Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 17:12:40 Player: animal_waves Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (327) 327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1297 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 92/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (12) --- Aluminum Leg Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Visual Processing Unit Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 14 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 5 4 Treads . | . . . Leg 11 | 2 5 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 88 | . 91 79 Engine 10 | . 14 3 Leg 30 | . 27 37 Storage 12 | . 13 11 Protection 8 | . 11 3 Energy Gun 6 | . 4 9 Ballistic Gun 8 | . 10 4 Launcher 7 | . 8 5 Naked Turns . | . . . Heaviest Build 43 | 7 43 42 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 12 | 4 12 12 Average Capacity 11 | 4 11 12 Most Carried 5 | 2 4 5 Average Carried 2 | . 2 3 Final Capacity 12 | 4 12 12 Final Carried 4 | 2 4 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 439 | 262 38 139 Remotely . | . . . Salvage Created 329 | 48 130 151 Parts 30 | 2 13 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | 1 2 6 Guns 3 | 1 . 2 AOE 6 | . 2 4 Classes Destroyed 7 | 1 3 3 Worker 2 | . 2 . Builder 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 5 | 1 2 2 Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 733 | 22 369 342 Core 72 | 12 10 50 Absorbed by Shields . | . . . Core Remaining (%) 93 | 95 91 . Volleys Fired 40 | 2 15 23 Largest 2 | 2 2 2 Hottest 96 | 40 70 96 Shots Fired 59 | 4 19 36 Gun 48 | 4 14 30 Cannon . | . . . Launcher 11 | . 5 6 Special . | . . . Kinetic 29 | 4 12 13 Thermal 19 | . 2 17 Explosive 11 | . 5 6 Electromagnetic . | . . . Robot Hit Streak 5 | 2 3 5 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | 2 8 11 Core Hits 21 | 2 7 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 753 | 39 305 409 Guns 322 | 39 72 211 Cannons . | . . . Explosions 431 | . 233 198 Melee . | . . . Ramming . | . . . Kinetic 233 | 39 72 122 Thermal 89 | . . 89 Explosive 431 | . 233 198 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 3 5 Projectiles . | . . . Explosions 8 | . 3 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 163 | . 112 51 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 18 24 Average Temperature 7 | . 6 8 Received Heat Transfer 258 | 12 102 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 212 | . . 212 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 150 | 20 105 150 Initial 14 | . 13 14 Average 49 | 3 31 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 10 7 Peak Tracking Total 3 | 1 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 4 | . 3 1 Failed 5 | . 4 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1004 | 83 651 270 Spaces Moved 540 | 65 342 133 Core 16 | 16 . . Treads . | . . . Legs 524 | 49 342 133 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 155 | 102 170 140 Slowest Speed 240 | 120 240 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 60 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 105 | . 58 47 Melee . | . . . Projectile . | . . . AOE 105 | . 58 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 635 | 74 383 178 Wait 20 | 1 12 7 Move 538 | 64 341 133 Hop . | . . . Pick Up 6 | 2 1 3 Fast Attach 21 | 5 10 6 Attach 5 | . 1 4 Detach 1 | . . 1 Swap 3 | . 3 . Drop 1 | . . 1 Fire 40 | 2 15 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x2 948 | -9/Materials | Lost 4 parts (1n3w) 1005 | -9/Materials | Self-destructed Last Messages --------------- Sml. Laser destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Acquired 44 matter. K-01 Serf collects debris. Acquired Ion Engine. K-01 Serf collects debris. Acquired Aluminum Leg. Acquired 44 matter. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf cleans the Electrolysis Chamber. Acquired Sml. Laser. K-01 Serf collects debris. Dropped Weight Redist. System. The unstable cave ceiling collapses. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. The unstable cave ceiling collapses. T-07 Excavator is excavating. 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