Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 16:40:00 Player: Cinder Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1792) 1792 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8282 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 37/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Armored Exoskeleton > --- UTILITY (13) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Wheel Autogun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Armored Exoskeleton > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Weapon Cycler ECM Suite Reaction Control System Insulated Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Authchip [R/Combat] > --- WEAPON ----------- Plasma Cannon Flak Gun > --- INVENTORY -------- Heavy Antimatter Reactor Myomer Leg Wheel Wheel Hardcell Cannon [Rating: 78] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Medium Armored Exoskeleton Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Medium Insulated Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Slots Evolved 12 | . . . 2 2 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 11 | . . . 2 2 2 . 2 2 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 8 2 2 7 8 6 3 18 4 5 20 9 Power 12 | 2 . . 1 1 . . 3 . . 4 1 Engine 5 | 2 . . 1 . . . 2 . . . . Core 4 | . . . . 1 . . 1 . . 2 . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 19 | 2 . 2 1 1 . 2 4 2 . 4 1 Treads . | . . . . . . . . . . . . Leg 5 | . . . . . . . . . . 4 1 Wheel 12 | 2 . 2 1 1 . 2 2 2 . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . Utility 41 | 2 . . 3 3 5 1 8 1 4 10 4 Device 19 | 1 . . 2 2 1 . 4 . . 7 2 Storage 4 | 1 . . 1 . 2 . . . . . . Processor 8 | . . . . . 2 . 3 . . 1 2 Hackware 2 | . . . . . . . . 1 . 1 . Protection 8 | . . . . 1 . 1 1 . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . 2 3 1 . 3 1 1 2 3 Energy Gun 11 | 2 . . . 2 1 . 3 . . 1 2 Energy Cannon 5 | . 2 . 1 1 . . . . 1 . . Ballistic Gun 2 | . . . . . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 55 | . . . 1 2 . 9 16 . . 21 6 Power 6 | . . . . . . 2 1 . . 2 1 Propulsion 13 | . . . 1 1 . 2 6 . . 2 1 Utility 27 | . . . . 1 . 4 7 . . 13 2 Weapon 9 | . . . . . . 1 2 . . 4 2 Highest Loss Streak 7 | . . . 1 2 . 7 6 . . 5 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 5 8 7 9 9 9 8 2 1 4 2 Power 1 | . 1 1 1 1 1 . 1 . . 1 . Propulsion 1 | . 2 2 1 1 2 1 . . 1 2 1 Utility 1 | . 1 2 1 2 3 4 3 . . . . Weapon 1 | . 1 3 3 4 3 3 2 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | 1 . . . 1 2 . 9 1 . . 2 Power 2 | . . . . . . . 1 1 . . . Propulsion 4 | 1 . . . . . . 1 . . . 2 Utility 5 | . . . . . 1 . 4 . . . . Weapon 5 | . . . . 1 1 . 3 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 96 98 99 86 83 39 66 68 37 Engine 2 | . 14 14 11 6 . 3 . 2 5 1 . Core 2 | . . . . 2 7 . 4 . . 2 . Leg 2 | . . . . . . . . . . 5 6 Wheel 8 | . 28 28 19 17 15 13 11 6 11 . . Device 21 | . 14 14 32 42 30 28 21 11 11 16 4 Storage 5 | . 14 14 11 9 9 7 10 . . . . Processor 11 | . . . . . 12 11 19 11 11 12 11 Hackware 2 | . . . . . . . . 1 5 6 5 Protection 5 | . . . . 2 7 6 2 . 7 12 . Energy Gun 5 | . 9 . . 11 15 12 10 . . . 4 Energy Cannon 4 | . 18 28 20 4 . . . . 5 3 . Ballistic Gun 1 | . . . . . . . . 3 5 3 1 Peak Build Rating 78 | 9 9 9 13 22 28 28 47 30 49 78 49 Average Rating 39 | 5 8 9 11 18 27 21 36 23 39 63 38 On Entrance 18 | . 9 9 9 13 22 28 10 14 30 49 29 Avg Prop Armor Cover (%) 33 | . . . . . . . . . . 36 28 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 15 17 17 26 31 30 31 45 15 46 50 22 Greatest Support 50 | 20 20 20 20 20 20 20 20 20 20 50 50 Greatest Overweight (x) 3 | 1 . . 2 2 1 2 3 1 2 . 2 Average Overweight (x) . | . . . 1 1 1 1 . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 8 9 10 10 10 9 5 5 5 5 Most Carried 10 | 4 8 8 10 10 10 10 10 5 4 5 4 Average Carried 6 | 1 5 8 7 9 9 9 8 3 3 4 2 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 4 8 8 10 10 10 9 4 4 4 2 4 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Skirmisher 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Matter Collected 1491 | 202 . 79 104 90 . 60 152 21 63 645 75 Remotely . | . . . . . . . . . . . . Salvage Created 1608 | 45 . 56 224 178 . 45 305 21 57 635 42 Parts 113 | 8 . 10 19 14 . . 19 4 2 33 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Combat Hostiles Destroyed 41 | . . 3 9 7 . 1 5 . 1 13 2 Guns 20 | . . . . 7 . 1 5 . . 5 2 Cannons 20 | . . 3 8 . . . . . 1 8 . Classes Destroyed 10 | 1 . 2 2 2 . 1 . . . 2 . Worker 7 | . . 1 . 1 . . 3 1 . 1 . Tunneler 4 | 2 . . . . . . 1 . . 1 . Operator 2 | . . . 1 . . . . . . 1 . Swarmer 18 | . . 3 7 4 . . 1 . . 1 2 Grunt 8 | . . . . 1 . . 1 . . 6 . Sentry 5 | . . . 2 1 . . 1 . . 1 . Specialist 2 | . . . . . . 1 . . 1 . . Hunter 3 | . . . . 1 . . 2 . . . . Programmer 4 | . . . . . . . . . . 4 . Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | 1 . 4 4 4 . 1 2 1 1 4 2 Combat Bots Only 4 | . . 3 4 4 . 1 2 . 1 4 2 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Hostile Shots Fired 753 | . . 9 46 41 . 20 169 . 2 302 164 Missed 270 | . . 2 12 13 . 2 63 . . 109 69 Hits 483 | . . 7 34 28 . 18 106 . 2 193 95 Projectile 483 | . . 7 34 28 . 18 106 . 2 193 95 AOE 3 | . . . . . . . 1 . . 1 1 Critical Strikes 26 | . . . 1 . . 3 4 . . 13 5 Damage Taken 8715 | . . 56 322 355 . 554 1439 . 160 4199 1630 Core 2031 | . . 7 99 133 . 96 411 . 78 771 436 Absorbed by Shields 33 | . . . . . . . . . . 33 . Ignored by Resistances 288 | . . . . 2 . . 196 . . 90 . Core Remaining (%) 82 | 100 . 97 75 75 . 86 51 . 92 . . Volleys Fired 164 | 5 . 7 22 23 . 4 25 3 1 71 3 Largest 2 | 2 . 2 2 2 . 2 2 1 2 2 2 Hottest 132 | 100 . 120 120 126 . 126 132 28 108 130 130 Shots Fired 285 | 10 . 14 39 44 . 8 49 3 2 110 6 Gun 158 | 10 . . . 42 . 8 49 3 1 39 6 Cannon 123 | . . 14 37 . . . . . 1 71 . Launcher . | . . . . . . . . . . . . Special 4 | . . . 2 2 . . . . . . . Kinetic 82 | . . . . . . . . 3 1 76 2 Thermal 199 | 10 . 14 39 44 . 8 49 . 1 34 . Explosive . | . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 21 | 2 . 3 8 19 . 10 21 3 6 12 2 Robot Miss Streak 4 | 3 . 2 4 2 . . 2 4 1 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 193 | 4 . 6 22 31 . 8 37 3 2 77 3 Core Hits 135 | 2 . 4 11 11 . 2 19 3 4 76 3 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . 2 2 . . 1 . Burn 4 | . . . . . . 2 2 . . . . Meltdown 1 | . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4474 | 49 . 107 384 524 . 137 655 35 52 2439 92 Guns 2250 | 49 . . . 524 . 137 649 35 28 752 76 Cannons 2173 | . . 107 384 . . . . . 24 1658 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 51 | . . . . . . . 6 . . 29 16 Kinetic 1918 | . . . . . . . . 35 28 1844 11 Thermal 2440 | 49 . 107 384 524 . 137 649 . 24 566 . Explosive . | . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . 65 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 8 9 Average Corruption 4 | . . . . . . . . . . 3 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 12 8 Message Errors 5 | . . . . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . . . 2 3 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . 10 . Projectiles 10 | . . . . . . . . . . 10 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 10 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 8 | . . . . . . . 3 . . 3 2 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . 1 . . 1 2 Targets Rammed 9 | . . . . . . . 1 . . 4 4 Kicked 5 | . . . . . . . . . . 3 2 Crushed . | . . . . . . . . . . . . Highest Temperature 438 | 78 . 300 352 235 . . 204 . . 438 20 Average Temperature 93 | 39 . 165 138 66 . . 64 . . 81 12 Received Heat Transfer 961 | . . . 45 54 . . 168 . . 492 202 Effects 3 | . . 1 1 . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 19 | . . 1 4 3 . 2 6 . . 3 . Heat Transferred 5392 | 148 . 222 814 1147 . 444 1517 . 50 1050 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 150 | 5 . 65 150 141 59 20 73 28 40 122 70 Initial 59 | . . . 21 50 59 . . 28 5 21 59 Average 27 | . . 46 89 34 17 10 11 17 24 24 38 Influence Increases 1632 | 10 . 75 249 186 . 20 321 10 35 551 175 Destroy 0b10 Robot/C 820 | . . 60 180 140 . 20 100 . 20 260 40 Destroy 0b10 Robot/NC 65 | 10 . 5 5 5 . . 20 5 . 15 . Destroy Leader 140 | . . 10 30 30 . . 20 . . 50 . Successful Hack 12 | . . . . 7 . . . 5 . . . Disable Machine 60 | . . . . . . . 15 . . 45 . Destroy Structure 25 | . . . 4 4 . . 1 . . 16 . Lose Combat Pursuer 510 | . . . 30 . . . 165 . 15 165 135 Influence Decreases 1592 | 10 . 20 184 175 131 20 263 60 3 469 257 Entered New Map 291 | . . . 34 70 72 . . 30 3 19 63 Time Decay 908 | 10 . 20 140 105 59 . 191 30 . 254 99 Lost Part 348 | . . . 10 . . 20 72 . . 196 50 Purge Threat 45 | . . . . . . . . . . . 45 Squads Dispatched 14 | . . . 1 2 . . 2 1 . 6 2 Investigation 3 | . . . 1 . . . . . . . 2 Extermination 5 | . . . . . . . 2 . . 3 . Reinforcement 5 | . . . . 2 . . . . . 3 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Distress Signals 8 | . . . 2 1 . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 1 3 14 8 2 2 22 . 1 47 33 Peak Tracking Total 15 | . 1 3 7 3 5 1 11 . 1 10 15 Tactical Retreats 22 | . . . 2 . . . 4 . 1 11 4 ECM-based Alert Blocks 25 | . . . . . . . . . . 17 8 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Traps Triggered 7 | . . . . . . 2 1 . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Machines Disabled 4 | . . . . . . . 1 . . 3 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Machines Accessed 14 | . . . 2 2 2 . 2 1 . 1 4 Terminals 11 | . . . 1 2 2 . 2 1 . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . . 4 5 2 . 5 1 . 1 11 Successful 8 | . . . 1 1 1 . . 1 . . 4 Failed 21 | . . . 3 4 1 . 5 . . 1 7 Catastrophic 7 | . . . . 1 . . 1 . . 1 4 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 2 1 1 . 2 . . . . Terminals 25 | . . . 2 5 2 . 5 1 . . 10 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . . 1 1 . . 1 . . 3 Robot Analysis 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 1 2 1 . 2 . . 1 3 Full Trace Events 3 | . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Active Infowar (turns) 3005 | 33 51 51 284 330 227 83 798 72 49 996 31 Sensors 751 | . . . . . . . 389 72 49 241 . Terrain 1568 | 33 51 51 284 330 227 62 . . . 513 17 Structural 2614 | . . . 284 330 227 83 798 72 49 771 . Seismic 1322 | . . . 283 330 227 83 274 . . 125 . ECM 621 | . . . . . . . . . . 607 14 Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Turns Passed 3386 | 86 51 51 284 330 227 83 798 72 49 1133 222 Spaces Moved 2766 | 63 53 22 190 263 223 76 855 87 44 672 218 Core 401 | 3 . . . . . . 40 31 . 220 107 Treads . | . . . . . . . . . . . . Legs 563 | . . . . . . . . . . 452 111 Wheels 1663 | 60 53 22 190 263 223 76 676 56 44 . . Hover . | . . . . . . . . . . . . Flight 139 | . . . . . . . 139 . . . . Fastest Speed 37 | 50 80 80 80 85 85 70 37 50 85 50 50 Average Speed 88 | 86 80 80 93 85 85 85 76 66 87 110 86 Slowest Speed 150 | 95 80 80 110 100 85 100 115 100 100 140 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 12 9 23 29 7 89 32 3 46 17 26 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . 2 2 . . . . . . . Terrain Destroyed 12 | . . . 2 2 . . . . . 8 . Melee . | . . . . . . . . . . . . Projectile 12 | . . . 2 2 . . . . . 8 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Fac Arm Total 3421 | 81 62 42 250 325 264 86 947 97 50 976 241 Wait 267 | . . 10 27 9 26 . 16 . . 176 3 Move 2747 | 62 52 21 189 262 222 75 846 86 43 671 218 Hop 4 | . . . . . . . 4 . . . . Pick Up 61 | 5 4 . 4 12 3 2 18 2 1 9 1 Fast Attach 48 | 6 2 . . . 2 . 8 2 4 15 9 Attach 39 | 1 . . 3 6 1 4 12 3 1 7 1 Detach 8 | . 2 . . . 1 . 2 . . 1 2 Swap 18 | 1 . 2 4 4 3 . 2 . . 2 . Drop 45 | 1 2 2 1 9 6 . 13 1 . 10 . Fire 164 | 5 . 7 22 23 . 4 25 3 1 71 3 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . 1 . . 1 2 Kick 5 | . . . . . . . . . . 3 2 Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 5) 186 | -10/Mines | Learned Materials terminal intel 189 | -10/Mines | Entered Materials 189 | -9/Materials | Evolved 2 slots: Utility x2 190 | -9/Materials | Loaded intel: 12 terminal locations 325 | -9/Materials | Build established: Mutant 471 | -9/Materials | Discovered new exit (range 3) 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Utility x2 679 | -8/Materials | Build established: Scavenger-Mutant 801 | -8/Materials | Discovered new exit (range 3) 803 | -8/Materials | Entered Factory 803 | -7/Factory | Evolved 2 slots: Utility x2 1030 | -7/Factory | Identified exit to DSF 1030 | -7/Factory | Entered DSF 1066 | -7/DSF | Additional patrols routed to DSF 1102 | -7/DSF | Discovered new exit (range 14) 1113 | -7/DSF | Entered Factory 1113 | -6/Factory | Evolved 2 slots: Utility x2 1133 | -6/Factory | Lost 7 parts (1p1n4u1w) 1667 | -6/Factory | Spotted B-75 Beast 1783 | -6/Factory | Lost 4 parts (3u1w) 1866 | -6/Factory | Lost 6 parts (1p3n1u1w) 1904 | -6/Factory | Discovered new exit (range 16) 1911 | -6/Factory | Identified exit to Factory 1911 | -6/Factory | Entered another Factory area 1911 | -5/Factory | Evolved 2 slots: Utility x2 1937 | -5/Factory | Lost 3 parts (2n1u) 1964 | -5/Factory | Garrison activated, responded to threat 1983 | -5/Factory | Identified exit to DSF 1983 | -5/Factory | Entered DSF 2015 | -5/DSF | Discovered new exit (range 13) 2022 | -5/DSF | Additional patrols routed to DSF 2031 | -5/DSF | Identified exit to Factory 2032 | -5/DSF | Entered Factory 2032 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2683 | -4/Factory | Build established: Scavenger-Skirmisher 2834 | -4/Factory | Lost 4 parts (3u1w) 2919 | -4/Factory | Lost 4 parts (3u1w) 2980 | -4/Factory | Lost 4 parts (1p2u1w) 3077 | -4/Factory | Core integrity fell below 50% 3110 | -4/Factory | Lost 5 parts (1p1n2u1w) 3154 | -4/Factory | Build established: Mutant 3158 | -4/Factory | Discovered new exit (range 8) 3164 | -4/Factory | Identified exit to Armory 3165 | -4/Factory | Entered Armory 3247 | -4/Armory | Energy Cycler disabled 3325 | -4/Armory | Core integrity fell below 20% 3376 | -4/Armory | Lost 4 parts (1p2u1w) 3387 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 03344_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. 03345_ System corrupted: Med. Armored Exoskeleton rejected. 03345_ Acquired Med. Armored Exoskeleton. 03345_ Adv. Terrain Scanner destroyed. 03354_ C-30 ARC bursts open, deploying its payload. 03354_ B-60 Warrior unfolds itself. 03354_ G-67 Veteran unfolds itself. 03354_ C-30 ARC bursts open, deploying its payload. 03354_ G-73 Enforcer unfolds itself. 03354_ G-67 Veteran unfolds itself. 03360_ Critical hit (Burn: +50). 03367_ Slug penetrates Wall. 03373_ Acquired ECM Suite. 03375_ Acquired Adv. Target Analyzer. 03378_ System corrupted: Matter fused (-9). 03379_ W-44 Eye sends out distress signal. 03386_ Penetrated by Slug. 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"""?# | | ?????????????????????????????????????????? ?# | | ??????????????????????????????????????????####??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeSchematicDeconstructor Manual? 0 Play Time 00:50:11 Cumulative 127.0 hours Start 2026.06.05 @ 15:53:12 End 2026.06.05 @ 16:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8e250f1-1828-4944-92dd-d1329441bd70