Sensed 22 artifacts in vicinity 24666 | -2/Section 7 | Assembled emerged from beneath the floor 24907 | -2/Section 7 | First assault squad dispatched 25016 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 25053 | -2/Section 7 | Spotted S7 Guard 25058 | -2/Section 7 | Found Core Membrane 25058 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25077 | -2/Section 7 | Core integrity fell below 20% 25078 | -2/Section 7 | Garrison activated, responded to threat 25102 | -2/Section 7 | Destroyed S7 Guard 25148 | -2/Section 7 | Lost 3 parts (1n1u1w) 25149 | -2/Section 7 | Discovered new exit (range 10) 25156 | -2/Section 7 | Spotted B-90 Cyclops 25174 | -2/Section 7 | Entered Access 25174 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25265 | -1/Access | Zion Hover Resupply teleported in 25446 | -1/Access | Spotted B-99 Colossus 25508 | -1/Access | Zion Melee Resupply teleported in 25510 | -1/Access | Found Prototype Processor 25510 | -1/Access | Identified Exp. Melee Analysis Suite 25513 | -1/Access | Found Unknown Piercing Weapon 25513 | -1/Access | Identified CR-A16's Pointy Stick 25550 | -1/Access | Found Prototype Processor 25550 | -1/Access | Identified Spectral Analyzer 25623 | -1/Access | Spotted B-99 Colossus 25660 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 25712 | -1/Access | First assault squad dispatched 25747 | -1/Access | Build established: Alien-Gladiator 25794 | -1/Access | Zion Heavy squad teleported in 25815 | -1/Access | Found Prototype Protection 25815 | -1/Access | Identified Zio. Weapon Casing 25902 | -1/Access | Lost 4 parts (1n3u) 26010 | -1/Access | Spotted B-99 Colossus 26017 | -1/Access | Fired Sigix Terminator 26017 | -1/Access | Destroyed B-99 Colossus 26017 | -1/Access | High security lockdown imminent 26023 | -1/Access | Discovered new exit (range 23) 26041 | *** | Heading to fleet! Last Messages --------------- 26029_ Cmb. Antigrav System destroyed. 26029_ Penetrated by Slug. 26029_ Imp. Power Shielding destroyed. 26030_ Dropped Rnf. Antimatter Reactor. 26032_ Penetrated by Slug. 26033_ U-05 Engineer lays Concrete. 26034_ K-01 Serf collects debris. 26035_ U-05 Engineer lays Concrete. 26036_ Knocked back. 26036_ Penetrated by Slug. 26036_ Slug penetrates Earth. 26036_ U-05 Engineer lays Concrete. 26038_ The unstable cave ceiling collapses. 26039_ K-01 Serf collects debris. 26039_ U-05 Engineer lays Concrete. 26039_ Penetrated by Slug. 26039_ Quantum Reactor destroyed. 26039_ Penetrated by Slug. 26040_ K-01 Serf collects debris. 26040_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# ## " #????????? | | ???####### " #?#??????? | | ????????# " #????????? | | ????#??## ; ##???????? | | ???????# ; p #???????? | | ??????## ; "#???????? | | ??????# ; p = "##??????? | | ??????# ; ; " #??????? | | ?????## ; *; ; ; ##?????? | | ?????# ";; ;;;;;; ;;;; ;;;;; #?????? | | ?????# ; ; ; ; #?????? | | ????## " ; ; ; ##????? | | ????# ; ; ; ; #????? | | ????# ; " ; ; #????? | | ????# ;;;;;;; ; BB ; ##???? | | ???# ; BB ; #???? | | ???#";;; ; #???? | | ? ;; # ; #???? | | ;; ; ##???? | | ?### ;; ; #????? | | ???# ;; p ; #????? | | ???# "" ; ##????? | | ???# "" ; #?????? | | ???# ;;;;;; # # ; ##?????? | | ???# ; ; "" ; ### #??????? | | ???# ; ; "@ ; ##???##??????? | | ???# ; ; ; #?????????? | | ???# ; ; ; ### #??????? | | ???# ; ; ; k #??????? | | ???# ; ;; ; #?????? | | ???? ; ; # ??? | | ???? " ; ;;""u # ??? | | ???? ! "" # #" ## ??? | | ????? ## ##" ## ?????? | | ???????? ??## #?#T #? ???? | | ??????? ????##??#"" ?? # ????? | | ?????? ??????????#"" # ? k #?????? | | ???????????????????#"" # #?? # # ##?????? | | ??????????????????? ??? ?????? | | ??????????????????? kk ? ???? ??????? | | ????????????????????##############???#?###+??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 226 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 5 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Resistance: EM 90 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 24 Launcher Accuracy 30 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Stasis Canceling 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Matter Drive Stasis Generator Subatomic Replicator Core Stripper Integrated Dissipator Integrated Heat Negator Core Reset Matrix Core Membrane Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldDynamicFacilitator Manual? 0 Play Time 03:18:55 Cumulative 152.3 hours Start 2020.12.17 @ 15:05:39 End 2020.12.17 @ 18:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 145 Adventurer 0 Explorer 7 Win Type 2 Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abe3390-7d52-4fb0-8958-54d773dd9f8c