Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 14:31:35 Player: aperiodic Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (94) 470 Value Destroyed (1690) 1690 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (4825) 4825 TOTAL SCORE: 17325 Bonus ------- High Alert Combat Kills 51 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1600/1600 Matter 69/300 Energy 698/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Experimental Energy Well Advanced Gravity Neutralizer Transport Network Coupler 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Improved Core Shielding Improved Trap Extractor (6/6 Dirty Bomb) Enhanced Nova Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Energy Well Advanced Gravity Neutralizer Transport Network Coupler 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Reaction Control System Improved Core Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Improved Trap Extractor Enhanced Nova Cannon Scatter Rocket Array [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun AWS/Thermal Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 . . . 2 . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 . 2 . 2 . . . 2 . . 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | 3 2 7 15 2 . . 10 10 4 12 4 1 1 . 10 2 . 7 12 19 7 3 Power 16 | . . . 3 1 . . 4 1 1 1 . . 1 . 1 . . . 1 2 . . Engine 10 | . . . 3 1 . . 3 1 1 1 . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . 1 . 1 . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 1 2 3 5 1 . . 4 4 . 6 2 1 . . 5 1 . 5 9 8 1 3 Device 24 | 1 1 2 3 1 . . 1 2 . . 1 1 . . 2 . . 5 1 2 . 1 Storage 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Processor 10 | . . 1 . . . . . 1 . . 1 . . . 3 1 . . 1 2 . . Hackware 16 | . . . . . . . 1 . . 6 . . . . . . . . 6 1 . 2 Protection 9 | . 1 . 2 . . . 2 1 . . . . . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 4 7 . . . 2 5 3 5 2 . . . 4 1 . 2 2 9 6 . Energy Gun 5 | . . . . . . . . 2 1 2 . . . . . . . . . . . . Energy Cannon 13 | . . . 1 . . . . . . 2 . . . . 1 . . 2 1 3 3 . Ballistic Gun 10 | 2 . 2 4 . . . . . 1 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 2 . . . 1 . 1 . . . . . 1 . . . . . . . Slashing Weapon 16 | . . . . . . . 1 2 . 1 2 . . . . . . . 1 6 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . . 1 1 1 . 1 . . 2 . . 1 . 3 . . Parts Lost 29 | . . . 1 . . . 3 3 . 6 . . 1 1 8 1 . . 3 1 . 1 Power 5 | . . . . . . . 3 1 . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . . . . 1 . 4 . . 1 . 6 . . . 3 1 . 1 Weapon 7 | . . . 1 . . . . 1 . 2 . . . 1 1 1 . . . . . . Highest Loss Streak 7 | . . . 1 . . . 2 3 . 3 . . 1 2 7 1 . . 3 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 45 45 49 59 66 66 62 66 49 60 64 66 67 63 79 43 47 47 52 81 78 74 Engine 3 | . . . 7 11 11 11 5 5 . 2 . . . . . . . . . . . . Core 1 | . . . . . . . 2 . . . . . 2 6 4 . . . . 3 4 4 Device 12 | . 14 14 9 15 22 22 17 17 15 13 12 13 11 6 15 5 5 10 1 3 4 4 Processor 14 | . . 3 11 11 11 11 9 9 15 8 12 13 13 13 24 18 23 21 23 27 21 20 Hackware 14 | . . . . . . . 2 9 7 26 33 33 33 33 22 17 17 15 21 38 30 30 Protection 7 | . 3 . 7 11 11 11 16 17 7 3 . . . . . . . . 3 1 8 7 Ballistic Gun 1 | . 28 19 4 . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . 6 9 11 11 11 7 . 2 1 . . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 . . 5 6 6 3 . . . . . 3 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 27 | 3 4 5 12 12 8 8 13 15 6 16 4 4 9 8 13 4 . 15 9 15 27 19 Greatest Support 19 | 3 3 3 12 12 12 12 12 12 3 12 3 12 12 12 15 3 3 3 12 19 19 19 Greatest Overweight (x) 5 | . 1 1 3 . . . 1 2 1 3 1 1 1 . 1 1 . 4 2 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | . 1 3 3 2 4 5 4 4 4 4 4 5 5 5 4 4 5 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 3 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 Class Distribution -------------------- 26% | Mutant 26% | Trapper-Mutant 19% | Wizard-Mutant 17% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Mutant | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Hacker-Mutant | -7/DSF Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Waste Hacker-Assassin | -6/Factory Hacker-Assassin | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Matter Collected 1923 | 246 . 110 167 . . 42 101 90 . 162 40 . 20 . 261 97 3 31 78 261 142 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3808 | 104 . . 728 100 . 42 519 631 . 413 277 . 11 52 256 92 . 31 77 261 142 72 Parts 172 | 7 . . 18 5 . 3 19 32 . 27 10 . 3 4 6 5 . 1 4 10 14 4 Haulers Intercepted 14 | . . . 4 . . . 3 3 . . 2 . . . 1 . . . . 1 . . Recyclers Shooed 4 | . . . . . . 2 . . . . 1 . . . . . . . . 1 . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Retrieved Matter 99 | . . . . . . . . . . . . . . . . . . 99 . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 41 | . . . 10 . . . 10 6 . 10 . . . 1 . 2 . . 1 . 1 . Melee 18 | . . . 7 . . . 6 3 . . . . . 1 . . . . . . 1 . Guns 11 | . . . . . . . . 3 . 8 . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . AOE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Classes Destroyed 13 | 2 . . 6 . . . 2 . . 3 . . . . . . . . . . . . Worker 12 | . . . . . . . 2 . . . 1 . 1 . 2 . . 2 . 2 . 2 Builder 7 | . . . 1 . . 2 2 1 . . . . . . . . . . . . 1 . Tunneler 6 | 3 . . 1 1 . . . . . . . . . . . . . . . . 1 . Hauler 14 | . . . 4 . . . 3 3 . . 2 . . . 1 . . . . 1 . . Recycler 10 | 1 . . 1 1 . . 2 3 . . . . . . 1 . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Swarmer 17 | . . . 1 . . . 9 3 . 3 . . . . . 1 . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 15 | . . . 8 . . . . 3 . 2 . . . . . 1 . . . . 1 . Sentry 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 6 | 2 . . 6 1 . 1 4 3 . 3 1 . 1 2 1 2 . 2 3 2 1 2 Combat Bots Only 4 | . . . 4 . . . 4 2 . 3 . . . 1 . 2 . . 1 . 1 . Max Kills in Single Turn 1 | 1 . . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee 1 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Damage Taken 4115 | . . . 519 42 . . 582 325 . 959 . . 66 61 854 350 . . 176 101 . 80 Core 1715 | . . . 227 6 . . 210 162 . 423 . . 22 . 332 226 . . 63 44 . . Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Redirected to Shielding 250 | . . . 11 . . . 113 25 . 92 . . . . . . . . . 9 . . Regen/Repaired (Parts) 122 | . . . . . . . 17 105 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 41 . 32 . 39 . . . 97 . . 44 . 94 96 100 100 Volleys Fired 52 | 8 . 4 . . . . . . . 3 . . . . 13 8 . 3 2 8 3 . Largest 2 | 2 . 2 . . . . . . . 1 . . . . 2 1 . 1 1 1 1 . Hottest 120 | 40 . 100 . . . . . . . 90 . . . . 105 90 . 105 105 105 120 . Shots Fired 111 | 16 . 5 . . . . . 14 . 38 . . . . 15 7 . 3 2 8 3 . Gun 69 | 16 . 2 . . . . . 14 . 35 . . . . 2 . . . . . . . Cannon 36 | . . . . . . . . . . 3 . . . . 13 4 . 3 2 8 3 . Launcher 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Special 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 20 | 16 . 2 . . . . . . . . . . . . 2 . . . . . . . Thermal 88 | . . 3 . . . . . 14 . 38 . . . . 13 4 . 3 2 8 3 . Explosive 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 6 . 1 . . . . . 15 . 30 . . . . 7 8 . 11 13 . . . Robot Miss Streak 2 | 1 . 1 . . . . . . . 2 . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Autonomous 49 | . . . . . . . . 14 . 35 . . . . . . . . . . . . Shots Hit Robots 227 | 11 . 1 45 2 . 6 31 34 . 38 12 . 1 1 22 7 . 3 2 5 3 3 Core Hits 76 | 8 . . 10 1 . . 8 13 . 12 5 . 1 1 4 5 . 1 2 3 1 1 Critical Kills 4 | . . . 2 1 . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 6 . . . 1 . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 8 1 . . 2 2 . . 1 . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Smash 10 | . . . 8 1 . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . Melee Attacks 226 | . . 1 58 2 . 8 52 39 . 3 17 . 1 1 18 . . . . 13 9 4 Impact 130 | . . 1 58 2 . 8 40 . . 3 . . . . 18 . . . . . . . Slashing 96 | . . . . . . . 12 39 . . 17 . 1 1 . . . . . 13 9 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . 10 2 . 6 12 8 . 1 6 . 1 . 2 . . . . 4 3 3 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9456 | 84 . 6 1525 149 . 323 1521 1331 . 1166 581 . 70 33 926 379 . 109 76 452 366 359 Guns 1455 | 84 . 6 . . . . . 416 . 926 . . . . 23 . . . . . . . Cannons 629 | . . . . . . . . . . 83 . . . . 251 110 . 109 76 . . . Explosions 269 | . . . . . . . . . . . . . . . . 269 . . . . . . Melee 7098 | . . . 1525 149 . 323 1521 915 . 157 581 . 70 33 652 . . . . 452 366 354 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 113 | 84 . 6 . . . . . . . . . . . . 23 . . . . . . . Thermal 1971 | . . . . . . . . 416 . 1009 . . . . 251 110 . 109 76 . . . Explosive 269 | . . . . . . . . . . . . . . . . 269 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 4062 | . . . 1525 149 . 323 1256 . . 157 . . . . 652 . . . . . . . Slashing 3036 | . . . . . . . 265 915 . . 581 . 70 33 . . . . . 452 366 354 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 4 4 4 4 . . 2 2 . 5 5 5 6 7 7 . . . . . Average Corruption 3 | . . . 2 4 4 4 . . 2 2 . 5 5 5 3 6 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . 5 2 3 7 . . . 2 . 1 1 . 1 6 . . . . . . Message Errors 4 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . Matter Fused 7 | . . . 1 . . 3 . . . 2 . . 1 . . . . . . . . . Heat Flow Errors 4 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . . Energy Discharges 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . 1 . 2 . . . . . . . . . 1 2 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1622 | . . . 392 43 . 122 402 43 . 22 38 . . . 73 41 . . . 141 166 139 Projectiles 30 | . . . . . . . . . . . . . . . 3 27 . . . . . . Explosions 14 | . . . . . . . . . . . . . . . . 14 . . . . . . Melee 1578 | . . . 392 43 . 122 402 43 . 22 38 . . . 70 . . . . 141 166 139 Knockbacks 19 | . . . 11 . . 4 2 . . . . . . . 2 . . . . . . . Impact 15 | . . . 8 . . 3 2 . . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . . . 234 . . 94 . . . 114 . . . . 185 112 . 79 . 112 26 . Average Temperature 53 | . . . 110 . . 48 . . . 44 . . . . 56 31 . 36 . 50 19 . Received Heat Transfer 609 | . . . 243 6 . . 45 96 . 48 . . . . 81 63 . . . 18 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 43 | . . . 15 1 . 4 19 . . 1 . . . . 3 . . . . . . . Impact Corruptions 53 | . . . 19 1 . 7 21 . . 2 . . . . 3 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . . Heat Transferred 2442 | . . . . . . . . 518 . 1258 . . . . 333 148 . 111 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Peak Influence 625 | 20 73 37 625 298 . 25 372 288 115 280 210 88 66 59 93 . . 33 43 141 103 74 Initial 243 | . 13 28 14 243 . . 9 111 115 80 147 73 61 39 25 . . 22 23 24 52 8 Average 118 | 8 33 34 357 281 . 8 76 185 115 192 183 85 61 54 28 . . 23 32 77 71 27 Maximum Alert Level 2 | . . . 2 1 . . 1 1 . 1 1 . . . . . . . . . . . Low Security (%) 79 | 100 100 100 22 . . 100 91 54 100 56 63 100 100 100 100 . . 100 100 100 100 100 Level 1 14 | . . . 24 100 . . 8 45 . 43 36 . . . . . . . . . . . Level 2 5 | . . . 52 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . . 2 1 . 2 1 . . . . . . . . 2 1 1 Investigation 5 | . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Reinforcement 6 | . 1 . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Distress Signals 17 | . . . 6 . . . 4 2 . . . . . . 3 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 150 | . 3 1 42 8 . 1 24 20 . 11 3 6 . 1 14 4 . . 3 4 . 5 Peak Tracking Total 12 | . 2 1 12 6 . 3 8 7 . 3 2 6 . 1 10 3 . . 1 3 5 5 Tactical Retreats 32 | . . . 13 2 . 1 4 2 . 1 . 1 . . 2 1 . . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 13 | . . . 3 . . . 1 3 1 3 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 57 | . 1 1 7 . 2 . 9 7 2 . 3 . 1 . 5 1 . 1 . 9 2 6 Terminals 47 | . 1 . 6 . . . 8 6 2 . 2 . 1 . 4 . . 1 . 8 2 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Total Hacks 168 | . 4 1 19 . 2 . 32 18 3 . 7 . 1 . 13 1 . 1 . 37 7 22 Successful 104 | . . 1 11 . 2 . 14 13 1 . 7 . 1 . 12 1 . 1 . 23 5 12 Failed 63 | . 4 . 8 . . . 18 5 2 . . . . . 1 . . . . 13 2 10 Catastrophic 11 | . . . 2 . . . 2 . 1 . . . . . 1 . . . . . 1 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Manual 88 | . . . 12 . 1 . 23 6 . . 3 . . . 9 . . . . 20 3 11 Terminals 148 | . 4 . 17 . . . 29 12 3 . 6 . 1 . 11 . . 1 . 35 7 22 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 11 | . . . 2 . . . 3 6 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . Terminal Hacks 63 | . . 1 5 . 2 . 6 5 1 . 4 . 1 . 6 1 . 1 . 17 4 9 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 12 | . . . 2 . . . 1 . . . 1 . . . 2 . . . . 3 1 2 Open Door 7 | . . 1 . . . . . 4 . . . . . . . 1 . . . . . 1 Open DSF 4 | . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . Level Access Points 5 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Machine Index 5 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 9 | . . . 2 . . . 1 1 . . . . . . . . . . . 5 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . 2 . . . 2 4 . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . Repair 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 30 | . . . 4 . . . 6 4 . . 2 . . . 6 . . . . 4 1 3 Terminals 28 | . . . 4 . . . 6 4 . . 2 . . . 4 . . . . 4 1 3 Track 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Assimilate 9 | . . . . . . . 4 1 . . . . . . 2 . . . . 1 . 1 Botnet 10 | . . . . . . . 2 2 . . 1 . . . 1 . . . . 2 1 1 Disrupt 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 5 . . . 9 4 1 . 2 . 1 . 2 . . . . 9 2 6 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . 62 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Parts Repaired 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . Time 121 | . . . 26 . . . 19 76 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total Allies 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Largest Group 1 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Highest-Rated Group 45 | . . . . . . . 10 . . . . . . . 26 . . . . 26 . 45 Highest-Rated Ally 45 | . . . . . . . 10 . . . . . . . 26 . . . . 26 . 45 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . . . 11 5 35 27 23 Items 101 | . . . . . . . . . . . . . . . . . . 11 5 35 27 23 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Turns Passed 7011 | 71 81 378 740 112 166 258 1213 689 219 232 330 111 61 18 573 245 8 158 82 513 423 330 Spaces Moved 7554 | 89 139 428 637 206 321 433 995 611 172 196 311 125 73 31 562 389 15 229 114 725 375 378 Core 7554 | 89 139 428 637 206 321 433 995 611 172 196 311 125 73 31 562 389 15 229 114 725 375 378 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 56 | 50 54 63 50 50 50 50 50 60 71 84 85 79 77 50 50 52 50 53 50 50 50 59 Slowest Speed 300 | 50 100 100 200 50 50 50 100 150 100 200 100 100 100 50 100 100 50 250 150 100 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 34 64 63 34 70 63 60 79 5 93 10 72 3 41 14 66 5 5 79 20 10 10 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . . . . . 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Spaces Dug 41 | . . 4 3 . . . 8 6 . . 2 . . . 1 . . . . 10 6 1 Terrain Destroyed 74 | . . 4 3 . . . 8 6 . . 2 . . . 3 22 . . . 16 9 1 Melee 35 | . . 1 3 . . . 8 6 . . 2 . . . . . . . . 8 6 1 Projectile 17 | . . 3 . . . . . . . . . . . . 3 . . . . 8 3 . AOE 22 | . . . . . . . . . . . . . . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total 9847 | 100 143 518 952 210 326 459 1620 875 268 252 345 135 74 31 803 420 14 262 132 842 590 476 Wait 1751 | . . 74 235 . . 19 556 160 90 16 11 9 . . 192 21 . 14 . 69 195 90 Move 7532 | 88 138 427 636 205 320 432 994 610 171 195 311 124 72 30 561 388 14 228 113 724 374 377 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 24 | 1 1 3 . . 4 . 2 4 . 2 1 . . . 4 . . 1 . . 1 . Fast Attach 75 | 3 2 1 7 1 . . 8 5 2 8 2 1 1 . 7 1 . 5 10 8 . 3 Attach 30 | . . 1 4 1 . . 2 4 2 4 2 . . . 1 1 . 2 2 3 1 . Detach 25 | . 1 1 3 . . . 1 2 2 3 1 . . . . 1 . 4 3 2 . 1 Swap 26 | . . 5 4 . . . . 1 . . . . . . 2 . . . . 8 6 . Drop 46 | . 1 1 5 1 2 . 5 6 1 3 . 1 . . 5 . . 5 2 7 1 . Fire 52 | 8 . 4 . . . . . . . 3 . . . . 13 8 . 3 2 8 3 . Melee 226 | . . 1 58 2 . 8 52 39 . 3 17 . 1 1 18 . . . . 13 9 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 44 . 15 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 10) 153 | -10/Materials | Entered Mines 171 | -10/Mines | Discovered new exit (range 16) 203 | -10/Mines | Assembled infested the area 257 | -10/Mines | Discovered new exit (range 12) 314 | -10/Mines | Build established: Mutant 358 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Utility x2 581 | -9/Materials | Repaired Broken Adv. Weight Redist. System 619 | -9/Materials | Discovered new exit (range 13) 826 | -9/Materials | Discovered new exit (range 13) 1008 | -9/Materials | Core integrity fell below 50% 1271 | -9/Materials | Entered Mines 1317 | -9/Mines | Discovered new exit (range 15) 1356 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1356 | -9/Mines | Discovered new exit (range 6) 1383 | -9/Mines | Entered Exiles 1401 | -9/Exiles | Met 8R-AWN 1409 | -9/Exiles | Met EX-HEX 1434 | -9/Exiles | Met EX-DEC 1443 | -9/Exiles | Learned location of Zion (-7) 1475 | -9/Exiles | Met EX-BIN 1482 | -9/Exiles | Aligned with FarCom system 1483 | -9/Exiles | Given EX-Vault access code 1494 | -9/Exiles | Opened EX-Vault 1498 | -9/Exiles | Found AWS/Thermal 1510 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1542 | -9/Exiles | Discovered new exit (range 10) 1549 | -9/Exiles | Left Exiles lab with AWS/Thermal 1549 | -9/Exiles | Entered Mines 1592 | -8/Mines | Discovered new exit (range 7) 1690 | -8/Mines | Build established: Trapper-Mutant 1807 | -8/Mines | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Utility x2 2508 | -8/Materials | Discovered new exit (range 10) 2654 | -8/Materials | Repaired Adv. Weight Redist. System 2916 | -8/Materials | Identified exit to Storage 3000 | -8/Materials | Discovered new exit (range 10) 3020 | -8/Materials | Entered Storage 3101 | -8/Storage | Found Prototype Launcher 3101 | -8/Storage | Identified Scatter Rocket Array 3124 | -8/Storage | Repaired Imp. Utility Shielding 3167 | -8/Storage | Repaired Adv. Weight Redist. System 3557 | -8/Storage | Build established: Mutant 3677 | -8/Storage | Core integrity fell below 50% 3702 | -8/Storage | Discovered new exit (range 15) 3709 | -8/Storage | Entered Factory 3709 | -7/Factory | Evolved 2 slots: Utility x2 3711 | -7/Factory | Lost 3 parts (1p1u1w) 3927 | -7/Factory | Identified exit to DSF 3928 | -7/Factory | Entered DSF 3952 | -7/DSF | Additional patrols routed to DSF 4032 | -7/DSF | Lost 3 parts (2u1w) 4036 | -7/DSF | Core integrity fell below 50% 4071 | -7/DSF | Sterilization system engaged 4091 | -7/DSF | Ambient heat levels rising (+10) 4106 | -7/DSF | Ambient heat levels rising (+10) 4111 | -7/DSF | Discovered new exit (range 7) 4121 | -7/DSF | Ambient heat levels rising (+10) 4136 | -7/DSF | Ambient heat levels rising (+10) 4151 | -7/DSF | Ambient heat levels rising (+10) 4160 | -7/DSF | Entered Factory 4160 | -6/Factory | Evolved 2 slots: Utility x2 4429 | -6/Factory | Identified exit to Factory 4468 | -6/Factory | Build established: Hacker-Assassin 4484 | -6/Factory | Discovered new exit (range 10) 4490 | -6/Factory | Sucked down chute 4490 | -6/Factory | Entered Waste 4505 | -6/Waste | EMP discharged 4509 | -6/Waste | Spotted C-40 Crusher 4519 | -6/Waste | Spotted C-40 Crusher 4520 | -6/Waste | Spotted C-40 Crusher 4551 | -6/Waste | Spotted C-40 Crusher 4568 | -6/Waste | Spotted C-40 Crusher 4568 | -6/Waste | Spotted C-40 Crusher 4593 | -6/Waste | Discovered new exit (range 11) 4601 | -6/Waste | Entered Factory 4662 | -6/Factory | Identified exit to DSF 4662 | -6/Factory | Entered DSF 4673 | -6/DSF | Discovered exit to Factory (range 13) 4680 | -6/DSF | Entered Factory 4680 | -5/Factory | Evolved 2 slots: Utility x2 4787 | -5/Factory | Identified exit to Upper Caves 4787 | -5/Factory | Identified exit to Factory 4971 | -5/Factory | Build established: Hacker-Mutant 5253 | -5/Factory | Entered Upper Caves 5276 | -5/Upper Caves | Lost 7 parts (1p5u1w) 5289 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5336 | -5/Upper Caves | Core integrity fell below 50% 5380 | -5/Upper Caves | Learned Factory stockpile data 5491 | -5/Upper Caves | Discovered new exit (range 16) 5498 | -5/Upper Caves | Entered another Upper Caves area 5500 | -5/Upper Caves | Discovered exit to Factory (range 13) 5506 | -5/Upper Caves | Entered Factory 5506 | -4/Factory | Evolved 2 slots: Utility x2 5634 | -4/Factory | Identified exit to DSF 5664 | -4/Factory | Entered DSF 5699 | -4/DSF | Discovered new exit (range 15) 5701 | -4/DSF | Additional patrols routed to DSF 5712 | -4/DSF | Lost 3 parts (3u) 5746 | -4/DSF | Entered Research 5746 | -3/Research | Evolved 2 slots: Utility x2 5817 | -3/Research | Identified exit to Research 5934 | -3/Research | Build established: Wizard-Mutant 5983 | -3/Research | Fabricated Adv. Gravity Neutralizer? 6206 | -3/Research | Central database locked down 6248 | -3/Research | Found Prototype Slashing Weapon 6248 | -3/Research | Identified Molecular Scythe 6259 | -3/Research | Entered another Research area 6259 | -2/Research | Evolved 2 slots: Utility x2 6264 | -2/Research | Identified exit to Access 6682 | -2/Research | Entered Access 6682 | -1/Access | Evolved 2 slots: Utility x2 6719 | -1/Access | Identified exit to Surface 7012 | *** | Escaped! Last Messages --------------- 06967_ Acquired Adv. Hacking Suite. 06971_ Acquired Adv. Reaction Control System. 06977_ >> DECODED: Impulse Thruster location. 06983_ Sneak attack on K-01 Serf. 06983_ K-01 Serf destroyed. 06985_ K-01 Serf collects debris. 06985_ Acquired 23 matter. 06987_ >> DECODED: Biometal Heavy Treads location. 06987_ Sneak attack on K-01 Serf. 06987_ Destroyed Wheel. 06987_ Destroyed Lgt. Ion Engine. 06987_ K-01 Serf destroyed. 06989_ Acquired 17 matter. 07008_ >> DECODED: Lgt. Quantum Reactor location. 07008_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07010_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????A????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ??????###+##???????#"" #??????????????????? | | ??????# #########"" #??????????????????? | | ??????# ???????????? | | ??????# ! ???????????? | | ??????#! ##########################????????????? | | ??????## ##?###########?????????????????????????? | | ???????# #?? ??????????????????????????? | | ???????# #? ??????????????????????????? | | ???????# #? ???????????????????????????? | | ???????# # " ????????????????????????????? | | ???????# # """ ???????????????????????????? | | ???????# + """ ?????????????????????????????? | | ???????# # " ??????????????????????????? | | ???????# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 150 Core Shielding 30 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 22 Core Analysis 6 Offensive Hacking 74 Defensive Hacking 40 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Gravity Neutralizer | -3/Research | Hacked Exp. Utility Shielding | -3/Research | Hacked Imp. Fusion Compressor | -3/Research | Hacked Adv. Quantum Shading Machine | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Gravity Neutralizer | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget The Little Core That Could Challenges ------------ None Game ------ Seed SkeletonNeutronGreatsword Manual? 0 Play Time 02:01:12 Cumulative 573.8 hours Start 2022.07.10 @ 12:32:43 End 2022.07.10 @ 14:31:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 184 Adventurer 4 Explorer 0 Win Type 0 Total 15 Types 7/2/4/0/0/0/1/1/0 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb95cd34-7260-4e00-9814-541067b03ef6