Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:07:20 Player: ferbs Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1452) 1452 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3687 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Hover Unit Disposable Heat Sink Medium Storage Unit Signal Interpreter Seismic Detector Heavy EM Pulse Gun Medium Laser Spread Laser Faulty Precision Beam Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Hover Unit Disposable Heat Sink Medium Storage Unit Signal Interpreter Seismic Detector Seismic Detector Improved Power Shielding Improved Power Shielding Heavy EM Pulse Gun Medium Laser Spread Laser Assault Rifle Light Assault Rifle Shotgun Assault Cannon Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Power Shielding Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Power Shielding Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 43 | 6 2 1 14 1 19 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 4 . 4 Treads 10 | 2 . . 4 . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 4 . 4 Device 1 | . . . . . 1 Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 18 | 2 . . 5 1 10 Energy Gun 8 | 1 . . 3 1 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . . . 2 1 18 Power 2 | . . . . . 2 Propulsion 8 | . . . 1 . 7 Utility 3 | . . . . . 3 Weapon 8 | . . . 1 1 6 Highest Loss Streak 12 | . . . 2 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 93 100 98 100 88 Engine 9 | . 14 14 11 11 5 Treads 27 | . 28 28 32 33 22 Storage 12 | . 22 28 11 11 9 Processor 1 | . . . . . 4 Protection 16 | . . . 21 22 18 Energy Gun 9 | . 14 14 17 4 2 Ballistic Gun 4 | . 14 14 4 17 . Ballistic Cannon 10 | . . . . . 23 Naked Turns . | . . . . . . Heaviest Build 65 | 12 22 22 53 53 65 Greatest Support 62 | 40 40 40 60 60 62 Greatest Overweight (x) 15 | . . . 1 . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 10 20 20 20 Average Capacity 17 | 7 9 10 19 20 20 Most Carried 20 | 7 7 8 20 17 19 Average Carried 14 | 4 6 7 16 16 16 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 17 | 4 7 7 17 16 11 Class Distribution -------------------- 62% | Mutant 37% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1071 | 222 76 43 223 47 460 Remotely . | . . . . . . Salvage Created 1367 | . 76 49 615 144 483 Parts 91 | . 7 4 49 5 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 2 3 15 2 13 Melee 1 | . . . . . 1 Guns 20 | . 2 3 13 2 . Cannons 12 | . . . . . 12 AOE 2 | . . . 2 . . Classes Destroyed 13 | . 1 1 4 2 5 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Watcher 1 | . . . . . 1 Swarmer 6 | . . 3 3 . . Grunt 17 | . 2 . 9 1 5 Duelist 1 | . . . . 1 . Sentry 7 | . . . 3 . 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 2 3 7 3 5 Combat Bots Only 6 | . 2 3 6 2 5 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 364 | . 13 12 102 9 228 Missed 88 | . 3 3 18 2 62 Damage Taken 4195 | . 109 61 1091 158 2776 Core 674 | . 32 6 69 12 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 197 | . . . 53 21 123 Core Remaining (%) 87 | 100 . 84 . 79 . Volleys Fired 116 | . 11 6 37 7 55 Largest 3 | . 2 2 2 2 3 Hottest 132 | . 70 70 110 88 132 Shots Fired 247 | . 20 12 74 14 127 Gun 120 | . 20 12 74 14 . Cannon 127 | . . . . . 127 Launcher . | . . . . . . Special . | . . . . . . Kinetic 173 | . 11 6 20 9 127 Thermal 24 | . 9 6 4 5 . Explosive . | . . . . . . Electromagnetic 50 | . . . 50 . . Robot Hit Streak 14 | . 5 6 14 7 10 Robot Miss Streak 4 | . 2 3 4 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 144 | . 13 7 50 12 62 Core Hits 83 | . 5 3 35 12 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 . 4 Burn 1 | . 1 . . . . Blast 4 | . . . . . 4 Corrupt 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3188 | . 181 98 965 198 1746 Guns 1263 | . 181 98 786 198 . Cannons 1712 | . . . . . 1712 Explosions 166 | . . . 166 . . Melee 34 | . . . . . 34 Ramming 13 | . . . 13 . . Kinetic 2269 | . 79 48 306 124 1712 Thermal 455 | . 102 50 229 74 . Explosive . | . . . . . . Electromagnetic 417 | . . . 417 . . Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 3 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 1 2 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles 25 | . . . . . 25 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 52 | . . . 52 . . Shots 2 | . . . 2 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 620 | . 90 54 160 72 620 Average Temperature 102 | . 32 28 64 33 156 Received Heat Transfer 1176 | . 60 . 540 18 558 Effects 13 | . . . . . 13 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 992 | . 370 148 379 95 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 360 | . 65 95 360 185 255 Initial 140 | . . 25 37 140 72 Average 95 | . 22 62 135 148 90 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 79 100 88 Level 1 11 | . . . 20 . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 2 . 5 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 6 3 21 2 25 Peak Tracking Total 9 | . 3 3 7 2 9 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 1 . 4 . 1 Terminals 5 | . . . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 . 9 . 2 Successful 10 | . 1 . 7 . 2 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 9 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 7 . 2 Record 3 | . . . 3 . . Robot Analysis 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . . . 1 Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2112 | 76 273 74 758 70 861 Spaces Moved 918 | 44 148 34 353 28 311 Core 9 | 8 . . . . 1 Treads 909 | 36 148 34 353 28 310 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 158 Average Speed 182 | 140 160 160 170 170 216 Slowest Speed 800 | 160 160 160 250 170 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 20 7 35 14 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 29 | . . . 5 . 24 Melee . | . . . . . . Projectile 24 | . . . . . 24 AOE 5 | . . . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1137 | 59 165 42 432 37 402 Wait 7 | . . . . . 7 Move 913 | 43 147 33 352 27 311 Hop . | . . . . . . Pick Up 45 | 10 4 1 20 1 9 Fast Attach 1 | . . . 1 . . Attach 26 | 6 2 . 3 1 14 Detach 1 | . 1 . . . . Swap 16 | . . 1 10 . 5 Drop 9 | . . 1 7 1 . Fire 116 | . 11 6 37 7 55 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 362 | -10/Mines | Discovered new exit (range 11) 417 | -10/Mines | Assembled infested the area 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 5) 1093 | -9/Materials | Discovered new exit (range 13) 1182 | -9/Materials | Entered Mines 1218 | -9/Mines | Discovered new exit (range 3) 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1552 | -8/Materials | Build established: Tank 2070 | -8/Materials | Core integrity fell below 50% 2093 | -8/Materials | Core integrity fell below 20% 2093 | -8/Materials | Garrison activated, responded to threat 2113 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Faulty integration triggers energy drain (-42). M-13 Machinist repairs H-61 Shepherd. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. H-61 Shepherd calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] Flak Cannon destroyed. H-61 Shepherd destroyed. U-05 Engineer builds a Wall. Y-45 Defender destroyed. Acquired 8 matter. G-47 Trooper knocked back. Penetrated by Slug. Lgt. Treads destroyed. X-62 Marksman knocked back. Assault Cannon destroyed. X-62 Marksman destroyed. Penetrated by Slug. 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