Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 15:14:24 Player: Kaeinara Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1220 Bonus ------- None Cogmind --------- Core Integrity 374/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Warm (100) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Medium Laser Small Laser Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Medium Laser Small Laser Small Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 3 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 6 | 3 6 8 Power 1 | . 1 1 Propulsion 1 | . 2 . Utility 1 | . . 2 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 12 | . 14 11 Treads 9 | . . 27 Leg 23 | . 28 15 Device 10 | . 9 11 Storage 12 | . 14 11 Energy Gun 23 | . 28 14 Ballistic Gun 2 | . . 6 Peak Build Rating 11 | 6 7 11 Average Rating 7 | 3 6 10 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 31 | 13 30 31 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 12 | 6 8 12 Average Carried 7 | 3 6 8 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 386 | 260 20 106 Remotely . | . . . Salvage Created 335 | . 85 250 Parts 24 | . 6 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 4 5 Guns 9 | . 4 5 Classes Destroyed 4 | . 2 2 Operator 1 | . . 1 Swarmer 4 | . 3 1 Grunt 1 | . 1 . Sentry 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 70 | . 18 52 Missed 14 | . 4 10 Hits 56 | . 14 42 Projectile 56 | . 14 42 Critical Strikes 4 | . 1 3 Damage Taken 669 | . 125 544 Core 52 | . 26 26 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 29 | . 10 19 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 57 | . 20 37 Gun 57 | . 20 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | . . 17 Thermal 29 | . 10 19 Explosive . | . . . Electromagnetic 11 | . 10 1 Robot Hit Streak 13 | . 4 13 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | . 9 29 Core Hits 14 | . 5 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 517 | . 123 394 Guns 517 | . 123 394 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 166 | . . 166 Thermal 287 | . 70 217 Explosive . | . . . Electromagnetic 64 | . 53 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | . 138 108 Average Temperature 54 | . 64 47 Received Heat Transfer 189 | . 18 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 741 | . 186 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 60 70 Initial . | . . . Average 12 | . 14 11 Influence Increases 251 | . 106 145 Destroy 0b10 Robot/C 180 | . 80 100 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 60 | . 20 40 Successful Hack 5 | . 5 . Destroy Structure 1 | . 1 . Influence Decreases 201 | . 106 95 Time Decay 171 | . 106 65 Lost Part 30 | . . 30 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 6 13 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 3 | . 2 1 Failed 4 | . 3 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 509 | . 289 220 Structural 509 | . 289 220 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 683 | 65 398 220 Spaces Moved 407 | 40 289 78 Core 12 | 12 . . Treads 49 | . . 49 Legs 346 | 28 289 29 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 131 | 125 121 171 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 42 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 497 | 55 316 126 Wait 26 | . 9 17 Move 405 | 39 288 78 Hop . | . . . Pick Up 22 | 10 5 7 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 4 | . 2 2 Drop 1 | . 1 . Fire 29 | . 10 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x2 684 | -9/Materials | Self-destructed Last Messages --------------- 00653_ K-01 Serf collects debris. 00655_ R-06 Scavenger collects Imp. Ion Engine. 00657_ K-01 Serf collects debris. 00658_ R-06 Scavenger collects Hover Unit. 00659_ Y-45 Defender destroyed. 00662_ K-01 Serf collects debris. 00667_ R-06 Scavenger collects Hvy. Assault Rifle. 00669_ Acquired Lgt. Treads. 00673_ Acquired 56 matter. 00674_ Critical hit (Burn: +37). 00676_ Acquired 3 matter. 00680_ Aluminum Leg destroyed. 00680_ Lgt. Treads destroyed. 00681_ Y-45 Defender destroyed. 00681_ Switching to secondary target: S-10 Pest. 00681_ S-10 Pest destroyed. 00682_ Acquired 3 matter. 00684_ Critical hit (Destroy). 00684_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????? !?????! ????????????????????? | | ???????????????????? !????? ????????????????????? | | ?????????????????????!!???? "????????????????????? | | ??????????????????# #? "????????????????????? | | ??????????????????####+### """ ?????????????????? | | ?????????????????### ##+####?????????????????? | | ?????????????????### ##?????????????????? | | ????????????????? sk ##?????????????????? | | ?????????????????????r ##?????? #????? | | ??????????????? ### s * ##########+####????? | | ?????????? ##############@%! u######## ##????? | | ?????????? ###### g[%= ##????? | | ?????????T / gl % ##????? | | ?????????? ###### $ ##????? | | ???????????#########+#############+### #?????? | | ??????????????## ##### ## ##?????? | | ??????????????## #####[ """ "## ##?????? | | ??????????????## ##### """ T## ##?????? | | ??????????????## =+ + """ "## ##?????? | | ??????????????## ##### ## ##?????? | | ??????????????## ######+####### ###????? | | ??????????????## ### [ ## ###????? | | ??????????????## ### # ##????? | | ??????????????############## """ "" # ##????? | | ??????????????############## """ "" + %" ##????? | | ??????????????????????????## """ T" # ##????? | | ??????????????????????????## "" # ##????? | | ??????????????????????????## "" ## ###????? | | ??????????????????????????## ## ###????? | | ??????????????????????????############# ##?????? | | ??????????????????????????############# ##?????? | | ?????????????????????????????????????## ##?????? | | ?????????????????????????????????????## ######?? | | ?????????????????????????????????????## ######?? | | ?????????????????????????????????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSkeletonMask Manual? 0 Play Time 00:08:37 Cumulative 32.6 hours Start 2025.07.02 @ 15:08:09 End 2025.07.02 @ 15:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ffe6501-faf0-4a30-b7b5-2283bfb2c5b7