Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 16:01:38 Player: Lunace Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (208) 1040 Value Destroyed (9924) 9924 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (4657) 4657 TOTAL SCORE: 26881 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 89 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -175 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 599/600 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Energy Well Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Enhanced Nova Cannon Enhanced Nova Cannon Field Lobotomy Kit (5) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Advanced Energy Well Advanced Target Analyzer Advanced Transmission Jammer Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Field Lobotomy Kit Enhanced Force Lance [Rating: 204] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Centrium Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . Utility 8 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . 1 1 1 Weapon 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Parts Attached 250 | 7 . 1 24 . . 1 8 34 7 . 1 . . 9 1 26 4 6 8 . 5 1 15 35 57 Power 24 | 1 . . 1 . . . . 4 . . 1 . . 1 . 1 . 1 1 . 1 . . 5 7 Engine 6 | 1 . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 5 7 Propulsion 60 | 2 . . 4 . . 1 1 5 5 . . . . . . 9 . . 5 . 2 . 4 7 15 Treads 14 | 2 . . 4 . . 1 1 2 4 . . . . . . . . . . . . . . . . Leg 36 | . . . . . . . . . . . . . . . . 9 . . . . 1 . 4 7 15 Wheel 10 | . . . . . . . . 3 1 . . . . . . . . . 5 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 . . 17 . . . 4 11 1 . . . . 2 1 11 . 2 . . 2 1 10 10 16 Device 53 | 1 . . 4 . . . 1 5 1 . . . . 2 1 7 . 2 . . . 1 9 8 11 Storage 6 | 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Processor 7 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Protection 21 | . . . 12 . . . 1 5 . . . . . . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 . 1 2 . . . 3 14 1 . . . . 6 . 5 4 3 2 . . . 1 13 19 Energy Gun 32 | . . . . . . . . 3 1 . . . . 3 . 1 3 1 . . . . 1 9 10 Energy Cannon 13 | . . . . . . . 2 7 . . . . . 1 . . . . . . . . . 1 2 Ballistic Gun 6 | 2 . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Special Weapon 8 | . . . . . . . . 1 . . . . . . . 1 1 2 2 . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . 2 . . . . . 2 . 6 . . . . 3 . 3 4 1 Parts Lost 62 | . . . 1 . . . 1 15 . . . . . . . . 1 1 . . . . 1 5 37 Power 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Propulsion 19 | . . . . . . . . 7 . . . . . . . . . . . . . . . 1 11 Utility 25 | . . . 1 . . . 1 5 . . . . . . . . 1 1 . . . . 1 4 11 Weapon 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 8 Highest Loss Streak 28 | . . . 1 . . . 1 5 . . . . . . . . 1 1 . . . . 1 2 28 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 90 | . 100 100 99 100 100 100 92 87 97 100 100 100 100 95 89 82 89 86 88 94 92 94 86 82 89 Engine 5 | . 14 14 11 11 11 11 9 11 13 13 13 13 13 11 5 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 5 5 5 10 10 10 9 9 11 Treads 13 | . 28 28 32 33 33 33 30 10 21 26 26 26 26 23 23 21 . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . . 1 23 21 19 . . . 17 25 22 Wheel 2 | . . . . . . . . 11 2 . . . . . . . . . 1 21 21 21 1 . . Device 17 | . 14 14 4 . . . 7 11 20 20 20 20 20 18 17 21 26 25 26 26 23 21 18 20 21 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . 6 9 . . . . . . . . . . . . . . . . 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 6 6 6 Protection 7 | . . . 17 22 22 22 11 7 13 13 13 13 13 11 5 6 5 5 5 5 5 5 4 3 . Energy Gun 11 | . . . . . . . . 3 20 20 20 20 20 20 23 8 14 15 20 15 15 15 17 8 16 Energy Cannon 1 | . . . . . . . 13 11 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 28 22 22 22 22 3 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 3 4 6 5 10 10 10 5 1 . Peak Build Rating 204 | 7 7 8 15 16 17 18 29 43 63 63 63 63 63 74 75 116 120 127 130 130 139 138 153 190 204 Average Rating 93 | 4 7 7 12 15 16 17 26 37 61 63 63 63 63 69 67 78 115 121 124 130 131 138 141 174 184 On Entrance 69 | . 7 7 8 15 16 17 18 29 43 63 63 63 63 63 71 67 111 112 125 130 130 138 138 149 162 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 15 15 16 43 43 43 43 52 67 72 72 72 72 72 80 80 80 86 100 114 114 115 115 116 143 174 Greatest Support 178 | 40 40 40 60 60 60 60 80 80 80 80 80 80 80 80 80 100 100 100 100 64 64 64 118 174 178 Greatest Overweight (x) 20 | . . . . . . . . 20 4 . . . . . . 1 . . 5 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 19 Most Carried 20 | 1 8 8 11 12 13 15 15 15 11 12 12 12 12 15 15 15 15 14 15 8 15 15 15 19 20 Average Carried 12 | . 6 7 6 11 12 13 12 11 10 11 11 12 12 14 15 14 13 12 13 8 11 15 14 14 17 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 15 | 1 8 6 11 12 13 14 10 12 11 12 12 12 12 15 15 15 12 14 8 8 15 15 14 15 5 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Tank 16% | Mutant 10% | Generator-Gunner 7% | Hacker-Gunner 6% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Skirmisher | -3/Research Hacker-Gunner | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3336 | 234 13 99 633 80 . 160 93 255 64 16 10 . . 76 24 201 94 35 95 5 . 60 85 380 624 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10312 | 55 13 141 954 97 . 196 263 1659 64 131 205 . 198 76 400 . 99 233 553 . . 10 334 902 3729 Parts 397 | 7 2 9 61 5 . 9 8 59 4 5 6 . 4 1 17 . 3 14 21 . . . 15 22 125 Haulers Intercepted 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 9 6 . 4 . 16 . 3 . 21 . . 1 . . . Prevented 5 | . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 160 | . . 3 19 2 . 4 3 23 1 5 3 . 3 1 9 . 7 3 11 . . 3 7 13 40 Melee 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Guns 88 | . . 3 19 2 . 4 . 2 1 5 3 . 2 . 9 . 1 . 4 . . . 1 3 29 Cannons 24 | . . . . . . . 2 18 . . . . . . . . 1 2 1 . . . . . . AOE 31 | . . . . . . . . . . . . . . . . . 4 . 6 . . 3 5 9 4 Classes Destroyed 19 | 1 1 1 5 . . 1 2 3 . . . . . . . . 2 . . . . . . 2 1 Worker 7 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 Builder 10 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . 5 Tunneler 5 | 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Hauler 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Recycler 6 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 11 | . . . 3 . . . 1 1 . . . . . . . . . 1 . . . . . 4 1 Swarmer 31 | . . 3 . . . . . . . 5 . . . . 5 . 5 . . . . 3 4 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 64 | . . . 17 2 . 3 2 17 . . . . 2 . 2 . . . 6 . . . 1 . 12 Brawler 6 | . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . 2 Duelist 5 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 Sentry 16 | . . . 2 . . . . 1 1 . 1 . . 1 1 . . 1 2 . . . 1 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 15 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . 3 9 Programmer 16 | . . . . . . . . 1 . . . . . . . . . 2 2 . . . . . 11 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 1 3 9 1 . 2 4 12 1 3 2 . 3 1 5 . 5 5 10 . . 3 8 4 12 Combat Bots Only 10 | . . 3 6 1 . 2 3 4 1 3 2 . 3 1 5 . 5 3 10 . . 3 5 4 10 Max Kills in Single Turn 6 | 1 1 1 2 1 . 1 1 1 1 3 1 . 1 1 2 . 3 3 4 . . 2 6 3 3 Gunslinging 2 | . . . 1 . . . . . . 2 . . . . 1 . . . 1 . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 3 . 4 . . 2 4 3 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1313 | . . 11 69 10 . 19 30 165 20 7 36 . 7 6 27 . 12 10 30 . . 5 8 49 792 Missed 471 | . . 1 13 6 . 3 11 52 5 4 20 . 2 2 9 . 9 4 5 . . 3 5 9 308 Damage Taken 14887 | . . 80 740 62 . 299 312 1677 119 45 184 . 92 100 294 . 91 141 514 . . 52 121 1734 8230 Core 2138 | . . 40 49 . . 67 18 242 11 . . . . . 20 . . . 18 . . . 26 111 1536 Absorbed by Shields 2197 | . . . . . . . . . . . . . . . . . . . . . . . . . 2197 Regen/Repaired (Parts) 53 | . . . 40 . . . . . . . . . . . . 13 . . . . . . . . . Core Remaining (%) 90 | 100 . 84 . . . 71 96 65 . . . . 98 . . . 98 . . . . 98 98 92 . Volleys Fired 430 | 3 2 6 55 10 . 20 24 91 2 3 8 . 4 4 11 . 8 26 11 . . 3 14 35 90 Largest 5 | 2 2 2 2 2 . 2 2 2 3 3 3 . 3 4 4 . 4 5 5 . . 3 5 4 5 Hottest 441 | 40 40 43 46 46 . 46 160 160 180 60 180 . 180 240 240 . 268 268 268 . . 180 268 367 441 Shots Fired 1087 | 6 4 12 110 20 . 40 36 164 6 9 24 . 12 13 44 . 21 45 37 . . 5 35 62 382 Gun 868 | 6 4 12 110 20 . 40 2 22 6 9 24 . 12 13 44 . 17 43 32 . . 3 30 58 361 Cannon 188 | . . . . . . . 34 142 . . . . . . . . . . . . . . . 2 10 Launcher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Special 20 | . . . . . . . . . . . . . . . . . 4 2 5 . . 2 5 2 . Kinetic 194 | 6 4 12 110 20 . 40 2 . . . . . . . . . . . . . . . . . . Thermal 862 | . . . . . . . 34 164 6 9 24 . 12 13 44 . 17 43 32 . . 3 30 60 371 Explosive 20 | . . . . . . . . . . . . . . . . . 4 2 5 . . 2 5 2 . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 22 | 2 2 2 22 7 . 9 9 22 3 5 8 . 16 9 10 . 11 8 4 . . 4 6 13 16 Robot Miss Streak 7 | 3 2 3 3 1 . 2 2 3 1 3 2 . 1 . 3 . 2 2 2 . . 1 2 7 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . . 1 2 . . 1 . . . 3 1 . 1 . 4 . . . 2 . . . . . 10 Max Gunslinging Chain 2 | . . 1 1 . . 1 . . . 2 1 . 1 . 1 . . . 2 . . . . . 1 Shots Hit Robots 716 | 3 2 5 81 16 . 29 20 111 4 5 18 . 11 8 24 . 15 21 14 . . 4 21 35 269 Core Hits 392 | 2 1 5 40 5 . 11 9 50 2 5 6 . 6 1 11 . 8 10 19 . . 4 16 44 137 Critical Kills 6 | . . . . 1 . . . 3 . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 3 Critical Strikes 26 | . . . . 2 . . . 5 . 2 . . 2 . . . 2 2 1 . . . 3 3 4 Burn 10 | . . . . . . . . 2 . 2 . . 2 . . . 2 1 . . . . 1 . . Meltdown 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Destroy 9 | . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 4 Sever 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 41 | . . . . . . . 2 5 . . . . . 3 . 4 . . . . . . . 3 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . 2 5 . . . . . 3 . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . 4 . . . . . . . 3 24 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27909 | 34 29 76 1211 236 . 396 573 2927 154 136 591 . 325 300 780 . 1249 1361 1585 . . 619 1955 2888 10484 Guns 16003 | 34 29 76 1211 236 . 396 15 467 154 136 591 . 325 300 780 . 455 841 573 . . 141 688 577 7978 Cannons 3273 | . . . . . . . 537 2395 . . . . . . . . . . . . . . . . 341 Explosions 7335 | . . . . . . . . . . . . . . . . . 686 426 864 . . 430 1100 2212 1617 Melee 543 | . . . . . . . 21 65 . . . . . . . . . . . . . . . 39 418 Ramming 130 | . . . . . . . . . . . . . . . . . . . . . . . . . 130 Kinetic 1997 | 34 29 76 1211 236 . 396 15 . . . . . . . . . . . . . . . . . . Thermal 19050 | . . . . . . . 537 2862 154 136 591 . 325 300 780 . 455 841 573 . . 141 688 2348 8319 Explosive 3947 | . . . . . . . . . . . . . . . . . 686 426 864 . . 430 1100 441 . Electromagnetic 1617 | . . . . . . . . . . . . . . . . . . . . . . . . . 1617 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 711 | . . . . . . . 21 65 . . . . . . . . 108 94 148 . . 48 167 60 . Piercing 457 | . . . . . . . . . . . . . . . . . . . . . . . . 39 418 Highest Corruption 14 | . . . . . . . . . . . . . . 5 5 1 . . 1 1 1 1 . . 14 Average Corruption 2 | . . . . . . . . . . . . . . 5 1 1 . . 1 1 1 1 . . 4 Corruption Purged 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . . . . 1 5 . . . . . 2 2 . . 24 Message Errors 10 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . . 5 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 172 | . . . . . . . . 6 6 . 18 . 6 13 28 . 12 35 26 . . 3 19 . . Effects 10 | . . . . . . . . . . . 1 . 2 . 2 . 2 . 2 . . . 1 . . Energy Bleed 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Heat Surge 5 | . . . . . . . . . . . 1 . . . 1 . 2 . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 340 | . . . . . . . 24 34 . . . . . . . . 39 6 8 . . 18 . 117 94 Projectiles 84 | . . . . . . . 24 34 . . . . . . . . . . 8 . . 18 . . . Explosions 139 | . . . . . . . . . . . . . . . . . 39 6 . . . . . 94 . Melee 117 | . . . . . . . . . . . . . . . . . . . . . . . . 23 94 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 673 | . . . . . . . . . . . . . . . . . . . . . . . . 616 57 Shots 33 | . . . . . . . . . . . . . . . . . . . . . . . . 28 5 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | . . . 162 184 . 242 188 450 . . 73 . . 24 195 . . . . . . . . 22 580 Average Temperature 96 | . . . 47 90 . 105 68 134 . . 41 . . 12 47 . . . . . . . . 22 169 Received Heat Transfer 2454 | . . . 405 36 . 144 234 1017 30 . 24 . 45 9 18 . . 18 96 . . 9 9 18 342 Effects 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 12 | . . . . . . . . 3 . . . . 1 1 . . 1 1 . . . . 1 1 3 Combat Hostiles 11 | . . . . . . . . 2 . . . . 1 1 . . 1 1 . . . . 1 1 3 Parts Melted 110 | . . . . . . . 2 14 . . 4 . 2 5 4 . . 6 1 . . . 2 19 51 Heat Transferred 26705 | . . . . . . . 1050 5468 200 407 835 . 633 400 1133 . 785 1022 587 . . 150 896 3504 9635 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1068 | 10 32 107 356 192 . 115 101 473 276 . . . . 115 . . . 296 . . . . 333 330 1068 Initial 234 | . 6 12 41 138 . . 44 39 231 . . . . 44 . . . 234 . . . . 66 89 197 Average 231 | 2 15 94 133 188 . 74 59 233 246 . . . . 53 . . . 225 . . . . 178 119 529 Maximum Alert Level 3 | . . . 1 . . . . 2 1 . . . . . . . . 1 . . . . 1 1 3 Low Security (%) 58 | 100 100 100 83 100 . 100 100 38 . . . . . 100 . . . 22 . . . . 44 88 22 Level 1 28 | . . . 16 . . . . 47 100 . . . . . . . . 77 . . . . 55 11 24 Level 2 5 | . . . . . . . . 14 . . . . . . . . . . . . . . . . 15 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 3 . . . . 5 1 . . . . 1 . . . 2 . . . . . 2 12 Investigation 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 Extermination 8 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 4 Reinforcement 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 Assault 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . 10 4 Communications Jammed 28 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . 25 Distress Signals 27 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 25 Times Spotted 248 | . 1 2 31 2 . 5 6 33 2 5 3 . 3 2 9 10 7 5 6 . . 4 5 16 91 Peak Tracking Total 15 | . 1 2 11 2 . 3 3 5 1 3 2 . 3 2 5 8 4 2 4 . . 3 2 4 15 Tactical Retreats 17 | . . . 3 . . 1 . 2 . . . . . . 1 . . 1 . . . . 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 2 . . . . . 9 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . . . . . . . 3 . . . . . . . . . 1 2 . . . 2 2 3 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 1 1 Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 59 | . 4 . 5 1 2 . 2 10 2 . . 3 . 2 . 1 1 6 . 1 4 . 4 6 5 Terminals 25 | . 3 . 3 1 . . 1 3 . . . . . 1 . . 1 2 . . . . 4 2 4 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Repair Stations 4 | . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 1 Total Hacks 171 | . 18 . 13 3 2 . 3 25 3 . . 22 . 5 . 1 1 9 . 1 17 . 20 15 13 Successful 96 | . 12 . 8 1 2 . 2 6 . . . 22 . 3 . 1 1 4 . 1 17 . 8 5 3 Failed 75 | . 6 . 5 2 . . 1 19 3 . . . . 2 . . . 5 . . . . 12 10 10 Catastrophic 19 | . 1 . . 2 . . . 5 1 . . . . 1 . . . 1 . . . . 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 14 . 9 2 1 . 2 6 . . . . . 4 . 1 . 3 . . . . 14 1 11 Terminals 76 | . 13 . 8 3 . . 2 8 . . . . . 3 . . 1 5 . . . . 20 2 11 Fabricators 10 | . . . . . . . . 5 . . . . . . . . . 1 . . . . . 4 . Repair Stations 8 | . . . 3 . . . . 2 2 . . . . . . . . 1 . . . . . . . Recycling Units 9 | . 5 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . . 7 . . . . . . . . . 2 . . . . . . . Garrison Access 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . 9 2 Terminal Hacks 53 | . 2 . 1 1 2 . . 1 . . . 22 . . . 1 1 1 . 1 17 . 3 . . Record 14 | . . . . . 1 . . . . . . 6 . . . 1 1 . . . 5 . . . . Part Schematic 13 | . . . . . . . . 1 . . . 8 . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Scan Component 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Insert Component 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 27 | . 9 . 5 . . . 2 1 . . . . . 2 . . . . . . . . 5 . 3 Terminals 23 | . 7 . 4 . . . 2 1 . . . . . 1 . . . . . . . . 5 . 3 Botnet 9 | . 2 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 . 2 Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 3 . 3 . . . 1 1 . . . . . . . . . . . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 4 1 . . 2 10 2 . . . . 2 . . . 3 . . . . 4 6 5 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 6 . . . . 2 . . . 8 . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . . . 1 1 1 1 1 . . Highest-Rated Group 48 | . . . . 40 40 40 . . . . . . . . . . . . 48 48 48 48 48 . . Highest-Rated Ally 48 | . . . . 16 16 16 . . . . . . . . . . . . 48 48 48 48 48 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . 16 . . . . . . . . . . . . . . . 1 6 . . Total Damage 462 | . . . . . . 202 . . . . . . . . . . . . . . . 41 219 . . Kills 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 . 1 . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13723 | 90 198 133 1006 276 339 132 546 1444 279 531 436 130 286 287 461 1113 362 616 428 260 166 294 480 1563 1867 Spaces Moved 8291 | 44 106 68 306 156 212 44 199 752 162 277 234 77 158 145 245 607 276 435 300 237 137 260 346 1238 1270 Core 160 | 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 156 Treads 3199 | 42 106 68 306 156 212 44 199 248 131 277 234 77 158 145 245 551 . . . . . . . . . Legs 3713 | . . . . . . . . . . . . . . . . 56 276 435 274 . . . 320 1238 1114 Wheels 1219 | . . . . . . . . 502 31 . . . . . . . . . 26 237 137 260 26 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 108 125 170 170 170 170 170 170 120 120 120 110 110 110 110 110 105 50 Average Speed 133 | 155 160 160 160 160 160 160 160 131 162 170 170 170 170 170 170 166 120 120 121 110 110 110 116 112 108 Slowest Speed 1050 | 160 160 160 160 160 160 160 160 1050 250 170 170 170 170 170 170 250 120 120 190 110 110 110 117 117 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 28 29 35 61 61 15 22 29 5 50 50 68 43 6 42 83 48 16 57 55 60 53 16 40 37 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 6 | . . . . 1 1 . . . . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . . 1 . . . . . 1 2 . 1 . 2 . 1 . 1 1 . 2 . . . Spaces Dug 67 | . . . . . . . 4 2 . . . . . 8 . . 18 12 7 . . . 4 . 12 Terrain Destroyed 407 | . . . . . . . 12 2 . . 5 . . 8 9 . 40 43 120 . . 42 71 40 15 Melee 18 | . . . . . . . 1 2 . . . . . 3 . . . . . . . . . . 12 Projectile 84 | . . . . . . . 11 . . . 5 . . 5 9 . 4 21 16 . . 1 7 5 . AOE 305 | . . . . . . . . . . . . . . . . . 36 22 104 . . 41 64 35 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 10104 | 56 135 82 721 167 212 74 391 1014 173 331 255 76 167 173 263 710 291 493 340 236 151 264 404 1362 1563 Wait 809 | 2 5 3 321 1 . 8 141 101 . 51 11 . 6 2 2 26 4 19 5 . 2 . 12 10 77 Move 8266 | 43 105 67 305 155 211 43 198 751 161 276 233 76 157 144 244 606 275 434 299 236 136 259 345 1237 1270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 1 15 1 8 1 1 1 6 17 1 1 1 . . 4 2 8 . 5 . . 3 . 4 10 12 Fast Attach 101 | 7 . . 2 . . . 3 11 4 . . . . 3 1 19 . 2 . . 4 . 8 23 14 Attach 74 | . . . 3 . . . 3 9 3 . 1 . . 3 . 4 3 3 7 . 1 . 3 10 21 Detach 38 | . . . . . . . 1 1 1 . . . . 3 . 6 . 1 2 . 4 . 4 9 6 Swap 77 | . . 1 19 . . 1 2 14 . . . . . 3 . 3 1 1 1 . 1 1 4 2 23 Drop 144 | . 8 4 8 . . 1 11 9 1 . 1 . . 4 3 34 . 2 4 . . 1 10 23 20 Fire 430 | 3 2 6 55 10 . 20 24 91 2 3 8 . 4 4 11 . 8 26 11 . . 3 14 35 90 Melee 41 | . . . . . . . 2 5 . . . . . 3 . 4 . . . . . . . 3 24 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 368 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 413 | -10/Mines | Discovered new exit (range 4) 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Repaired Lgt. Treads 1200 | -9/Materials | Discovered new exit (range 9) 1428 | -9/Materials | Entered Mines 1484 | -9/Mines | Learned location of Recycling (-9) 1486 | -9/Mines | Discovered new exit (range 14) 1591 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1624 | -9/Mines | Build established: Scavenger-Mutant 1627 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1630 | -9/Mines | Found Prototype Device 1698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -9/Mines | Discovered new exit (range 5) 1704 | -9/Mines | Entered Exiles 1704 | -9/Exiles | Accompanied by 3 allies 1748 | -9/Exiles | Met 8R-AWN 1768 | -9/Exiles | Met EX-HEX 1820 | -9/Exiles | Met EX-BIN 1837 | -9/Exiles | Aligned with FarCom system 1839 | -9/Exiles | Given EX-Vault access code 1876 | -9/Exiles | Opened EX-Vault 1884 | -9/Exiles | Found Field Lobotomy Kit 1918 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1961 | -9/Exiles | Met EX-DEC 1973 | -9/Exiles | Learned location of Zion (-7) 2024 | -9/Exiles | Discovered new exit (range 14) 2043 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2043 | -9/Exiles | Entered Mines 2043 | -8/Mines | Accompanied by 3 allies 2090 | -8/Mines | Lost 3 allies 2159 | -8/Mines | Discovered new exit (range 10) 2175 | -8/Mines | Entered Materials 2175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2654 | -8/Materials | Discovered new exit (range 15) 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -7/Factory | Identified Exp. Sensor Array 3269 | -7/Factory | Lost 5 parts (2p3n) 3318 | -7/Factory | Lost 5 parts (1n3u1w) 4136 | -7/Factory | Discovered new exit (range 8) 4150 | -7/Factory | Lost 3 parts (1n2u) 4165 | -7/Factory | Entered another Factory area 4165 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4342 | -6/Factory | Discovered new exit (range 13) 4444 | -6/Factory | Entered Lower Caves 4465 | -6/Lower Caves | Build established: Tank 4715 | -6/Lower Caves | Spotted B-75 Beast 4952 | -6/Lower Caves | Discovered new exit (range 11) 4975 | -6/Lower Caves | Entered another Lower Caves area 4981 | -6/Lower Caves | Learned location of 2 exits from Factory 5214 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5403 | -6/Lower Caves | Discovered new exit (range 5) 5411 | -6/Lower Caves | Entered Data Miner 5411 | -6/Data Miner | Discovered new exit (range 6) 5444 | -6/Data Miner | Met Data Miner 5473 | -6/Data Miner | Learned location of Section 7 (-2) 5473 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5500 | -6/Data Miner | Received God Mode back door access code from Data Miner 5541 | -6/Data Miner | Entered Proximity Caves 5742 | -5/Proximity Caves | Learned Factory stockpile data 5804 | -5/Proximity Caves | Discovered new exit (range 15) 5827 | -5/Proximity Caves | Entered Factory 5827 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5828 | -5/Factory | Identified exit to Upper Caves 5828 | -5/Factory | Identified exit to Factory 6114 | -5/Factory | Entered Upper Caves 6125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6549 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6554 | -5/Upper Caves | Identified exit to Upper Caves 6575 | -5/Upper Caves | Entered Warlord 6633 | -5/Warlord | System corruption cleaned by Quarantine Array 6873 | -5/Warlord | Found Prototype Special Weapon 6873 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6879 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6882 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6885 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6891 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6895 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7067 | -5/Warlord | Found Prototype Energy Gun 7087 | -5/Warlord | Met Warlord 7102 | -5/Warlord | Opened Warlord's prototype stash 7105 | -5/Warlord | Warlord's base attacked by MAIN.C 7118 | -5/Warlord | Found Prototype Processor 7118 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7130 | -5/Warlord | Found Prototype Reactor 7130 | -5/Warlord | Identified Vortex Chain Reactor 7173 | -5/Warlord | Build established: Mutant 7455 | -5/Warlord | Warlord forces counterattacked 7622 | -5/Warlord | Spotted Executioner 7657 | -5/Warlord | Found Prototype Device 7657 | -5/Warlord | Identified Adv. Kinecellerator 7676 | -5/Warlord | Discovered new exit (range 12) 7688 | -5/Warlord | Entered Proximity Caves 7700 | -4/Proximity Caves | Lost 11 allies 7826 | -4/Proximity Caves | Spotter reported a threat 7916 | -4/Proximity Caves | Spotted B-86 Titan 7925 | -4/Proximity Caves | Destroyed B-86 Titan 8044 | -4/Proximity Caves | Discovered exit to Factory (range 4) 8050 | -4/Proximity Caves | Entered Factory 8050 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8351 | -4/Factory | Build established: Scavenger-Skirmisher 8381 | -4/Factory | Identified Plasma Storm 8571 | -4/Factory | Discovered new exit (range 12) 8666 | -4/Factory | Entered Upper Caves 8964 | -4/Upper Caves | Build established: Scavenger-Gunner 8973 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8987 | -4/Upper Caves | Learned Research terminal intel 9013 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9060 | -4/Upper Caves | Destroyed 10 combat bots 9080 | -4/Upper Caves | Discovered new exit (range 12) 9094 | -4/Upper Caves | Entered another Upper Caves area 9094 | -4/Upper Caves | Accompanied by 1 ally 9325 | -4/Upper Caves | Build established: Gunner 9339 | -4/Upper Caves | Discovered new exit (range 14) 9354 | -4/Upper Caves | Entered Zhirov 9354 | -4/Zhirov | Accompanied by 1 ally 9354 | -4/Zhirov | Discovered new exit (range 3) 9374 | -4/Zhirov | Met Zhirov 9394 | -4/Zhirov | Learned location of Quarantine (-2) 9394 | -4/Zhirov | Learned location of Testing (-3) 9394 | -4/Zhirov | Learned location of Command (-1) 9404 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9421 | -4/Zhirov | Found Alien Artifact 9421 | -4/Zhirov | Identified Integrated Dissipator 9421 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9435 | -4/Zhirov | Found Alien Artifact 9520 | -4/Zhirov | Entered Proximity Caves 9520 | -3/Proximity Caves | Accompanied by 1 ally 9729 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9806 | -3/Proximity Caves | Discovered new exit (range 8) 9814 | -3/Proximity Caves | Entered Research 9814 | -3/Research | Accompanied by 1 ally 9814 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9815 | -3/Research | Loaded intel: 22 terminal locations 9859 | -3/Research | Found Gamma Bomb Array 9987 | -3/Research | Identified exit to Research 10225 | -3/Research | Found Prototype Device 10225 | -3/Research | Identified Exp. ECM Suite 10239 | -3/Research | Found Prototype Device 10239 | -3/Research | Identified Exp. Thermal Defense Suite 10276 | -3/Research | Spotted B-86 Titan 10282 | -3/Research | Destroyed B-86 Titan 10294 | -3/Research | Entered another Research area 10294 | -2/Research | Warlord forces began assault on 0b10 10294 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10384 | -2/Research | Lost 4 allies 10404 | -2/Research | Research machine network offline 10431 | -2/Research | Met up with Warlord 10438 | -2/Research | Fabricated Exp. Heat Sink? 10521 | -2/Research | Build established: Hacker-Gunner 10592 | -2/Research | Borebot progress halted 10650 | -2/Research | Discovered new exit (range 15) 10916 | -2/Research | Spotted Striker 11180 | -2/Research | Found Vortex Chain Reactor 11209 | -2/Research | Borebot progress halted 11490 | -2/Research | Spotted Striker 11500 | -2/Research | Destroyed Striker 11513 | -2/Research | Found Fusion Bomb Launcher 11519 | -2/Research | Borebot progress halted 11593 | -2/Research | Spotted Striker 11758 | -2/Research | Found Prototype Processor 11758 | -2/Research | Identified Spectral Analyzer 11854 | -2/Research | Discovered new exit (range 4) 11857 | -2/Research | Entered Access 11857 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12322 | -1/Access | Build established: Generator-Gunner 12461 | -1/Access | Destroyed 10 combat bots 12956 | -1/Access | Destroyed 8 combat bots 13048 | -1/Access | Spotted B-99 Colossus 13107 | -1/Access | First assault squad dispatched 13250 | -1/Access | Destroyed 9 combat bots 13426 | -1/Access | Garrison activated, responded to threat 13515 | -1/Access | Lost 8 parts (1p1n4u2w) 13595 | -1/Access | Spotted B-99 Colossus 13596 | -1/Access | System corruption reached 10% 13605 | -1/Access | Spotted B-99 Colossus 13619 | -1/Access | Identified Transdimensional Reconstructor 13619 | -1/Access | Warped through subspace 13629 | -1/Access | Spotted B-99 Colossus 13639 | -1/Access | Core integrity fell below 50% 13705 | -1/Access | Lost 28 parts (6p9n7u6w) 13720 | -1/Access | Core integrity fell below 20% 13724 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13674_ K-01 Serf collects debris. 13674_ Slug penetrates Wall. 13674_ Slug penetrates Signal Shield. 13674_ Critical hit (Destroy). 13674_ Centrium Leg destroyed. 13676_ K-01 Serf collects debris. 13708_ Slammed into W-44 Eye. 13708_ Destabilizing: Core damaged (-48). 13713_ Connecting with Terminal... 13716_ C-30 ARC bursts open, deploying its payload. 13716_ G-73 Enforcer unfolds itself. 13719_ Slug penetrates Wall. 13719_ Penetrated by Slug. 13720_ Centrium Leg destroyed. 13720_ Slug penetrates G-73 Enforcer. 13720_ Slug penetrates Wall. 13722_ Penetrated by Slug. 13722_ Slug penetrates G-73 Enforcer. 13724_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #### #???????????????????????????????????????? | | ???### ###???????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ######+#####?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ![ [ #?????????????????????????????????????? | | = ![[ #?????????????????????????????????????? | | % % ! [ #?????????????????????????????????????? | | [%=% #?????????????????????????????????????? | | [=%= !% #?????????????????????????????????????? | | ###+######################???????????????????????? | | !* # #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # " #??#????????????????????? | | " # """ #? #????????????????????? | | """ # """ #? #????????????????????? | | """ # " # #????????????????????? | | " # h #hw#????????????????????? | | # h@ +????????????????????? | | ; [ ggg #h #????????????????????? | | ""T"" # g # #????????????????????? | | """"" ###############? #????????????????????? | | ############??????????????? #????????????s???????? | | ????????????????????????????#???????????s?s??????? | | ?????????????????????????????????####????????????? | | ######??????????????????????????BB #????????????? | | #??????????????????????????BB #????????????? | | #??????????????????????????? #????????????? | | * #??????????????????????????# #????????????? | | #??????????????????????????# #????????????? | | #??????????????????????????# #????????????? | | #??????????????????????????# #????????????? | | #??????????????????????????# h #????????????? | | #??????????????????????????" %"????????????? | | #??????????????????????????" "????????????? | | #??????????????????????????" "????????????? | | #??????????????????????????# #????????????? | | ######??????????????????????????#%% #????????????? | | ????????????????????????????????# %%#????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????## % #????????????? | | ??????????????????????????????## #????????????? | | ??????????????????????????????#" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 95 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Shield Generator | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Exp. Sensor Array | -7/Factory | Scanalyzed Adv. Plasma Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Exp. Heat Sink | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingFieldBroadsword Manual? 0 Play Time 02:25:52 Cumulative 348.9 hours Start 2024.09.10 @ 22:18:27 End 2024.09.11 @ 16:01:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 349 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 502b18d8-4de7-4e68-be28-0054ac007319