Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 16:18:46 Player: aperiodic Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2113) 2113 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 5030 Bonus ------- Follower Combat Kills 391 Met Imprinter 300 Was Imprinted 300 Friendly Fire -384 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (20) --- Heavy Ion Engine Micro Fission Core Combat Airjet Combat Airjet Medium Storage Unit 0b10 Decoder Chip [Generic] Hardlight Generator Hacking Suite Makeshift System Shield Missile Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun KE Penetrator > --- INVENTORY -------- Heavy Ion Engine Micro Fission Core Light Treads Light Treads Combat Airjet Combat Airjet Medium Storage Unit 0b10 Decoder Chip [Generic] Medium Armor Plating Improved Light Armor Plating Makeshift Armor Plating Hardlight Generator Hacking Suite Makeshift System Shield Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 105 | 6 32 15 30 . 8 14 Power 11 | 1 5 1 3 . 1 . Engine 9 | 1 4 1 2 . 1 . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 43 | 2 17 10 7 . 4 3 Treads 23 | . 6 6 6 . 2 3 Leg 11 | . 7 4 . . . . Wheel 7 | 2 4 . 1 . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 21 | 1 6 1 7 . . 6 Device 2 | . . . 1 . . 1 Storage 7 | 1 5 1 . . . . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . 1 . . . Protection 9 | . . . 4 . . 5 Artifact . | . . . . . . . Weapon 30 | 2 4 3 13 . 3 5 Energy Gun 3 | 1 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 3 3 9 . . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 3 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . 5 3 10 . . 11 Power 5 | . 2 . 2 . . 1 Propulsion 9 | . 1 2 3 . . 3 Utility 6 | . . . 2 . . 4 Weapon 9 | . 2 1 3 . . 3 Highest Loss Streak 7 | . 3 2 7 . . 5 Average Slot Usage (%) 97 | . 91 99 93 100 100 97 Engine 10 | . 10 14 7 11 11 9 Treads 19 | . 10 19 20 22 21 20 Leg 2 | . 10 8 . . . . Wheel 1 | . 6 . . . . . Device 5 | . . . 2 11 11 8 Storage 22 | . 22 28 22 22 22 22 Hackware 1 | . . . 5 . . . Protection 6 | . . . 6 11 11 13 Energy Gun 1 | . 3 . . . . 8 Ballistic Gun 18 | . 24 28 21 22 10 4 Piercing Weapon 2 | . . . . . 9 . Naked Turns . | . . . . . . . Heaviest Build 93 | 12 47 73 88 84 86 93 Greatest Support 43 | 26 40 40 40 40 40 43 Greatest Overweight (x) 23 | . 1 3 23 2 2 3 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 20 | 6 16 20 20 20 20 20 Average Capacity 18 | 5 10 18 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 20 Average Carried 17 | 3 10 17 18 19 19 18 Final Capacity 20 | 6 16 20 20 20 20 20 Final Carried 20 | 4 16 18 20 18 20 12 Class Distribution -------------------- 41% | Scavenger-Mutant 41% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 2124 | 244 553 223 779 28 20 277 Remotely . | . . . . . . . Salvage Created 3159 | . 960 184 1690 . . 325 Parts 197 | . 65 17 96 . . 19 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 10 | . 1 . 9 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 24 | . . . . . . 24 Prevented 10 | . . . . . . 10 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 63 | . 18 9 30 . . 6 Guns 52 | . 17 9 22 . . 4 AOE 10 | . 1 . 8 . . 1 Classes Destroyed 15 | . 9 . 4 . . 2 Worker 4 | . 2 . 2 . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 6 | . 2 . 4 . . . Recycler 5 | . 1 . 4 . . . Mechanic 1 | . 1 . . . . . Operator 3 | . 2 . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 22 | . 6 7 8 . . 1 Grunt 28 | . 12 2 14 . . . Brawler 1 | . . . 1 . . . Duelist 3 | . . . 2 . . 1 Protector 1 | . . . . . . 1 Sentry 5 | . . . 5 . . . Demolisher 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 7 3 6 . . 2 Combat Bots Only 7 | . 7 3 5 . . 2 Max Kills in Single Turn 3 | . 2 1 3 . . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 1 . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 4578 | . 806 513 1404 8 . 1847 Core 610 | . 130 41 142 . . 297 Absorbed by Shields 30 | . . . 27 3 . . Core Remaining (%) 65 | 100 . 31 . . . . Volleys Fired 339 | . 114 39 157 1 . 28 Largest 2 | . 2 2 2 2 . 2 Hottest 78 | . 70 40 59 43 . 78 Shots Fired 668 | . 227 78 309 2 . 52 Gun 657 | . 227 78 303 2 . 47 Cannon . | . . . . . . . Launcher 9 | . . . 6 . . 3 Special 2 | . . . . . . 2 Kinetic 613 | . 187 78 303 2 . 43 Thermal 29 | . 27 . . . . 2 Explosive 9 | . . . 6 . . 3 Electromagnetic 17 | . 13 . . . . 4 Robot Hit Streak 18 | . 18 5 17 1 . 8 Robot Miss Streak 5 | . 3 5 5 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 457 | . 153 42 224 1 . 37 Core Hits 195 | . 56 21 95 1 . 22 Critical Hits 3 | . 1 1 . . . 1 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 2 | . . . 1 . . 1 Impact . | . . . . . . . Slashing 1 | . . . 1 . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6170 | . 1590 324 2924 36 . 1296 Guns 4388 | . 1367 324 2051 24 . 622 Cannons . | . . . . . . . Explosions 1759 | . 223 . 873 . . 663 Melee . | . . . . . . . Ramming 12 | . . . . 12 . . Kinetic 3907 | . 925 324 2051 24 . 583 Thermal 848 | . 511 . . . . 337 Explosive 1210 | . . . 873 . . 337 Electromagnetic 193 | . 154 . . . . 39 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 57 | . . . 41 . . 16 Projectiles . | . . . . . . . Explosions 57 | . . . 41 . . 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . 70 . 14 . . 27 Shots 5 | . 2 . 2 . . 1 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 268 38 31 4 . 70 Average Temperature 31 | . 70 12 4 3 . 23 Received Heat Transfer 864 | . 309 117 389 4 . 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . 3 . . . . 2 Heat Transferred 1588 | . 1251 . . . . 337 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 4 . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 347 | . 342 162 347 170 . . Initial 135 | . . 12 19 135 . . Average 123 | . 130 51 209 54 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 73 | 100 70 100 42 100 . . Level 1 26 | . 29 . 57 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 . 4 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 21 | . 2 . 3 . . 16 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 39 13 53 2 . 19 Peak Tracking Total 8 | . 3 4 8 2 . 8 Tactical Retreats 9 | . 4 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 17 | . 8 1 6 1 1 . Terminals 13 | . 6 1 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 25 6 12 3 7 . Successful 32 | . 15 3 6 1 7 . Failed 20 | . 10 2 6 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . 1 . . . . Manual 31 | . 15 6 7 3 . . Terminals 41 | . 22 6 10 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 7 3 3 1 7 . Part Schematic 7 | . . . . . 7 . Prototype ID Bank 5 | . 2 2 . 1 . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 8 . 3 . . . Terminals 8 | . 6 . 2 . . . Track 3 | . 2 . 1 . . . Botnet 4 | . 3 . 1 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 4 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 11 | . . 1 . 3 7 . Largest Group 9 | . . 1 . 3 9 9 Highest-Rated Group 270 | . . 31 . 40 270 270 Highest-Rated Ally 41 | . . 31 . 16 41 41 Total Orders . | . . . . . . . Ally Attacks 67 | . . 2 . 13 . 52 Total Damage 1199 | . . 20 . 133 . 1046 Kills 13 | . . 1 . 2 . 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 9260 | 55 1592 1183 1862 1146 2552 870 Spaces Moved 4232 | 41 759 607 624 566 1258 377 Core 9 | 7 . . 2 . . . Treads 3334 | . 161 410 562 566 1258 377 Legs 541 | . 344 197 . . . . Wheels 348 | 34 254 . 60 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 150 140 200 200 180 Average Speed 180 | 85 129 171 187 200 200 201 Slowest Speed 1200 | 100 160 220 1200 200 200 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 4 92 99 47 98 89 61 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 11 | . . 1 . 1 5 4 Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 87 | . 11 . 52 . . 24 Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 86 | . 11 . 51 . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 5283 | 60 1172 694 1052 579 1293 433 Wait 449 | 4 223 4 199 2 16 1 Move 4226 | 40 758 606 623 565 1257 377 Hop . | . . . . . . . Pick Up 91 | 10 27 15 25 3 7 4 Fast Attach 8 | . 4 1 2 . . 1 Attach 38 | 6 7 4 13 . . 8 Detach 1 | . . 1 . . . . Swap 59 | . 21 10 15 . 8 5 Drop 65 | . 18 14 17 5 5 6 Fire 339 | . 114 39 157 1 . 28 Melee 2 | . . . 1 . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis 2 | . . . . . . 2 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 402 | -10/Materials | Destroyed 7 combat bots 410 | -10/Materials | Lost 3 parts (1p1n1w) 567 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Discovered new exit (range 8) 955 | -10/Materials | Discovered new exit (range 7) 1107 | -10/Materials | Build established: Scavenger-Mutant 1195 | -10/Materials | Discovered new exit (range 15) 1490 | -10/Materials | Build established: Mutant 1506 | -10/Materials | Discovered new exit (range 14) 1648 | -10/Materials | Entered Mines 1774 | -10/Mines | Learned Materials emergency access door positions 1808 | -10/Mines | Central database locked down 1832 | -10/Mines | Identified exit to Materials 1937 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2049 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2261 | -10/Mines | Received a Mining Laser from a helpful Derelict 2272 | -10/Mines | Learned location of 1 exit from Materials 2413 | -10/Mines | Build established: Scavenger-Mutant 2831 | -10/Mines | Entered Materials 2831 | -9/Materials | Evolved 2 slots: Utility x2 2832 | -9/Materials | Identified exit to Materials 3146 | -9/Materials | Discovered new exit (range 11) 3232 | -9/Materials | Lost 7 parts (1p2n2u2w) 4100 | -9/Materials | Identified exit to Mines 4693 | -9/Materials | Entered Mines 4768 | -9/Mines | Discovered exit to Materials (range 5) 4780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4898 | -9/Mines | Discovered exit to Materials (range 7) 4981 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5005 | -9/Mines | Assembled infested the area 5344 | -9/Mines | Discovered new exit (range 5) 5697 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5839 | -9/Mines | Entered Zion 5839 | -7/Zion | Accompanied by 2 allies 5903 | -7/Zion | Learned Factory interactive machine intel 5963 | -7/Zion | Found CR-A16's Pointy Stick 5992 | -7/Zion | Given A8's code to call for help 6002 | -7/Zion | Discovered new exit (range 14) 6180 | -7/Zion | Visited the Megawrench Repair Shop 6274 | -7/Zion | Build established: Hauler-Mutant 6278 | -7/Zion | Learned Factory emergency access door positions 6510 | -7/Zion | Gained Derelict followers 6628 | -7/Zion | Learned 4 Factory zone layouts 7038 | -7/Zion | Learned 4 Factory zone layouts 7682 | -7/Zion | Imprinted 7684 | -7/Zion | Declared Zion's savior 8262 | -7/Zion | Megawrench repaired 8 parts 8391 | -7/Zion | Entered Proximity Caves 8391 | -6/Proximity Caves | Accompanied by 9 allies 8979 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9066 | -6/Proximity Caves | Core integrity fell below 50% 9100 | -6/Proximity Caves | Core integrity fell below 20% 9127 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 9218 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 9261 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09180_ Dispatcher launches Target Drone into the air. 09183_ Lgt. Treads destroyed. 09184_ Target Drone destroyed. 09185_ Com. Battery fries itself beyond repair. 09185_ Imp. Deuterium Engine fries itself beyond repair. 09187_ Hvy. Ion Engine destroyed. 09188_ Slug penetrates D-53 Grenadier. 09188_ D-53 Grenadier destroyed. 09192_ Com. Wheel fries itself beyond repair. 09193_ Cmb. Airjet fries itself beyond repair. 09195_ Power Amplifier fries itself beyond repair. 09195_ Imp. Light Armor Plating fries itself beyond repair. 09205_ Cmb. Airjet fries itself beyond repair. 09206_ Shock Absorption System fries itself beyond repair. 09209_ Acquired 49 matter. 09220_ Dispatcher launches Target Drone into the air. 09228_ Target Drone destroyed. 09252_ Imp. Light Armor Plating destroyed. 09255_ Slug penetrates D-53 Grenadier. 09257_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???##??????????????? | | ???????????????????????? #"""""""??????????????? | | ????????????????????????# #" """ "?????????? ???? | | ????????????????????????#n #" """ "#???????? ???? | | ????????????????????????# #"""""""#?????? #??? | | ????????????????????????# #"""""""#????? ??? | | ????????????????????????# #"" ""#?? ??? | | ????????????????????????# #"" ""#? ?? | | ????????????????????????# #?" "?? ?? | | ????????????#############@ ####+#### #? | | ??????????? d " " #? | | ??????????? % #? | | ??????????? #??? | | ??????????? #??? | | ??????????? #??? | | ???????????? #??? | | ???????????? = #??? | | ???????????? #??? | | ???????????? #??? | | ????????????? ???? | | ????????????? ???? | | ?????????????? ####????? | | ?????????????? ! #???????? | | ?????????????? #???????? | | ??????????????? #???????? | | ??????????????? #???????? | | ??????????????? " #???????? | | ??????????????? #???????? | | ??????????????? #???????? | | ??????????????? #???????? | | ??????????????? #???????? | | ??????????????? #???????? | | ??????????????? ######??? | | ??????????????? ] #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 325 Resistance: TH 10 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingSkeletonCorpse Manual? 0 Play Time 01:31:47 Cumulative 136.6 hours Start 2020.10.24 @ 14:28:45 End 2020.10.24 @ 16:18:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 56 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c84b0510-ae67-4709-a7c4-1441643e5e19