Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 23:41:21 Player: FISH Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (252) 1260 Value Destroyed (11391) 11391 Prototype IDs (61) 1220 Alien Tech Used (10) 2000 Bonus (13119) 13119 TOTAL SCORE: 37890 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 614 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2204 Found Hidden Lab 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -367 Cogmind --------- Core Integrity 1295/1600 Matter 250/300 Energy 318/840 System Corruption 0% +Membrane Temperature Cool (12) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Energy Well Structural Scanner Terrain Scan Processor Experimental Core Analyzer Layered Medium Armor Plating Experimental Thermal Shield Advanced Hardlight Generator AEGIS Remote Shield Quantum Router Spacefold Activator > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Force Lance Vortex Lance > --- INVENTORY (5) ---- Advanced Weapon Cycler EM Shield Phase Gun Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Surveybot 24 Chip Experimental Targeting Computer Experimental Core Analyzer Medium Regenerative Plating Quantum Router Spacefold Activator LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Centrium Leg Heavy Shield Leg Improved Terrain Scanner Seismic Detector Quantum Capacitor Improved Transmission Jammer Experimental Shield Generator AEGIS Remote Shield Subatomic Replicator Core Cannon Hellfire Missile Launcher Vortex Lance [Rating: 228] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Linear Gravjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Surveybot 24 Chip Hackware Quantum Router Protection Makeshift Light Armor Plating Artifact LC Capacitor Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Battle Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 2 Utility 10 | . . . . . 6 . . . . . 1 . . . . 1 . . 2 . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 234 | 8 5 19 1 7 21 39 4 4 4 3 12 1 1 20 3 21 19 5 3 4 14 16 Power 20 | 1 . 4 . . 2 4 . . 1 . . . . 1 . . 3 . . . 1 3 Engine 7 | 1 . 3 . . 1 1 . . . . . . . . . . . . . . . 1 Core 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . 1 . . 1 . . . . 1 . . 3 . . . 1 2 Propulsion 59 | 2 2 5 . 2 4 11 . 2 . . 3 . . 5 . 6 4 . 1 2 8 2 Treads 15 | . 2 5 . . 4 2 . . . . 1 . . . . . . . . . . 1 Leg 35 | 2 . . . . . 8 . 2 . . 2 . . 5 . 6 4 . 1 2 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 Flight 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Utility 94 | 2 1 4 1 1 12 14 4 1 2 1 6 . 1 7 3 9 7 3 2 1 3 9 Device 50 | 1 . 1 . 1 8 10 2 1 1 1 2 . 1 2 2 6 4 1 . . 1 5 Storage 6 | 1 1 1 . . . 1 . . . . . . . . . . . . . 1 1 . Processor 16 | . . 1 1 . 2 2 . . . . 1 . . 4 . . 2 . . . . 3 Hackware 6 | . . . . . 1 . . . . . 2 . . . . 1 . . 2 . . . Protection 14 | . . 1 . . 1 1 2 . 1 . 1 . . 1 1 2 1 1 . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 61 | 3 2 6 . 4 3 10 . 1 1 2 3 1 . 7 . 6 5 2 . 1 2 2 Energy Gun 14 | 1 . 1 . 1 . 5 . . 1 . . 1 . 1 . . . 1 . . . 2 Energy Cannon 13 | . . 1 . . . 2 . 1 . . 1 . . 1 . 3 1 1 . 1 1 . Ballistic Gun 18 | 2 . 2 . 2 2 2 . . . . 2 . . 3 . . 3 . . . . . Ballistic Cannon 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Launcher 6 | . 1 1 . . . . . . . 1 . . . . . 2 1 . . . . . Special Weapon 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 47 | . . 2 . . . 4 . . 4 . . . . 11 . 3 7 7 2 . 7 . Corrupted Parts 4 | . . . . . . 2 . . . . . . . 1 . 1 . . . . . . System Corruption 20 | . . . . . . 5 . . . . . . . 3 . 12 . . . . . . Parts Lost 51 | . . 1 . 1 2 16 . 1 . 1 5 . 1 3 2 1 1 . . . 16 . Power 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . Propulsion 8 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . 4 . Utility 24 | . . . . . 1 6 . . . 1 3 . . 3 2 . 1 . . . 7 . Weapon 13 | . . . . . . 7 . 1 . . 1 . 1 . . 1 . . . . 2 . Highest Loss Streak 9 | . . 1 . 1 1 5 . 1 . 1 3 . 1 1 1 1 1 . . . 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 12 11 4 9 14 14 14 15 14 14 14 12 13 13 14 13 13 8 10 12 10 4 Power . | . 1 . . . . . . . . . . 1 1 . . . . . . . . . Propulsion 1 | 2 5 4 . . 2 1 3 2 1 1 1 2 2 2 3 1 1 . 1 2 1 . Utility 4 | . 2 1 1 3 8 7 6 7 7 8 6 4 4 4 5 5 5 6 7 6 5 2 Weapon 3 | 1 3 4 1 3 2 2 3 3 4 3 3 3 3 3 4 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . . 4 . 24 7 5 . 1 1 . 3 . . 4 . 4 5 5 . 1 2 3 Power 5 | . . . . 1 . 2 . . . . . . . 1 . 1 . . . . . . Propulsion 12 | . . 1 . 4 1 . . . . . 1 . . 1 . 1 3 . . . . . Utility 35 | . . 1 . 13 3 1 . . 1 . 1 . . 2 . 2 2 3 . 1 2 3 Weapon 12 | . . 2 . 4 . 2 . 1 . . 1 . . . . . . 2 . . . . Tool/Special 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 94 88 72 91 94 94 93 77 93 96 100 100 93 90 89 91 73 72 73 65 77 Engine 1 | . 14 8 . . . . . . . . . . . . . . . . . . . 1 Core 5 | . . 1 10 10 9 8 11 11 7 5 5 5 5 1 . . . . . . . . Reactor 2 | . . . . . . 1 . . 2 5 5 5 5 5 5 4 7 9 8 8 5 5 Treads 14 | . 18 28 30 24 23 8 . . . . . . . . . . . . . . . . Leg 8 | . 9 . . . . 13 23 23 23 23 20 21 21 20 21 23 19 14 12 13 14 . Flight 1 | . . . . 5 . . . . . . . . . . . . . . . . . . Device 12 | . 14 11 3 2 20 25 16 16 13 16 15 26 26 24 17 14 15 10 10 11 9 16 Storage 7 | . 14 14 10 7 5 5 5 5 5 5 5 5 5 5 5 4 4 1 4 4 3 . Processor 9 | . . . 6 10 10 10 11 11 11 11 12 10 10 10 15 14 14 14 13 13 11 12 Protection 4 | . . 1 10 9 . . 5 5 8 5 6 5 5 4 4 4 3 1 . 1 . 2 Energy Gun 4 | . 14 4 9 . 2 6 17 14 1 11 8 9 10 6 . 1 . . . . . 4 Energy Cannon 1 | . . 2 . . . 2 . 2 . 4 1 . . . . 2 5 7 8 12 9 . Ballistic Gun 5 | . 10 9 9 . 12 6 . . . . 6 10 10 10 20 13 12 5 4 . . . Peak Build Rating 228 | 7 8 47 47 43 88 109 113 114 113 115 129 127 129 156 158 171 180 204 220 223 228 194 Average Rating 83 | 6 7 17 38 34 78 94 107 107 92 110 126 126 127 135 151 160 157 177 210 213 177 158 On Entrance 109 | . 7 8 47 31 43 86 103 108 106 113 115 126 127 123 156 150 157 178 204 207 223 100 Avg Prop Armor Cover (%) 14 | . . . . 13 . 3 . . . . . . . . . . . . . . 30 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 11 26 38 38 37 66 75 69 75 81 93 100 83 84 106 117 124 110 115 127 144 144 80 Greatest Support 150 | 20 40 69 69 69 113 108 104 104 100 100 102 97 97 113 110 140 150 150 150 148 148 96 Greatest Overweight (x) 3 | . 1 . . 3 . . . . . . . . . 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 14 15 15 12 15 15 15 15 15 15 15 15 15 15 15 15 15 9 15 15 12 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 4 12 14 9 10 14 14 14 14 14 14 14 13 14 14 14 14 14 9 12 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 10 15 15 15 15 15 15 15 13 14 15 15 15 15 14 15 13 15 5 4 Scrap Suit Usage (%) 7 | . . . . . 99 37 . . . . . . . . . . . . . . . . Parts Cannibalized 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Class Distribution -------------------- 29% | Commander-Mutant 20% | Mutant 14% | Scavenger-Gunner 9% | Hacker-Gunner 9% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Gunner | -3/Lab Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Matter Collected 8876 | 295 147 488 147 162 720 1412 160 195 . 158 783 214 122 600 730 1015 179 82 406 179 330 352 Remotely 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Salvage Created 12984 | 152 136 279 236 . 811 2647 538 391 . . 1295 195 30 896 974 1806 162 82 852 536 638 328 Parts 587 | 7 11 18 8 . 33 117 11 9 . . 50 10 1 41 49 100 10 18 29 27 29 9 Haulers Intercepted 8 | . 1 . . . . 4 . . . . . . . . . 2 . . . . . 1 Recyclers Shooed 9 | . . . 2 . 1 3 . . . . 1 . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . 10 . . . . 10 8 . . . 7 3 . 45 . . . . . . . Prevented 12 | . . . . . . . . 1 . . . 3 7 . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 186 | . 3 10 2 . 12 37 8 6 . 2 13 10 1 18 17 17 2 1 6 10 11 . Melee 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Guns 101 | . . 3 2 . 11 29 6 1 . . 10 2 1 12 14 8 1 . 1 . . . Cannons 39 | . . 5 . . 1 5 . 2 . . 3 . . . . 3 1 1 4 7 7 . AOE 29 | . 3 2 . . . 1 . . . 2 . 8 . 6 3 1 . . . 3 . . Classes Destroyed 24 | 2 3 3 1 . 1 4 2 . . 1 1 . . 5 . . 1 . . . . . Worker 13 | . 2 . . . . 5 . . . . . . . . . 2 . . 2 . . 2 Builder 13 | . . . . . . 1 . . . . 1 . . . . 6 . . 1 1 2 1 Tunneler 6 | 3 1 . . . . . . . . . . . . . . 2 . . . . . . Hauler 8 | . 1 . . . . 4 . . . . . . . . . 2 . . . . . 1 Recycler 13 | 1 . . 2 . 1 2 . . . . 2 . . . . . . . 2 1 1 1 Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . 5 . . . . . . . . . 1 1 . . . . 1 Swarmer 48 | . 3 2 . . . 15 2 1 . . . 10 1 . 5 . . . . 5 4 . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 55 | . . . 1 . 9 9 3 . . . 6 . . 8 8 10 . . 1 . . . Brawler 5 | . . . . . . . 1 . . . . . . 3 1 . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . 1 1 . 1 1 1 2 . . 4 . . . 1 2 . . 2 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 1 . . 1 . . . . 3 . . 1 . . . Programmer 29 | . . . . . 2 9 . 2 . . 2 . . . 2 2 . . 2 5 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 4 3 4 3 . 3 7 3 2 . 1 6 5 1 7 10 10 3 1 5 5 5 2 Combat Bots Only 10 | . 3 2 1 . 3 6 3 2 . 1 5 5 1 7 10 8 2 1 4 5 4 . Max Kills in Single Turn 4 | 1 2 2 1 . 1 2 1 1 . 1 2 4 1 3 3 3 1 1 2 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . 2 1 . . . 1 . . . 1 . 4 . 3 3 1 . . . 2 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Hostile Shots Fired 1736 | . 7 64 7 31 122 223 57 60 . 6 160 22 20 179 61 145 8 25 53 74 296 116 Missed 642 | . 3 24 1 19 45 76 22 19 . 2 65 16 11 87 25 55 1 3 7 26 89 46 Deflected 25 | . . . . . . . . . . . . . . . . . . 8 9 1 7 . Hits 1094 | . 4 40 6 12 77 147 35 41 . 4 95 6 9 92 36 90 7 22 46 48 207 70 Melee 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . . Projectile 1089 | . 4 40 6 12 77 147 34 41 . 4 95 6 9 88 36 90 7 22 46 48 207 70 AOE 10 | . . 2 . . . 1 . . . . . . . . . . 7 . . . . . Critical Strikes 52 | . . . . . 1 4 1 1 . . 7 . . 7 2 6 1 . . 4 18 . Actively Blocked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Part Disruptions 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . Damage Taken 18816 | . 33 813 73 201 631 2948 674 809 . 73 1339 60 63 1408 658 1155 336 264 618 807 5153 700 Core 2250 | . . 181 . 10 37 263 92 . . . 108 . . 187 103 66 25 . . 29 844 305 Absorbed by Shields 3759 | . . . . 1 359 66 . . . . 512 48 72 341 172 643 211 92 167 234 513 328 Redirected to Shielding 198 | . . . . . . . . 36 . . 162 . . . . . . . . . . . Ignored by Resistances 17 | . . . . . . . . . . . . . . . . 8 . . . . . 9 Regen/Repaired (Parts) 1523 | . . . . . . 262 . . . . 28 . . 229 . . . 22 . 39 943 . Core Remaining (%) 69 | 100 . . . 23 95 . . . . 64 . . . . 65 . . 100 . . 29 80 Volleys Fired 806 | 15 29 60 19 . 46 148 19 24 . 16 57 11 15 31 53 78 14 50 47 33 38 3 Largest 4 | 2 2 2 2 . 3 4 3 3 . 1 4 4 4 4 4 4 4 1 2 3 2 1 Hottest 440 | 60 100 100 86 . 141 234 123 187 . 98 286 221 221 216 144 283 283 200 240 440 240 88 Shots Fired 1587 | 30 39 75 32 . 112 359 52 57 . 17 137 23 32 102 124 165 28 48 58 41 53 3 Gun 1069 | 30 30 25 32 . 101 260 51 43 . . 84 18 32 97 122 120 9 1 11 . . 3 Cannon 452 | . . 24 . . 11 98 1 14 . 14 53 . . . . 34 19 46 47 41 50 . Launcher 38 | . 3 7 . . . . . . . 3 . 5 . 4 2 11 . . . . 3 . Special 28 | . 6 19 . . . 1 . . . . . . . 1 . . . 1 . . . . Kinetic 758 | 15 20 31 19 . 103 166 . . . . 68 10 22 53 122 108 9 1 11 . . . Thermal 655 | 15 16 44 13 . 9 137 52 53 . 14 41 4 5 23 . 28 14 46 47 41 50 3 Explosive 20 | . 3 . . . . . . . . 3 . 5 . 4 2 . . . . . 3 . Electromagnetic 130 | . . . . . . 55 . 4 . . 28 4 5 . . 29 5 . . . . . Entropic 21 | . . . . . . . . . . . . . . 21 . . . . . . . . Robot Hit Streak 36 | 9 13 19 5 . 21 36 23 15 . . 14 7 5 20 10 27 3 8 14 8 10 4 Robot Miss Streak 5 | 1 2 2 3 . 1 3 2 3 . 1 5 4 1 5 4 3 3 3 2 2 3 . Penetration Max 1 | . . . . . 1 1 . . . . 1 1 . 1 1 1 . . . . . . Secondary Targets 12 | . . . . . 1 1 . . . . 2 . . 4 3 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . . 1 1 1 . . . . . . Capacitor 46 | . . . . . . . . . . . . . . . . . . 46 . . . . Shots Hit Robots 918 | 23 24 35 20 . 82 230 33 31 . . 78 7 14 74 55 85 7 25 24 20 42 9 Core Hits 483 | 8 13 17 4 . 36 103 15 10 . 2 42 15 3 73 37 46 4 10 14 9 18 4 Critical Kills 16 | . . 1 . . 3 . . . . . 2 . . . 1 3 1 . 2 1 2 . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . . 4 . 1 . . . . . . Critical Strikes 43 | . . 3 2 . 5 4 3 3 . . 5 . . 4 1 4 2 . 2 1 3 1 Burn 14 | . . 2 2 . 2 2 3 3 . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . 1 . . . . 1 . . 1 1 2 . Destroy 15 | . . 1 . . 3 . . . . . 2 . . 2 1 3 2 . 1 . . . Blast 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 58 | . . . . 8 . . . . . . . . . 1 . 1 . . . . 23 25 Impact 8 | . . . . 8 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Entropic 26 | . . . . . . . . . . . . . . 1 . . . . . . 23 2 Sneak Attacks 6 | . . . . . . . . . . . . . . . . 1 . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32922 | 217 349 1266 413 . 1799 5614 833 826 . 206 2321 934 516 4302 2226 3771 309 755 1184 1697 2713 671 Guns 17253 | 217 224 201 413 . 1672 4103 833 692 . . 1723 234 516 2552 1866 1847 88 . 41 . . 31 Cannons 7766 | . . 378 . . 97 1307 . 134 . . 565 . . . . 914 221 755 957 1142 1296 . Explosions 6078 | . 124 687 . . . 148 . . . 206 31 700 . 1750 360 990 . . 179 550 353 . Melee 1702 | . . . . . . . . . . . . . . . . . . . . . 1062 640 Ramming 123 | . 1 . . . 30 56 . . . . 2 . . . . 20 . . 7 5 2 . Kinetic 11712 | 79 136 997 279 . 1574 2667 . . . . 1130 102 365 874 1866 1514 88 . 41 . . . Thermal 11936 | 138 88 269 134 . 195 2157 833 744 . . 570 50 77 707 . 728 84 755 1136 1692 1548 31 Explosive 3063 | . 124 . . . . . . . . 206 . 700 . 1572 360 . . . . . 101 . Electromagnetic 3237 | . . . . . . 734 . 82 . . 619 82 74 . . 1509 137 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 640 | . . . . . . . . . . . . . . . . . . . . . . 640 Entropic 2211 | . . . . . . . . . . . . . . 1149 . . . . . . 1062 . Highest Corruption 32 | . . . 1 1 . 22 22 22 22 22 2 2 2 7 11 15 17 22 1 7 32 . Average Corruption 11 | . . . 1 1 . 15 22 22 22 22 1 2 2 4 10 4 15 21 1 4 16 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 421 | . . . 3 19 . 94 46 46 14 20 7 8 2 15 36 8 17 33 1 18 34 . Message Errors 101 | . . . . 4 . 21 8 10 2 5 2 4 . 4 8 2 7 9 . 6 9 . Matter Fused 92 | . . . 1 6 . 17 8 9 6 7 1 2 1 3 9 1 4 5 1 4 7 . Heat Flow Errors 55 | . . . . 2 . 10 11 5 1 6 . . 1 1 5 1 1 6 . . 5 . Energy Discharges 35 | . . . 1 2 . 14 1 5 2 . 1 . . . 2 . 1 2 . 2 2 . Parts Rejected 5 | . . . . . . 2 . . . . . . . . . . . . . 1 2 . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 52 | . . . . 2 . 13 6 10 . 1 . 1 . 2 3 2 2 4 . 3 3 . Data Loss (major) 14 | . . . . 2 . 3 2 . 2 . . . . 1 . . . 2 . . 2 . Misfires 18 | . . . . . . 2 3 3 . 1 . 1 . 1 4 . . 1 . 1 1 . Alerts 11 | . . . 1 1 . . . 3 1 . 1 . . . . . 1 1 . . 2 . Misdirections 4 | . . . . . . 1 1 . . . . . . . 1 . . . . . 1 . Weapon Failures 32 | . . . . . . 11 6 . . . 2 . . 3 4 2 1 3 . . . . Overload Shots 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Overflow Damage 1008 | . . 94 . . . 50 . . . 47 5 78 . 20 10 59 . . 33 238 242 132 Projectiles 365 | . . . . . . 45 . . . . 5 . . . . 30 . . 20 146 119 . Explosions 388 | . . 94 . . . 5 . . . 47 . 78 . 20 10 29 . . 13 92 . . Melee 255 | . . . . . . . . . . . . . . . . . . . . . 123 132 Knockbacks 12 | . . 1 . . 1 5 . . . . 5 . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 10 | . . 1 . . 1 3 . . . . 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . 53 . . . . . . . 45 21 . . 46 36 14 . . . . . . Shots 8 | . . 2 . . . . . . . 1 1 . . 1 1 2 . . . . . . Rammed 8 | . 1 . . . 3 4 . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 . . . 3 8 . . . . 1 . . . . 2 . . 1 1 1 . Kicked 9 | . . . . . . 3 . . . . 1 . . . . 2 . . 1 1 1 . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 423 | 60 40 12 321 270 394 313 178 262 . 382 423 162 147 78 153 306 266 163 . 46 165 50 Average Temperature 84 | 26 18 7 134 98 80 77 64 95 . 77 138 66 70 32 35 82 87 58 . 46 82 30 Received Heat Transfer 2459 | . . 180 39 84 189 321 189 99 . . 293 6 . 372 117 170 . . 51 218 126 5 Effects 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . 1 2 3 1 . Total Turns 116 | . . . . . . . . . . . . . . . . . . 35 38 29 14 . Longest Duration 35 | . . . . . . . . . . . . . . . . . . 35 30 18 14 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Parts Fried 13 | . . . . . . 1 . . . . . . . . . 11 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 1 2 3 . . 1 . . . . 1 . . 1 1 2 . Combat Hostiles 10 | . . . . . . 1 2 3 . . . . . . . 1 . . 1 . 2 . Parts Melted 51 | 1 . . 1 . . 10 10 10 . . 2 . 1 . . 2 . . 1 5 8 . Heat Transferred 16986 | 325 200 704 481 . 650 3610 2100 1650 . . 807 74 111 776 . 816 74 760 993 1486 1332 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Maximum Alert Level 2 | . . . . . . 2 . . . . 2 . . . . 2 1 . 1 1 1 . Low Security (%) 82 | 100 100 . 100 . 100 73 . . . . 20 . . . . 87 15 . 99 67 95 100 Level 1 15 | . . . . . . 21 . . . . 78 . . . . 6 84 . . 32 4 . Level 2 1 | . . . . . . 5 . . . . . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 455 | 5 84 . 104 . 72 420 . . . . 403 . . . . 455 294 . 199 262 236 155 Initial 300 | . . . 85 . . 11 . . . . 300 . . . . 15 233 . . 84 108 135 Average 100 | . 10 . 26 . 22 165 . . . . 275 . . . . 71 237 . 67 132 124 108 Influence Increases 7691 | 20 179 374 347 . 424 1340 180 200 . 25 849 370 65 360 380 753 151 . 322 522 640 190 Destroy 0b10 Robot/C 3780 | . 60 180 80 . 300 780 160 120 . . 280 200 20 340 340 340 40 . 120 200 220 . Destroy 0b10 Robot/NC 325 | 20 20 . 10 . 10 85 . . . 10 15 . . 5 . 65 5 . 25 10 15 30 Destroy Leader 624 | . 12 10 . . 72 148 20 20 . . 80 20 . . 40 76 2 . 30 30 60 4 Allied During Kill 51 | . . 19 14 . 13 5 . . . . . . . . . . . . . . . . Successful Hack 229 | . 22 . 24 . 22 55 . . . . 26 . . . . 50 . . 6 24 . . Select Force Hacks 180 | . 30 . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . . 45 . . 75 . . . . 45 . . . . 60 75 . 30 60 90 30 Destroy Structure 717 | . 20 . 24 . 7 102 . . . . 88 . . . . 132 14 . 111 138 60 21 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 15 30 . Lose Combat Pursuer 930 | . 15 165 . . . 90 . 60 . 15 15 150 45 15 . 30 15 . . 45 165 105 Influence Decreases 7536 | 20 179 196 483 42 400 964 504 276 . 25 484 350 204 348 614 331 403 194 172 480 606 261 Entered New Map 1682 | . . . 93 42 . 13 148 15 . . . 136 74 246 258 9 213 194 . 66 84 91 Time Decay 4932 | 20 169 176 370 . 338 551 356 251 . 25 334 214 120 82 336 312 180 . 172 404 362 160 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 458 | . . . . . 18 150 . 10 . . 50 . 10 20 20 10 10 . . . 160 . Lost Ally 214 | . 10 20 20 . 44 100 . . . . . . . . . . . . . 10 . 10 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . 4 16 . 1 . . 3 . . . . 10 2 . 3 5 4 1 Investigation 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . Extermination 19 | . . . . . 1 6 . . . . 1 . . . . 2 1 . 2 3 2 1 Reinforcement 24 | . . . . . 1 9 . . . . 2 . . . . 7 1 . 1 2 1 . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . Haulers Reinforced 7 | . . . . . 1 2 . . . . . . . . . 2 . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Distress Signals 16 | . 1 . . . . 1 . . . . 3 . . . . 3 3 . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 8 31 4 13 18 59 8 10 . 4 19 10 8 36 17 27 10 1 8 17 29 15 Peak Tracking Total 16 | . 3 6 2 6 3 6 4 5 . 1 7 11 4 16 5 6 6 1 4 4 10 10 Tactical Retreats 32 | . 1 6 . . . 5 . 2 . 1 1 3 1 1 . 1 1 . . 2 5 2 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 16 | . . 5 . . 2 3 . 1 . . . . . . . 1 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 55 | . . 5 3 9 . 5 . . . . 3 . . 1 . 4 5 6 2 4 6 2 Max in Single Turn 4 | . . 4 . 1 . 1 . . . . 1 . . 1 . 1 2 3 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 92 | . 7 3 13 11 4 13 1 1 5 . 6 . . 2 . 9 1 1 3 6 4 2 Terminals 41 | . 6 . 6 . . 9 . . . . 2 . . . . 5 . . 2 6 3 2 Fabricators 6 | . . . . . 2 1 . . . . 1 . . . . 1 1 . . . . . Repair Stations 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Recycling Units 7 | . 1 . 5 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Total Hacks 278 | . 23 7 46 51 11 27 1 1 18 . 14 . . 2 . 24 1 1 22 19 6 4 Successful 165 | . 14 7 27 51 7 13 1 1 18 . 4 . . 2 . 7 . 1 4 5 3 . Failed 111 | . 8 . 19 . 4 13 . . . . 10 . . . . 17 1 . 18 14 3 4 Catastrophic 30 | . . . 1 . . 6 . . . . 2 . . . . 5 1 . 6 5 1 3 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Manual 87 | . 16 . 24 . 2 13 . . . . 3 . . . . 12 . 1 8 7 1 . Terminals 119 | . 22 . 28 . . 16 . . . . 4 . . . . 12 . . 9 19 5 4 Fabricators 13 | . . . . . 4 1 . . . . 3 . . . . 4 1 . . . . . Repair Stations 10 | . . . . . . 3 . . . . 4 . . . . 3 . . . . . . Recycling Units 17 | . 1 . 11 . 5 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 2 7 . . . . . . . . . 3 . . . . . . Garrison Access 19 | . . . . . . . . . . . 3 . . . . 2 . . 13 . 1 . Terminal Hacks 113 | . 5 7 15 51 . 3 1 1 18 . 1 . . 2 . . . 1 3 3 2 . Record 69 | . . 5 7 50 . . . . 6 . . . . . . . . . . 1 . . Part Schematic 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . 1 1 . . . . . 2 . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Scan Component 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 5 . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 26 | . 9 . 8 . . 3 . . . . 1 . . . . 3 . . . 2 . . Terminals 20 | . 8 . 3 . . 3 . . . . 1 . . . . 3 . . . 2 . . Assimilate 3 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Botnet 11 | . 2 . 2 . . 3 . . . . 1 . . . . 2 . . . 1 . . Skim 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 7 . 4 11 . . . . 5 . . . . 9 1 . 2 5 3 2 Full Trace Events 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 7 9 7 1 . . 4 . . . . . . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 83 | . . . . . 83 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Time 75 | . . . . . . 50 . . . . 25 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 13 . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 13 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Total Allies 27 | . 1 5 13 1 . 6 . . . . . . . . . . . . . 1 . . Largest Group 16 | . 1 5 15 16 7 1 . . . . . . . . . . . . . 1 . . Highest-Rated Group 315 | . 10 95 248 315 107 41 . . . . . . . . . . . . . 26 . . Highest-Rated Ally 65 | . 10 19 34 65 27 41 . . . . . . . . . . . . . 26 . . Total Orders 43 | . . . 4 31 4 . . . . . . . . . . 2 . . . . . 2 STAY 17 | . . . . 17 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 12 | . . . 2 9 1 . . . . . . . . . . . . . . . . . AID 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . PICKUP 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Ally Attacks 157 | . . 36 23 52 22 24 . . . . . . . . . . . . . . . . Total Damage 3423 | . . 756 427 1529 342 369 . . . . . . . . . . . . . . . . Kills 35 | . . 8 2 19 4 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . 1 3 1 1 . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Active Infowar (turns) 15735 | 87 987 2279 593 . 1119 2012 810 913 331 460 359 448 249 731 682 872 339 190 615 765 620 274 IFF 163 | . . . . . 163 . . . . . . . . . . . . . . . . . Terrain 7960 | . . . . . . 1331 810 815 331 460 359 448 249 593 . 433 308 190 439 761 433 . Structural 274 | . . . . . . . . . . . . . . . . . . . . . . 274 Seismic 10829 | 87 987 2279 593 . 956 1420 699 756 109 238 . . . . . 722 184 . 572 653 574 . Triangulation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Jamming 1667 | . . . . . . 652 . . . . 65 . . 138 682 130 . . . . . . Robot Analysis Total 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 2 . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . . 1 1 . . . . . . . . . 2 . . . . . 3 Drone Recoveries 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Turns Passed 27725 | 223 987 3225 1634 7385 1332 2362 810 947 331 460 743 448 249 849 847 1056 377 624 708 973 828 327 Spaces Moved 17316 | 138 487 1822 846 4834 676 1262 604 695 255 288 424 367 182 452 573 715 244 387 401 581 630 453 Core 235 | 11 . . . . . . . . . . . . . . . . . . . . 224 . Treads 6755 | . 337 1822 846 2652 676 422 . . . . . . . . . . . . . . . . Legs 7626 | 127 150 . . . . 840 604 695 255 288 424 367 182 452 573 715 244 387 401 581 341 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 475 | . . . . . . . . . . . . . . . . . . . . . 39 436 Flight 2182 | . . . . 2182 . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 160 160 72 155 120 120 120 120 120 90 90 112 84 100 97 104 133 133 125 48 44 Average Speed 126 | 114 166 160 160 120 156 132 120 120 120 120 116 111 112 128 104 100 113 133 133 131 93 46 Slowest Speed 345 | 120 190 160 160 345 160 160 120 120 120 120 120 112 112 179 175 104 133 133 133 133 190 60 Overloaded Moves 15 | . . . . . . . . . . . 3 7 . 5 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . 11 8 Exploration Rate (%) 51 | 5 73 82 98 94 16 39 73 78 61 50 16 54 40 65 58 25 23 99 18 76 29 16 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 15 | . 2 3 5 1 . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . 1 . . . 1 1 . . . . 1 . . 1 . . . Unknown Exits Taken 15 | 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 17 | . . 3 . 4 . . 2 1 . 2 . 2 . . 3 . . . . . . . Spaces Dug 220 | . 15 19 . . 6 18 1 5 . 30 17 1 4 . 42 14 2 . 17 6 16 7 Terrain Destroyed 827 | . 29 78 1 . 6 51 3 10 . 66 50 64 7 86 151 94 7 . 44 44 29 7 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Projectile 457 | . 6 6 1 . 6 47 3 10 . 14 50 7 6 36 135 70 7 . 24 14 15 . AOE 362 | . 23 72 . . . 4 . . . 52 . 57 . 50 16 24 . . 20 30 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Total 21737 | 172 614 2016 1096 6393 857 1667 645 764 284 384 569 386 202 648 733 928 332 499 516 742 785 505 Wait 2416 | 6 78 58 69 1430 64 126 4 22 . 70 30 4 2 109 95 44 . 16 47 99 42 1 Move 17270 | 137 486 1821 845 4833 676 1261 603 694 254 287 423 366 181 451 572 714 243 386 400 580 614 443 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 5 11 10 9 57 16 27 3 5 9 2 15 1 2 9 3 14 13 17 2 7 3 3 Fast Attach 156 | 8 . 7 . 11 6 18 3 2 5 . 3 . . 15 2 11 17 9 2 1 19 17 Attach 92 | . 2 7 . . 5 17 1 3 3 1 12 . . 5 . 10 6 1 4 4 10 1 Detach 47 | 1 . 5 2 2 1 5 . 2 . . 2 . . 3 . 5 4 3 4 1 5 2 Swap 198 | . 4 21 1 . 25 31 6 7 . 7 16 4 1 11 4 23 4 1 5 11 14 2 Drop 280 | . 3 27 2 51 16 26 5 5 13 1 10 . 1 13 4 26 31 16 2 5 15 8 Fire 806 | 15 29 60 19 . 46 148 19 24 . 16 57 11 15 31 53 78 14 50 47 33 38 3 Melee 58 | . . . . 8 . . . . . . . . . 1 . 1 . . . . 23 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 3 . . . . 1 . . . . 2 . . 1 1 1 . Crush 8 | . 1 . . . 2 5 . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Rewire 150 | . . . 149 . . . 1 . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 11) 672 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 5) 1043 | -10/Materials | Discovered new exit (range 11) 1090 | -10/Materials | Identified exit to Subcaves 1142 | -10/Materials | Learned location of Mines (-10) 1210 | -10/Materials | Learned location of 1 exit from Recycling 1211 | -10/Materials | Entered Subcaves 1507 | -10/Subcaves | Learned location of Zion (-7) 1507 | -10/Subcaves | Met a Zionite searching for "candidates" 1864 | -10/Subcaves | Disturbed a concealed Subdweller 2209 | -10/Subcaves | Learned location of Storage (-9) 2326 | -10/Subcaves | Discovered new exit (range 11) 2676 | -10/Subcaves | Visited Clippyterm 2680 | -10/Subcaves | Learned location of Section 7 (-2) 2680 | -10/Subcaves | Learned Factory stockpile data 2840 | -10/Subcaves | Discovered new exit (range 11) 2848 | -10/Subcaves | Core integrity fell below 50% 3131 | -10/Subcaves | Discovered new exit (range 4) 3199 | -10/Subcaves | Found Prototype Device 3199 | -10/Subcaves | Identified V3-11A's Pendant 3204 | -10/Subcaves | Befriended Subdweller 3364 | -10/Subcaves | Befriended Subdweller 3364 | -10/Subcaves | Befriended Subdweller 3559 | -10/Subcaves | Befriended Subdweller 3559 | -10/Subcaves | Befriended Subdweller 3671 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3693 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3794 | -10/Subcaves | Found SUBCON Basin 3881 | -10/Subcaves | A Subdweller sparked back to life 3881 | -10/Subcaves | A Subdweller sparked back to life 3881 | -10/Subcaves | A Subdweller sparked back to life 3900 | -10/Subcaves | Found Prototype Power Core 3900 | -10/Subcaves | Identified Meta Core 3902 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4436 | -10/Subcaves | Entered Recycling 4436 | -9/Recycling | Accompanied by 4 allies 4437 | -9/Recycling | Identified exit to Scraptown 4789 | -9/Recycling | Discovered new exit (range 6) 4947 | -9/Recycling | Scanned before Scraplab entrance 4970 | -9/Recycling | Entered Scraplab 5315 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 5582 | -9/Recycling | Build established: Commander-Mutant 6070 | -9/Recycling | Entered Scraptown 6070 | -9/Scraptown | Accompanied by 15 allies 6307 | -9/Scraptown | Visited Cyclists 6400 | -9/Scraptown | Visited UFD Registry 6400 | -9/Scraptown | Registered with UFD as "Shadowparser" 6498 | -9/Scraptown | Entered Cyclist Reading Room 6575 | -9/Scraptown | Visited Comm Corps 7351 | -9/Scraptown | Discovered new exit (range 7) 7399 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7557 | -9/Scraptown | Visited Cave Peace 7607 | -9/Scraptown | Visited Red Mages 7725 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7746 | -9/Scraptown | Visited SPCMW 7797 | -9/Scraptown | Visited Symbiants 7954 | -9/Scraptown | System corruption cleaned by C-Scrubber 8107 | -9/Scraptown | Visited Junk Cannon Lab 8154 | -9/Scraptown | Visited Chapter 10 8208 | -9/Scraptown | Visited Abandonware Association 8234 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 8234 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 8502 | -9/Scraptown | Visited LU-1G1's Boring Crew 8565 | -9/Scraptown | Visited Scrap Suit Storage 8592 | -9/Scraptown | Visited Supply Room 8613 | -9/Scraptown | Visited Botcube Research 8650 | -9/Scraptown | Visited Research Penetration Think Tank 8688 | -9/Scraptown | Visited Science Guys 8769 | -9/Scraptown | Visited Curators Association 8890 | -9/Scraptown | Tech Extrapolator generated special schematic: Vmp. Humpback 9046 | -9/Scraptown | Discovered new exit (range 5) 11207 | -9/Scraptown | Found Scrap Suit 11429 | -9/Scraptown | Found Botcube 12102 | -9/Scraptown | Found Scrap Suit 12252 | -9/Scraptown | Visited The Evicted 12479 | -9/Scraptown | Botcube activated 12499 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 12939 | -9/Scraptown | Warned about trapping Scraptown 12978 | -9/Scraptown | Found Scrap Suit 13057 | -9/Scraptown | Met Optimus 13057 | -9/Scraptown | Accepted into 0bPrime 13146 | -9/Scraptown | Civil war broke out across Scraptown 13183 | -9/Scraptown | Found Siege Articulator 13194 | -9/Scraptown | Found Potential Leg 13204 | -9/Scraptown | Found Surveybot 24 Chip 13206 | -9/Scraptown | Lost 4 allies 13233 | -9/Scraptown | Found Master Drone Bay 13285 | -9/Scraptown | Optimus destroyed in the chaos of civil war 13347 | -9/Scraptown | Lost 9 allies 13455 | -9/Scraptown | Entered Factory 13455 | -6/Factory | Accompanied by 7 allies 13455 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 13813 | -6/Factory | Lost 3 allies 13887 | -6/Factory | Tech Extrapolator generated special schematic: Vmp. Brace Plating 13910 | -6/Factory | Allied Derelicts emerged from ambush trap array 13956 | -6/Factory | Fabricated Adv. Targeting Computer (x2) 14120 | -6/Factory | Lost 3 allies 14207 | -6/Factory | Fabricated Weapon Mount (x2) 14413 | -6/Factory | Build established: Scavenger-Gunner 14656 | -6/Factory | Spotted B-75 Beast 14774 | -6/Factory | Discovered new exit (range 9) 14787 | -6/Factory | Entered another Factory area 14787 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15315 | -5/Factory | System corruption reached 10% 15325 | -5/Factory | Lost 5 parts (1p2u2w) 15615 | -5/Factory | Repaired Imp. Medium Treads 15743 | -5/Factory | Lost 3 parts (1u2w) 15806 | -5/Factory | Master Drone dominated G-67 Veteran. 15807 | -5/Factory | Master Drone dominated G-50 Soldier. 15843 | -5/Factory | Lost 3 parts (1p1u1w) 16069 | -5/Factory | Master Drone dominated H-66 Slayer. 16090 | -5/Factory | Discovered new exit (range 32) 16091 | -5/Factory | Master Drone dominated G-50 Soldier. 16098 | -5/Factory | Master Drone dominated G-50 Soldier. 16099 | -5/Factory | Master Drone dominated G-50 Soldier. 16125 | -5/Factory | Build established: Scavenger-Skirmisher 16256 | -5/Factory | Discovered new exit (range 19) 16290 | -5/Factory | Identified exit to Factory 16320 | -5/Factory | Identified exit to Upper Caves 16320 | -5/Factory | Identified exit to Extension 16498 | -5/Factory | Discovered exit to Factory (range 20) 16641 | -5/Factory | Central database locked down 16861 | -5/Factory | Build established: Skirmisher 17149 | -5/Factory | Entered Upper Caves 17500 | -5/Upper Caves | Spotted B-75 Beast 17678 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17750 | -5/Upper Caves | Learned 4 Factory zone layouts 17880 | -5/Upper Caves | Discovered new exit (range 18) 17959 | -5/Upper Caves | Entered another Upper Caves area 17981 | -5/Upper Caves | Discovered exit to Factory (range 20) 18046 | -5/Upper Caves | Learned Factory terminal intel 18241 | -5/Upper Caves | Spotted B-75 Beast 18417 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18417 | -5/Upper Caves | Learned location of Armory (-3) 18486 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18865 | -5/Upper Caves | Discovered new exit (range 15) 18906 | -5/Upper Caves | Entered Zhirov 18906 | -5/Zhirov | Discovered new exit (range 3) 18928 | -5/Zhirov | Met Zhirov 18964 | -5/Zhirov | Learned location of Quarantine (-2) 18964 | -5/Zhirov | Learned location of Command (-1) 18972 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18994 | -5/Zhirov | Found Alien Artifact 18994 | -5/Zhirov | Identified Integrated Reactor 18994 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19179 | -5/Zhirov | Found Alien Artifact 19237 | -5/Zhirov | Entered Proximity Caves 19266 | -4/Proximity Caves | Spotted B-86 Titan 19478 | -4/Proximity Caves | Spotter reported a threat 19603 | -4/Proximity Caves | Spotter reported a threat 19697 | -4/Proximity Caves | Entered Factory 19697 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19698 | -4/Factory | Identified exit to Upper Caves 19699 | -4/Factory | Loaded intel: 26 terminal locations 19790 | -4/Factory | Repaired Imp. Cryofiber Web? 19852 | -4/Factory | Spotted B-86 Titan 19947 | -4/Factory | Search patrols dispatched 20101 | -4/Factory | Build established: Gunner 20208 | -4/Factory | Lost 3 parts (2u1w) 20327 | -4/Factory | Found Quantum Capacitor 20440 | -4/Factory | Entered Upper Caves 20473 | -4/Upper Caves | Build established: Scavenger-Tank 20598 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20602 | -4/Upper Caves | Encountered a Warlord checkpoint 20675 | -4/Upper Caves | Discovered new exit (range 20) 20888 | -4/Upper Caves | Entered another Upper Caves area 20890 | -4/Upper Caves | Discovered new exit (range 9) 20959 | -4/Upper Caves | Encountered a Warlord checkpoint 20978 | -4/Upper Caves | Spotted B-86 Titan 21088 | -4/Upper Caves | Discovered new exit (range 19) 21137 | -4/Upper Caves | Entered Warlord 21174 | -4/Warlord | System corruption cleaned by Quarantine Array 21239 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21302 | -4/Warlord | Visited the Vortex Lab 21311 | -4/Warlord | Found Prototype Piercing Weapon 21316 | -4/Warlord | Found Prototype Energy Gun 21316 | -4/Warlord | Identified Vortex Shotgun 21318 | -4/Warlord | Warlord's base attacked by MAIN.C 21390 | -4/Warlord | Rebuked by Warlord 21406 | -4/Warlord | Identified Vortex Lance 21414 | -4/Warlord | Found Prototype Reactor 21414 | -4/Warlord | Identified Vortex Chain Reactor 21434 | -4/Warlord | Found Prototype Hackware 21450 | -4/Warlord | Found Prototype Processor 21450 | -4/Warlord | Identified Exp. Targeting Computer 21459 | -4/Warlord | Found Prototype Processor 21459 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21631 | -4/Warlord | Discovered new exit (range 17) 21632 | -4/Warlord | Opened side exit 21668 | -4/Warlord | Warlord forces counterattacked 21861 | -4/Warlord | Spotted Executioner 21870 | -4/Warlord | Attached CPS modules to Executioner. 21884 | -4/Warlord | Destroyed Executioner 21905 | -4/Warlord | Destroyed 7 combat bots 21919 | -4/Warlord | Lost 3 allies 21919 | -4/Warlord | Found Prototype Processor 21919 | -4/Warlord | Identified Exp. Core Analyzer 21923 | -4/Warlord | Found Exp. Targeting Computer 21933 | -4/Warlord | Spotted Executioner 21937 | -4/Warlord | Spotted Striker 21956 | -4/Warlord | Found Prototype Device 21956 | -4/Warlord | Identified Adv. Kinecellerator 21971 | -4/Warlord | Destroyed 7 combat bots 21986 | -4/Warlord | Lost 5 allies 21986 | -4/Warlord | Entered Proximity Caves 22016 | -3/Proximity Caves | System corruption reached 10% 22162 | -3/Proximity Caves | Destroyed 10 combat bots 22229 | -3/Proximity Caves | Build established: Scavenger-Gunner 22497 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22726 | -3/Proximity Caves | Discovered new exit (range 6) 22833 | -3/Proximity Caves | Entered Research 22833 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22834 | -3/Research | Identified exit to Armory 23049 | -3/Research | Identified Ghost Barrier 23275 | -3/Research | Found Unknown Launcher 23275 | -3/Research | Identified Gamma Bomb Array 23436 | -3/Research | Found Unknown Protection 23436 | -3/Research | Identified Hvy. Insulated Plating 23463 | -3/Research | Found Prototype Launcher 23463 | -3/Research | Identified Com. Tesla Bomb Launcher 23785 | -3/Research | Destroyed 8 combat bots 23843 | -3/Research | System corruption reached 10% 23889 | -3/Research | Entered Armory 23890 | -3/Armory | Met VL-GR5, who suggested a friendly competition 24186 | -3/Armory | Found Prototype Processor 24186 | -3/Armory | Identified Exp. Target Analyzer 24189 | -3/Armory | Found Prototype Device 24189 | -3/Armory | Identified Exp. Thermal Shield 24204 | -3/Armory | Found Prototype Processor 24204 | -3/Armory | Identified Exp. Signal Interpreter 24208 | -3/Armory | Found Prototype Device 24208 | -3/Armory | Identified Exp. Shield Generator 24211 | -3/Armory | Found Prototype Launcher 24211 | -3/Armory | Identified Hellfire Missile Launcher 24263 | -3/Armory | Identified Transdimensional Reconstructor 24263 | -3/Armory | Warped through subspace to slip node 24263 | -3/Armory | Discovered new exit (range 1) 24266 | -3/Armory | Entered Lab 24266 | -3/Lab | Discovered new exit (range 9) 24298 | -3/Lab | Unable to decrypt terminal 24298 | -3/Lab | Opened the door to a hidden lab 24299 | -3/Lab | Gained access to the hidden lab's interior 24301 | -3/Lab | Detected by scanners 24307 | -3/Lab | Confronted by A5 24312 | -3/Lab | Attached CPS modules to A5. 24351 | -3/Lab | Destroyed A5 24366 | -3/Lab | Found Prototype Protection 24366 | -3/Lab | Identified Med. Regenerative Plating 24388 | -3/Lab | Found Alien Artifact 24388 | -3/Lab | Identified Integrated Dissipator 24388 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24398 | -3/Lab | Found Alien Artifact 24398 | -3/Lab | Identified Core Regenerator 24398 | -3/Lab | Used Core Regenerator, restored core integrity (+187) 24422 | -3/Lab | Found Prototype Device 24422 | -3/Lab | Identified AEGIS Remote Shield 24427 | -3/Lab | Found Prototype Energy Gun 24427 | -3/Lab | Identified Hyp. EM Gauss Rifle 24432 | -3/Lab | Found Prototype Energy Cannon 24432 | -3/Lab | Identified Potential Cannon 24486 | -3/Lab | Unable to decrypt terminal 24548 | -3/Lab | Build established: Hacker-Gunner 24701 | -3/Lab | Found Prototype Hackware 24801 | -3/Lab | Unable to decrypt terminal 24806 | -3/Lab | Found Alien Artifact 24806 | -3/Lab | Identified LC Capacitor 24874 | -3/Lab | Found Prototype Hackware 24880 | -3/Lab | Found Prototype Hackware 24890 | -3/Lab | Entered Research 24890 | -2/Research | Evolved 2 slots: Utility x2 25099 | -2/Research | Identified Quantum Router 25289 | -2/Research | Identified Exp. Hacking Suite 25296 | -2/Research | Identified exit to Quarantine 25296 | -2/Research | Watched by a mysterious "MATRIX" hacker. 25598 | -2/Research | Entered Quarantine 25747 | -2/Quarantine | Found Alien Energy Cannon 25859 | -2/Quarantine | Found Alien Artifact 26244 | -2/Quarantine | Discovered new exit (range 16) 26413 | -2/Quarantine | Spotted Fortress 26498 | -2/Quarantine | Discovered new exit (range 6) 26498 | -2/Quarantine | Discovered new exit (range 6) 26571 | -2/Quarantine | Entered Section 7 26581 | -2/Section 7 | Identified Subatomic Replicator 26674 | -2/Section 7 | Found Alien Artifact 26674 | -2/Section 7 | Identified Integrity Redistributor 26674 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-150) 26715 | -2/Section 7 | Found Alien Artifact 26715 | -2/Section 7 | Identified Spacefold Activator 26947 | -2/Section 7 | System corruption reached 10% 27058 | -2/Section 7 | Intercept squad dispatched 27065 | -2/Section 7 | Spotted Tracker 27066 | -2/Section 7 | Spotted Tracker 27076 | -2/Section 7 | Destroyed Tracker 27079 | -2/Section 7 | Spotted Combat Programmer 27080 | -2/Section 7 | Spotted Combat Programmer 27097 | -2/Section 7 | Identified Core Cannon 27104 | -2/Section 7 | Destroyed Tracker 27112 | -2/Section 7 | Used Subatomic Replicator to replicate Particle Reactor 27150 | -2/Section 7 | Destroyed Combat Programmer 27177 | -2/Section 7 | System corruption reached 30% 27181 | -2/Section 7 | Lost 9 parts (3p3n2u1w) 27214 | -2/Section 7 | Destroyed Combat Programmer 27221 | -2/Section 7 | Spotted S7 Guard 27253 | -2/Section 7 | Discovered new exit (range 16) 27260 | -2/Section 7 | Lost 3 parts (1n2u) 27319 | -2/Section 7 | Core integrity fell below 50% 27329 | -2/Section 7 | Found Alien Artifact 27329 | -2/Section 7 | Identified Core Membrane 27329 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27356 | -2/Section 7 | Build established: Hacker-Mutant 27387 | -2/Section 7 | Found Exp. Thermal Shield 27399 | -2/Section 7 | Entered Access 27399 | -1/Access | Evolved 2 slots: Propulsion x2 27694 | -1/Access | Spotted B-99 Colossus 27701 | -1/Access | Spotted B-99 Colossus 27722 | -1/Access | Discovered new exit (range 4) 27726 | *** | Escaped! Last Messages --------------- 27709_ Slug penetrates Sealed Heavy Doors. 27709_ Penetrated by Slug. 27709_ Slug penetrates Sealed Heavy Doors. 27709_ Penetrated by Slug. 27712_ B-99 Colossus activates siege mode. 27712_ Knocked back. 27712_ Slug penetrates Sealed Heavy Doors. 27712_ Penetrated by Slug. 27715_ Slug penetrates Sealed Heavy Doors. 27715_ Penetrated by Slug. 27715_ Slug penetrates Sealed Heavy Doors. 27719_ B-99 Colossus activates siege mode. 27719_ Slug penetrates Sealed Heavy Doors. 27719_ Penetrated by Slug. 27722_ Main Access Shell breached. 27722_ EXIT=FOUND 27722_ Slug penetrates Sealed Heavy Doors. 27722_ Penetrated by Slug. 27722_ Slug penetrates Sealed Heavy Doors. 27722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????## # "" # !! # ??????????????? | | ??## ????## # "" # !! # ??????????????? | | ??## ????## # Y" # # ??????????????? | | ??## ????## # "" # ##??????????????? | | ??## ????## # "" # ##??????????????? | | ??## ????## # "" # ##??????????????? | | ??## ????## # " ##??????????????? | | #### ###### / #########??????????????? | | ####+###### ###+##################??????????????? | | # # # #####?????????????????????? | | # # # ##????????????????????????? | | # / # ##????????????????????????? | | # # # ##????????????????????????? | | # # # ##????????????????????????? | | # !! / + ##????????????????????????? | | # # # ##????????????????????????? | | # # # ##????????????????????????? | | ######+#### !############????????????????????????? | | ###### ####= ############??############### ?????? | | ????## ####!=#######"??????############### ?????? | | ????## #### """T""""?????? """" % # ?????? | | ###### #### """ """"??????? "??" # | | ######+#### "??"""""" "??" ######### | | #### "??" " "??" | | #### "??" "" " "?"" % % | | #### "??" @" """ | | #### "??" " % % | | #### "??"""""" """" BB "######## | | #### "?????? "??" % ##### | | #### "??? """" ##### | | #### #######"???###################?## ! | | #### ########???###################?## | | #### ##?????????????????????????????## | | #### ##?????????????????????????????## | | #### ##?????????????????????????????## | | ########### ##?????????????????????????????## " | | ########### #########################??????## " | | ?????????## #########################??????## " | | ?????????## # # " ##??????## " | | ?????????## # # """ ##??????## " | | ?????????## # " #"" """ ##??????###### | | ?????????## # """ #"T " ##??????###### | | ?????????## + """#"" ##??????????## | | ?????????## # " # ##??????????## | | ?????????## # % # ##??????????## | | ?????????## + # ##??????????## | | ?????????## ### " " ### ##??????????## | | ?????????## ### " " ### ##?########### | | ?????????## ###""G""### ##?########### | | ?????????## ########### ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 65 Energy Generation 65 Energy Capacity 840 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 28 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 16 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -9/Recycling | Hacked Lgt. Humpback | -9/Recycling | Extrapolated Mak. Leg | -9/Recycling | Extrapolated Deep Structural Scanner | -9/Recycling | Extrapolated Mak. Light Armor Plating | -9/Recycling | Extrapolated Battle Rifle | -9/Recycling | Extrapolated Barrage Gun | -9/Recycling | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Mak. Medium Armor Plating | -9/Scraptown | Extrapolated Mak. Ablative Armor | -9/Scraptown | Extrapolated Mak. Hacking Suite | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Hvy. Beamcaster | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Vmp. Humpback | -9/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Vmp. Brace Plating | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Prc. Rocket Launcher | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -6/Factory Weapon Mount | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Medium Treads | 4% | -5/Factory Imp. Cryofiber Web | 12% | -4/Factory Studied --------- Gauss Rifle | -6/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Railgun | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator LC Capacitor Subatomic Replicator Integrity Redistributor Spacefold Activator Core Cannon Core Membrane Achievements -------------- Bob, First Of His Name Civilization 2243 Frankenstein Inventory Pressure Link The Feds Max Potential Network Effect Physics Protects SUBSUB Scientist At Large Uncivil War Walls Are Suggestions You May Approach The Wall Challenges ------------ None Game ------ Seed TargetEtherialTether Manual? 0 Play Time 05:43:11 Cumulative 194.6 hours Start 2026.02.09 @ 23:40:06 End 2026.02.11 @ 23:41:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09f9094-7e4d-4ea6-a9a5-caeb84546d35