Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.30 @ 21:56:18 Player: debtmaster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (499) 499 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1489 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Visual Processing Unit Field Recycling Unit > --- WEAPON (2) ------- Assault Rifle Mini Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Ion Engine Light Ion Engine Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Field Recycling Unit > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 8 3 7 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 2 | 1 . 1 Storage . | . . . Processor 3 | 1 . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 94 | . 93 95 Engine 12 | . 14 11 Treads 25 | . 14 44 Leg 8 | . 12 . Device 12 | . 14 10 Processor 13 | . 14 11 Energy Gun 5 | . 8 . Ballistic Gun 12 | . 14 11 Launcher 2 | . . 6 Naked Turns . | . . . Heaviest Build 14 | 10 10 14 Greatest Support 92 | 20 46 92 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 628 | 279 125 224 Remotely . | . . . Salvage Created 589 | 85 218 286 Parts 38 | 8 12 18 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled 2 | . . 2 Retrieved Matter 2 | . . 2 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | 1 6 6 Guns 8 | 1 6 1 AOE 5 | . . 5 Classes Destroyed 7 | 2 2 3 Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 2 | . 2 . Grunt 9 | 1 4 4 Sentry 2 | . . 2 Best Kill Streak 5 | 3 3 5 Combat Bots Only 4 | 1 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 641 | . 392 249 Core 99 | . 66 33 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 55 | 3 40 12 Largest 2 | 2 2 2 Hottest 60 | 60 60 50 Shots Fired 83 | 6 56 21 Gun 74 | 6 56 12 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 55 | 3 40 12 Thermal . | . . . Explosive 9 | . . 9 Electromagnetic 19 | 3 16 . Robot Hit Streak 17 | 3 12 17 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 3 41 17 Core Hits 32 | 3 13 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 828 | 43 349 436 Guns 515 | 43 349 123 Cannons . | . . . Explosions 313 | . . 313 Melee . | . . . Ramming . | . . . Kinetic 357 | . 234 123 Thermal . | . . . Explosive 313 | . . 313 Electromagnetic 158 | 43 115 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . . 44 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | . 45 21 Average Temperature 15 | . 18 12 Received Heat Transfer 342 | . 246 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 226 | 30 189 226 Initial 16 | . 16 . Average 74 | 9 83 78 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 85 Level 1 5 | . . 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | 1 9 14 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 9 | . 7 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 3 | . 2 1 Alert Level 1 | . 1 . Disarm Traps 1 | . 1 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Assault Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Recycle Component 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1012 | 99 570 343 Spaces Moved 543 | 71 312 160 Core 19 | 19 . . Treads 309 | . 149 160 Legs 215 | 52 163 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 140 | 101 139 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 6 39 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 57 | . . 57 Melee . | . . . Projectile . | . . . AOE 57 | . . 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 710 | 91 394 225 Wait 67 | 1 29 37 Move 541 | 70 311 160 Hop . | . . . Pick Up 23 | 9 7 7 Fast Attach . | . . . Attach 13 | 7 2 4 Detach . | . . . Swap 5 | 1 1 3 Drop 6 | . 4 2 Fire 55 | 3 40 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x2 1013 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Heat Sink. U-05 Engineer lays Concrete. R-06 Scavenger collects Tractor Beam. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 32 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 23 matter. U-05 Engineer lays Concrete. Acquired 89 matter. U-05 Engineer lays Concrete. Acquired 1 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 10 matter. U-05 Engineer lays Concrete. W-16 Scout distress signal alerts nearby ally. 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