Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 05:32:36 Player: Naughtyusername Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (273) 1365 Value Destroyed (8881) 8881 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1673) 1673 TOTAL SCORE: 15719 Bonus ------- High Alert Combat Kills 1884 Follower Combat Kills 27 Friendly Fire -238 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Seismic Detector Transport Network Coupler Improved Salvage Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Rocket Launcher Heavy Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Armored Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Transport Network Coupler Improved Salvage Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Heavy Rocket Launcher Heavy Missile Launcher Datajack Plasma Cutter [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 2 | . . . . . . . 1 . 1 Weapon 2 | . . . 2 . . . . . . Parts Attached 128 | 8 7 1 32 5 1 3 25 16 30 Power 14 | 1 2 . 2 2 . 1 2 3 1 Engine 12 | 1 2 . 2 1 . . 2 3 1 Core 2 | . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 1 1 7 . . 2 7 . 11 Treads 20 | 2 . . 5 . . 2 7 . 4 Leg 4 | . . . . . . . . . 4 Wheel 6 | . 1 1 2 . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 27 | 3 2 . 8 1 . . 4 2 7 Device 15 | 2 . . 8 1 . . 1 . 3 Storage 4 | 1 2 . . . . . . 1 . Processor 2 | . . . . . . . . . 2 Hackware 2 | . . . . . . . . . 2 Protection 4 | . . . . . . . 3 1 . Artifact . | . . . . . . . . . . Weapon 56 | 2 2 . 15 2 1 . 12 11 11 Energy Gun 26 | . 1 . 9 1 . . 3 5 7 Energy Cannon 3 | . . . . 1 . . . . 2 Ballistic Gun 14 | 2 1 . 3 . . . 3 5 . Ballistic Cannon 2 | . . . 1 . . . 1 . . Launcher 8 | . . . 2 . . . 3 1 2 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 14 | . . . 2 1 . . 2 6 3 Parts Lost 57 | . 2 6 4 2 . 11 8 2 22 Power 8 | . . 1 1 1 . 2 1 . 2 Propulsion 21 | . . 2 1 . . 2 3 1 12 Utility 8 | . 1 1 1 . . . 3 . 2 Weapon 20 | . 1 2 1 1 . 7 1 1 6 Highest Loss Streak 12 | . 2 6 1 1 . 6 2 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 2 11 16 17 19 19 17 19 19 19 Power . | . 1 2 . . . . . 1 . Propulsion 1 | . 2 2 2 2 2 . 1 3 . Utility 8 | . 3 3 4 8 10 12 10 9 11 Weapon 5 | . 3 7 9 7 5 2 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 2 . 3 3 . . 5 3 13 Power 4 | . 2 . . . . . . 2 . Propulsion 2 | . . . 2 . . . . . . Utility 17 | . . . . . . . 5 . 12 Weapon 6 | . . . 1 3 . . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 93 78 99 99 100 85 92 99 96 Engine 8 | . 13 10 11 8 . . 7 9 6 Core 1 | . . . . 2 11 7 . . . Treads 19 | . 18 10 10 11 11 21 25 26 26 Wheel 5 | . 9 14 10 11 11 . . . . Device 9 | . 8 3 10 11 11 11 9 9 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Hackware 1 | . . . . . . . . . 9 Protection 2 | . . . . . . . 8 9 . Energy Gun 24 | . 4 14 37 43 36 27 13 18 19 Ballistic Gun 8 | . 22 10 5 . . 3 9 15 7 Launcher 1 | . . . . . . 3 6 1 . Peak Build Rating 51 | 7 10 11 19 26 24 24 37 40 51 Average Rating 26 | 5 8 9 17 20 23 19 28 37 47 On Entrance 17 | . 7 10 4 19 24 24 13 37 36 Avg Prop Armor Cover (%) 10 | . 11 12 10 10 10 . . . 17 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 13 52 53 61 61 60 59 73 71 72 Greatest Support 80 | 40 40 10 16 10 10 46 69 63 80 Greatest Overweight (x) 15 | . 5 5 6 6 5 1 1 1 15 Average Overweight (x) 2 | . 2 4 4 5 5 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 17 20 20 20 20 20 20 20 Average Carried 18 | 2 12 15 17 19 20 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 17 15 19 20 20 17 20 20 16 Class Distribution -------------------- 42% | Gunner 23% | Tank 17% | Mutant 11% | Hacker-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 4602 | 352 396 8 723 125 . 153 845 1378 622 Remotely 513 | 154 330 . . . . . . . 29 Salvage Created 9967 | 160 611 . 1993 288 . 521 2069 2211 2114 Parts 524 | 10 35 . 136 21 . 14 111 96 101 Haulers Intercepted 19 | . 2 . 5 . . . 3 6 3 Recyclers Shooed 4 | . 1 . . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 201 | . 13 . 41 15 . 12 44 38 38 Guns 131 | . 13 . 30 13 . 9 19 23 24 Cannons 3 | . . . . . . . 2 . 1 AOE 63 | . . . 11 2 . 3 23 14 10 Classes Destroyed 18 | 2 4 . 5 1 . 1 3 . 2 Worker 13 | . 1 . 4 . . . 1 3 4 Builder 12 | . . . 2 2 . . 4 1 3 Tunneler 7 | 4 . . 2 . . . 1 . . Hauler 19 | . 2 . 5 . . . 3 6 3 Recycler 9 | 1 . . 3 . . . 1 2 2 Mechanic 2 | . . . 1 . . . . . 1 Operator 5 | . . . 2 . . . . 1 2 Watcher 7 | . . . 2 . . . 3 2 . Swarmer 34 | . 3 . 14 11 . . 4 2 . Grunt 104 | . 10 . 19 2 . 11 26 21 15 Brawler 3 | . . . . . . . 2 . 1 Duelist 3 | . . . . . . 1 1 1 . Protector 5 | . . . . . . . 2 2 1 Sentry 33 | . . . 8 . . . 7 12 6 Specialist 4 | . . . . . . . . . 4 Hunter 7 | . . . . . . . 2 . 5 Programmer 6 | . . . . . . . . . 6 Assembled 2 | . . . . 2 . . . . . Best Kill Streak 17 | 4 4 . 8 4 . 3 9 10 17 Combat Bots Only 9 | . 4 . 6 4 . 3 7 9 9 Max Kills in Single Turn 6 | 1 2 . 4 2 . 1 5 4 6 Gunslinging 1 | . 1 . 1 1 . . 1 1 1 Exploded 5 | . . . 4 1 . 1 5 4 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 822 | . 53 25 94 39 . 73 145 147 246 Missed 234 | . 14 6 23 11 . 15 39 56 70 Hits 588 | . 39 19 71 28 . 58 106 91 176 Melee 1 | . . . . . . . . . 1 Projectile 587 | . 39 19 71 28 . 58 106 91 175 AOE 10 | . . 10 . . . . . . . Critical Strikes 22 | . . 1 1 . . 2 6 3 9 Part Disruptions 1 | . . 1 . . . . . . . Damage Taken 10058 | . 450 494 917 280 . 950 2005 1324 3638 Core 1626 | . 68 123 103 49 . 151 241 190 701 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . 44 . . . . . . Core Remaining (%) 42 | 100 . 23 . . . 24 . 21 . Volleys Fired 409 | 12 41 . 74 31 . 40 74 77 60 Largest 4 | 2 2 . 4 4 . 4 4 4 4 Hottest 278 | 40 76 . 224 237 . 237 202 240 278 Shots Fired 1269 | 24 82 . 271 98 . 106 217 270 201 Gun 1171 | 24 82 . 267 91 . 100 171 250 186 Cannon 18 | . . . . 4 . . 7 . 7 Launcher 80 | . . . 4 3 . 6 39 20 8 Special . | . . . . . . . . . . Kinetic 391 | 24 73 . 21 . . 21 80 127 45 Thermal 794 | . 9 . 246 91 . 79 98 123 148 Explosive 54 | . . . 4 3 . 6 22 11 8 Electromagnetic 30 | . . . . 4 . . 17 9 . Robot Hit Streak 26 | 6 11 . 16 5 . 17 23 26 15 Robot Miss Streak 7 | 2 3 . 7 7 . 3 3 4 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 25 | . 4 . 5 4 . 1 4 3 4 Max Gunslinging Chain 2 | . 1 . 1 2 . 1 1 1 1 Shots Hit Robots 780 | 16 57 . 138 36 3 72 140 180 138 Core Hits 485 | 5 26 . 79 20 . 33 113 101 108 Critical Kills 5 | . . . . . . . 4 . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 45 | . 2 . 15 2 . 4 10 7 5 Burn 38 | . . . 15 2 . 4 6 7 4 Destroy 7 | . 2 . . . . . 4 . 1 Melee Attacks 13 | . . . . . 3 . 8 2 . Impact 10 | . . . . . . . 8 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23235 | 218 766 3 2895 778 . 1407 5170 5523 6475 Guns 12926 | 218 766 . 2314 537 . 959 2126 3171 2835 Cannons 329 | . . . . . . . 124 . 205 Explosions 9878 | . . . 577 241 . 448 2897 2310 3405 Melee . | . . . . . . . . . . Ramming 102 | . . 3 4 . . . 23 42 30 Kinetic 3916 | 218 673 . 177 . . 160 951 1358 379 Thermal 11952 | . 93 . 2172 537 . 799 1583 2105 4663 Explosive 5401 | . . . 542 241 . 448 1636 1210 1324 Electromagnetic 1864 | . . . . . . . 977 808 79 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 3 2 Average Corruption 1 | . 1 1 . . . . 2 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . 8 1 . . . . 13 35 11 Message Errors 16 | . 1 . . . . . 3 10 2 Matter Fused 15 | . 1 . . . . . 1 9 4 Heat Flow Errors 14 | . 3 1 . . . . 3 4 3 Energy Discharges 8 | . 1 . . . . . 2 4 1 Data Loss (minor) 5 | . 1 . . . . . 1 3 . Data Loss (major) 2 | . 1 . . . . . 1 . . Misfires 5 | . . . . . . . 2 3 . Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots 3 | . . . . . . . . . 3 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 477 | . . . 28 . . 14 91 24 320 Projectiles . | . . . . . . . . . . Explosions 477 | . . . 28 . . 14 91 24 320 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . 3 1 1 Impact 2 | . . . . . . . . 1 1 Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 492 | . . 1 96 20 . 12 88 . 275 Shots 15 | . . . 4 1 . 2 3 . 5 Rammed 19 | . . 1 1 . . . 6 6 5 Targets Rammed 21 | . . 1 1 . . . 6 8 5 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . Highest Temperature 458 | . 237 206 437 343 . 458 400 357 430 Average Temperature 118 | . 69 108 144 115 . 148 112 100 80 Received Heat Transfer 3137 | . 219 20 294 33 . 558 783 621 609 Effects 21 | . . . 12 . . 7 . 2 . Shutdowns 5 | . . . 5 . . . . . . Energy Bleed 4 | . . . 2 . . . . 2 . Interference 8 | . . . 4 . . 4 . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . 1 3 Parts Melted 56 | . . . 15 1 . 7 7 9 17 Heat Transferred 24988 | . 222 . 6149 1443 . 2257 3542 4484 6891 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . 1 4 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 4 | . . . 3 1 . . 3 4 4 Low Security (%) 44 | 100 100 100 30 68 . 100 64 . . Level 1 14 | . . . 31 31 . . 11 10 5 Level 2 25 | . . . 16 . . . 7 48 74 Level 3 12 | . . . 20 . . . 16 39 5 Level 4 3 | . . . . . . . . 1 14 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1359 | 15 182 28 733 371 . 61 879 1139 1359 Initial 518 | . . 28 . 273 . . . 358 518 Average 356 | 2 65 15 364 182 . 23 286 646 630 Influence Increases 6877 | 25 418 . 1292 353 . 326 1522 1394 1547 Destroy 0b10 Robot/C 3900 | . 260 . 820 260 . 240 840 740 740 Destroy 0b10 Robot/NC 395 | 25 15 . 105 10 . . 75 85 80 Destroy Leader 952 | . 64 . 214 40 . 40 182 206 206 Allied During Kill 14 | . . . . . . . . 14 . Trap Triggered on 0b10 10 | . . . . . . . . . 10 Successful Hack 118 | . 31 . 35 . . . 26 10 16 Select Force Hacks 90 | . 30 . 60 . . . . . . Disable Machine 600 | . . . 15 . . 15 120 90 360 Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 408 | . 3 . 43 28 . 16 129 114 75 Lose Combat Pursuer 240 | . 15 . . 15 . 15 . 135 60 Influence Decreases 5648 | 25 345 73 590 999 56 326 674 1103 1457 Entered New Map 1641 | . . 45 . 429 56 . . 490 621 Time Decay 3327 | 25 325 10 550 550 . 254 444 553 616 Lost Part 490 | . 20 18 40 20 . 72 80 20 220 Lost Ally 40 | . . . . . . . . 40 . Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 39 | . 3 . 7 1 . . 11 5 12 Investigation 8 | . 2 . 3 1 . . . 1 1 Extermination 4 | . . . . . . . . . 4 Reinforcement 14 | . 1 . 3 . . . 4 2 4 Assault 7 | . . . 1 . . . 4 2 . Garrison 6 | . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 13 | . 2 . 3 . . . 5 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 297 | . 21 25 62 15 . 13 58 49 54 Peak Tracking Total 23 | . 4 23 6 4 . 3 7 10 5 Tactical Retreats 13 | . 1 . . 1 . 1 . 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 13 | . 6 . 2 . . . 4 1 . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts 15 | . . . . . . . . . 15 Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 41 | . . . 1 . . 1 9 6 24 Max in Single Turn 12 | . . . 1 . . 1 1 1 12 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 44 | . 7 . 14 1 1 . 6 7 8 Terminals 27 | . 6 . 9 . . . 4 6 2 Fabricators 3 | . . . . . . . . . 3 Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 5 | . 1 . 2 . . . . 1 1 Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 128 | . 24 . 45 1 1 . 21 19 17 Successful 83 | . 14 . 33 1 1 . 16 10 8 Failed 43 | . 9 . 11 . . . 5 9 9 Catastrophic 8 | . . . 1 . . . 3 1 3 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 74 | . 22 . 19 . . . 14 15 4 Terminals 83 | . 21 . 29 . . . 15 16 2 Fabricators 8 | . . . . . . . . . 8 Repair Stations 4 | . . . 2 . . . . . 2 Recycling Units 13 | . 3 . 5 . . . . 3 2 Scanalyzers 15 | . . . 9 . . . 6 . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 23 | . 6 . 8 1 1 . 4 3 . Record 1 | . . . . . 1 . . . . Robot Analysis 7 | . 5 . 2 . . . . . . Open Door 3 | . . . . 1 . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 . . . 1 1 . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . 2 . . . . . 1 Scan Component 2 | . . . 1 . . . . . 1 Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . . 1 1 Retrieve Components 4 | . . . 2 . . . . 1 1 Scanalyzer 13 | . . . 8 . . . 5 . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Retrieve Study 5 | . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 37 | . 8 . 13 . . . 7 6 3 Terminals 31 | . 7 . 11 . . . 7 6 . Track 2 | . . . 1 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . Botnet 11 | . 2 . 4 . . . 2 3 . Operators 1 | . . . . . . . 1 . . Skim 16 | . 5 . 5 . . . 3 3 . Fabricators 3 | . . . . . . . . . 3 Prioritize 1 | . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Tunnel 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 35 | . 7 . 10 . . . 6 6 6 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . 12 Part Studies Acquired 5 | . . . . . . . 5 . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 23 | . . . 14 . . . . 9 . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . Non-combat 2 | . . . . . 2 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . parse_system 3 | . . . . . 3 . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 3 | . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 1 . . 2 . Highest-Rated Group 62 | . . . . 31 31 . . 62 . Highest-Rated Ally 31 | . . . . 31 31 . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 149 | . . . . . . . . 149 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 619 | 51 143 7 416 2 . . . . . Sensors 2 | . . . . 2 . . . . . Structural 415 | . . . 415 . . . . . . Seismic 201 | 51 143 7 . . . . . . . ECM 1 | . . . 1 . . . . . . Robot Analysis Total 7 | . 5 . 2 . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 11187 | 155 1377 31 2090 1588 376 677 1219 1618 2056 Spaces Moved 4957 | 74 610 19 1128 669 206 263 470 539 979 Core 15 | 12 . . . . . . . . 3 Treads 2449 | 62 207 . . . . 263 470 539 908 Legs 9 | . . . . . . . . . 9 Wheels 2484 | . 403 19 1128 669 206 . . . 59 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 140 125 145 155 155 160 160 166 125 Average Speed 172 | 142 155 148 152 161 155 202 179 232 176 Slowest Speed 800 | 160 320 155 170 170 155 240 240 250 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 8 | . . 4 . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 59 | 5 96 14 92 98 62 55 49 92 30 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . 2 . 3 1 1 . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 78 | . . . . . . . 52 25 1 Terrain Destroyed 440 | . . . 37 30 . 19 156 131 67 Melee 10 | . . . . . . . 8 2 . Projectile 4 | . . . . . . . 3 . 1 AOE 426 | . . . 37 30 . 19 145 129 66 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 6603 | 96 951 21 1315 1112 260 332 658 698 1160 Wait 811 | . 257 . 35 389 50 17 28 4 31 Move 4947 | 73 609 18 1127 668 205 262 468 538 979 Hop . | . . . . . . . . . . Pick Up 96 | 2 17 . 23 7 . 4 20 5 18 Fast Attach 42 | 8 9 . 2 1 . . 13 2 7 Attach 43 | . 1 2 13 1 . 7 8 . 11 Detach 4 | 1 . . . . . . 1 . 2 Swap 120 | . 10 . 26 8 2 2 13 41 18 Drop 68 | . 7 . 14 7 . . 13 13 14 Fire 409 | 12 41 . 74 31 . 40 74 77 60 Melee 13 | . . . . . 3 . 8 2 . Ram 2 | . . 1 1 . . . . . . Kick . | . . . . . . . . . . Crush 19 | . . . . . . . 6 8 5 Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap 15 | . . . . . . . . . 15 Miscellaneous 13 | . . . . . . . 5 8 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 851 | -10/Materials | Discovered new exit (range 4) 1092 | -10/Materials | Learned location of 2 exits from Subcaves 1105 | -10/Materials | Discovered new exit (range 11) 1171 | -10/Materials | Identified exit to Mines 1171 | -10/Materials | Identified exit to Subcaves 1242 | -10/Materials | Learned location of 1 exit from Storage 1255 | -10/Materials | Central database locked down 1507 | -10/Materials | Learned location of 3 exits from Materials 1533 | -10/Materials | Entered Mines 1534 | -10/Mines | Assembled infested the area 1534 | -10/Mines | Identified exit to Materials 1539 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1562 | -10/Mines | Core integrity fell below 50% 1564 | -10/Mines | Entered Materials 1564 | -9/Materials | Evolved 2 slots: Weapon x2 1565 | -9/Materials | Identified exit to Materials 1566 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Lost 6 parts (1p2n1u2w) 1996 | -9/Materials | Repaired Imp. Ion Engine 2395 | -9/Materials | Build established: Gunner 2703 | -9/Materials | Central database locked down 2756 | -9/Materials | Learned 2 Storage zone layouts 2834 | -9/Materials | Loaded intel: 9 trap records 2904 | -9/Materials | Learned Storage terminal intel 2964 | -9/Materials | Learned Storage stockpile data 3016 | -9/Materials | Learned Storage terminal intel 3112 | -9/Materials | Learned location of Zion (-7) 3164 | -9/Materials | First assault squad dispatched 3654 | -9/Materials | Entered Mines 3660 | -9/Mines | Met a Derelict bent on vengeance 3774 | -9/Mines | Found a hidden stash of uninstalled traps 3805 | -9/Mines | Learned Materials non-interactive machine intel 3859 | -9/Mines | Excavation squad dispatched 3859 | -9/Mines | A large section of the Mines collapsed 4109 | -9/Mines | Excavation squad dispatched 4466 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4469 | -9/Mines | Found Prototype Device 4469 | -9/Mines | Identified Exp. Sensor Array 4544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4738 | -9/Mines | Met a Derelict shopkeep closing up shop 5038 | -9/Mines | Learned Materials emergency access door positions 5080 | -9/Mines | Received a Mining Laser from a helpful Derelict 5112 | -9/Mines | Discovered exit to Materials (range 3) 5213 | -9/Mines | Discovered exit to Materials (range 15) 5228 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5230 | -9/Mines | Discovered new exit (range 5) 5242 | -9/Mines | Entered Exiles 5242 | -9/Exiles | Accompanied by 1 ally 5281 | -9/Exiles | Met 8R-AWN 5309 | -9/Exiles | Met EX-HEX 5359 | -9/Exiles | Met EX-BIN 5417 | -9/Exiles | Met EX-DEC 5554 | -9/Exiles | Discovered new exit (range 10) 5618 | -9/Exiles | Entered Mines 5639 | -8/Mines | Core integrity fell below 50% 5681 | -8/Mines | Lost 3 parts (2n1w) 6126 | -8/Mines | Lost 6 parts (1p5w) 6146 | -8/Mines | Discovered exit to Materials (range 9) 6253 | -8/Mines | Discovered exit to Materials (range 7) 6295 | -8/Mines | Entered Materials 6295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6296 | -8/Materials | Identified exit to Storage 6297 | -8/Materials | Identified exit to Factory 6299 | -8/Materials | Loaded intel: 44 non-interactive machine locations 6389 | -8/Materials | Build established: Mutant 6595 | -8/Materials | Crushed by falling debris 6692 | -8/Materials | Build established: Tank 6955 | -8/Materials | Garrison activated, responded to threat 7110 | -8/Materials | Garrison activated, responded to threat 7169 | -8/Materials | Destroyed 7 combat bots 7495 | -8/Materials | First assault squad dispatched 7514 | -8/Materials | Entered Storage 7515 | -8/Storage | Identified exit to Recycling 7518 | -8/Storage | Loaded intel: 11 terminal locations 7651 | -8/Storage | Core integrity fell below 50% 8462 | -8/Storage | Used back door to open Recycling access 8992 | -8/Storage | Met a pair of Derelict thieves 9060 | -8/Storage | Destroyed 9 combat bots 9068 | -8/Storage | Discovered exit to Factory (range 15) 9132 | -8/Storage | Entered Factory 9132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9489 | -7/Factory | Build established: Hacker-Gunner 10158 | -7/Factory | Discovered new exit (range 8) 10302 | -7/Factory | Fabricated Adv. Plasma Cannon? 10778 | -7/Factory | Build established: Gunner 10790 | -7/Factory | Cargo convoy interrupted 10840 | -7/Factory | Destroyed 9 combat bots 10862 | -7/Factory | Garrison activated, responded to threat 10937 | -7/Factory | Destroyed 7 combat bots 11030 | -7/Factory | Lost 3 parts (2n1w) 11172 | -7/Factory | Core integrity fell below 50% 11180 | -7/Factory | Core integrity fell below 20% 11188 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11154_ Hpw. Tractor Beam destroyed. 11154_ Critical hit (Blast). 11156_ Penetrated by Slug. 11156_ U-05 Engineer builds a Wall. 11159_ Gatling Laser destroyed. 11159_ Aluminum Leg destroyed. 11159_ Critical hit (Blast). 11159_ Knocked back. 11160_ U-05 Engineer builds a Wall. 11164_ Adv. Plasma Cannon destroyed. 11164_ Knocked back. 11167_ Aluminum Leg destroyed. 11167_ Knocked back. 11174_ Cld. Ion Engine destroyed. 11177_ Knocked back. 11181_ Penetrated by Slug. 11181_ Adv. Targeting Computer destroyed. 11183_ Slug penetrates Wall. 11184_ Penetrated by Slug. 11184_ Knocked back. Map ----- +----------------------------------------------------+ | ""#??? # % | | ### % """" F"#????? # | | # """" ""#??????? # | | # % """" ############+### | | # % % """ ^ | | # % % ^ | | # | | + ^ | | # ^ | | # % # #### ######+############### | | # ]] ### !# %* #?????????? | | # ] #?# # """" #?????????? | | # ] #?# """ """ # """" ! #?????????? | | # #?# """ """ # """" #?????????? | | ### #?# """ """ # """" #????????? | | ?## #?# "" "" # """" ##????????? | | ?## #?# "" "" # """" ! #?????????? | | ### #?# ? # ???? #?????????? | | #?########??#????? #?????????? | | #?????????????????####?????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ########???????????????????????? | | ########### ## ##??????????????????????? | | #????# %## % ;#??????????????????????? | | #????# uu uH @#??????????????????????? | | ###### ###### H% ; #?????????????????????? | | + #?## # %###?????????????????????? | | #######+##??#####+##########????????????????? | | #???? ????#! #???????????????? | | #?? ??# """""" #???????????????? | | # # """"""???????????????????? | | # = # """""????????????????????? | | # # """""????????????????????? | | # ! ! # ????????????????????? | | ############################?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 37% | -9/Materials Studied --------- Beam Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCooledPenetrator Manual? 0 Play Time 00:58:46 Cumulative 538.4 hours Start 2025.11.09 @ 03:51:45 End 2025.11.09 @ 05:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 24 Types 14/1/6/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af4278b7-3847-497f-b803-2f236511c969