Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 00:55:51 Player: Bowster Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2603) 2603 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 5938 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 35/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Transport Network Coupler Layered Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Layered Light Armor Plating Precision Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Transport Network Coupler Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Light Treads Seismic Detector Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Gatling Laser Rocket Launcher Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 76 | 7 3 18 24 11 13 Power 10 | 1 . 6 1 1 1 Engine 10 | 1 . 6 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 2 7 1 3 Treads 15 | 2 . 2 7 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 1 4 1 4 Device 4 | 1 . . 2 . 1 Storage 1 | 1 . . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 39 | 2 3 9 12 8 5 Energy Gun 10 | 1 . 1 . 4 4 Energy Cannon 10 | . . 2 7 1 . Ballistic Gun 8 | 1 1 4 1 1 . Ballistic Cannon 1 | . 1 . . . . Launcher 9 | . . 2 4 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 16 | . . 1 2 1 12 Power 2 | . . . . . 2 Propulsion 6 | . . . 1 . 5 Utility 3 | . . . 1 . 2 Weapon 5 | . . 1 . 1 3 Highest Loss Streak 10 | . . 1 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 96 99 94 Engine 10 | . 14 10 9 9 8 Treads 24 | . 28 21 26 27 23 Device 13 | . 14 11 16 15 9 Storage 10 | . 14 11 9 9 8 Processor 8 | . . 11 7 11 12 Protection 1 | . . . 1 . 5 Energy Gun 5 | . 9 . . 20 19 Energy Cannon 8 | . . 10 11 5 6 Ballistic Gun 12 | . 13 18 13 . . Ballistic Cannon 1 | . 4 3 . . . Peak Build Rating 29 | 7 7 16 25 28 29 Average Rating 16 | 5 7 12 21 26 24 On Entrance 12 | . 7 7 15 25 22 Naked Turns . | . . . . . . Heaviest Build 38 | 13 14 22 38 37 27 Greatest Support 65 | 40 40 43 65 64 62 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 8 8 8 3 Class Distribution -------------------- 47% | Gunner 23% | Mutant 11% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1649 | 253 82 656 435 55 168 Remotely . | . . . . . . Salvage Created 2947 | 70 358 1303 612 162 442 Parts 172 | 6 20 88 30 9 19 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 6 30 17 3 12 Melee 1 | . . . . . 1 Guns 32 | . 6 10 5 3 8 Cannons 26 | . . 20 5 . 1 AOE 7 | . . . 6 . 1 Classes Destroyed 12 | 2 3 5 1 . 1 Worker 2 | . . 1 1 . . Builder 3 | . . 1 2 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 3 | 1 1 1 . . . Operator 1 | . 1 . . . . Watcher 5 | . 1 3 . . 1 Swarmer 16 | . . 7 4 . 5 Grunt 40 | . 6 15 13 1 5 Brawler 1 | . . 1 . . . Sentry 10 | . . 7 . 2 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 3 5 8 1 5 Combat Bots Only 6 | . 3 5 6 1 5 Max Kills in Single Turn 3 | 1 1 2 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 398 | . 15 107 75 9 192 Missed 102 | . 5 36 20 4 37 Damage Taken 4178 | . 155 822 867 225 2109 Core 686 | . 21 107 92 . 466 Absorbed by Shields 4 | . . . . . 4 Regen/Repaired (Parts) 99 | . . 99 . . . Core Remaining (%) 88 | 100 91 73 . . . Volleys Fired 173 | 4 27 62 41 12 27 Largest 3 | 2 2 3 3 3 3 Hottest 202 | 70 70 123 189 189 202 Shots Fired 458 | 8 54 180 107 35 74 Gun 298 | 8 46 102 60 24 58 Cannon 140 | . 8 76 34 6 16 Launcher 20 | . . 2 13 5 . Special . | . . . . . . Kinetic 216 | 4 35 117 60 . . Thermal 175 | 4 19 61 16 17 58 Explosive 20 | . . 2 13 5 . Electromagnetic 47 | . . . 18 13 16 Robot Hit Streak 21 | 7 5 21 9 6 14 Robot Miss Streak 5 | . 4 2 4 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 264 | 7 33 100 61 13 50 Core Hits 136 | 3 15 49 38 7 24 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 1 1 1 6 Burn 7 | . 1 . . 1 5 Destroy 2 | . 1 . 1 . . Blast 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5646 | 86 432 1939 1776 226 1187 Guns 2739 | 86 372 720 457 226 878 Cannons 1868 | . 56 967 581 . 264 Explosions 1006 | . . 240 724 . 42 Melee . | . . . . . . Ramming 33 | . 4 12 14 . 3 Kinetic 1597 | 37 279 824 457 . . Thermal 2613 | 49 149 1103 228 164 920 Explosive 724 | . . . 724 . . Electromagnetic 679 | . . . 353 62 264 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . 2 Average Corruption 2 | . . 2 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 16 . . . Message Errors 6 | . . 6 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . 75 1 7 . Projectiles 2 | . . 1 1 . . Explosions 81 | . . 74 . 7 . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 285 | . . 86 71 128 . Shots 6 | . . 1 2 3 . Rammed 16 | . 2 7 4 . 3 Targets Rammed 17 | . 2 7 4 . 4 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 539 | 27 75 436 355 246 539 Average Temperature 111 | 12 28 83 97 74 218 Received Heat Transfer 1446 | . 60 234 414 9 729 Effects 11 | . . 1 2 . 8 Shutdowns 4 | . . . 1 . 3 Energy Bleed 1 | . . . 1 . . Short Circuit 2 | . . 1 . . 1 Damage (minor) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 2 . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 14 | 1 3 3 . 1 6 Heat Transferred 5237 | 148 518 1704 407 407 2053 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 483 | 10 181 483 430 310 409 Initial 203 | . 6 24 203 181 125 Average 199 | 5 67 193 269 204 270 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 53 | 100 100 56 24 60 32 Level 1 39 | . . 30 63 39 67 Level 2 7 | . . 12 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 5 4 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 7 | . . 3 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 6 | . . 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 13 35 28 3 20 Peak Tracking Total 10 | . 3 7 6 1 10 Tactical Retreats 13 | . 3 2 5 . 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 1 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 12 | . . 4 3 5 . Max in Single Turn 3 | . . 3 2 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 13 | . 3 6 1 2 1 Terminals 9 | . 2 5 . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 7 20 9 5 1 Successful 22 | . 5 8 6 2 1 Failed 20 | . 2 12 3 3 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . . 2 . 3 . Terminals 24 | . 6 15 . 2 1 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 10 | . 1 . 9 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 4 5 . 1 1 Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 3 | . . 2 . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 7 | . 1 . 6 . . Process 1 | . . . 1 . . Report Inventory 4 | . 1 . 3 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 5 1 2 . Full Trace Events 5 | . 1 3 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter 176 | . . . 176 . . Retrieved Matter 196 | . . . 196 . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 2 | . 2 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5392 | 227 720 1842 1497 520 586 Spaces Moved 2485 | 79 372 862 670 263 239 Core 10 | 3 . . . . 7 Treads 2475 | 76 372 862 670 263 232 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 150 153 158 Average Speed 158 | 155 160 160 153 155 165 Slowest Speed 250 | 160 160 160 160 158 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 53 63 28 21 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 109 | . . 5 49 55 . Terrain Destroyed 227 | . . 59 106 55 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 227 | . . 59 106 55 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3572 | 172 439 1189 1058 346 368 Wait 755 | 80 27 216 306 53 73 Move 2480 | 78 371 861 669 262 239 Hop . | . . . . . . Pick Up 24 | 3 5 10 3 . 3 Fast Attach 31 | 7 . 6 6 6 6 Attach 12 | . . 3 4 1 4 Detach 4 | . . . 1 1 2 Swap 33 | . 3 9 14 4 3 Drop 40 | . 1 15 10 7 7 Fire 173 | 4 27 62 41 12 27 Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 17 | . 2 7 4 . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1248 | -9/Materials | Build established: Gunner 1613 | -9/Materials | Repaired Broken Lgt. Treads 2369 | -9/Materials | Discovered new exit (range 15) 2638 | -9/Materials | Discovered new exit (range 13) 2790 | -9/Materials | Entered another Materials area 2790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2828 | -8/Materials | Discovered new exit (range 10) 4197 | -8/Materials | Build established: Skirmisher 4287 | -8/Materials | Entered Storage 4805 | -8/Storage | Identified exit to Garrison 4807 | -8/Storage | Entered Garrison 4893 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Installed Relay Interface Framework 5114 | -8/Garrison | Core integrity fell below 50% 5321 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Build established: Scavenger-Tank 5339 | -8/Garrison | Triggered checkpoint 5367 | -8/Garrison | Core integrity fell below 20% 5393 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05358_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 05359_ S-10 Pest destroyed. 05361_ G-47 Trooper suffers critical hit (Burn). 05361_ G-47 Trooper destroyed. 05362_ Ion Engine destroyed. 05364_ Lgt. Treads destroyed. 05365_ G-47 Trooper suffers critical hit (Burn). 05365_ Lgt. Treads destroyed. 05366_ Gatling Laser destroyed. 05368_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 05368_ Dropped Gatling Laser. 05368_ Acquired Gatling Laser. 05370_ G-47 Trooper destroyed. 05370_ Switching to secondary target: G-47 Trooper. 05370_ Sml. Storage Unit destroyed. 05374_ Critical hit (Burn: +37). 05381_ Lyr. Light Armor Plating destroyed. 05385_ Adv. Beam Rifle destroyed. 05389_ S-10 Pest destroyed. 05389_ Switching to secondary target: S-10 Pest. 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