Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 12:50:06 Player: Torako Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (34) 170 Value Destroyed (1039) 1039 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 8415 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 98/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Improved Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Nova Cannon Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Core Analyzer Improved Transmission Jammer Advanced ECM Suite Reaction Control System System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Heavy Siege Treads Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Variable Charge Gun Missile Launcher [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Chainsword Energy Gun Backup Laser III Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 2 . . 1 1 . . . . . . . Utility 12 | . . . . 2 . 1 2 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 114 | 7 2 8 2 8 6 10 8 23 . . 14 13 13 Power 12 | 1 . . . 1 2 1 1 3 . . . 1 2 Engine 4 | 1 . . . 1 2 . . . . . . . . Core 5 | . . . . . . 1 1 3 . . . . . Reactor 3 | . . . . . . . . . . . . 1 2 Propulsion 47 | 2 1 6 . . 2 5 1 10 . . 10 7 3 Treads 3 | . . . . . . . . . . . . 2 1 Leg 5 | 2 1 1 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 16 | . . . . . . 5 1 1 . . 7 1 1 Flight 23 | . . 5 . . 2 . . 9 . . 3 4 . Utility 33 | 2 1 2 . 4 2 4 5 5 . . 3 2 3 Device 17 | 1 1 . . 1 1 3 3 3 . . 2 2 . Storage 6 | 1 . 2 . . 1 . . 1 . . . . 1 Processor 8 | . . . . 2 . 1 2 . . . 1 . 2 Hackware 1 | . . . . . . . . 1 . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . . 2 3 . . 1 5 . . 1 3 5 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 7 | 2 . . 1 1 . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 4 | . . . 1 . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . . 3 . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . . Parts Lost 56 | . . . . . . 6 1 7 . . 16 14 12 Power 8 | . . . . . . . . 2 . . 2 3 1 Propulsion 24 | . . . . . . 4 1 2 . . 5 6 6 Utility 16 | . . . . . . 2 . 2 . . 7 2 3 Weapon 8 | . . . . . . . . 1 . . 2 3 2 Highest Loss Streak 14 | . . . . . . 6 1 7 . . 10 14 6 Average Slot Usage (%) 73 | . 100 96 100 100 82 73 82 75 89 89 73 29 27 Engine 4 | . 14 11 11 9 8 2 . . . . . 1 . Core 2 | . . . . . . 3 11 8 10 10 6 . . Treads 1 | . . . . . . . . . . . . 1 5 Leg 3 | . 28 13 . . . . . . . . . . . Hover 4 | . . . . . . 3 22 10 . . 9 7 2 Flight 17 | . . 26 44 36 30 23 . 14 31 31 17 1 . Device 11 | . 14 11 11 15 15 15 23 15 15 15 10 2 . Storage 6 | . 14 11 11 9 7 6 5 5 5 5 4 2 2 Processor 7 | . . . . 9 7 10 7 10 10 10 13 8 11 Ballistic Gun 7 | . 28 22 14 13 . . . . . . . . 4 Slashing Weapon 3 | . . . . 4 12 6 5 3 10 10 4 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 12 12 17 15 17 25 24 32 43 39 39 42 25 58 Greatest Support 150 | 20 20 30 16 25 25 48 45 56 41 41 84 39 150 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 8 8 10 10 10 10 10 10 10 10 20 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 10 8 13 Most Carried 13 | 6 8 8 8 8 10 10 7 10 10 10 10 10 13 Average Carried 7 | 4 7 7 7 7 8 9 6 9 10 10 9 5 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 8 8 8 10 5 7 10 10 10 9 . 5 Class Distribution -------------------- 47% | Sprinter 41% | Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1489 | 282 127 151 . 45 82 325 . 79 146 . 75 19 158 Remotely 150 | 150 . . . . . . . . . . . . . Salvage Created 1443 | 75 127 169 . 45 82 510 . 33 146 . 37 89 130 Parts 89 | 2 11 10 . 4 6 24 . 5 1 . 5 11 10 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 21 | . 2 5 . . . 3 . 4 . . 1 4 2 Melee 4 | . . . . . . 3 . . . . . . 1 Guns 8 | . 2 5 . . . . . . . . . . 1 Cannons 1 | . . . . . . . . . . . 1 . . AOE 8 | . . . . . . . . 4 . . . 4 . Classes Destroyed 10 | 1 2 2 . . . 3 . . 1 . 1 . . Worker 2 | . . . . . . 1 . . . . . 1 . Hauler 3 | . 1 . . . 1 1 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . Watcher 6 | . . 1 . 2 1 1 . . . . 1 . . Swarmer 11 | . . 3 . . . . . 4 . . . 4 . Cutter 1 | . . . . . . . . . . . 1 . . Grunt 4 | . 2 2 . . . . . . . . . . . Sentry 2 | . . . . . . 2 . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . 2 Samaritan 3 | . . . . . . . . . 3 . . . . Best Kill Streak 4 | 1 2 3 . 1 1 3 . 4 . . 2 3 2 Combat Bots Only 4 | . 2 3 . . . 1 . 4 . . 1 3 2 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 . 2 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . 3 . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 9021 | . 91 172 . 15 20 366 178 504 . 39 2208 1580 3848 Core 3002 | . 45 11 . 15 . 112 22 93 . 22 660 418 1604 Absorbed by Shields 5 | . . . . . . 5 . . . . . . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . 14 Core Remaining (%) 86 | 100 82 . 97 97 100 86 97 . . 90 49 71 . Volleys Fired 73 | 3 14 22 . 7 . . . 4 . . 8 4 11 Largest 2 | 2 2 2 . 2 . . . 1 . . 1 1 2 Hottest 148 | 40 40 40 . 44 . . . 36 . . 60 49 148 Shots Fired 128 | 6 28 44 . 14 . . . 4 . . 8 4 20 Gun 110 | 6 28 44 . 14 . . . . . . . . 18 Cannon 10 | . . . . . . . . . . . 8 . 2 Launcher 8 | . . . . . . . . 4 . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 118 | 6 28 44 . 14 . . . . . . 8 . 18 Thermal 2 | . . . . . . . . . . . . . 2 Explosive 8 | . . . . . . . . 4 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 8 6 . 4 . . . 4 . . 9 . 9 Robot Miss Streak 5 | . 4 4 . 4 . . . . . . 5 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 119 | 6 20 28 . 7 5 21 2 2 8 . 7 . 13 Core Hits 79 | 2 6 10 . 6 2 10 1 8 3 . 9 14 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Melee Attacks 64 | . . . . 3 8 29 14 2 8 . . . . Impact . | . . . . . . . . . . . . . . Slashing 54 | . . . . 3 8 29 6 . 8 . . . . Piercing 10 | . . . . . . . 8 2 . . . . . Sneak Attacks 13 | . . . . . 1 4 . . 8 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . . 1 . 1 . 2 . . . . Damage Inflicted 5275 | 59 220 289 . 123 251 1075 72 414 952 . 421 910 489 Guns 1078 | 59 220 289 . 123 . . . . . . . . 387 Cannons 428 | . . . . . . . . . . . 386 . 42 Explosions 1321 | . . . . . . . . 414 . . . 907 . Melee 2350 | . . . . . 251 1075 72 . 952 . . . . Ramming 98 | . . . . . . . . . . . 35 3 60 Kinetic 1464 | 59 220 289 . 123 . . . . . . 386 . 387 Thermal 176 | . . . . . . . . 134 . . . . 42 Explosive 1187 | . . . . . . . . 280 . . . 907 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2278 | . . . . . 251 1075 . . 952 . . . . Piercing 72 | . . . . . . . 72 . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 829 | . . . . . 47 166 9 52 485 . 19 51 . Projectiles 19 | . . . . . . . . . . . 19 . . Explosions 103 | . . . . . . . . 52 . . . 51 . Melee 707 | . . . . . 47 166 9 . 485 . . . . Knockbacks 7 | . . . . . . . . . . . 7 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 6 | . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . . . . . 67 . . 16 150 9 Shots 5 | . . . . . . . . 2 . . . 3 . Rammed 19 | . . . . . . . . . . . 8 1 10 Targets Rammed 20 | . . . . . . . . . . . 8 1 11 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 59 | . 12 10 . 7 . . . 6 3 11 59 . 8 Average Temperature 6 | . 7 3 . 3 . . . 1 1 3 19 . 6 Received Heat Transfer 919 | . 48 48 . 9 . 105 9 78 . 9 325 108 180 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . 2 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 137 | . . . . . . . . 100 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 435 | 5 60 205 . 122 175 435 264 396 . . 279 304 232 Initial 182 | . 3 25 . . 37 85 105 128 . . 133 145 182 Average 136 | 1 11 87 . 61 115 218 162 275 . . 192 183 148 Maximum Alert Level 2 | . . 1 . . . 2 1 1 . . 1 1 1 Low Security (%) 80 | 100 100 98 100 100 100 45 75 36 . . 58 69 93 Level 1 18 | . . 1 . . . 47 24 63 . . 41 30 6 Level 2 . | . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . 1 3 2 3 2 . . 4 4 4 Investigation 9 | . . 1 . . 3 1 . . . . 1 1 2 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 11 | . 1 . . . . 1 3 1 . . 2 2 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . . . . 1 1 . . . . . 3 . 2 Communications Jammed 14 | . . . . . . . 7 2 . . 5 . . Distress Signals 12 | . . . . . . . 7 2 . . 3 . . Times Spotted 178 | . 3 12 . 13 7 21 12 15 . 1 32 21 41 Peak Tracking Total 33 | . 2 4 . 7 7 7 6 10 . 3 18 16 33 Tactical Retreats 33 | . . 2 . 3 2 8 3 4 . . 6 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 11 | . . . . . 2 6 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 2 | . . . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 29 | . . 6 . 5 3 4 1 2 . . 4 1 3 Terminals 22 | . . 4 . 4 2 4 1 2 . . 3 . 2 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . 1 Total Hacks 62 | . . 19 . 11 7 7 1 2 . . 8 1 6 Successful 27 | . . 13 . 5 2 4 1 1 . . . 1 . Failed 35 | . . 6 . 6 5 3 . 1 . . 8 . 6 Catastrophic 9 | . . . . . 1 1 . 1 . . 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . . 9 . 7 5 3 . . . . . . 1 Terminals 45 | . . 12 . 8 6 7 1 2 . . 5 . 4 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 3 | . . 3 . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . . . . 3 . 2 Terminal Hacks 12 | . . 3 . 2 1 4 1 1 . . . . . Record 2 | . . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . 2 1 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . . 5 . 2 . . . . . . . . . Terminals 5 | . . 3 . 2 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . Botnet 4 | . . 2 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . 6 . 3 3 2 1 1 . . 4 1 3 Full Trace Events 6 | . . . . . 3 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 3423 | 63 264 401 53 492 147 433 190 272 98 7 238 196 569 Spaces Moved 4867 | 36 164 330 133 581 346 821 260 586 303 25 545 211 526 Core 428 | 6 . . . . . . . . . . . 86 336 Treads 148 | . . . . . . . . . . . . . 148 Legs 296 | 30 164 83 . . . . . . . . . . 19 Wheels . | . . . . . . . . . . . . . . Hover 736 | . . . . . . 70 260 188 . . 97 98 23 Flight 3259 | . . 247 133 581 346 751 . 398 303 25 448 27 . Fastest Speed 24 | 50 120 27 27 27 27 27 43 24 27 27 25 31 50 Average Speed 42 | 108 120 50 27 27 27 28 44 34 27 27 34 55 84 Slowest Speed 180 | 120 120 120 27 27 30 46 50 58 27 27 76 80 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . 3 . 15 1 8 . . . . 3 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 28 26 44 43 12 28 13 17 49 6 24 8 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 11 | . . . . 3 . 1 7 . . . . . . Terrain Destroyed 116 | . . . . 3 . 1 7 45 . . 3 57 . Melee 11 | . . . . 3 . 1 7 . . . . . . Projectile 3 | . . . . . . . . . . . 3 . . AOE 102 | . . . . . . . . 45 . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 5945 | 51 209 522 149 884 387 970 312 645 308 24 583 277 624 Wait 652 | . 19 154 10 287 21 29 28 8 . . 3 50 43 Move 4791 | 35 163 324 132 551 343 805 259 585 302 24 540 202 526 Hop 30 | . . 2 . 14 1 7 . . . . 2 4 . Pick Up 62 | 6 5 4 2 7 3 8 2 9 . . 3 . 13 Fast Attach 61 | 7 1 4 1 1 4 3 4 11 . . 7 8 10 Attach 37 | . . 2 . 3 1 6 3 8 . . 7 4 3 Detach 21 | . 1 1 . . 3 . 2 6 . . 3 1 4 Swap 16 | . 1 2 1 4 1 1 1 4 . . . 1 . Drop 48 | . 5 7 3 7 3 7 . 8 . . 3 2 3 Fire 73 | 3 14 22 . 7 . . . 4 . . 8 4 11 Melee 60 | . . . . 3 7 29 13 2 6 . . . . Ram 11 | . . . . . . . . . . . 7 1 3 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . 8 Escape Stasis 75 | . . . . . . 75 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 354 | -9/Materials | Build established: Mutant 727 | -9/Materials | Discovered new exit (range 10) 729 | -9/Materials | Entered Mines 736 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 754 | -9/Mines | Learned Materials machine intel 758 | -9/Mines | Learned location of Storage (-7) 770 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 779 | -9/Mines | Discovered new exit (range 7) 782 | -9/Mines | Entered Materials 782 | -8/Materials | Evolved 2 slots: Utility x2 783 | -8/Materials | Loaded intel: 54 machine locations 806 | -8/Materials | Build established: Sprinter 817 | -8/Materials | Garrison activated, responded to threat 1237 | -8/Materials | Identified exit to Factory 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1368 | -7/Factory | Found Powered Armor 1372 | -7/Factory | Fabricated Imp. Maneuvering Thrusters? 1393 | -7/Factory | Discovered new exit (range 12) 1421 | -7/Factory | Identified exit to Factory 1421 | -7/Factory | Entered another Factory area 1421 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -6/Factory | Discovered new exit (range 10) 1634 | -6/Factory | Identified exit to Factory 1854 | -6/Factory | Entered another Factory area 1854 | -5/Factory | Evolved 2 slots: Utility x2 1856 | -5/Factory | Lost 6 parts (4n2u) 1862 | -5/Factory | Spotted B-75 Beast 2041 | -5/Factory | Discovered new exit (range 8) 2044 | -5/Factory | Identified exit to Factory 2044 | -5/Factory | Entered another Factory area 2044 | -4/Factory | Evolved 2 slots: Utility x2 2207 | -4/Factory | Lost 7 parts (2p2n2u1w) 2314 | -4/Factory | Discovered new exit (range 8) 2315 | -4/Factory | Identified exit to Upper Caves 2316 | -4/Factory | Entered Upper Caves 2411 | -4/Upper Caves | Discovered new exit (range 12) 2413 | -4/Upper Caves | Identified exit to Upper Caves 2414 | -4/Upper Caves | Entered another Upper Caves area 2417 | -4/Upper Caves | Discovered new exit (range 5) 2418 | -4/Upper Caves | Identified exit to Research 2421 | -4/Upper Caves | Entered Research 2421 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2557 | -3/Research | Spotted B-86 Titan 2601 | -3/Research | Lost 10 parts (1p4n4u1w) 2612 | -3/Research | Garrison activated, responded to threat 2649 | -3/Research | Discovered new exit (range 7) 2652 | -3/Research | Lost 4 parts (1p2u1w) 2653 | -3/Research | Identified exit to Research 2659 | -3/Research | Entered another Research area 2659 | -2/Research | Evolved 2 slots: Utility x2 2660 | -2/Research | Identified exit to Quarantine 2806 | -2/Research | Garrison activated, responded to threat 2821 | -2/Research | Spotted B-90 Cyclops 2831 | -2/Research | Build established: Mutant 2839 | -2/Research | Lost 14 parts (3p6n2u3w) 2852 | -2/Research | Discovered new exit (range 5) 2854 | -2/Research | Identified exit to Access 2855 | -2/Research | Entered Access 2855 | -1/Access | Evolved 2 slots: Utility x2 3241 | -1/Access | Lost 6 parts (1p3n2w) 3367 | -1/Access | Core integrity fell below 50% 3392 | -1/Access | Lost 3 parts (2n1u) 3421 | -1/Access | Core integrity fell below 20% 3424 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- K-01 Serf collects debris. Slammed into G-73 Enforcer. Broken Biometal Heavy Treads destroyed. W-44 Eye sends out distress signal. Connecting with Terminal... ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. System corrupted: Energy discharge (-40). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. Slug penetrates Wall. Knocked back. Adv. Signal Interpreter destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# ## ## #??????????????????????????? | | ????????#%## #######????????????????????? | | ????????# ?????????????????????? | | ?????####+##% #??????????????????????????? | | ?????# ! # ##+###??????????????????????????? | | ?????# ### ###???????????????????????????????? | | ?????# [ ] #?# #?????????????????????????????????? | | ?????# #?# #?????????????????????????????????? | | ?????###+###?# #?????????????????????????????????? | | ???????# #???# #?????????????????????????????????? | | ???????# #???# #?????????????????????????????????? | | ???????# #???# ###############???????????????????? | | ???????# #???# ## ! #???????????????????? | | ???????# #???# ## #???????????????????? | | ???????# #???# + #???????????????????? | | ???????# #???# ## ""#???????????????????? | | ???????# #???# ## !! ""#???????????????????? | | ???????# #???# ## !! ""#???????????????????? | | ???????# #???# ## !! G#???????????????????? | | ???????# #???# ##= ""#???????????????????? | | ???????# #???# ## ""#???????????????????? | | ???????# #???# ## ""#???????????????????? | | ???????# #???# ## #???????????????????? | | ???????# ##### / #???????????????????? | | ???????# ^ #######+######????????????????###+ | | ???????# ##### @##################### | | ???????# g g | | ???????# ! gY | | ???????# ##### g g | | ???????# #???######## #############??###### | | ??????## ##?????????###+##########????????????## | | ??????# #?????????# #?????????????# | | ??????# #?????????# #?????????????# | | ??????# #?????????# #?????????????# | | ?????###+#######????# #?????????????# | | ?????# #????# #?????????????# | | ?????# #????# "" ############### | | ?????# #????# "" # | | ?????# #????# "T # | | ?????###########????# "" # | | ????????????????????# "" + ############# | | ????????????????????# # #???????????? | | ????????????????????# # #???????????? | | ????????????????????############## #???????????? | | ?????????????????????????????????#"""#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 77 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Maneuvering Thrusters | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringGravmagBay Manual? 0 Play Time 01:09:18 Cumulative 287.4 hours Start 2021.10.22 @ 11:25:17 End 2021.10.22 @ 12:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37b01927-204f-4651-bf5d-3e81a3eb013c