Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 22:07:23 Player: RavenousxxxDemon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (832) 832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2878 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 178/550 Matter 215/300 Energy 30/125 System Corruption 4% Temperature Cool (137) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Wheel Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Shield Generator > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Compact Wheel [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 42 | 8 3 17 6 8 Power 11 | 1 . 6 1 3 Engine 10 | 1 . 6 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 4 . 3 2 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 8 | 2 . 3 2 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 1 2 Device 2 | . . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 14 | 2 1 7 2 2 Energy Gun 9 | 2 1 4 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . . 3 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 5 2 12 Power 5 | . . 2 . 3 Propulsion 3 | . . 1 . 2 Utility 3 | . . 1 . 2 Weapon 8 | . . 1 2 5 Highest Loss Streak 7 | . . 4 2 7 Average Slot Usage (%) 93 | . 98 90 98 76 Engine 17 | . 14 18 22 9 Wheel 21 | . 28 18 22 17 Device 3 | . . . 7 5 Storage 11 | . 14 11 11 9 Protection 8 | . 13 10 3 5 Energy Gun 18 | . 27 21 14 6 Energy Cannon 2 | . . . 6 6 Ballistic Gun 8 | . . 10 11 11 Naked Turns . | . . . . . Heaviest Build 50 | 11 25 36 38 50 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 3 1 3 1 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 6 8 10 8 7 Average Carried 5 | 5 6 6 6 4 Final Capacity 10 | 6 10 10 10 10 Final Carried 7 | 6 7 3 6 3 Class Distribution -------------------- 37% | Scavenger-Tank 36% | Mutant 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 712 | 260 50 228 145 29 Remotely . | . . . . . Salvage Created 1375 | 150 196 594 382 53 Parts 109 | 13 11 44 33 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 4 17 7 . Guns 27 | . 4 16 7 . AOE 1 | . . 1 . . Classes Destroyed 9 | 2 2 4 . 1 Worker 5 | . 1 2 2 . Builder 4 | . . 1 2 1 Tunneler 5 | 3 . 1 1 . Recycler 2 | 1 . . 1 . Operator 2 | . . 1 . 1 Watcher 1 | . . . . 1 Swarmer 14 | . . 10 4 . Grunt 10 | . 4 3 3 . Sentry 4 | . . 4 . . Best Kill Streak 7 | 4 2 7 5 1 Combat Bots Only 7 | . 2 7 4 . Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging 2 | . . 2 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2341 | . 239 735 263 1104 Core 658 | . 82 169 35 372 Absorbed by Shields 119 | . . . 59 60 Core Remaining (%) 72 | 100 67 . 49 . Volleys Fired 116 | 10 23 39 25 19 Largest 4 | 2 2 3 3 4 Hottest 188 | 80 90 140 168 188 Shots Fired 291 | 20 46 115 63 47 Gun 275 | 20 46 115 58 36 Cannon 16 | . . . 5 11 Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . . 42 25 19 Thermal 170 | 20 46 46 38 20 Explosive . | . . . . . Electromagnetic 35 | . . 27 . 8 Robot Hit Streak 9 | 9 5 8 6 6 Robot Miss Streak 7 | 1 3 6 3 7 Penetration Max . | . . . . . Secondary Targets 7 | . . 5 2 . Max Gunslinging Chain 2 | . . 2 1 . Shots Hit Robots 170 | 15 24 67 36 28 Core Hits 71 | 5 11 31 16 8 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2434 | 167 262 1025 536 444 Guns 2120 | 167 262 899 482 310 Cannons 188 | . . . 54 134 Explosions 118 | . . 118 . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 549 | . . 232 222 95 Thermal 1433 | 167 262 448 314 242 Explosive . | . . . . . Electromagnetic 444 | . . 337 . 107 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles 25 | . . . . 25 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . 29 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 738 | 72 160 505 369 738 Average Temperature 164 | 26 66 171 162 263 Received Heat Transfer 836 | . 135 150 116 435 Effects 24 | . . 7 3 14 Shutdowns 10 | . . 4 2 4 Energy Bleed 2 | . . . 1 1 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . 2 . 1 Damage (major) 1 | . . . . 1 Damage (core) 3 | . . 1 . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 1 . Heat Transferred 3103 | 375 587 977 729 435 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 377 | 20 163 377 277 80 Initial 92 | . 13 68 92 29 Average 153 | 6 92 195 237 42 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 59 | 100 100 48 14 100 Level 1 40 | . . 51 85 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 3 1 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 8 | . 3 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 21 8 9 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . . 3 1 . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . 10 1 . Successful 7 | . . 6 1 . Failed 4 | . . 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 6 1 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . 1 . . Investigation Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1521 | 117 333 478 425 168 Spaces Moved 1127 | 56 286 321 360 104 Core 10 | 10 . . . . Treads . | . . . . . Legs 36 | 36 . . . . Wheels 1081 | 10 286 321 360 104 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 90 Average Speed 93 | 117 89 94 90 96 Slowest Speed 200 | 200 90 110 90 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 58 35 86 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 4 2 5 Melee . | . . . . . Projectile 7 | . . . 2 5 AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1365 | 86 316 412 413 138 Wait 18 | . . 10 6 2 Move 1123 | 55 285 320 359 104 Hop . | . . . . . Pick Up 42 | 11 3 14 11 3 Fast Attach 4 | 3 1 . . . Attach 27 | 5 2 10 4 6 Detach 1 | . . . . 1 Swap 11 | . . 7 2 2 Drop 22 | 2 2 11 6 1 Fire 116 | 10 23 39 25 19 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 692 | -9/Materials | Discovered new exit (range 13) 725 | -9/Materials | Destroyed 7 combat bots 794 | -9/Materials | Discovered new exit (range 14) 822 | -9/Materials | Lost 4 parts (1p1n1u1w) 929 | -9/Materials | Entered Mines 981 | -9/Mines | Met a Derelict shopkeep closing up shop 1032 | -9/Mines | Learned 2 Materials zone layouts 1076 | -9/Mines | Core integrity fell below 50% 1216 | -9/Mines | Received a Mining Laser from a helpful Derelict 1225 | -9/Mines | Learned 4 Materials zone layouts 1345 | -9/Mines | Discovered new exit (range 6) 1346 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1354 | -9/Mines | Entered Materials 1354 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1355 | -8/Materials | Identified exit to Factory 1399 | -8/Materials | Build established: Scavenger-Tank 1502 | -8/Materials | Lost 7 parts (2p1u4w) 1512 | -8/Materials | Core integrity fell below 50% 1522 | -8/Materials | Self-destructed Last Messages --------------- 01466_ Overheating: Energy bleed (-5). 01466_ HEGMAQ0LTUK1W1JIBRVRHCF 01468_ Overheating: System interference. 01468_ Hvy. Ion Cannon temporarily disabled. 01468_ Lgt. Ion Engine destroyed. 01469_ Overheating: Matter decay (-57). 01469_ Broken Nuclear Core destroyed. 01470_ Wheel permanently disabled. 01470_ Overheating: Short circuit. 01471_ Hvy. Ion Cannon destroyed. 01472_ Overheating: Lrg. Storage Unit damaged (-67). 01493_ Acquired Hvy. EM Pulse Gun. 01498_ Acquired Lgt. Ion Engine. 01512_ G-47 Trooper misfires. 01515_ Wheel destroyed. 01517_ Shield Generator destroyed. 01518_ Lgt. Ion Engine destroyed. 01521_ Hvy. EM Pulse Gun destroyed. 01521_ Wheel destroyed. 01522_ G-47 Trooper IFF system glitched. 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