Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.10 @ 23:15:04 Player: Mr Goldstein Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (1890) 1890 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 3923 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 280/280 System Corruption 4% Temperature Critical (532) Movement Rolling (150) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Cooled Ion Engine Wheel Wheel Wheel Wheel Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Cooled Ion Engine Wheel Wheel Wheel Wheel Large Matter Pod Large Matter Pod High-capacity Matter Pod Signal Interpreter Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 6 8 1 35 . Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 8 . Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 2 . 8 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 7 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 6 | . . 1 5 . Artifact . | . . . . . Weapon 22 | 2 3 . 17 . Energy Gun . | . . . . . Energy Cannon 4 | . . . 4 . Ballistic Gun 11 | 2 2 . 7 . Ballistic Cannon 3 | . . . 3 . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 2 . 14 . Power 3 | . 1 . 2 . Propulsion 6 | . 1 . 5 . Utility 4 | . . . 4 . Weapon 3 | . . . 3 . Highest Loss Streak 4 | . 1 . 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 99 82 100 Engine 10 | . 13 14 7 11 Wheel 23 | . 28 28 20 22 Storage 12 | . 14 14 11 11 Processor 4 | . 9 . 2 . Protection 11 | . . 13 18 22 Energy Cannon 1 | . . . 2 22 Ballistic Gun 19 | . 27 28 13 . Ballistic Cannon 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 113 | 14 89 88 113 . Greatest Support 32 | 32 32 32 32 . Greatest Overweight (x) 9 | 2 3 2 9 . Average Overweight (x) 2 | . 1 2 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 19 25 25 25 Most Carried 25 | 2 17 18 25 25 Average Carried 15 | 1 9 17 19 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 17 18 25 25 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 2254 | 236 891 16 1111 . Remotely . | . . . . . Salvage Created 2644 | 14 773 42 1721 94 Parts 209 | 4 76 1 126 2 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 61 | . 18 . 41 2 Guns 41 | . 18 . 23 . Cannons 11 | . . . 10 1 AOE 8 | . . . 8 . Classes Destroyed 12 | 1 7 . 4 . Worker 9 | . 3 . 6 . Builder 3 | . 1 . 2 . Tunneler 2 | 1 1 . . . Hauler 8 | . 2 . 6 . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 3 | . 3 . . . Swarmer 20 | . 9 . 11 . Grunt 33 | . 9 . 22 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Best Kill Streak 10 | 1 4 . 10 2 Combat Bots Only 9 | . 3 . 9 2 Max Kills in Single Turn 4 | 1 2 . 4 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2388 | . 603 . 1586 199 Core 571 | . 145 . 333 93 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 263 | 1 92 3 160 7 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 40 40 136 136 Shots Fired 519 | 2 184 6 313 14 Gun 428 | 2 184 6 236 . Cannon 85 | . . . 71 14 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 485 | 2 184 6 293 . Thermal 28 | . . . 14 14 Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 1 11 4 17 6 Robot Miss Streak 5 | . 5 1 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 312 | 1 105 4 194 8 Core Hits 138 | 1 43 1 91 2 Critical Kills 3 | . 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 . 3 1 Meltdown 1 | . . . . 1 Destroy 3 | . 2 . 1 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4524 | 24 1227 32 3071 170 Guns 2935 | 24 1227 32 1652 . Cannons 887 | . . . 717 170 Explosions 702 | . . . 702 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3529 | 24 1227 32 2246 . Thermal 293 | . . . 123 170 Explosive 702 | . . . 702 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 4 4 Average Corruption 3 | . 1 2 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 1 2 24 1 Message Errors 7 | . . 1 6 . Matter Fused 6 | . 1 1 4 . Heat Flow Errors 3 | . . . 2 1 Energy Discharges 3 | . . . 3 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles 8 | . . . 8 . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 590 | . 12 12 276 590 Average Temperature 46 | . 6 6 35 251 Received Heat Transfer 864 | . 192 . 606 66 Effects 4 | . . . 2 2 Energy Bleed 2 | . . . 2 . Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 518 | . . . 222 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 761 | 5 268 109 761 346 Initial 296 | . 3 104 42 296 Average 256 | . 177 106 342 313 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 44 | 100 44 100 33 . Level 1 34 | . 55 . 26 100 Level 2 17 | . . . 32 . Level 3 3 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 5 . 6 . Investigation 6 | . 4 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 25 2 66 2 Peak Tracking Total 8 | . 3 2 8 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 12 | . 8 . 4 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 24 . 11 . Successful 17 | . 9 . 8 . Failed 18 | . 15 . 3 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 21 | . 16 . 5 . Terminals 33 | . 23 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 5 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 4 | . 2 . 2 . Disrupt 3 | . 1 . 2 . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 9 | . 6 . 3 . Full Trace Events 8 | . 6 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3320 | 51 1181 305 1761 22 Spaces Moved 1649 | 38 626 222 763 . Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1641 | 30 626 222 763 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 130 . Average Speed 134 | 100 121 130 148 . Slowest Speed 215 | 150 135 130 215 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 90 43 57 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 21 | . . . 21 . Terrain Destroyed 44 | . . . 44 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 40 | . . . 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2271 | 46 870 233 1113 9 Wait 253 | . 129 6 116 2 Move 1645 | 37 625 221 762 . Hop . | . . . . . Pick Up 43 | 2 15 1 25 . Fast Attach 20 | 6 3 1 10 . Attach 11 | . 1 . 10 . Detach 2 | . . . 2 . Swap 19 | . 4 . 15 . Drop 15 | . 1 1 13 . Fire 263 | 1 92 3 160 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 10) 1003 | -10/Materials | Discovered new exit (range 10) 1115 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Entered Mines 1237 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1274 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -10/Mines | Discovered new exit (range 12) 1382 | -10/Mines | Learned Materials terminal intel 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Evolved 2 slots: Utility x2 1539 | -9/Materials | Loaded intel: 12 terminal locations 1829 | -9/Materials | Build established: Scavenger-Mutant 2035 | -9/Materials | Discovered new exit (range 7) 2040 | -9/Materials | Lost 4 parts (1p1n1u1w) 2121 | -9/Materials | Lost 3 parts (1n1u1w) 2188 | -9/Materials | Core integrity fell below 50% 2227 | -9/Materials | Lost 3 parts (1n1u1w) 2270 | -9/Materials | Discovered new exit (range 11) 2360 | -9/Materials | Identified exit to Mines 2360 | -9/Materials | Identified exit to Storage 2479 | -9/Materials | Build established: Mutant 3138 | -9/Materials | First assault squad dispatched 3194 | -9/Materials | Core integrity fell below 20% 3217 | -9/Materials | Destroyed 9 combat bots 3267 | -9/Materials | Discovered new exit (range 14) 3299 | -9/Materials | Entered Mines 3322 | -9/Mines | Core destroyed Last Messages --------------- 03211_ U-05 Engineer builds a Wall. 03214_ Acquired 4 matter. 03215_ The unstable cave ceiling collapses. 03216_ U-05 Engineer builds a Wall. 03218_ U-05 Engineer lays Concrete. 03219_ U-05 Engineer builds a Wall. 03222_ Acquired 36 matter. 03223_ U-05 Engineer builds a Wall. 03225_ Dropped Lgt. Armor Plating. 03225_ Acquired Lgt. Armor Plating. 03267_ EXIT=FOUND LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 03311_ G-47 Trooper suffers critical hit (Meltdown). 03311_ Particle Gun melted. 03317_ G-34 Mercenary destroyed. 03319_ System corrupted: Heat flow error (+188). 03321_ Overheating: Adv. Beam Cannon damaged (-33). 03322_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????#####??????????? | | ??????????????????????## ###????????? | | ?????????????????????## ###??????? | | ?????????????????????# @ #??????? | | ????????????????????# #?????? | | ???????????????????# #?????? | | ????????????????? ## ##?????? | | ??????????????? % ### ##??##??????? | | ??????????????## [% ???####???????????? | | ???????????????## =???????????????????? | | ????????????????##????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAngularShearcannon Manual? 0 Play Time 00:20:10 Cumulative 286.0 hours Start 2023.06.10 @ 22:54:26 End 2023.06.10 @ 23:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 842 Rogue 842 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/7/2/0/0/0/0/0 Lore% 90 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b9c36e5-dea4-45f0-8aff-b0d17f8b4e4f