Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 00:17:21 Player: rel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2608) 2608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 6017 Bonus ------- High Alert Combat Kills 454 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 66/160 System Corruption 18% Temperature Warm (199) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weapon Cycler Weapon Cycler > --- WEAPON (2) ------- Plasma Cannon Katana > --- INVENTORY (15) --- Plasma Cannon Plasma Cannon Plasma Cannon Grenade Launcher Grenade Launcher Rocket Launcher Missile Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Weapon Cycler > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Plasma Cannon Plasma Cannon Grenade Launcher Grenade Launcher Rocket Launcher Missile Launcher Plasma Cutter Katana Katana [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 79 | 7 13 21 19 19 Power 9 | 1 3 3 1 1 Engine 8 | 1 3 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 1 7 6 4 Treads 4 | . . 4 . . Leg 16 | 2 1 3 6 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 4 3 4 4 Device 9 | . 2 1 3 3 Storage 4 | 1 2 1 . . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 3 5 8 8 10 Energy Gun 12 | 2 4 4 . 2 Energy Cannon 7 | . . . 3 4 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . . 2 3 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 2 . System Corruption 8 | . . . 8 . Parts Lost 30 | . 2 6 12 10 Power 3 | . . 1 1 1 Propulsion 14 | . . 3 7 4 Utility 5 | . . . 2 3 Weapon 8 | . 2 2 2 2 Highest Loss Streak 7 | . 2 5 7 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 97 88 92 Engine 10 | . 13 10 8 6 Treads 8 | . . 29 . . Leg 21 | . 27 2 29 30 Device 12 | . 13 10 11 17 Storage 12 | . 14 11 12 9 Processor 5 | . . 10 9 6 Energy Gun 13 | . 27 6 5 2 Energy Cannon 2 | . . . 8 4 Slashing Weapon 5 | . . 12 1 10 Naked Turns . | . . . . . Heaviest Build 45 | 14 34 36 45 43 Greatest Support 69 | 20 20 69 50 45 Greatest Overweight (x) 2 | 2 2 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 5 8 15 15 15 Average Carried 9 | 2 5 10 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 5 10 14 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1350 | 201 220 243 456 230 Remotely . | . . . . . Salvage Created 3298 | . 532 724 993 1049 Parts 192 | . 34 66 62 30 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 73 | . 14 24 22 13 Melee 20 | . . 11 5 4 Guns 25 | . 12 4 8 1 Cannons 5 | . . . 1 4 AOE 21 | . 2 9 6 4 Classes Destroyed 11 | . 4 4 2 1 Worker 5 | . 2 3 . . Builder 3 | . . 1 2 . Hauler 4 | . . 2 2 . Recycler 1 | . . . 1 . Mechanic 1 | . . 1 . . Watcher 4 | . 2 . 2 . Swarmer 30 | . 6 14 7 3 Grunt 30 | . 8 4 9 9 Brawler 1 | . . . . 1 Sentry 9 | . . 6 3 . Hunter 3 | . . . 3 . Best Kill Streak 8 | . 7 8 8 6 Combat Bots Only 6 | . 6 5 4 6 Max Kills in Single Turn 4 | . 2 4 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 1 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 379 | . 49 113 141 76 Missed 90 | . 8 27 38 17 Damage Taken 3966 | . 495 1024 1354 1093 Core 916 | . 93 267 359 197 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 62 33 . . Volleys Fired 140 | . 31 19 61 29 Largest 2 | . 2 2 2 2 Hottest 160 | . 90 90 160 160 Shots Fired 237 | . 59 23 105 50 Gun 155 | . 59 14 64 18 Cannon 54 | . . . 24 30 Launcher 28 | . . 9 17 2 Special . | . . . . . Kinetic 1 | . . 1 . . Thermal 54 | . . . 24 30 Explosive 28 | . . 9 17 2 Electromagnetic 154 | . 59 13 64 18 Robot Hit Streak 18 | . 13 17 18 12 Robot Miss Streak 4 | . 4 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 248 | . 44 45 73 86 Core Hits 151 | . 31 39 44 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 . 5 Sever 6 | . . 1 . 5 Melee Attacks 120 | . . 45 12 63 Impact . | . . . . . Slashing 120 | . . 45 12 63 Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks 20 | . . 8 1 11 Damage Inflicted 8473 | . 751 1903 2400 3419 Guns 1526 | . 616 142 580 188 Cannons 981 | . . . 490 491 Explosions 2294 | . 135 832 1014 313 Melee 3672 | . . 929 316 2427 Ramming . | . . . . . Kinetic 11 | . . 11 . . Thermal 1420 | . 135 71 567 647 Explosive 1855 | . . 761 937 157 Electromagnetic 1515 | . 616 131 580 188 Impact . | . . . . . Slashing 3672 | . . 929 316 2427 Piercing . | . . . . . Highest Corruption 18 | . 2 1 8 18 Average Corruption 4 | . 2 1 7 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 71 | . 19 8 23 21 Message Errors 17 | . 4 2 7 4 Matter Fused 14 | . 7 . 3 4 Heat Flow Errors 3 | . . 1 1 1 Energy Discharges 13 | . 4 2 3 4 Parts Fused 2 | . . 1 . 1 Data Loss (minor) 15 | . 2 1 7 5 Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . . 1 Weapon Failures 4 | . 2 1 . 1 Overload Shots . | . . . . . Overflow Damage 261 | . 18 101 40 102 Projectiles 2 | . . . 2 . Explosions 105 | . 18 53 31 3 Melee 154 | . . 48 7 99 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 450 | . 107 157 107 79 Shots 12 | . 3 4 3 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 442 | . 292 183 432 442 Average Temperature 105 | . 88 47 100 149 Received Heat Transfer 1125 | . 120 195 351 459 Effects 5 | . . . 1 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | . . . 8 2 Heat Transferred 2450 | . 200 100 1050 1100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 3 2 2 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 914 | . 448 724 734 914 Initial 436 | . . 42 258 436 Average 378 | . 192 298 561 731 Maximum Alert Level 3 | . 2 3 3 3 Low Security (%) 34 | 100 58 47 . . Level 1 20 | . 37 11 20 . Level 2 29 | . 3 38 55 31 Level 3 15 | . . 2 23 68 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 7 4 8 . Investigation 11 | . 5 3 3 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault 1 | . . 1 . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 27 33 33 16 Peak Tracking Total 7 | . 7 5 5 7 Tactical Retreats 10 | . 2 5 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 4 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 6 | . . 6 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . . 6 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 11 | . 1 4 4 2 Max in Single Turn 3 | . 1 3 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 6 6 5 2 Terminals 17 | . 6 5 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 27 17 19 5 Successful 26 | . 16 5 5 . Failed 42 | . 11 12 14 5 Catastrophic 11 | . 6 2 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 63 | . 27 14 17 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 25 | . 16 5 4 . Record 14 | . 12 . 2 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . 1 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 2 . . Reprogram Traps 1 | . . 1 . . Transport Status 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 4 5 2 Full Trace Events 14 | . 6 3 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Attached 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4517 | 56 1549 1236 1068 608 Spaces Moved 2113 | 48 800 558 436 271 Core 29 | 29 . . . . Treads 512 | . . 512 . . Legs 1572 | 19 800 46 436 271 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 120 Average Speed 159 | 89 171 162 160 131 Slowest Speed 260 | 150 260 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 47 | 4 97 55 49 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 188 | . 8 73 79 28 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 183 | . 8 73 74 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2863 | 60 919 808 678 398 Wait 350 | . 51 141 134 24 Move 2110 | 47 799 557 436 271 Hop . | . . . . . Pick Up 65 | 5 15 23 16 6 Fast Attach 7 | 3 2 . 2 . Attach 45 | 4 6 14 11 10 Detach 1 | 1 . . . . Swap 27 | . 5 7 6 9 Drop 22 | . 9 10 2 1 Fire 140 | . 31 19 61 29 Melee 95 | . . 37 10 48 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Discovered new exit (range 16) 1606 | -10/Materials | Entered another Materials area 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -9/Materials | Discovered new exit (range 10) 2412 | -9/Materials | Core integrity fell below 50% 2806 | -9/Materials | First assault squad dispatched 2811 | -9/Materials | Lost 5 parts (1p2n2w) 2833 | -9/Materials | Discovered new exit (range 5) 2842 | -9/Materials | Entered another Materials area 2842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3231 | -8/Materials | Lost 7 parts (3n2u2w) 3426 | -8/Materials | Garrison activated, responded to threat 3428 | -8/Materials | Core integrity fell below 50% 3885 | -8/Materials | Discovered new exit (range 15) 3910 | -8/Materials | Identified exit to Garrison 3910 | -8/Materials | Entered Garrison 4002 | -8/Garrison | Core integrity fell below 20% 4104 | -8/Garrison | Garrison Relay disabled 4150 | -8/Garrison | Installed Relay Interface Framework 4326 | -8/Garrison | Build established: Scavenger-Mutant 4330 | -8/Garrison | Lost 3 parts (1u2w) 4334 | -8/Garrison | Crushed by falling debris 4334 | -8/Garrison | System corruption reached 10% 4364 | -8/Garrison | Triggered checkpoint 4365 | -8/Garrison | Lost 3 parts (1p2u) 4464 | -8/Garrison | Discovered new exit (range 10) 4492 | -8/Garrison | Triggered checkpoint 4518 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04416_ Overheating: System interference. 04416_ Plasma Cannon temporarily disabled. 04416_ Weapon Cycler temporarily disabled. 04416_ Aluminum Leg melted. 04416_ G-47 Trooper destroyed. 04424_ System corrupted: Energy discharge (-36). 04429_ Acquired Aluminum Leg. 04464_ EXIT=FOUND 04465_ System corrupted: Component data lost. 04485_ System corrupted: Heat flow error (+264). 04492_ Garrison Door breached. 04492_ Beams of light sweep through the air. An alarm sounds. 04497_ Carbon-fiber Leg destroyed. 04499_ Aluminum Leg destroyed. 04504_ System corrupted: Component data lost. 04506_ G-47 Trooper destroyed. 04507_ Power failure, Lgt. Nuclear Core shutdown. 04514_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????######????????????????????????? | | ????????#"# #????????????????????????? | | ????????#" #????????????????????????? | | ????????#" #????????????????????????? | | ?????????" #????????????????????????? | | ??????????#^^#????????????????????????? | | ??????????# ###??????????????????????? | | ??????????# g#??????????????????????? | | ??????????# @#??????????????????????? | | ??????????# =#??????????????????????? | | ??????????# ###??????????????????????? | | ??????????# #????????????????????????? | | ??????????# #######################??? | | ??????????# #??? | | ??????????# #??? | | ??????????########### < ######### #??? | | ????????????????????# #???????# #??? | | ????????????????????#####???????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationCobblerCasing Manual? 0 Play Time 00:37:00 Cumulative 16.7 hours Start 2024.05.13 @ 23:39:50 End 2024.05.14 @ 00:17:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64153833-b9c6-4aaa-99d5-6bd4dec66eca