Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.01 @ 00:11:11 Player: Schmee Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (201) 1005 Value Destroyed (9154) 9154 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4361) 4361 TOTAL SCORE: 21980 Bonus ------- High Alert Combat Kills 2100 Follower Combat Kills 1340 Entered Garrisons 400 Registered with UFD 300 Met Data Miner 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Transmission Jammer High-powered Tractor Beam Enhanced Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Matter Compressor Improved Targeting Computer Matter Filter Improved Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Heavy Mass Driver Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Centrium Wheel Scrap Suit Advanced Cryofiber Web Advanced Heat Sink Recoil Stabilizer Precision Energy Filter Improved Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Focal Shield Plasma Rifle Neutron Cannon Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Hypervelocity Mass Driver CPS Tube CPS Tube DRS Beacon [Rating: 122] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Improved Transmission Jammer Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . . . . . Utility 7 | . . . 1 . . . 3 . . . . . 1 . . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 239 | . 10 6 23 32 1 3 9 . 10 . 11 47 13 17 13 36 8 Power 20 | . 2 . 2 1 . . . . . . 1 3 1 4 2 3 1 Engine 5 | . 1 . 1 1 . . . . . . . 2 . . . . . Core 5 | . 1 . 1 . . . . . . . 1 1 1 . . . . Reactor 10 | . . . . . . . . . . . . . . 4 2 3 1 Propulsion 51 | . 1 . 7 3 1 2 4 . 3 . . 15 2 3 3 6 1 Treads 37 | . . . 7 3 1 1 2 . 3 . . 13 2 3 . 2 . Leg 1 | . 1 . . . . . . . . . . . . . . . . Wheel 13 | . . . . . . 1 2 . . . . 2 . . 3 4 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 84 | . 3 . 2 9 . 1 3 . 3 . 7 15 7 8 5 18 3 Device 42 | . 1 . 1 1 . . 2 . 2 . 4 7 4 3 2 13 2 Storage 8 | . 1 . . 1 . . . . . . 3 . . . 1 2 . Processor 8 | . 1 . . . . . 1 . 1 . . 3 . . . 2 . Hackware 2 | . . . . . . . . . . . . 2 . . . . . Protection 24 | . . . 1 7 . 1 . . . . . 3 3 5 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 84 | . 4 6 12 19 . . 2 . 4 . 3 14 3 2 3 9 3 Energy Gun 19 | . 3 3 6 6 . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . . . . 4 . . . . . Ballistic Gun 23 | . . . 3 7 . . 2 . 2 . 1 . . . . 8 . Ballistic Cannon 16 | . . 1 1 . . . . . . . 2 2 2 2 3 1 2 Launcher 16 | . 1 2 2 5 . . . . 2 . . 4 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 2 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . . . . . . . . . . . 3 . Parts Lost 89 | . . 1 . 2 . . . . 9 . 13 13 4 15 9 16 7 Power 12 | . . . . . . . . . . . 1 2 1 3 2 1 2 Propulsion 23 | . . . . . . . . . 3 . 4 2 2 2 4 4 2 Utility 29 | . . . . 1 . . . . 4 . 3 4 1 7 1 5 3 Weapon 25 | . . 1 . 1 . . . . 2 . 5 5 . 3 2 6 . Highest Loss Streak 12 | . . 1 . 2 . . . . 6 . 11 5 2 8 7 12 6 To Critical Strikes 4 | . . . . . . . . . 1 . 1 . . . 2 . . Average Slot Usage (%) 89 | . 98 100 99 99 100 99 95 100 86 80 66 72 95 82 82 81 55 Engine 4 | . 4 . 2 1 11 11 6 6 6 6 2 1 . . . . . Core 3 | . 9 14 8 9 . . . . . . 2 3 10 2 . . . Reactor 1 | . . . . . . . . . . . . . . 7 9 8 6 Treads 20 | . . . 33 32 33 30 13 13 19 26 9 16 29 24 20 1 . Leg 2 | . 28 28 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 12 13 5 . . 2 . . 2 16 7 Device 7 | . 9 14 18 1 . . 12 13 3 . 10 6 6 17 16 16 11 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 8 5 5 5 8 6 3 Processor 4 | . 3 . . . . . 2 6 11 13 13 14 5 5 5 4 3 Protection 10 | . . . 2 20 22 21 13 13 4 . . 1 12 5 3 7 6 Energy Gun 3 | . 26 12 6 7 . . . . . . . 1 2 . . . . Ballistic Gun 11 | . . . 12 13 22 22 26 26 23 26 9 . . . . 8 1 Ballistic Cannon 4 | . . 12 2 . . . . . . . 7 7 13 10 13 7 10 Naked Turns 83 | . . . . . . . . . . . . . . . . . 83 Heaviest Build 167 | 10 21 22 26 108 108 108 116 116 118 100 119 128 153 154 161 167 113 Greatest Support 184 | 20 20 20 63 63 63 63 24 53 96 88 88 162 184 184 183 74 36 Greatest Overweight (x) 39 | . 1 1 . 1 1 8 4 4 4 1 39 39 1 . 10 4 4 Average Overweight (x) 1 | . . 1 . . 1 3 4 3 2 1 7 4 . . 1 1 1 Largest Inventory Capacity 25 | . 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 21 | . 9 10 10 21 25 25 25 25 25 25 25 25 25 25 25 13 9 Most Carried 25 | . 10 10 10 25 25 25 24 25 25 24 24 25 25 25 25 25 9 Average Carried 20 | . 8 9 9 20 24 24 21 24 23 24 21 22 24 23 23 12 4 Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 10 5 Final Carried 25 | 6 10 10 10 25 25 25 24 25 24 24 21 23 25 24 18 10 5 Class Distribution -------------------- 56% | Mutant 16% | Gunner 12% | Tank 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Tank | -4/Factory Gunner | -4/Garrison Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Matter Collected 7306 | 144 315 192 520 639 72 40 . 252 384 . 322 846 403 923 921 1244 89 Remotely 766 | . . . . 187 . . . . . . . 180 . . . 399 . Salvage Created 7767 | . 436 83 921 913 121 . . 70 421 . 170 890 665 1158 640 1153 126 Parts 402 | . 34 6 63 50 5 . . 3 19 . 10 47 30 57 22 48 8 Haulers Intercepted 11 | . 2 . 3 5 . . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . 2 3 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 3 15 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Combat Hostiles Destroyed 161 | . 14 3 17 17 1 . . 1 11 . 5 30 6 26 12 14 4 Melee 8 | . . . . . . . . . . . . 2 2 3 . . 1 Guns 52 | . 6 2 10 7 1 . . 1 7 . 4 1 . . . 13 . Cannons 56 | . . . 2 . . . . . . . 1 10 4 23 12 1 3 AOE 45 | . 8 1 5 10 . . . . 4 . . 17 . . . . . Classes Destroyed 21 | . 5 1 1 6 . . . . 2 . 1 3 . . . 1 1 Worker 6 | . 2 . . . . . . . . . . . 2 . 2 . . Builder 7 | . 1 . 3 . . . . . . . . 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 3 5 . . . . . . . . 1 . . . . Recycler 9 | . . 1 2 . 1 . . . . . . . 1 . 1 3 . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . . . 1 . Swarmer 45 | . 6 3 4 3 . . . . 3 . . 10 . 10 . 6 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 64 | . 8 . 10 7 . . . . 4 . . 10 5 12 3 5 . Brawler 2 | . . . . . . . . . . . . 2 . . . . . Duelist 3 | . . . . 1 . . . . . . . 1 . . . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 17 | . . . 3 5 1 . . 1 1 . 1 2 . 1 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . . . 2 . 2 . 1 . 4 . . Programmer 12 | . . . . . . . . . . . . 4 . 3 4 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 5 2 5 7 1 . . 1 4 . 1 8 5 6 5 10 3 Combat Bots Only 8 | . 3 2 4 7 1 . . 1 4 . 1 8 2 6 5 8 3 Max Kills in Single Turn 4 | . 3 1 4 4 1 . . 1 2 . 1 4 3 2 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 . Exploded 4 | . 2 1 3 4 . . . . 2 . . 4 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Hostile Shots Fired 1354 | . 36 32 49 49 3 . . 9 113 . 85 162 98 228 164 178 148 Missed 347 | . 8 9 18 14 1 . . 4 27 . 14 37 24 59 45 41 46 Damage Taken 19287 | . 398 212 439 648 27 . . 39 1705 . 1287 2664 1563 2935 2073 3002 2295 Core 2823 | . 84 32 28 93 13 . . 11 194 . 231 288 280 211 52 248 1058 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . . 28 Ignored by Resistances 901 | . . . . . . . . . . . . . 107 122 256 410 6 Regen/Repaired (Parts) 218 | . . . . 208 . . . . . . . . . . . 10 . Core Remaining (%) 65 | 100 . 53 . . . 66 . . . . 48 71 . . 52 . . Volleys Fired 425 | . 27 16 51 47 7 . . 1 36 . 29 62 10 36 35 56 12 Largest 4 | . 2 2 2 2 2 . . 4 4 . 4 3 3 3 3 4 3 Hottest 206 | . 115 100 91 112 46 . . 92 102 . 114 194 189 189 206 206 198 Shots Fired 968 | . 42 31 99 88 14 . . 4 101 . 86 105 29 78 90 173 28 Gun 541 | . 35 13 70 78 14 . . 4 86 . 84 7 . . . 150 . Cannon 370 | . . 14 26 . . . . . . . 2 80 29 78 90 23 28 Launcher 57 | . 7 4 3 10 . . . . 15 . . 18 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 738 | . . 14 65 24 14 . . 4 86 . 86 51 29 78 90 169 28 Thermal 119 | . 35 13 26 17 . . . . . . . 24 . . . 4 . Explosive 57 | . 7 4 3 10 . . . . 15 . . 18 . . . . . Electromagnetic 54 | . . . 5 37 . . . . . . . 12 . . . . . Robot Hit Streak 23 | . 13 4 10 23 6 . . 4 18 . 7 14 3 11 10 15 2 Robot Miss Streak 14 | . 2 3 4 2 1 . . . 5 . 8 3 5 3 4 14 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 5 | . 1 . 1 . . . . . . . . . . . . 3 . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . . 2 . Shots Hit Robots 580 | . 30 14 63 65 11 . . 3 69 . 45 75 27 44 43 83 8 Core Hits 340 | . 27 5 34 48 5 . . 1 37 . 16 59 16 28 18 40 6 Critical Kills 21 | . . . . . . . . 1 . . . . 3 9 5 3 . Critical Parts Destroyed 24 | . . . . . . . . . . . . . 2 6 8 8 . Critical Strikes 74 | . 3 2 2 . . . . 1 . . 1 7 7 20 19 11 1 Burn 6 | . 3 2 1 . . . . . . . . . . . . . . Destroy 46 | . . . 1 . . . . 1 . . . . 5 15 13 11 . Blast 20 | . . . . . . . . . . . 1 7 1 4 6 . 1 Sever 2 | . . . . . . . . . . . . . 1 1 . . . Melee Attacks 69 | . . . . . . . . . . . . 15 27 20 . . 7 Impact 13 | . . . . . . . . . . . . 13 . . . . . Slashing 56 | . . . . . . . . . . . . 2 27 20 . . 7 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20638 | . 985 263 1456 2149 203 . . 46 1605 . 606 4330 1390 1867 2105 3158 475 Guns 6772 | . 383 114 851 1114 167 . . 46 916 . 551 96 . . . 2534 . Cannons 7032 | . . 106 266 . . . . . . . 55 1608 268 1612 2104 619 394 Explosions 5382 | . 602 43 339 963 . . . . 689 . . 2363 383 . . . . Melee 1336 | . . . . . . . . . . . . 263 739 255 . . 79 Ramming 116 | . . . . 72 36 . . . . . . . . . 1 5 2 Kinetic 11536 | . . 106 774 316 167 . . 46 916 . 606 1107 268 1612 2104 3120 394 Thermal 1617 | . 578 114 280 174 . . . . . . . 438 . . . 33 . Explosive 5148 | . 407 43 300 963 . . . . 689 . . 2363 383 . . . . Electromagnetic 885 | . . . 102 624 . . . . . . . 159 . . . . . Impact 263 | . . . . . . . . . . . . 263 . . . . . Slashing 1073 | . . . . . . . . . . . . . 739 255 . . 79 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 . . . . . . . . . 15 4 8 13 1 8 Average Corruption 5 | . 1 1 . . . . . . . . . 10 3 6 9 1 2 Corruption Purged 10 | . . . . . . . . . . . . 10 . . . . . Corruption Blocked 3 | . . . . . . . . . . . . 3 . . . . . Effects 119 | . 7 9 . . . . . . . . . 28 2 47 19 . 7 Message Errors 27 | . . 1 . . . . . . . . . 7 . 10 6 . 3 Matter Fused 29 | . 3 1 . . . . . . . . . 8 . 12 5 . . Heat Flow Errors 15 | . 1 2 . . . . . . . . . 2 1 5 2 . 2 Energy Discharges 15 | . . 1 . . . . . . . . . 4 1 9 . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . 2 . . . . . . . . . . 2 . 8 2 . 2 Data Loss (major) 5 | . 1 1 . . . . . . . . . 1 . 1 1 . . Misfires 6 | . . 3 . . . . . . . . . 1 . 1 1 . . Alerts 3 | . . . . . . . . . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . 5 . 6 28 . . . . . . . 155 60 11 206 93 . Projectiles 315 | . . . 2 . . . . . . . . 14 . . 206 93 . Explosions 122 | . 5 . 4 28 . . . . . . . 71 14 . . . . Melee 127 | . . . . . . . . . . . . 70 46 11 . . . Knockbacks 53 | . . 3 5 . 1 . . . . . . 6 5 5 21 4 3 Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 49 | . . 3 5 . . . . . . . . 6 5 5 18 4 3 Secondary 3 | . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 801 | . 96 37 . 155 . . . . 78 . . 224 46 63 99 2 1 Shots 23 | . 5 2 . 4 . . . . 2 . . 7 1 1 1 . . Rammed 13 | . . . . 8 2 . . . . . . . . . 1 1 1 Targets Rammed 14 | . . . . 9 2 . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 637 | . 499 218 6 153 5 . . 6 119 . 7 294 637 254 400 627 282 Average Temperature 124 | . 164 41 3 37 3 . . 4 46 . 4 107 203 52 133 227 129 Received Heat Transfer 2568 | . 138 . 186 216 9 . . 12 192 . 45 324 201 429 141 282 393 Effects 45 | . 3 . . . . . . . . . . 3 14 . 2 20 3 Shutdowns 14 | . 1 . . . . . . . . . . . 3 . 1 9 . Energy Bleed 4 | . . . . . . . . . . . . . 1 . 1 2 . Interference 13 | . 1 . . . . . . . . . . 3 3 . . 3 3 Matter Decay 2 | . . . . . . . . . . . . . 1 . . 1 . Short Circuit 2 | . 1 . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . 1 . Damage (major) 7 | . . . . . . . . . . . . . 4 . . 3 . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 5 . . . . . . . 2 . . . . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 5 . . 4 . . . . . . . 1 . . . . . Heat Transferred 3873 | . 1371 444 814 370 . . . . . . . 800 . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Peak Influence 1583 | . 464 170 525 509 188 . 26 . . . . 793 347 1570 1064 1583 1393 Initial 1149 | . . 55 1 64 162 . . . . . . 300 347 225 823 546 1149 Average 458 | . 233 72 263 338 69 . 4 . . . . 478 218 963 943 935 1229 Maximum Alert Level 4 | . 2 . 2 2 . . . . . . . 3 1 4 3 4 4 Low Security (%) 30 | . 34 100 28 5 100 . 100 . . . . 7 38 . . . . Level 1 30 | . 61 . 64 71 . . . . . . . 33 61 10 . . . Level 2 13 | . 4 . 6 23 . . . . . . . 36 . 18 . 33 . Level 3 13 | . . . . . . . . . . . . 21 . 32 100 23 . Level 4 11 | . . . . . . . . . . . . . . 38 . 43 100 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 3 3 . . 1 . . . . 6 2 . 3 10 . Investigation 8 | . 3 . 2 . . . . . . . . 1 . . . 2 . Extermination 5 | . . . . . . . . . . . . 1 1 . 1 2 . Reinforcement 8 | . . . 1 1 . . 1 . . . . 2 1 . . 2 . Assault 7 | . . . . 2 . . . . . . . 2 . . 2 1 . Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Distress Signals 8 | . 2 . 3 2 . . . . . . . . . . 1 . . Communications Jammed 3 | . . . . . . . . . . . . 2 . . 1 . . Distress Signals 2 | . . . . . . . . . . . . 1 . . 1 . . Times Spotted 281 | . 22 8 29 33 2 . . 1 11 . 6 36 11 42 17 52 11 Peak Tracking Total 10 | . 5 3 5 8 1 . . 1 4 . 1 5 6 8 7 10 8 Tactical Retreats 20 | . 1 1 . . . . . . . . . 1 . 11 1 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Traps Triggered 11 | . 2 . . 1 . . 2 . . . . 3 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Most Traps Carried 3 | . . . . . . 1 1 1 1 1 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Machines Disabled 40 | . 3 . 2 11 . . . . . . . 3 6 6 3 3 3 Max in Single Turn 6 | . 1 . 1 4 . . . . . . . 1 6 2 2 1 1 Garrison Relay 4 | . . . . . . . . . . . . . . 2 . . 2 Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Machines Accessed 48 | . 6 . 5 6 4 2 3 . 1 4 . 4 4 2 . 5 2 Terminals 32 | . 6 . 4 5 4 . 2 . . . . 3 2 2 . 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 1 . . 1 . Total Hacks 130 | . 14 . 12 15 5 9 7 . 1 34 . 7 7 4 . 11 4 Successful 81 | . 6 . 4 10 3 9 2 . 1 34 . 1 4 1 . 4 2 Failed 49 | . 8 . 8 5 2 . 5 . . . . 6 3 3 . 7 2 Catastrophic 7 | . . . 2 . . . 1 . . . . 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 12 . 7 4 4 . 3 . . . . 4 1 3 . 7 2 Terminals 63 | . 14 . 10 8 5 . 5 . . . . 6 3 4 . 4 4 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations 7 | . . . . 7 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . 1 1 . . 3 . Terminal Hacks 62 | . 4 . 2 4 3 9 . . 1 34 . 1 1 1 . 1 1 Record 19 | . . . . . . 8 . . . 11 . . . . . . . Part Schematic 13 | . . . . . 1 . . . . 12 . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . 3 . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 5 | . . . 1 1 1 . . . . . . . 1 . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 7 | . 2 . . . . . 2 . . . . . . . . 2 1 Terminals 5 | . 2 . . . . . 2 . . . . . . . . . 1 Botnet 4 | . 2 . . . . . 2 . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 4 5 4 . 3 . . . . 4 3 2 . 3 1 Full Trace Events 5 | . 1 . 1 1 . . . . . . . 1 . 1 . . . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . 12 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . Time 90 | . . . . 90 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . . . . . . 9 . 3 8 Machine Destruction 17 | . . . . . . . . . . . . . . 9 . . 8 Programmers 3 | . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Total Allies 15 | . . 3 . 2 . . . . . . . . . . . 10 . Largest Group 9 | . . 3 3 2 1 . . . . . . . . . . 9 . Highest-Rated Group 575 | . . 40 40 62 31 . . . . . . . . . . 575 . Highest-Rated Ally 67 | . . 16 16 31 31 . . . . . . . . . . 67 . Total Orders 4 | . . . 2 . . . . . . . 1 1 . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . Ally Attacks 286 | . . 13 59 35 4 . . . . . . . . . . 175 . Total Damage 5463 | . . 100 608 508 85 . . . . . . . . . . 4162 . Kills 48 | . . 3 10 10 1 . . . . . . . . . . 24 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . 3 . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Turns Passed 21614 | . 1025 1066 1330 1822 1136 4435 515 744 1238 268 2040 1638 718 1766 579 783 511 Spaces Moved 9510 | 1 604 528 687 668 460 1886 301 454 553 112 358 500 331 948 238 459 422 Core 208 | . . . . . . . . . . . 64 19 . . . . 125 Treads 5681 | . . . 687 668 460 1337 . 21 285 112 294 337 331 948 198 3 . Legs 1133 | 1 604 528 . . . . . . . . . . . . . . . Wheels 2488 | . . . . . . 549 301 433 268 . . 144 . . 40 456 297 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 240 210 150 150 150 241 241 170 163 163 147 85 50 Average Speed 202 | 120 151 190 160 216 240 233 150 157 198 241 539 263 171 164 176 113 100 Slowest Speed 2000 | 120 190 190 160 240 240 246 150 320 246 241 2000 2000 250 165 290 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 91 98 43 92 72 93 6 59 55 75 53 15 8 79 8 12 33 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . 1 . . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 19 | . . 1 . . . 8 . 2 4 . 4 . . . . . . Spaces Dug 16 | . . . . . . . . . . . . 7 5 . 4 . . Terrain Destroyed 674 | . 37 31 20 59 . . . . 94 . . 97 42 140 48 95 11 Melee 12 | . . . . . . . . . . . . 7 5 . . . . Projectile 172 | . . . . . . . . . . . . 18 4 18 26 95 11 AOE 490 | . 37 31 20 59 . . . . 94 . . 72 33 122 22 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Gar Fac Res Gar Total 10966 | . 678 562 837 935 479 1920 363 479 620 111 421 686 410 1041 309 635 480 Wait 369 | . 19 10 35 128 1 1 34 22 13 . 13 31 14 12 8 27 1 Move 9490 | . 603 527 686 667 459 1885 300 453 552 111 357 499 331 942 237 459 422 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 163 | . 9 2 16 24 4 14 4 2 7 . 5 17 8 11 7 23 10 Fast Attach 78 | . 1 . 4 10 . 2 . . . . 2 28 4 1 6 20 . Attach 73 | . . 1 4 1 . . 6 . 6 . 8 13 4 15 6 2 7 Detach 18 | . . . . 1 . . . . . . 1 6 . 2 1 3 4 Swap 89 | . 9 5 15 21 1 2 3 . 4 . 1 6 5 1 1 14 1 Drop 139 | . 10 1 26 18 5 16 . 1 2 . 1 9 7 1 7 30 5 Fire 425 | . 27 16 51 47 7 . . 1 36 . 29 62 10 36 35 56 12 Melee 69 | . . . . . . . . . . . . 15 27 20 . . 7 Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . . . . 9 2 . . . . . . . . . 1 . . Escape Stasis 26 | . . . . . . . 16 . . . . . . . . . 10 Rewire 3 | . . . . . . . . . . . 3 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -3/Research -3/Garrison (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Build established: Scavenger-Mutant 806 | -10/Materials | Discovered new exit (range 15) 1026 | -10/Materials | Entered Mines 1356 | -10/Mines | Discovered new exit (range 7) 1398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1451 | -10/Mines | Discovered new exit (range 6) 1454 | -10/Mines | Learned location of Zion (-7) 1590 | -10/Mines | Build established: Mutant 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Accompanied by 3 allies 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -9/Materials | Discovered new exit (range 15) 2537 | -9/Materials | Discovered new exit (range 7) 3066 | -9/Materials | Identified exit to Mines 3066 | -9/Materials | Identified exit to Storage 3422 | -9/Materials | Entered Storage 3444 | -9/Storage | Build established: Scavenger-Mutant 3897 | -9/Storage | Build established: Mutant 4131 | -9/Storage | Discovered new exit (range 16) 4227 | -9/Storage | Met a pair of Derelict thieves 4288 | -9/Storage | Destroyed 7 combat bots 4878 | -9/Storage | Repaired Rocket Launcher 4905 | -9/Storage | Repaired Lgt. Treads 4939 | -9/Storage | Repaired Med. Armor Plating 5237 | -9/Storage | Used back door to open Recycling access 5237 | -9/Storage | Discovered new exit (range 4) 5244 | -9/Storage | Entered Recycling 5244 | -9/Recycling | Accompanied by 1 ally 5364 | -9/Recycling | Scanned before Scraplab entrance 5862 | -9/Recycling | Discovered new exit (range 15) 6352 | -9/Recycling | Entered Scraplab 6373 | -9/Recycling | Discovered new exit (range 3) 6380 | -9/Recycling | Entered Scraptown 7150 | -9/Scraptown | Discovered new exit (range 3) 7280 | -9/Scraptown | Visited Cyclists 7337 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7376 | -9/Scraptown | Visited Red Mages 7530 | -9/Scraptown | Visited Awakened 7571 | -9/Scraptown | Visited Bundlers 7731 | -9/Scraptown | Visited Cave Peace 8154 | -9/Scraptown | Visited UFD Registry 8198 | -9/Scraptown | Visited SPCMW 8247 | -9/Scraptown | Visited Comm Corps 8674 | -9/Scraptown | Registered with UFD as "Pyrosplitter" 8762 | -9/Scraptown | Visited Science Testing Area 8819 | -9/Scraptown | Visited A0-MCA Data Center 8835 | -9/Scraptown | Given an A- rating by A0-MCA 8838 | -9/Scraptown | Found A0-MCA's Component Scanner 8890 | -9/Scraptown | Visited Scrap Suit Storage 8979 | -9/Scraptown | Visited Derelict Rescue Squad 9037 | -9/Scraptown | Visited Observation Area 9148 | -9/Scraptown | Visited Scrapoid Pod Storage 9681 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9696 | -9/Scraptown | Found DCF Scrap (30 items) 9784 | -9/Scraptown | Visited Science Guys 10444 | -9/Scraptown | Found Scrapoid Pod 10632 | -9/Scraptown | Discovered new exit (range 3) 10748 | -9/Scraptown | Found Scrap Suit 10815 | -9/Scraptown | Entered Factory 10815 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 11107 | -6/Factory | Build established: Tank 11178 | -6/Factory | Discovered new exit (range 8) 11253 | -6/Factory | Discovered new exit (range 10) 11330 | -6/Factory | Entered Lower Caves 11948 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12033 | -6/Lower Caves | Discovered new exit (range 16) 12074 | -6/Lower Caves | Entered another Lower Caves area 12075 | -6/Lower Caves | Encountered a Warlord checkpoint 12122 | -6/Lower Caves | Learned Factory emergency access door positions 12321 | -6/Lower Caves | Spotted B-75 Beast 12350 | -6/Lower Caves | Destroyed B-75 Beast 12608 | -6/Lower Caves | Lost 6 parts (2n3u1w) 12854 | -6/Lower Caves | Build established: Gunner 13043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13260 | -6/Lower Caves | Discovered new exit (range 6) 13312 | -6/Lower Caves | Entered Data Miner 13312 | -6/Data Miner | Discovered new exit (range 6) 13358 | -6/Data Miner | Met Data Miner 13431 | -6/Data Miner | Learned location of Section 7 (-2) 13431 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13469 | -6/Data Miner | Received God Mode back door access code from Data Miner 13580 | -6/Data Miner | Entered Proximity Caves 13583 | -5/Proximity Caves | Spotter reported a threat 13664 | -5/Proximity Caves | Learned location of Warlord (-4) 13678 | -5/Proximity Caves | Learned Factory security intel 13810 | -5/Proximity Caves | Spotter reported a threat 13913 | -5/Proximity Caves | Build established: Derelict-Gunner 14128 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14409 | -5/Proximity Caves | Core integrity fell below 50% 14439 | -5/Proximity Caves | Lost 11 parts (1p4n2u4w) 14659 | -5/Proximity Caves | Build established: Mutant 15044 | -5/Proximity Caves | Discovered new exit (range 13) 15063 | -5/Proximity Caves | Spotted B-75 Beast 15540 | -5/Proximity Caves | Learned Factory terminal intel 15620 | -5/Proximity Caves | Entered Factory 15620 | -5/Factory | Evolved 2 slots: Propulsion x2 15623 | -5/Factory | Loaded intel: 26 terminal locations 16520 | -5/Factory | First assault squad dispatched 16573 | -5/Factory | Build established: Gunner 16683 | -5/Factory | Lost 3 parts (3u) 16718 | -5/Factory | System corruption reached 10% 16722 | -5/Factory | Destroyed 8 combat bots 16788 | -5/Factory | Lost 5 parts (1n4w) 17020 | -5/Factory | Build established: Mutant 17152 | -5/Factory | Identified exit to Factory 17258 | -5/Factory | Entered another Factory area 17258 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17655 | -4/Factory | Build established: Tank 17780 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 17975 | -4/Factory | Identified exit to Garrison 17976 | -4/Factory | Entered Garrison 18056 | -4/Garrison | Triggered checkpoint 18246 | -4/Garrison | Lost 8 parts (2n4u2w) 18485 | -4/Garrison | Phase Generator disabled 18704 | -4/Garrison | Triggered checkpoint 18704 | -4/Garrison | Triggered checkpoint 18717 | -4/Garrison | Triggered checkpoint 18764 | -4/Garrison | Lost 5 parts (2p3u) 18948 | -4/Garrison | Discovered new exit (range 8) 18976 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19028 | -4/Garrison | Build established: Gunner 19105 | -4/Garrison | Garrison Relay disabled 19256 | -4/Garrison | Garrison Relay disabled 19543 | -4/Garrison | Discovered new exit (range 5) 19555 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19722 | -4/Garrison | Discovered new exit (range 12) 19742 | -4/Garrison | Entered Factory 20036 | -4/Factory | First assault squad dispatched 20080 | -4/Factory | System corruption reached 10% 20258 | -4/Factory | Lost 7 parts (2p3n2w) 20301 | -4/Factory | Discovered new exit (range 10) 20321 | -4/Factory | Entered Research 20321 | -3/Research | Evolved 2 slots: Utility x2 20448 | -3/Research | Scrapoid reinforcements arrived 20562 | -3/Research | Build established: Scavenger-Tank 20722 | -3/Research | Scrapoid reinforcements arrived 20739 | -3/Research | P-80 Master assimilated allied 03R10-D 20854 | -3/Research | First assault squad dispatched 20892 | -3/Research | Garrison activated, responded to threat 20936 | -3/Research | Lost 7 allies 20947 | -3/Research | Lost 3 parts (1n1u1w) 20971 | -3/Research | Found Scrap Suit 20973 | -3/Research | Destroyed 8 combat bots 21104 | -3/Research | Identified exit to Garrison 21104 | -3/Research | Entered Garrison 21135 | -3/Garrison | Lost 12 parts (1p3n3u5w) 21524 | -3/Garrison | Triggered checkpoint 21528 | -3/Garrison | Released all parts (7) 21534 | -3/Garrison | Garrison Relay disabled 21541 | -3/Garrison | Garrison Relay disabled 21548 | -3/Garrison | Identified exit to Research 21554 | -3/Garrison | Triggered checkpoint 21558 | -3/Garrison | Lost 6 parts (1p2n3u) 21570 | -3/Garrison | Core integrity fell below 50% 21593 | -3/Garrison | Core integrity fell below 20% 21615 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 21563_ Field strength at 27. 21564_ Field strength at 21. 21564_ Penetrated by Slug. 21565_ Stasis field depleted. 21566_ Penetrated by Slug. 21572_ Slug penetrates Wall. 21578_ Dropped Hvy. Machine Gun. 21579_ Acquired Imp. Transmission Jammer. 21580_ Dropped Enh. Quantum Rifle. 21580_ Dropped Linear Accelerator. 21581_ Acquired Enh. Quantum Rifle. 21582_ Acquired Adv. Heat Sink. 21583_ Dropped Linear Accelerator. 21584_ Acquired Hpw. Tractor Beam. 21592_ Penetrated by Slug. 21592_ Slug penetrates Wall. 21595_ System corrupted: Component data lost. 21610_ Critical hit (Burn: +37). 21614_ Slammed into G-67 Veteran. 21614_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????+????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+?????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ??????? | | ??????????????????????????????########?? ??????? | | ??????????????????????????????# +?" ?????? | | ????????????????????#######???# #####?# #?????? | | ????????????????????#"""""##### #?????# ##????? | | ????????????????????#" " ## #?????# ????? | | ????????????????????#" ## #?????# ?????? | | ??????????????????###" " ## ####### ^ ?????? | | ??????????????????#"""" """ +^ #?????? | | ?????????????????????# " ## ####### #?????? | | ????####?????????????# ## #?????# #?????? | | ????#""#?????????????# ## #?????# #?????? | | ????#T #?????????????####g##### #?????# #?????? | | ????#" #????????????????#g#???# /?????# #?????? | | ????## #????????????????#@#???# /?????# ##????? | | ????## ##################Y#####++####### T#????? | | ????+ x ##????? | | ????# ^ #?????? | | ??### #### #### #?????? | | ??#"# #??# ???# #########++###########?????? | | ??#" #??###+#???# #???????# #???????????????? | | ??#"!! #????# #???# #???????# #???????????????? | | ??#!! #????# #???# #???????# #???????????????? | | ??#"#! #????# #???# #???????# #???????????????? | | ??### #????# ##### #???????# #???????????????? | | ??### #????# " #???????# #???????????????? | | ??#"# #????# ##### #???????# #???????????????? | | ??#" #????# #???# #???????# #???????????????? | | ??#"! #????# #???# #???????# ##?#####????????? | | ??#!! #??###+##??# #????#### #?# # #????????? | | ??#"# #??# #??# #####""##% #####""#????????? | | ??### #### ] #### " " #????????? | | ????# ]! ]/] #####"""" ###### #????????? | | ????+ [!! [ #????### % #????# #????????? | | ????############### #??###?#####????# #????????? | | ??????????????????# #??# ##??##???### ###??????? | | ??????????????????# #?? ### ###?#! !!#??????? | | ???????############ #### ### ""#?#!! !!#??????? | | ???????# ## !"#?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 41 Energy Capacity 740 Matter Stores 481 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Corruption Block 14 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedScrapoidChainsaw Manual? 0 Play Time 03:06:19 Cumulative 126.8 hours Start 2024.07.31 @ 20:53:24 End 2024.08.01 @ 00:11:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ece2d3-72a5-4abb-aece-d499c5ff86fb