Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 07:17:23 Player: exrifpp Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (471) 2355 Value Destroyed (23492) 23492 Prototype IDs (93) 1860 Alien Tech Used (10) 2000 Bonus (50469) 50469 TOTAL SCORE: 90876 Bonus ------- High Alert Combat Kills 1599 Follower Combat Kills 2303 Entered Garrisons 600 Used RIF Installer 1500 Network Hubs Disabled 400 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -2733 Cogmind --------- Core Integrity 375/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Matter Neutralizer Linear Accelerator Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Desublimator Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Antimatter Reactor Biometal Heavy Treads Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Experimental Phase Shifter Experimental Weapon Shielding Layered Medium Armor Plating Centrium Heavy Armor Plating Improved Focal Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Matter Drive Improved Matter Neutralizer Linear Accelerator Omega Cannon Compact Tesla Bomb Launcher [Rating: 227] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Artifact Matter Drive Weapon Improved KE Penetrator Energy Gun Arc Projector Energy Cannon Warp Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon 1C-UTU's Sword "Choppy" Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 . . . . 2 . 2 . . . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . Utility 12 | . . . . . . . 2 . . 2 1 . . . . 1 . 2 . . . . . . . 2 . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 536 | 7 8 6 13 2 5 10 9 . 25 18 18 11 2 3 7 10 5 28 31 18 1 8 14 31 9 6 37 38 16 35 105 Power 22 | 1 . . . . 1 2 1 . 1 1 . 2 . . . . . . 3 2 . . . . . . 1 2 . 2 3 Engine 5 | 1 . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . 1 . . 1 . . 2 . . . . . . 3 2 . . . . . . 1 2 . 2 3 Propulsion 69 | 2 . 1 2 . 1 3 1 . 3 6 2 1 . . . 1 . 1 7 2 . . 1 2 . . 2 8 1 5 17 Treads 51 | 2 . 1 2 . 1 2 1 . 3 6 2 1 . . . 1 . 1 5 2 . . 1 2 . . 2 8 1 5 2 Leg 18 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 15 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 191 | 2 5 1 1 . 2 . 3 . 7 6 8 3 . . 1 5 2 9 6 6 1 3 12 5 2 3 12 13 8 18 47 Device 104 | 2 1 . . . . . 1 . 2 3 2 2 . . 1 1 1 8 2 3 . 1 8 3 1 2 6 10 4 6 34 Storage 20 | . 1 . . . 1 . 1 . 3 . . 1 . . . . . . 1 . . . . . . 1 2 1 . 4 4 Processor 16 | . 2 . . . . . . . . . 1 . . . . 1 1 . 1 . . 1 2 . . . . 1 . 4 2 Hackware 10 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 1 2 . . Protection 39 | . 1 1 1 . 1 . 1 . 2 3 3 . . . . 1 . 1 2 3 . 1 2 2 1 . 1 . 2 4 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon 254 | 2 3 4 10 2 1 5 4 . 14 5 8 5 2 3 6 4 3 18 15 8 . 5 1 24 7 3 22 15 7 10 38 Energy Gun 19 | 1 1 3 . . . . . . 6 4 1 . . . . . . . 2 . . . . . 1 . . . . . . Energy Cannon 47 | . . . . . . 2 . . 1 . . . . . . . . 1 3 . . . . . 1 1 9 7 2 2 18 Ballistic Gun 104 | 1 . . 7 1 1 1 2 . 5 1 . 5 1 3 4 3 3 7 8 6 . 2 1 13 4 1 4 5 . 2 13 Ballistic Cannon 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Launcher 37 | . 2 1 3 1 . 1 1 . 2 . 1 . . . 2 1 . 2 2 2 . . . 4 . . 1 . 2 3 6 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . . . . . . 1 1 . . . . . 1 . . . . 8 . . . 3 . 7 1 1 7 2 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . 4 2 . . 1 3 . . . 2 . . 1 . 3 . . 1 2 5 . 3 4 2 7 8 Parts Lost 52 | . . . . . . 1 3 . 5 2 . . . . . . 1 1 13 . . . . . . . . 1 1 . 24 Power 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 Propulsion 12 | . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . . . 7 Utility 18 | . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . 1 1 . 11 Weapon 18 | . . . . . . . 3 . 3 2 . . . . . . . . 5 . . . . . . . . . . . 5 Highest Loss Streak 14 | . . . . . . 1 2 . 2 1 . . . . . . 1 1 6 . . . . . . . . 1 1 . 14 Average Slot Usage (%) 88 | . 99 100 99 100 88 86 98 100 98 97 93 74 93 92 92 87 87 85 95 90 88 87 84 85 78 82 81 80 87 85 75 Engine 2 | . 14 14 11 11 11 7 9 9 6 3 6 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 2 . . 2 3 . 4 6 6 6 5 5 5 4 5 5 5 4 4 4 4 4 4 4 4 3 Treads 14 | . 28 28 22 22 22 21 18 18 18 15 20 14 13 13 13 11 11 10 12 11 10 10 14 14 14 13 13 14 15 15 8 Device 11 | . 9 . . . . . 9 9 11 12 11 19 20 20 19 8 3 10 12 10 10 8 13 14 13 17 13 13 16 14 10 Storage 16 | . 12 14 11 11 19 22 18 18 18 15 13 15 20 20 20 17 17 15 18 19 15 15 14 14 14 17 17 18 12 18 16 Processor 6 | . 1 . . . . . . . . . . . . . . 4 9 10 9 5 5 6 9 9 9 8 8 7 7 12 17 Hackware 2 | . . . . . . . . . . . 4 . . . . 5 6 5 5 5 8 8 . . . . 2 2 8 1 . Protection 6 | . 3 14 11 11 2 . 9 9 5 14 9 6 6 6 6 8 6 6 4 10 11 10 8 8 4 4 4 4 6 4 4 Energy Gun 1 | . . 23 . . . . . . 16 9 8 . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 14 14 . 3 1 . . . . . . . . . . . . . . 2 3 2 4 3 3 4 Ballistic Gun 14 | . . . 40 39 33 11 11 27 13 19 5 11 25 25 25 23 22 20 17 20 21 20 18 18 10 13 13 7 . . 2 Launcher 2 | . 26 4 2 4 . 7 9 9 1 . . . . . . . . . . . . . . . . . . . 6 7 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 219 | 9 46 46 51 51 89 89 95 92 101 126 128 152 146 148 156 159 155 159 154 165 164 195 172 172 180 189 196 192 188 209 219 Greatest Support 250 | 40 40 40 40 40 40 40 40 40 40 40 63 90 90 90 90 140 140 145 145 160 160 160 240 240 220 220 220 230 230 250 250 Greatest Overweight (x) 6 | . 1 1 1 1 2 2 2 2 4 3 2 1 1 1 1 1 1 1 6 2 1 1 . . . . . . . . 2 Average Overweight (x) . | . . 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 36 | 4 12 12 12 12 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 32 36 36 Average Capacity 25 | 4 10 12 12 12 18 20 20 20 20 20 20 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 31 32 28 34 31 Most Carried 36 | 4 12 12 12 12 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 27 32 32 31 36 36 Average Carried 24 | 1 9 11 11 12 16 19 19 20 19 19 19 20 27 27 27 27 27 27 27 27 27 27 26 27 27 26 31 29 26 32 29 Final Capacity 36 | 4 12 12 12 12 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 28 36 4 Final Carried 34 | 4 12 12 12 12 20 20 20 20 20 20 20 27 28 28 28 28 27 28 28 27 28 26 28 28 28 27 32 32 25 34 4 Class Distribution -------------------- 35% | Scavenger-Tank 20% | Hauler-Mutant 12% | Hauler-Tank 10% | Scavenger-Gunner 5% | Mutant 4% | Hacker-Mutant 4% | Hauler-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Mutant | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Hauler-Mutant | -3/Lab Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Hauler-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 21334 | 327 261 111 478 112 56 257 644 67 456 598 567 1084 . 336 187 371 736 771 1380 324 352 462 459 1126 143 196 566 1053 279 2573 5002 Remotely 4051 | 197 . . . . . . . . . . . 1084 . . . . . 537 . . . . 98 93 . . 193 . 99 . 1750 Salvage Created 27016 | 246 406 . 581 44 . 113 1013 115 763 994 378 1765 . 139 429 788 550 1046 2368 218 339 1202 770 2080 . 427 1197 2322 1432 1563 3728 Parts 1266 | 23 37 . 36 6 . 6 81 6 51 44 13 34 . 7 20 36 24 36 76 13 25 57 32 109 . 17 76 112 59 55 175 Haulers Intercepted 16 | . 1 . 1 . . . 2 . . 2 1 . . . 1 . . 2 2 . . . 1 . . 1 . 1 1 . . Recyclers Shooed 7 | . . . . . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 365 | . 15 . 13 3 . 1 32 3 20 14 5 6 . 4 6 9 12 14 36 3 . 12 9 26 . 4 19 28 22 12 37 Melee 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Guns 191 | . . . 8 3 . 1 2 . 8 13 4 6 . 4 2 6 12 9 27 2 . 12 9 26 . 2 9 3 . 2 21 Cannons 59 | . . . . . . . 6 . 3 . 1 . . . . . . . 2 . . . . . . 2 10 20 11 2 2 AOE 82 | . 15 . 5 . . . 19 3 8 1 . . . . 3 3 . 5 7 . . . . . . . . . 6 6 1 Classes Destroyed 20 | 3 3 . 4 . . . 4 . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . 1 . Worker 20 | 2 3 . . . . . 1 . 2 . . . . . 1 2 . . . . . 4 1 . . 1 . 2 1 . . Builder 17 | . . . 1 . . . 4 . 4 1 . . . . . 2 . 1 . . . 1 . . . . . 1 2 . . Tunneler 7 | 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 1 . . . 2 . . 2 1 . . . 1 . . 2 2 . . . 1 . . 1 . 1 1 . . Recycler 13 | 1 1 . 1 . . . . . . 1 . . . . . 4 . 1 2 . . 2 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 16 | . . . . . . . 2 . . 1 . . . . . . . . . . 7 2 . . . 1 2 1 . . . Watcher 11 | . . . 1 . . . . . 2 . . . . . . . . 1 1 . . 1 . 1 . . 1 2 1 . . Swarmer 91 | . 3 . 3 3 . . 11 . 6 . . . . 3 . 8 4 5 12 . . 3 1 3 . . 8 4 8 6 . Grunt 103 | . 12 . 7 . . . 12 2 6 9 1 . . 1 4 . 2 4 14 . . 4 3 6 . 2 2 3 9 . . Brawler 7 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . Duelist 11 | . . . . . . . 2 1 . . . . . . 1 . 2 . . . . . . 2 . . 1 1 1 . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 41 | . . . 2 . . . 3 . 5 3 2 . . . 1 1 2 . 6 . . 3 . 5 . 1 . 5 1 1 . Hunter 25 | . . . . . . . 1 . 2 . 2 . . . . . 2 4 . 1 . 2 4 3 . . 2 2 . . . Programmer 31 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . 8 . 1 6 9 2 2 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 27 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 26 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 5 5 . 7 2 . 1 10 3 10 4 2 4 . 3 6 10 5 7 9 2 4 12 3 5 . 3 8 11 10 5 3 Combat Bots Only 10 | . 5 . 6 2 . 1 9 3 6 4 1 4 . 3 5 6 5 5 9 2 . 6 3 4 . 2 8 10 7 5 3 Max Kills in Single Turn 7 | 1 4 . 3 1 . 1 3 3 3 2 1 1 . 2 2 5 2 7 5 2 2 3 2 2 . 1 2 2 4 5 2 Gunslinging 2 | . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 1 . . 1 . . . . Exploded 5 | . 2 . 2 . . . 3 3 1 1 . . . . 2 3 . 5 5 . . . . . . . . . 4 5 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 5 1C-UTU (-8/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 28515 | . 102 . 353 64 . 537 1055 . 1074 763 695 . . 136 290 366 792 629 3063 271 . 550 296 637 . 280 906 2477 764 917 11498 Core 2128 | . . . 33 23 . . 62 . 98 81 66 . . 19 17 27 68 . 115 57 . 22 19 28 . 19 24 38 29 59 1224 Absorbed by Shields 8982 | . . . . . . . . . . . 137 . . . 75 22 . . . 56 . . 201 661 . 284 686 943 788 802 4327 Reduced by Siege Mode 818 | . . . . . . . . . . . . . . . . . 10 42 122 12 . 64 9 9 . . . 244 . 5 301 Core Remaining (%) 81 | 100 . 100 . . . 86 . . 70 88 . . . . 88 . 90 . . . . 83 . . 100 . . 69 . . 23 Volleys Fired 1271 | 19 11 . 35 5 1 12 50 1 39 50 34 63 . 10 12 19 27 31 76 22 14 28 14 53 . 10 55 136 49 47 348 Largest 4 | 2 2 . 4 4 1 1 4 1 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 . 3 4 2 1 1 4 Hottest 452 | 70 66 . 130 92 60 60 193 33 220 161 224 100 . 100 99 86 96 96 198 108 140 140 140 140 . 105 140 100 100 120 452 Shots Fired 2686 | 38 22 . 118 20 1 12 95 1 111 171 79 87 . 40 42 72 108 106 284 73 56 112 54 210 . 18 94 144 48 47 423 Gun 2117 | 38 . . 112 20 1 12 15 . 93 168 59 87 . 40 40 71 108 104 266 68 56 112 54 210 . 12 56 21 . 30 264 Cannon 423 | . . . . . . . 51 . 8 3 20 . . . . . . 1 14 . . . . . . 6 37 119 41 6 117 Launcher 136 | . 22 . 6 . . . 29 1 10 . . . . . 2 1 . 1 4 5 . . . . . . . . 7 6 42 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 5 . Kinetic 1968 | 19 . . 110 20 1 12 15 . 41 113 42 87 . 40 40 71 108 104 259 68 56 112 54 210 . 12 56 21 . 30 267 Thermal 415 | 19 . . 2 . . . 51 . 15 3 30 . . . . . . 1 14 . . . . . . 6 37 87 34 2 114 Explosive 82 | . 22 . 6 . . . 29 1 10 . . . . . 2 1 . 1 4 . . . . . . . . . 4 2 . Electromagnetic 211 | . . . . . . . . . 45 55 7 . . . . . . . 7 5 . . . . . . . 32 10 8 42 Robot Hit Streak 74 | 6 7 . 20 8 5 13 13 3 13 22 14 22 . 9 7 13 16 29 49 23 4 26 19 14 . 16 33 52 50 39 74 Robot Miss Streak 8 | 2 3 . 8 4 2 3 4 . 3 6 6 2 . 2 3 6 4 2 2 3 3 5 1 4 . . 2 1 1 1 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . 1 2 . 1 1 1 1 . 1 1 . . . . Secondary Targets 37 | . . . 1 . . . . . 1 . . . . 1 2 2 4 2 9 1 . 2 3 6 . 1 2 . . . . Max Gunslinging Chain 2 | . . . 1 . . . . . 1 . . . . 1 1 1 2 1 2 1 . 1 1 1 . 1 1 . . . . Shots Hit Robots 2018 | 24 10 . 72 8 1 12 73 1 80 109 59 80 . 24 27 50 75 81 226 52 30 74 38 136 . 13 79 104 48 45 387 Core Hits 1333 | 10 34 1 28 4 . 7 66 5 53 51 16 33 . 11 20 48 32 44 89 18 18 42 20 68 . 11 34 47 36 65 422 Critical Hits 164 | . . . . . . . 8 . . 6 4 1 . . . . 2 4 18 2 5 22 7 29 . 3 19 14 9 . 11 Critical Kills 61 | . . . . . . . 3 . . 1 . . . . . . 2 1 6 1 2 9 5 11 . 2 9 6 3 . . Critical Parts Destroyed 90 | . . . . . . . 5 . . 4 4 . . . . . . 3 9 1 3 12 2 17 . 1 10 7 4 . 8 Melee Attacks 174 | . . . . . . . 13 . . . 1 . 1 . . . . 17 . . . 7 . 14 7 1 17 10 59 27 . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . 13 . . . . . 1 . . . . 17 . . . 7 . 14 7 1 17 10 59 27 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78711 | 284 1505 5 1257 77 54 835 3951 144 2297 1972 1207 4985 . 371 850 1309 1359 2132 6398 1303 801 2521 972 3794 . 542 3502 4749 3437 3993 22105 Guns 50581 | 284 . . 912 73 54 835 239 . 755 1803 770 4985 . 371 352 887 1359 1787 4926 980 801 2268 932 3794 . 283 1652 429 . 2686 16364 Cannons 13302 | . . . . . . . 716 . 125 . 424 . . . . . . . 471 . . . . . . 187 1614 4219 1628 199 3719 Explosions 12691 | . 1505 . 345 . . . 2371 144 1410 124 . . . . 479 367 . 345 915 323 . 196 . . . . . . 1337 946 1884 Melee 1407 | . . . . . . . 585 . . . . . . . . . . . . . . . . . . . 236 . 424 162 . Ramming 730 | . . 5 . 4 . . 40 . 7 45 13 . . . 19 55 . . 86 . . 57 40 . . 72 . 101 48 . 138 Kinetic 49745 | 183 . . 905 73 54 835 239 . 388 1520 627 4985 . 371 352 887 1359 1787 4780 980 801 2268 932 3794 . 283 1652 429 . 2686 16575 Thermal 12726 | 101 . . 7 . . . 716 . 272 124 544 . . . . . . . 523 . . . . . . 187 1614 3591 1385 52 3610 Explosive 9462 | . 1505 . 345 . . . 2371 144 1293 . . . . . 479 367 . 345 863 . . . . . . . . . 1055 695 . Electromagnetic 4641 | . . . . . . . . . 337 283 23 . . . . . . . 146 323 . 196 . . . . . 628 525 398 1782 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1407 | . . . . . . . 585 . . . . . . . . . . . . . . . . . . . 236 . 424 162 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . . . 2 . . . . . . . . . . . . . 5 5 . 3 7 . . . Average Corruption 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 2 5 . 2 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . 1 . . . . . . . . 6 . . . . . . . . . . . . . 10 11 . 5 40 . . . Message Errors 24 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 3 . 1 16 . . . Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 7 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Data Loss (minor) 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 15 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . 3 1 . 1 8 . . . Weapon Failures 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 984 | . 16 . 22 . . . 217 . 68 1 . . . . 35 10 . . 55 . . 69 . . . . 263 70 73 58 27 Projectiles 212 | . . . . . . . 40 . 11 . . . . . . . . . 16 . . . . . . . 37 70 38 . . Explosions 410 | . 16 . 22 . . . 98 . 57 . . . . . 35 10 . . 31 . . 69 . . . . . . 14 58 . Melee 362 | . . . . . . . 79 . . 1 . . . . . . . . 8 . . . . . . . 226 . 21 . 27 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | . 9 . 21 . . . 143 . 200 49 . . . . . . . . 105 . . 15 . . . . . . . 2 136 Shots 26 | . 1 . 1 . . . 4 . 6 1 . . . . . . . . 2 . . 2 . . . . . . . 1 8 Rammed 41 | . . 2 . 1 . . 4 . 2 5 1 . . . 1 5 . . 6 . . 5 1 . . 1 . 3 2 1 1 Targets Rammed 48 | . . 2 . 1 . . 4 . 2 6 1 . . . 1 5 . . 6 . . 5 1 . . 2 . 3 2 1 6 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 470 | 108 24 . 150 70 41 328 97 . 108 131 283 . . . . 48 48 . 13 . 197 300 296 346 103 180 66 393 192 170 470 Average Temperature 86 | 41 9 . 46 32 41 142 40 . 30 38 144 . . . . 22 21 . 7 . 77 105 128 129 54 89 32 96 86 74 108 Received Heat Transfer 2858 | . 30 . 96 . . . 333 . 369 297 188 . . 54 90 20 36 87 552 9 . 66 18 36 . 56 32 206 104 57 122 Effects 13 | . . . . . . . . . . . 1 . . . . . . . . . . 1 3 2 . . . 2 . . 4 Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . 1 . . 1 Interference 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 35 | . . . . . . . . . . . . . . . . . 1 5 5 3 . 3 2 4 . . . 1 . 1 10 Total Turns 583 | . . . . . . . . . . . . . . . . . 9 57 151 37 . 70 32 33 . . . 78 . 21 95 Longest Duration 78 | . . . . . . . . . . . . . . . . . 9 33 78 16 . 34 21 12 . . . 78 . 21 23 Robots Corrupted 25 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 5 4 1 13 Combat Hostiles 25 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 5 4 1 13 Parts Fried 60 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . 6 5 1 44 Impact Corruptions 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . . . 7 . . . 4 . . . . . . . . . . . 1 . . . . 10 1 . . Heat Transferred 9907 | 296 . . 10 . . . 1295 . 409 150 851 . . . . . . . 350 . . . . . . 148 1258 2627 1110 37 1366 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 916 | 45 402 136 394 93 . 5 792 597 776 431 205 6 181 575 326 465 504 536 530 598 477 566 389 869 . 185 401 579 916 389 . Average Influence 275 | 27 189 136 222 86 . . 414 584 483 279 109 2 59 441 271 258 378 393 285 376 433 265 294 403 . 59 197 273 493 210 . Maximum Alert Level 3 | . 2 . 1 . . . 3 2 3 2 1 . . 2 1 2 2 2 2 2 2 2 1 3 . . 2 2 3 1 . Low Security (%) 32 | 100 41 100 42 100 . 100 28 . . 4 79 100 100 14 7 29 . . 17 10 . 32 6 33 . 100 45 34 13 13 . Level 1 48 | . 52 . 57 . . . 15 . 38 91 20 . . 24 92 66 52 55 69 53 16 42 93 19 . . 52 49 22 86 . Level 2 17 | . 5 . . . . . 34 100 58 4 . . . 61 . 4 47 44 13 35 83 25 . 29 . . 1 16 52 . . Level 3 2 | . . . . . . . 21 . 3 . . . . . . . . . . . . . . 17 . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 2 . . . 5 . 3 4 3 . . . 1 1 . 4 1 . . 6 5 4 . 1 3 8 2 . . Investigation 9 | . 3 . . . . . . . . 1 1 . . . . . . . 1 . . 1 2 . . . . . . . . Extermination 12 | . . . . . . . . . . 2 1 . . . . . . 1 . . . . . 2 . . 2 3 1 . . Reinforcement 23 | . . . 2 . . . 3 . 3 1 1 . . . 1 . . 3 . . . 1 3 . . 1 1 2 1 . . Assault 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . Garrison 8 | . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 50 | . . . 4 . . . 3 . 2 . . . . . . 2 . 3 4 2 . 5 8 1 . . . 1 . 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 581 | . 13 . 20 4 1 1 49 3 40 17 5 6 . 11 6 13 12 16 50 12 10 26 17 42 . 9 32 41 29 16 80 Peak Tracking Total 10 | . 3 . 5 2 2 1 7 3 7 3 2 3 . 5 5 4 6 5 10 5 . 9 4 6 . 4 7 6 6 6 4 Tactical Retreats 34 | . . . 1 1 . . 3 . 6 . . . . 1 . 1 1 2 4 . . 2 . 2 . . 5 . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . . . . 1 . . 3 1 1 . . 5 . . 1 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . 4 . . . . . 2 . 3 . . . . 1 . 1 . 1 3 . 4 8 1 6 2 . 6 7 1 4 7 Max in Single Turn 3 | . 1 . . . . . 1 . 1 . . . . 1 . 1 . 1 1 . 1 3 1 1 1 . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 80 | . 4 . 1 . 2 . 5 . 3 6 6 . 1 . . 2 . 2 9 2 . 4 1 3 . 2 10 6 8 3 . Terminals 64 | . 3 . 1 . . . 3 . 3 3 5 . . . . 1 . 2 9 2 . 3 1 3 . 2 9 6 6 2 . Fabricators 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . 2 . . Total Hacks 264 | . 11 . 3 . 2 . 13 . 6 11 13 . 2 . . 3 . 6 34 4 . 12 1 11 . 12 47 33 29 11 . Successful 136 | . 7 . 2 . 2 . 5 . 4 6 6 . 2 . . 1 . 2 16 3 . 9 . 2 . 3 23 16 20 7 . Failed 128 | . 4 . 1 . . . 8 . 2 5 7 . . . . 2 . 4 18 1 . 3 1 9 . 9 24 17 9 4 . Catastrophic 23 | . . . . . . . 2 . . 2 . . . . . 1 . . . . . . 1 3 . 1 8 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 3 . 2 . 1 . 7 . 2 3 8 . 1 . . 1 . 1 23 5 . 3 . 2 . 4 30 21 15 6 . Terminals 236 | . 9 . 3 . . . 8 . 6 6 11 . . . . 1 . 6 34 4 . 10 1 11 . 12 45 33 27 9 . Fabricators 7 | . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . . . . . 2 . . 2 . . . . . 2 . . . . 2 . 2 . . Terminal Hacks 76 | . 3 . 2 . 2 . 3 . 4 1 2 . . . . . . 2 11 . . 5 . 2 . 3 12 8 13 3 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 2 1 . 1 . Open Door 6 | . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . 1 . Alert Level 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 2 3 6 . . Locate Traps 7 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . 1 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 14 | . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 5 1 3 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . 2 . . . . 2 . 2 . . Unlock Access 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 46 | . 3 . . . . . . . . 3 3 . 1 . . . . . 5 3 . 2 . . . . 9 8 5 4 . Terminals 38 | . 2 . . . . . . . . . 2 . . . . . . . 5 3 . 2 . . . . 9 8 5 2 . Track 23 | . 2 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 7 5 3 2 . Botnet 11 | . . . . . . . . . . . 2 . . . . . . . 2 1 . 1 . . . . 2 2 1 . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Report 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 71 | . 3 . 1 . . . 5 . 3 5 6 . 1 . . 2 . 2 9 2 . 3 1 3 . 2 9 6 6 2 . Full Trace Events 4 | . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . report_analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 3 . . Machine Destruction 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 47 | . . . . . . . . . . . . 19 . . . . . . 12 5 . . . 8 . . . . . 3 . Largest Group 19 | . . . . . . . . . . . . 19 18 9 1 . . . 7 5 3 . . 4 . . . . . 2 . Highest-Rated Group 714 | . . . . . . . . . . . . 714 664 338 44 . . . 306 532 282 . . 228 . . . . . 278 . Highest-Rated Ally 156 | . . . . . . . . . . . . 50 50 46 44 . . . 156 156 94 . . 60 . . . . . 139 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . 2 . GOTO 6 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 268 | . . . . . . . . . . . . . 14 52 1 . . . 45 45 18 . . 71 . . . . . 22 . Total Damage 8436 | . . . . . . . . . . . . . 396 1197 24 . . . 1181 1540 650 . . 2777 . . . . . 671 . Kills 56 | . . . . . . . . . . . . . 4 13 . . . . 2 13 4 . . 13 . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 23585 | 260 639 166 511 577 749 177 538 210 944 1378 844 1133 167 475 572 468 463 635 2105 382 431 514 969 1089 335 261 1361 1120 851 1768 1493 Spaces Moved 9959 | 120 314 74 188 309 350 67 177 105 354 544 362 490 89 235 289 203 224 238 848 150 80 214 385 466 182 140 714 436 421 538 653 Core 10 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 9774 | 117 314 74 188 309 350 67 177 105 354 544 362 490 89 235 289 203 224 238 848 150 80 214 385 466 182 140 714 436 421 538 471 Legs 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 200 200 200 200 180 180 180 180 180 180 160 160 160 160 160 160 160 160 163 163 158 145 150 143 50 Average Speed 172 | 157 177 180 180 180 195 199 200 200 204 205 187 180 180 180 180 180 163 175 194 172 170 164 160 160 163 163 160 154 150 152 130 Slowest Speed 280 | 160 180 180 180 180 200 200 200 200 240 220 200 180 180 180 180 180 180 180 280 200 180 180 160 163 163 163 163 158 150 156 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 39 | 6 47 21 33 61 70 12 30 31 37 17 14 96 5 55 9 12 50 9 83 59 86 37 18 40 98 9 78 38 17 28 51 Regions Visited 31 Branch Regions 14 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . 1 . . . 1 . 1 1 . 1 . . . . 1 . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 . . . . 1 . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 189 | . . . 26 . . . 17 . . . 1 . 1 . . . . 16 15 . . 14 . 5 . 2 13 12 47 20 . Terrain Destroyed 1176 | . 141 . 50 . 1 6 172 12 69 4 3 1 1 . 7 8 2 38 82 2 16 377 2 18 . 3 13 15 65 22 46 Melee 107 | . . . . . . . 1 . . . 1 . 1 . . . . 16 . . . 7 . 5 . 1 12 8 44 11 . Projectile 165 | . . . . . 1 6 . . 3 1 2 1 . . . . 2 13 33 2 16 25 2 13 . 2 1 7 4 1 30 AOE 904 | . 141 . 50 . . . 171 12 66 3 . . . . 7 8 . 9 49 . . 345 . . . . . . 17 10 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Gar Fac Fac Gar Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 14839 | 150 378 106 284 316 419 115 263 105 493 689 475 725 93 268 318 262 273 369 1135 234 341 295 710 695 213 159 858 788 553 1461 1296 Wait 2090 | 1 16 19 34 . 40 7 2 . 50 42 20 147 . 6 1 15 6 48 92 23 240 29 285 16 . . 6 119 . 749 77 Move 9931 | 119 313 73 187 308 349 66 177 104 353 543 362 489 89 234 288 203 223 237 847 149 79 213 384 465 181 139 713 435 420 537 652 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 4 18 2 7 . 13 7 4 . 9 11 13 7 1 1 2 5 5 3 10 3 4 2 7 10 5 1 12 11 3 24 30 Fast Attach 167 | 7 3 . . . 2 4 3 . 10 4 8 7 . 3 5 2 2 5 15 9 . . 2 4 5 . 6 15 2 9 35 Attach 159 | . 1 . 2 . 3 5 4 . 5 6 7 3 . . . 3 2 2 9 2 1 1 4 2 2 2 3 15 8 19 48 Detach 74 | . 1 . . . 1 3 1 . . 1 4 2 . . . . 1 1 1 2 . 2 2 2 . . 1 9 1 16 23 Swap 225 | . 4 6 11 2 . 1 2 . 10 8 3 1 2 . 2 5 1 21 7 7 . 7 8 25 4 4 28 16 6 9 25 Drop 308 | . 11 4 8 . 10 10 3 . 15 18 22 6 . 4 7 5 6 4 12 17 3 1 3 16 9 . 17 19 3 23 52 Fire 1271 | 19 11 . 35 5 1 12 50 1 39 50 34 63 . 10 12 19 27 31 76 22 14 28 14 53 . 10 55 136 49 47 348 Melee 174 | . . . . . . . 13 . . . 1 . 1 . . . . 17 . . . 7 . 14 7 1 17 10 59 27 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 43 | . . 2 . 1 . . 4 . 2 6 1 . . . 1 5 . . 6 . . 5 1 . . 2 . 3 2 1 1 Escape Stasis 20 | . . . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . . Rewire 138 | . . . . . . . . . . . . . . . . . . . 50 . . . . 88 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Entered Mines 961 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 966 | -10/Mines | Learned 4 Materials zone layouts 974 | -10/Mines | Assembled infested the area 1042 | -10/Mines | Discovered new exit (range 3) 1056 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Evolved 2 slots: Weapon x2 1067 | -9/Materials | Identified exit to Materials 1212 | -9/Materials | Identified exit to Mines 1279 | -9/Materials | Discovered exit to Materials (range 9) 1577 | -9/Materials | Entered Mines 1916 | -9/Mines | Discovered exit to Materials (range 6) 2010 | -9/Mines | Learned 4 Materials zone layouts 2037 | -9/Mines | Learned location of 1 exit from Proximity Caves 2147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2147 | -9/Mines | Discovered new exit (range 5) 2154 | -9/Mines | Entered Exiles 2206 | -9/Exiles | Met 8R-AWN 2235 | -9/Exiles | Met EX-HEX 2278 | -9/Exiles | Build established: Tank 2356 | -9/Exiles | Met EX-DEC 2394 | -9/Exiles | Learned location of Zion (-6) 2574 | -9/Exiles | Met EX-BIN 2582 | -9/Exiles | Build established: Hauler-Gunner 2602 | -9/Exiles | Aligned with FarCom system 2604 | -9/Exiles | Given EX-Vault access code 2650 | -9/Exiles | Opened EX-Vault 2660 | -9/Exiles | Found Modified TNC 2663 | -9/Exiles | Found Field Lobotomy Kit 2670 | -9/Exiles | Found XL Autogun Array 2710 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2737 | -9/Exiles | Exiles lab attacked by MAIN.C 2838 | -9/Exiles | Discovered new exit (range 14) 2903 | -9/Exiles | Attacked by the Exiles 2903 | -9/Exiles | Stole three prototypes: XL Autogun Array, Field Lobotomy Kit, Modified TNC 2903 | -9/Exiles | Entered Mines 2918 | -8/Mines | 1C-UTU came to Exiles' defense 2931 | -8/Mines | Destroyed 1C-UTU 2936 | -8/Mines | Found Prototype Slashing Weapon 2943 | -8/Mines | Found Prototype Protection 2966 | -8/Mines | Identified 1C-UTU's Sword "Choppy" 3062 | -8/Mines | Discovered exit to Materials (range 10) 3080 | -8/Mines | Entered Materials 3080 | -8/Materials | Evolved 2 slots: Utility x2 3080 | -8/Materials | Identified 1C-UTU's Buckler 3081 | -8/Materials | Identified exit to Factory 3480 | -8/Materials | First assault squad dispatched 3494 | -8/Materials | Garrison activated, responded to threat 3562 | -8/Materials | Destroyed 9 combat bots 3618 | -8/Materials | Identified exit to Garrison 3618 | -8/Materials | Entered Garrison 3770 | -8/Garrison | Discovered new exit (range 15) 3816 | -8/Garrison | Installed Relay Interface Framework 3828 | -8/Garrison | Entered Materials 4742 | -8/Materials | Discovered exit to Factory (range 16) 4772 | -8/Materials | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Utility x2 4927 | -7/Factory | Build established: Scavenger-Tank 5642 | -7/Factory | Fabricated Imp. Cooling System (x1) 5782 | -7/Factory | Discovered new exit (range 15) 6150 | -7/Factory | Entered another Factory area 6150 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6314 | -6/Factory | Identified exit to Lower Caves 6574 | -6/Factory | Found Prototype Processor 6574 | -6/Factory | Identified Exp. Signal Interpreter 6579 | -6/Factory | Found Exp. Signal Interpreter 6867 | -6/Factory | Build established: Hauler-Mutant 6982 | -6/Factory | Identified exit to Factory 6994 | -6/Factory | Sucked down chute 6994 | -6/Factory | Entered Waste 7057 | -6/Waste | Spotted C-40 Crusher 7065 | -6/Waste | Spotted C-40 Crusher 7077 | -6/Waste | Destroyed C-40 Crusher 7084 | -6/Waste | Destroyed C-40 Crusher 7088 | -6/Waste | Destroyed C-40 Crusher 7102 | -6/Waste | Destroyed C-40 Crusher 7188 | -6/Waste | Destroyed C-40 Crusher 7200 | -6/Waste | Destroyed C-40 Crusher 7229 | -6/Waste | Found Damper Plating 7233 | -6/Waste | Found Damper Plating 7251 | -6/Waste | Build established: Hauler-Tank 7661 | -6/Waste | Discovered new exit (range 15) 7675 | -6/Waste | Warlord forces began an assault 8127 | -6/Waste | Entered Factory 8127 | -6/Factory | Accompanied by 18 allies 8294 | -6/Factory | Identified exit to Garrison 8294 | -6/Factory | Entered Garrison 8294 | -6/Garrison | Accompanied by 9 allies 8356 | -6/Garrison | Triggered checkpoint 8404 | -6/Garrison | Garrison Relay disabled 8475 | -6/Garrison | Triggered checkpoint 8564 | -6/Garrison | Discovered new exit (range 10) 8630 | -6/Garrison | Triggered checkpoint 8715 | -6/Garrison | Discovered new exit (range 8) 8744 | -6/Garrison | Expanded RIF knowledge: Program Shield 8769 | -6/Garrison | Entered Factory 8769 | -6/Factory | Accompanied by 1 ally 8794 | -6/Factory | Build established: Scavenger-Tank 8913 | -6/Factory | Discovered exit to Lower Caves (range 14) 9247 | -6/Factory | Discovered exit to Factory (range 13) 9341 | -6/Factory | Entered another Factory area 9341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9774 | -5/Factory | Garrison activated, responded to threat 9809 | -5/Factory | Identified exit to Garrison 9809 | -5/Factory | Entered Garrison 9950 | -5/Garrison | Triggered checkpoint 10006 | -5/Garrison | Discovered new exit (range 21) 10180 | -5/Garrison | Triggered checkpoint 10209 | -5/Garrison | Build established: Scavenger-Gunner 10247 | -5/Garrison | Discovered new exit (range 8) 10266 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10272 | -5/Garrison | Entered Factory 10272 | -4/Factory | Evolved 2 slots: Utility x2 10395 | -4/Factory | Identified exit to Upper Caves 10395 | -4/Factory | Identified exit to Extension 10907 | -4/Factory | Entered Extension 11372 | -4/Extension | Build established: Scavenger-Tank 11739 | -4/Extension | Spotted B-86 Titan 11759 | -4/Extension | Spotted B-86 Titan 11777 | -4/Extension | Destroyed B-86 Titan 11843 | -4/Extension | Destroyed B-86 Titan 11857 | -4/Extension | Lost 6 parts (1p1n2u2w) 11882 | -4/Extension | Disrupted transfer network 11925 | -4/Extension | Rescued a captive Derelict 11975 | -4/Extension | Rescued a captive Derelict 11976 | -4/Extension | Rescued a captive Derelict 12023 | -4/Extension | Destroyed 9 combat bots 12024 | -4/Extension | Lost 5 parts (2n1u2w) 12705 | -4/Extension | Rescued A7 12962 | -4/Extension | Discovered new exit (range 10) 12964 | -4/Extension | Discovered new exit (range 6) 12993 | -4/Extension | Found Quantum Capacitor 13012 | -4/Extension | Entered Cetus 13012 | -4/Cetus | Accompanied by 1 ally 13017 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13033 | -4/Cetus | Spotted Cetus Guard 13033 | -4/Cetus | Spotted Cetus Guard 13034 | -4/Cetus | Spotted Cetus Guard 13043 | -4/Cetus | Allies destroyed Cetus Guard 13043 | -4/Cetus | Spotted Cetus Guard 13054 | -4/Cetus | Allies destroyed Cetus Guard 13056 | -4/Cetus | Allies destroyed Cetus Guard 13140 | -4/Cetus | Started Cetus Manufacturing Module 13165 | -4/Cetus | Manufactured an Enhanced Grunt 13173 | -4/Cetus | Discovered new exit (range 21) 13190 | -4/Cetus | Manufactured an Enhanced Grunt 13204 | -4/Cetus | Spotted Cetus Guard 13204 | -4/Cetus | Spotted Cetus Guard 13207 | -4/Cetus | Spotted Cetus Guard 13211 | -4/Cetus | Allies destroyed Cetus Guard 13215 | -4/Cetus | Manufactured an Enhanced Grunt 13218 | -4/Cetus | Allies destroyed Cetus Guard 13218 | -4/Cetus | Spotted Cetus Guard 13220 | -4/Cetus | Destroyed Cetus Guard 13220 | -4/Cetus | Destroyed Cetus Guard 13240 | -4/Cetus | Manufactured an Enhanced Grunt 13265 | -4/Cetus | Manufactured an Enhanced Grunt 13276 | -4/Cetus | Discovered new exit (range 21) 13281 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13302 | -4/Cetus | Met Revision 17 13394 | -4/Cetus | Entered Archives 13394 | -4/Archives | Accompanied by 3 allies 13475 | -4/Archives | Discovered new exit (range 22) 13561 | -4/Archives | Discovered new exit (range 20) 13561 | -4/Archives | Discovered new exit (range 18) 13825 | -4/Archives | Entered Hub_04(d) 13835 | -4/Hub_04(d) | Discovered new exit (range 21) 13904 | -4/Hub_04(d) | Discovered new exit (range 5) 13931 | -4/Hub_04(d) | Garrison activated, responded to threat 14251 | -4/Hub_04(d) | Network Hub disabled 14285 | -4/Hub_04(d) | Network Hub disabled 14305 | -4/Hub_04(d) | Spotted Lightning 14305 | -4/Hub_04(d) | Spotted Lightning 14325 | -4/Hub_04(d) | First assault squad dispatched 14339 | -4/Hub_04(d) | Entered Research 14339 | -3/Research | Evolved 2 slots: Propulsion x2 14539 | -3/Research | Revision forces began assault on 0b10 14546 | -3/Research | Met up with Revision 17++ 14776 | -3/Research | Spotted B-86 Titan 14778 | -3/Research | Destroyed B-86 Titan 15039 | -3/Research | Research terminal network offline 15133 | -3/Research | Found Prototype Device 15134 | -3/Research | Identified EM Dispersion Field 15174 | -3/Research | Discovered new exit (range 9) 15191 | -3/Research | Identified exit to Armory 15307 | -3/Research | Spotted Striker 15308 | -3/Research | Entered Armory 15585 | -3/Armory | P-80 Master assimilated allied Assassin 8a 15639 | -3/Armory | Found Prototype Launcher 15639 | -3/Armory | Identified Hellfire Missile Launcher 15644 | -3/Armory | Found Prototype Launcher 15644 | -3/Armory | Identified Com. Tesla Bomb Launcher 15652 | -3/Armory | Found Com. Tesla Bomb Launcher 15656 | -3/Armory | Found Hellfire Missile Launcher 15839 | -3/Armory | Discovered new exit (range 3) 16058 | -3/Armory | First assault squad dispatched 16209 | -3/Armory | P-80 Master assimilated allied Assassin 8f 16394 | -3/Armory | Discovered new exit (range 3) 16397 | -3/Armory | Entered Lab 16399 | -3/Lab | Discovered new exit (range 9) 16417 | -3/Lab | Hidden lab's door opened automatically 16417 | -3/Lab | Sensor layout match revealed 16418 | -3/Lab | Gained access to the hidden lab's interior 16462 | -3/Lab | Found Alien Artifact 16462 | -3/Lab | Identified Integrated Reactor 16462 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 16472 | -3/Lab | Found Alien Artifact 16472 | -3/Lab | Identified Core Regenerator 16472 | -3/Lab | Used Core Regenerator, restored core integrity (+47) 16544 | -3/Lab | Found Prototype Protection 16544 | -3/Lab | Identified Hvy. Regenerative Plating 16550 | -3/Lab | Found Prototype Energy Cannon 16550 | -3/Lab | Identified Warp Cannon 16555 | -3/Lab | Found Prototype Energy Gun 16555 | -3/Lab | Identified Hyp. EM Gauss Rifle 16567 | -3/Lab | Found Prototype Hackware 16611 | -3/Lab | Found Alien Artifact 16650 | -3/Lab | Found Prototype Special Weapon 16705 | -3/Lab | Found Alien Artifact 16732 | -3/Lab | Entered Research 16732 | -2/Research | Evolved 2 slots: Utility x2 16852 | -2/Research | Build established: Hauler-Mutant 16967 | -2/Research | Spotted B-90 Cyclops 16987 | -2/Research | Discovered new exit (range 5) 16993 | -2/Research | Entered Quarantine 17012 | -2/Quarantine | Found Alien Impact Weapon 17144 | -2/Quarantine | Found Alien Artifact 17144 | -2/Quarantine | Identified Matter Drive 17413 | -2/Quarantine | Identified Gui. Remote Datajack 17415 | -2/Quarantine | Identified Transdimensional Reconstructor 17415 | -2/Quarantine | Identified Core Reset Matrix 17473 | -2/Quarantine | Destroyed 8 combat bots 17520 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17526 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17529 | -2/Quarantine | Found Transdimensional Reconstructor 17873 | -2/Quarantine | Discovered new exit (range 10) 17880 | -2/Quarantine | Found Subatomic Replicator 18235 | -2/Quarantine | Spotted Fortress 18347 | -2/Quarantine | Discovered new exit (range 5) 18354 | -2/Quarantine | Entered Section 7 18358 | -2/Section 7 | Spotted S7 Guard 18389 | -2/Section 7 | Destroyed S7 Guard 18390 | -2/Section 7 | Found Core Regenerator 18681 | -2/Section 7 | Identified exit to Access 18835 | -2/Section 7 | Garrison activated, responded to threat 18880 | -2/Section 7 | Spotted S7 Guard 18906 | -2/Section 7 | Destroyed S7 Guard 18929 | -2/Section 7 | Spotted S7 Guard 18935 | -2/Section 7 | Destroyed 10 combat bots 18936 | -2/Section 7 | Found Integrated Singularity Reactor 18937 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18939 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 18942 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 18951 | -2/Section 7 | Warped through subspace 19011 | -2/Section 7 | Found Core Membrane 19012 | -2/Section 7 | Warped through subspace 19111 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19204 | -2/Section 7 | Found Integrated Reactor 19208 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19236 | -2/Section 7 | Found Prototype Device 19236 | -2/Section 7 | Identified Exp. Force Field 19252 | -2/Section 7 | Found Exp. Force Field 19307 | -2/Section 7 | Spotted S7 Guard 19315 | -2/Section 7 | Found Integrated Heat Negator 19331 | -2/Section 7 | Destroyed S7 Guard 19403 | -2/Section 7 | Found Integrity Redistributor 19404 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-164) 19474 | -2/Section 7 | Entered Access 19474 | -1/Access | Evolved 2 slots: Utility x2 19588 | -1/Access | Identified Deep Network Scanner 19692 | -1/Access | Destroyed 7 combat bots 19879 | -1/Access | Build established: Hacker-Mutant 20231 | -1/Access | Discovered new exit (range 4) 20325 | -1/Access | Entered Command 20581 | -1/Command | Spotted M Guard 20583 | -1/Command | Spotted M Guard 20583 | -1/Command | Spotted Combat Programmer 20586 | -1/Command | Assimilated Combat Programmer with FLK Orb 20588 | -1/Command | Spotted Combat Programmer 20592 | -1/Command | Assimilated Combat Programmer with FLK Orb 20604 | -1/Command | Allies destroyed M Guard 20605 | -1/Command | Destroyed M Guard 20663 | -1/Command | Found Prototype Reactor 20663 | -1/Command | Identified Zero-point Reactor 20669 | -1/Command | Found Zero-point Reactor 20683 | -1/Command | Found Prototype Device 20683 | -1/Command | Identified Thermal Barrier 20688 | -1/Command | Found Thermal Barrier 20695 | -1/Command | Found Hvy. Regenerative Plating 20718 | -1/Command | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 20744 | -1/Command | Met MAIN.C 20749 | -1/Command | 0b10 Conduit disabled 20760 | -1/Command | Destroyed MAIN.C Shell 20760 | -1/Command | MAIN.C activated Command garrisons 20771 | -1/Command | Destroyed MAIN.C 20794 | -1/Command | Destroyed all MAIN.C guards 20797 | -1/Command | Found Prototype Processor 20797 | -1/Command | Identified Exp. Target Analyzer 20806 | -1/Command | Found Prototype Processor 20808 | -1/Command | Found Prototype Protection 20821 | -1/Command | Found Prototype Ballistic Cannon 20842 | -1/Command | Found Zero-point Reactor 21030 | -1/Command | Phase Generator disabled 21055 | -1/Command | Build established: Hauler-Mutant 21058 | -1/Command | Identified Exp. Targeting Computer 21998 | -1/Command | Identified Centrium Heavy Armor Plating 22051 | -1/Command | Discovered new exit (range 20) 22075 | -1/Command | Warped through subspace to slip node 22075 | -1/Command | Discovered new exit (range 4) 22093 | -1/Command | Entered Access_0 22094 | -1/Access_0 | Met Architect 22107 | -1/Access_0 | Destroyed A8 22111 | -1/Access_0 | Architect warped through subspace 22113 | -1/Access_0 | Used Core Regenerator, restored core integrity (+258) 22125 | -1/Access_0 | Found Prototype Protection 22125 | -1/Access_0 | Identified Lgt. Regenerative Plating 22152 | -1/Access_0 | Architect warped through subspace 22201 | -1/Access_0 | Architect warped through subspace 22234 | -1/Access_0 | Architect warped through subspace 22264 | -1/Access_0 | Found Prototype Device 22264 | -1/Access_0 | Identified Exp. Weapon Cycler 22267 | -1/Access_0 | Architect warped through subspace 22278 | -1/Access_0 | Found Exp. Targeting Computer 22280 | -1/Access_0 | Found Prototype Device 22280 | -1/Access_0 | Identified Exp. Phase Shifter 22287 | -1/Access_0 | Found Exp. Phase Shifter 22294 | -1/Access_0 | Architect warped through subspace 22320 | -1/Access_0 | Architect warped through subspace 22339 | -1/Access_0 | Architect warped through subspace 22344 | -1/Access_0 | A6 warped into view 22358 | -1/Access_0 | Destroyed A6 22368 | -1/Access_0 | Architect warped through subspace 22388 | -1/Access_0 | Architect warped through subspace 22416 | -1/Access_0 | Subspace Access Node disabled 22418 | -1/Access_0 | Architect warped through subspace 22442 | -1/Access_0 | Architect warped through subspace 22476 | -1/Access_0 | Architect warped through subspace 22507 | -1/Access_0 | Architect warped through subspace 22540 | -1/Access_0 | Architect warped through subspace 22568 | -1/Access_0 | Build established: Scavenger-Gunner 22580 | -1/Access_0 | Architect warped through subspace 22607 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22619 | -1/Access_0 | Architect warped through subspace 22651 | -1/Access_0 | Architect warped through subspace 22691 | -1/Access_0 | Architect warped through subspace 22715 | -1/Access_0 | A5 warped into view 22738 | -1/Access_0 | Architect warped through subspace 22757 | -1/Access_0 | Destroyed A5 22776 | -1/Access_0 | Found Integrated Reactor 22777 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 22819 | -1/Access_0 | Architect warped through subspace 22859 | -1/Access_0 | Subspace Access Node disabled 22862 | -1/Access_0 | Architect warped through subspace 22910 | -1/Access_0 | Architect warped through subspace 22951 | -1/Access_0 | Architect warped through subspace 22994 | -1/Access_0 | Architect warped through subspace 23038 | -1/Access_0 | Architect warped through subspace 23084 | -1/Access_0 | Architect warped through subspace 23084 | -1/Access_0 | Lost 3 parts (2n1u) 23097 | -1/Access_0 | Found Prototype Device 23097 | -1/Access_0 | Identified Desublimator 23132 | -1/Access_0 | Architect warped through subspace 23160 | -1/Access_0 | Subspace Access Node disabled 23165 | -1/Access_0 | Architect warped through subspace 23202 | -1/Access_0 | Architect warped through subspace 23255 | -1/Access_0 | Architect warped through subspace 23283 | -1/Access_0 | Architect warped through subspace 23292 | -1/Access_0 | Found Exp. Phase Shifter 23296 | -1/Access_0 | Found Exp. Phase Shifter 23309 | -1/Access_0 | Architect warped through subspace 23337 | -1/Access_0 | Architect warped through subspace 23379 | -1/Access_0 | Architect warped through subspace 23400 | -1/Access_0 | Architect warped through subspace 23433 | -1/Access_0 | A4 warped into view 23437 | -1/Access_0 | Architect warped through subspace 23453 | -1/Access_0 | Core integrity fell below 50% 23459 | -1/Access_0 | Destroyed A4 23463 | -1/Access_0 | Architect warped through subspace 23483 | -1/Access_0 | Architect warped through subspace 23488 | -1/Access_0 | Found Exp. Target Analyzer 23529 | -1/Access_0 | Architect warped through subspace 23551 | -1/Access_0 | Subspace Access Node disabled 23572 | -1/Access_0 | Identified Omega Cannon 23579 | -1/Access_0 | Destroyed Architect 23580 | -1/Access_0 | Architect triggered a singularity event 23581 | -1/Access_0 | Warped through subspace to slip node 23581 | -1/Access_0 | Discovered new exit (range 8) 23582 | -1/Access_0 | Released all parts (13) 23586 | *** | Escaped singularity! Last Messages --------------- 23581_ EXIT=FOUND 23582_ A0_COM: 9. 23582_ Released Matter Drive. 23582_ Released Antimatter Reactor. 23582_ Released Exp. Targeting Computer. 23582_ Released Hcp. Storage Unit. 23582_ Released Adv. Armor Integrity Analyzer. 23582_ Released Hcp. Storage Unit. 23582_ Released Exp. Energy Well. 23582_ Released Exp. Target Analyzer. 23582_ Released Exp. Cooling System. 23582_ Released Exp. Matter Compressor. 23582_ Released Exp. Biometal Leg. 23582_ Released Centrium Heavy Armor Plating. 23582_ Released Omega Cannon. 23583_ A0_COM: 8. 23583_ Acquired Omega Cannon. 23584_ A0_COM: 7. 23585_ A0_COM: 6. 23586_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????#*=! #?????????????????????? | | ??????????????????????#=!!##?????????????????????? | | ??????????????????????##! #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 103 Energy Capacity 1350 Matter Stores 584 Matter Capacity 800 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Core Shielding 40 Weapon Shielding 90 Reclamation Efficiency 25 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 37 Defensive Hacking 10 Item Schematics ----------------- Biometal Heavy Treads | -1/Access | Hacked Exp. Actuator Array | -1/Command | Hacked Robot Schematics ------------------ G-67 Veteran | -4/Hub_04(d) | Hacked Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Regenerator Matter Drive Subatomic Replicator Integrated Singularity Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Membrane Integrity Redistributor Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed HugeHeatTrap Manual? 0 Play Time 03:57:39 Cumulative 1501.5 hours Start 2020.05.31 @ 05:29:58 End 2020.06.01 @ 07:17:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2405 Rogue 2398 Adventurer 0 Explorer 7 Win Type 6 Total 124 Types 39/8/54/3/3/3/14 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a51dc889-3f13-4a1f-86a9-c81688a9a7b7