Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 09:54:43 Player: TaxEvasionist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (5233) 5233 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 13513 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 608 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 140/300 Energy 14/100 System Corruption 54% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Advanced Remote Datajack > --- INVENTORY (4) ---- Wheel Recalibrator Peak State ------------ > --- POWER ------------ Particle Reactor Graviton Reactor > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer ECM Suite Improved Power Shielding Improved Force Field > --- WEAPON ----------- Gamma Rifle HERF Cannon Linear Accelerator Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Myomer Leg Improved Antigrav System Small Battery Recalibrator Recalibrator Gamma Rifle Cooled Pulse Rifle Plasma Rifle HERF Cannon Nova Cannon KE Penetrator Mini Assault Cannon Antimatter Cannon Hardcell Cannon Linear Accelerator Advanced EMP Blaster Rocket Launcher Improved Remote Datajack Advanced Remote Datajack [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Longsword +1 Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . . . Utility 8 | . . . . . 2 . 1 2 . . 2 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 200 | 7 8 6 3 1 23 16 15 5 3 21 18 74 Power 23 | 1 . . . 1 1 5 1 . 1 2 2 9 Engine 10 | 1 . . . 1 1 3 1 . 1 1 1 . Core 7 | . . . . . . 2 . . . 1 . 4 Reactor 6 | . . . . . . . . . . . 1 5 Propulsion 74 | 2 1 3 1 . 9 7 5 . 1 11 6 28 Treads 4 | . . 1 . . . . . . . . . 3 Leg 58 | 2 . 2 1 . 9 7 5 . 1 11 6 14 Wheel 3 | . 1 . . . . . . . . . . 2 Hover 5 | . . . . . . . . . . . . 5 Flight 4 | . . . . . . . . . . . . 4 Utility 42 | 2 4 1 1 . 5 . 4 4 1 1 6 13 Device 20 | 1 2 . . . 1 . 3 2 . 1 4 6 Storage 6 | 1 1 1 1 . 1 . . . . . . 1 Processor 7 | . . . . . 1 . 1 . . . 1 4 Hackware . | . . . . . . . . . . . . . Protection 9 | . 1 . . . 2 . . 2 1 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 3 2 1 . 8 4 5 1 . 7 4 24 Energy Gun 29 | 1 2 . 1 . 3 4 3 1 . 2 . 12 Energy Cannon 4 | . . . . . . . . . . . 1 3 Ballistic Gun 7 | 1 1 2 . . 1 . . . . . . 2 Ballistic Cannon 11 | . . . . . . . 1 . . 4 2 4 Launcher 5 | . . . . . 2 . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 2 . . 1 . 3 Parts Lost 78 | . 2 2 . . 4 4 2 . 1 . 1 62 Power 9 | . . . . . . 1 . . 1 . . 7 Propulsion 27 | . . 1 . . . 3 1 . . . 1 21 Utility 18 | . . . . . 1 . . . . . . 17 Weapon 24 | . 2 1 . . 3 . 1 . . . . 17 Highest Loss Streak 12 | . 2 1 . . 2 2 2 . 1 . 1 12 Average Slot Usage (%) 98 | . 100 99 100 100 98 99 99 100 99 99 99 93 Engine 7 | . 14 14 14 14 9 9 6 5 9 10 3 . Core 2 | . . . . . . 4 6 5 . . 5 1 Reactor 1 | . . . . . . . . . . . 1 5 Treads 1 | . . 14 3 . . . . . . . . 2 Leg 23 | . 14 7 24 28 27 29 32 29 28 28 25 15 Device 8 | . 12 . . . 2 7 6 11 11 13 20 10 Storage 19 | . 14 22 28 28 26 23 20 17 17 17 15 13 Processor 5 | . . . . . . . 5 5 5 5 5 16 Protection 2 | . 1 5 . . 5 . . 4 4 2 4 3 Energy Gun 8 | . 14 11 . 14 12 13 12 11 11 5 3 5 Ballistic Gun 4 | . 13 16 27 14 8 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 4 3 3 Slashing Weapon 4 | . . . . . 4 7 5 5 5 4 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 13 27 28 40 40 65 75 77 85 90 98 109 128 Greatest Support 105 | 20 20 10 20 20 44 54 84 75 80 95 95 105 Greatest Overweight (x) 16 | . 2 2 3 1 2 1 1 1 1 2 1 16 Average Overweight (x) 1 | . 1 2 1 1 1 1 . 1 1 . 1 1 Largest Inventory Capacity 22 | 6 10 12 16 16 22 22 22 22 22 22 22 22 Average Capacity 19 | 5 6 11 14 16 21 22 22 22 22 22 22 20 Most Carried 22 | 6 8 12 14 16 22 22 22 22 22 22 22 22 Average Carried 18 | 3 5 10 12 14 18 21 21 21 20 21 21 19 Final Capacity 22 | 6 10 12 16 16 22 22 22 22 22 22 22 4 Final Carried 22 | 6 8 11 14 16 21 22 22 22 22 22 22 2 Class Distribution -------------------- 55% | Scavenger-Mutant 14% | Mutant 14% | Scavenger-Gunner 8% | Hauler-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Matter Collected 2666 | 274 66 195 . 36 258 218 65 . 160 158 271 965 Remotely . | . . . . . . . . . . . . . Salvage Created 5484 | 105 130 174 . 86 522 583 283 56 133 124 677 2611 Parts 290 | 3 12 19 . 3 24 34 9 3 . 7 27 149 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 95 | . 8 6 . 2 11 12 5 1 1 2 10 37 Melee 51 | . . . . . 1 10 4 1 . 2 9 24 Guns 28 | . 7 6 . 2 8 2 1 . 1 . . 1 Cannons 12 | . . . . . . . . . . . 1 11 AOE 3 | . 1 . . . 2 . . . . . . . Classes Destroyed 13 | 2 1 2 . . 4 1 . . 1 . 1 1 Worker 3 | . . 1 . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 26 | . 8 4 . . 4 4 . . . . 2 4 Grunt 20 | . . 2 . 2 5 2 4 . . . 2 3 Duelist 1 | . . . . . . . . . . . 1 . Sentry 10 | . . . . . 1 4 . . . . . 5 Hunter 8 | . . . . . 1 1 . . . 2 . 4 Programmer 29 | . . . . . . 1 1 1 . . 5 21 Compactor 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 5 3 . 2 4 4 4 1 1 1 4 6 Combat Bots Only 5 | . 5 3 . 2 4 4 4 1 1 1 4 5 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . . . Melee 1 | . . . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Damage Taken 11555 | . 365 277 . 101 628 1278 276 115 42 130 698 7645 Core 1920 | . 77 39 . 11 71 277 30 18 . 13 68 1316 Absorbed by Shields 1277 | . . . . . . . . . . . 84 1193 Core Remaining (%) 83 | 100 . . . 49 87 60 96 . . 96 94 . Volleys Fired 166 | 4 14 19 . 6 39 11 3 . 1 3 3 63 Largest 3 | 2 2 2 . 2 3 2 2 . 2 2 2 3 Hottest 229 | 60 90 60 . 60 142 100 95 . 156 121 101 229 Shots Fired 341 | 8 27 37 . 12 94 21 6 . 2 6 6 122 Gun 262 | 8 27 37 . 12 91 21 6 . 2 3 . 55 Cannon 70 | . . . . . . . . . . 3 3 64 Launcher 9 | . . . . . 3 . . . . . 3 3 Special . | . . . . . . . . . . . . . Kinetic 180 | 4 13 19 . 6 39 9 . . . 3 3 84 Thermal 75 | . 4 . . . 28 12 6 . 2 3 . 20 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 84 | 4 10 18 . 6 27 . . . . . 3 16 Robot Hit Streak 8 | 3 2 4 . 4 7 7 3 . 3 8 3 6 Robot Miss Streak 6 | 1 3 4 . 3 6 1 1 . . 1 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Shots Hit Robots 389 | 5 14 17 . 9 57 39 17 5 2 7 31 186 Core Hits 164 | 3 8 11 . 4 25 17 7 1 1 3 14 70 Critical Hits 26 | . . . . . . . 1 . . . 1 24 Critical Kills 7 | . . . . . . . 1 . . . 1 5 Critical Parts Destroyed 16 | . . . . . . . . . . . . 16 Melee Attacks 245 | . . . . . 1 39 14 11 5 3 33 139 Impact . | . . . . . . . . . . . . . Slashing 245 | . . . . . 1 39 14 11 5 3 33 139 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 2 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13584 | 63 135 207 . 91 862 1317 746 239 45 296 1592 7991 Guns 2339 | 63 112 207 . 91 680 232 95 . 45 71 . 743 Cannons 1435 | . . . . . . . . . . 117 144 1174 Explosions 381 | . 23 . . . 145 . . . . . 59 154 Melee 9428 | . . . . . 37 1085 651 239 . 108 1389 5919 Ramming 1 | . . . . . . . . . . . . 1 Kinetic 2033 | 12 35 53 . 36 163 30 . . . 117 144 1443 Thermal 1071 | . 47 . . . 363 202 95 . 45 71 45 203 Explosive 143 | . . . . . . . . . . . . 143 Electromagnetic 908 | 51 53 154 . 55 299 . . . . . 14 282 Impact . | . . . . . . . . . . . . . Slashing 9428 | . . . . . 37 1085 651 239 . 108 1389 5919 Piercing . | . . . . . . . . . . . . . Highest Corruption 54 | . . . . . 1 4 . . . . 7 54 Average Corruption 11 | . . . . . 1 3 . . . . 4 17 Corruption Purged . | . . . . . . . . . . . . . Effects 196 | . . . . . 2 21 . . . . 5 168 Message Errors 33 | . . . . . . 6 . . . . 1 26 Matter Fused 28 | . . . . . . 6 . . . . 1 21 Heat Flow Errors 13 | . . . . . . 2 . . . . 1 10 Energy Discharges 10 | . . . . . 2 4 . . . . 1 3 Parts Rejected 4 | . . . . . . . . . . . . 4 Data Loss (minor) 17 | . . . . . . 3 . . . . . 14 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 4 | . . . . . . . . . . . . 4 Alerts 6 | . . . . . . . . . . . . 6 Misdirections 14 | . . . . . . . . . . . . 14 Targeting Errors 54 | . . . . . . . . . . . 1 53 Weapon Failures 9 | . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 665 | . . . . . 22 70 55 39 . . 91 388 Projectiles 73 | . . . . . . . . . . . 7 66 Explosions 27 | . . . . . 22 . . . . . 5 . Melee 565 | . . . . . . 70 55 39 . . 79 322 Knockbacks 13 | . . . . . . . . . . . 1 12 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 1 11 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 195 | . 25 . . . 67 . . . . . 32 71 Shots 8 | . 1 . . . 3 . . . . . 2 2 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 395 | 40 72 132 . 94 326 205 72 . 114 152 . 395 Average Temperature 80 | 16 30 42 . 48 103 56 35 . 62 79 . 104 Received Heat Transfer 890 | . . 105 . 54 234 213 48 . . 9 10 217 Effects 3 | . . . . . 2 . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 2 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . 3 . . . . . . 3 Heat Transferred 1806 | . 124 . . . 605 383 161 . 87 111 50 285 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Peak Influence 720 | 10 237 239 . 40 186 319 153 46 57 335 404 720 Average Influence 148 | 3 107 108 . 18 84 133 76 26 11 161 232 291 Maximum Alert Level 3 | . 1 1 . . . 1 . . . 1 2 3 Low Security (%) 78 | 100 70 92 . 100 100 70 100 100 100 79 47 61 Level 1 11 | . 29 7 . . . 29 . . . 20 42 1 Level 2 8 | . . . . . . . . . . . 9 34 Level 3 . | . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . 1 . . 3 6 2 1 . 3 2 8 Investigation 11 | . . 1 . . 2 5 1 . . 2 . . Extermination 12 | . . . . . . 1 1 1 . . 2 7 Reinforcement 2 | . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Distress Signals 3 | . 1 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 11 10 . 3 17 18 9 3 13 7 23 65 Peak Tracking Total 7 | . 7 3 . 3 3 5 4 2 6 2 7 7 Tactical Retreats 27 | . . 2 . 1 1 1 . 2 5 . 7 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 18 | . . . . . 1 6 1 2 . 4 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 10 | . . . . . 3 . . . . 1 4 2 Max in Single Turn 4 | . . . . . 1 . . . . . 4 1 Garrison Access 3 | . . . . . . 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 26 | . 2 1 1 . 4 7 3 . . 5 1 2 Terminals 14 | . 2 1 . . 2 4 1 . . 3 1 . Fabricators 3 | . . . . . . 1 1 . . . . 1 Repair Stations 2 | . . . . . . 1 . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . 1 Total Hacks 71 | . 6 3 1 . 10 24 9 . . 11 2 5 Successful 35 | . 3 1 1 . 9 10 4 . . 3 1 3 Failed 36 | . 3 2 . . 1 14 5 . . 8 1 2 Catastrophic 8 | . . 2 . . . 3 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 2 3 1 . 3 13 4 . . 1 1 . Terminals 40 | . 6 3 . . 6 13 3 . . 7 2 . Fabricators 6 | . . . . . . 2 2 . . . . 2 Repair Stations 9 | . . . . . . 6 . . . 3 . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . 3 . 4 . . . . . Garrison Access 7 | . . . . . . 3 . . . 1 . 3 Terminal Hacks 15 | . 3 1 1 . 3 5 . . . 1 1 . Record 4 | . . . . . . 2 . . . 1 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 1 . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 4 . . . 1 . . Scan Component 3 | . . . . . . 2 . . . 1 . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . 3 . 2 . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . Analyze 3 | . . . . . 2 . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 4 | . . . . . 2 1 1 . . . . . Terminals 2 | . . . . . 2 . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 . . 3 7 2 . . 4 1 2 Full Trace Events 8 | . . 1 . . 1 3 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Matter 146 | . . . . . . . . . . . . 146 Time 36 | . . . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . . . 6 Parts Repaired 2 | . . . . . . 2 . . . . . . Time 52 | . . . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Total Allies 22 | . . 1 . 3 . . . . 18 . . . Largest Group 18 | . . 1 . 3 3 . . . 18 15 7 . Highest-Rated Group 668 | . . 31 . 40 40 . . . 668 593 273 . Highest-Rated Ally 50 | . . 31 . 16 16 . . . 50 50 46 . Total Orders 3 | . . . . . . . . 3 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . RETURN 2 | . . . . . . . . 2 . . . . Ally Attacks 191 | . . 6 . . 13 . . . 87 47 38 . Total Damage 6112 | . . 87 . . 137 . . . 4066 1117 705 . Kills 26 | . . 2 . . 2 . . . 7 5 10 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . 1 1 . . . 2 Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Turns Passed 10584 | 110 343 777 599 344 770 1584 798 804 605 604 887 2359 Spaces Moved 5525 | 72 306 480 378 191 304 795 379 460 293 391 445 1031 Core 15 | 5 . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . Legs 4937 | 67 15 220 378 191 304 795 379 460 293 391 445 999 Wheels 558 | . 291 260 . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . 15 Fastest Speed 50 | 50 90 100 150 150 150 150 120 150 150 120 150 100 Average Speed 145 | 115 91 136 157 150 167 150 125 150 150 139 150 156 Slowest Speed 850 | 120 120 180 210 150 180 150 150 150 150 180 150 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 34 | 4 34 83 71 37 25 24 10 13 88 12 13 30 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 38 | . . . . . . 14 . 6 5 1 5 7 Terrain Destroyed 67 | . 3 . . . 2 14 . 6 5 1 10 26 Melee 38 | . . . . . . 14 . 6 5 1 5 7 Projectile 8 | . . . . . . . . . . . . 8 AOE 21 | . 3 . . . 2 . . . . . 5 11 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Total 7559 | 88 343 572 382 238 487 1132 682 568 453 444 638 1532 Wait 1275 | . 3 51 . 38 103 241 260 85 150 11 126 207 Move 5513 | 71 305 479 377 190 303 793 378 460 292 390 444 1031 Hop . | . . . . . . . . . . . . . Pick Up 73 | 6 7 10 2 2 9 16 3 4 2 1 6 5 Fast Attach 89 | 7 2 . . . 5 5 6 . 1 12 12 39 Attach 49 | . 2 2 . . 8 5 3 2 2 . 5 20 Detach 9 | . . . . . 2 . 1 . . 1 2 3 Swap 62 | . 4 4 3 1 10 6 6 3 . 9 1 15 Drop 76 | . 6 7 . 1 7 15 8 3 . 14 6 9 Fire 166 | 4 14 19 . 6 39 11 3 . 1 3 3 63 Melee 245 | . . . . . 1 39 14 11 5 3 33 139 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Entered Mines 613 | -10/Mines | Learned Materials terminal intel 639 | -10/Mines | Discovered exit to Materials (range 10) 651 | -10/Mines | Received a Mining Laser from a helpful Derelict 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1015 | -10/Mines | Discovered exit to Materials (range 10) 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Discovered new exit (range 15) 1280 | -10/Exiles | Met 8R-AWN 1307 | -10/Exiles | Met EX-HEX 1427 | -10/Exiles | Met EX-DEC 1561 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1591 | -10/Exiles | Given EX-Vault access code 1654 | -10/Exiles | Opened EX-Vault 1666 | -10/Exiles | Found Longsword +1 1679 | -10/Exiles | Build established: Scavenger-Mutant 1698 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1817 | -10/Exiles | Discovered new exit (range 10) 1830 | -10/Exiles | Left Exiles lab with Longsword +1 1830 | -10/Exiles | Entered Mines 2011 | -9/Mines | Core integrity fell below 50% 2153 | -9/Mines | Discovered new exit (range 5) 2165 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Accompanied by 3 allies 2174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2175 | -8/Materials | Loaded intel: 12 terminal locations 2877 | -8/Materials | Build established: Scavenger-Skirmisher 2937 | -8/Materials | Discovered new exit (range 3) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3077 | -7/Factory | Repaired Aluminum Leg 3105 | -7/Factory | Repaired Aluminum Leg 3188 | -7/Factory | Build established: Scavenger-Mutant 3926 | -7/Factory | Identified exit to Lower Caves 4222 | -7/Factory | Crushed by falling debris 4516 | -7/Factory | Discovered new exit (range 10) 4528 | -7/Factory | Entered another Factory area 4528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5320 | -6/Factory | Discovered new exit (range 7) 5326 | -6/Factory | Entered another Factory area 5326 | -5/Factory | Accompanied by 1 ally 5326 | -5/Factory | Evolved 2 slots: Utility x2 6130 | -5/Factory | Sucked down chute 6130 | -5/Factory | Entered Waste 6154 | -5/Waste | Spotted C-40 Crusher 6178 | -5/Waste | Spotted C-40 Crusher 6226 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6291 | -5/Waste | Spotted C-40 Crusher 6297 | -5/Waste | Spotted C-40 Crusher 6312 | -5/Waste | Spotted C-40 Crusher 6373 | -5/Waste | Spotted C-40 Crusher 6401 | -5/Waste | Warlord forces began an assault 6402 | -5/Waste | Allies destroyed C-40 Crusher 6407 | -5/Waste | Allies destroyed C-40 Crusher 6411 | -5/Waste | Allies destroyed C-40 Crusher 6411 | -5/Waste | Allies destroyed C-40 Crusher 6415 | -5/Waste | Allies destroyed C-40 Crusher 6421 | -5/Waste | Destroyed C-40 Crusher 6706 | -5/Waste | Discovered new exit (range 16) 6735 | -5/Waste | Entered Factory 6735 | -5/Factory | Accompanied by 15 allies 6845 | -5/Factory | Garrison activated, responded to threat 7326 | -5/Factory | Discovered new exit (range 7) 7339 | -5/Factory | Entered another Factory area 7339 | -4/Factory | Accompanied by 7 allies 7339 | -4/Factory | Evolved 2 slots: Utility x2 7534 | -4/Factory | Build established: Hauler-Mutant 8188 | -4/Factory | Discovered new exit (range 14) 8226 | -4/Factory | Entered Research 8226 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8595 | -3/Research | System corruption reached 10% 8673 | -3/Research | Lost 12 parts (2p6n2u2w) 9016 | -3/Research | Build established: Scavenger-Gunner 9339 | -3/Research | Lost 4 parts (1n1u2w) 9549 | -3/Research | Fabricated Carbon-fiber Leg (x2) 9724 | -3/Research | Local fabrication network quarantined 9966 | -3/Research | Lost 4 parts (1n3w) 10189 | -3/Research | Lost 3 parts (2u1w) 10268 | -3/Research | System corruption reached 30% 10322 | -3/Research | Lost 8 parts (1p3n2u2w) 10380 | -3/Research | Core integrity fell below 50% 10423 | -3/Research | Lost 9 parts (2p4n1u2w) 10557 | -3/Research | Lost 8 parts (2p2n3u1w) 10565 | -3/Research | Core integrity fell below 20% 10585 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10573_ System corrupted: Mni. Assault Cannon targeting data glitched. 10573_ P-80 Master knocked back. 10575_ System corrupted: Mni. Assault Cannon jammed. [Achievement: Z1$+NX3F=JRE3_ZNQR] 10576_ Lrg. Storage Unit destroyed. 10576_ Mni. Assault Cannon destroyed. 10579_ System corrupted: Adv. EMP Blaster targeting data glitched. 10579_ Door malfunctions. 10579_ Adv. Target Analyzer destroyed. 10581_ Acquired Adv. Heat Sink. 10582_ U-05 Engineer lays Concrete. 10582_ Imp. Melee Analysis Suite destroyed. 10582_ Adv. EMP Blaster destroyed. 10583_ U-05 Engineer lays Concrete. 10583_ Acquired 61 matter. 10584_ System corrupted: Substantial component data lost. 10584_ P-80 Master resets P-80 Master, system corruption cleaned. 10584_ Slammed into P-80 Master. 10584_ Destabilizing: System corrupted (+1). 10585_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ####?#??????????????????? | | ???????????????????????# +? ??????????????????? | | ???????????????????????# # ???????????????????? | | ???????????????????????# # ???????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ###########??????????? | | ???????????????????????#* # #??????????? | | ???????????????????????#| # #??????????? | | ???????????????????????#][ # ! #??????????? | | ???????????????????????#]][ # ]% #??????????? | | ?????????#?????????????# !u / #??????????? | | ?????????? ???????????#=pu!# #??????????? | | ???????????? ?????????# @[=# #??????????? | | ????? #####+######### % # % % #??????????? | | ????? % p!! ####+##+###??????????? | | ????? #??#** #????????????? | | ????? % #??# #????????????# | | ????? ![ =!! #??# ####???####### | | ????? !! =!! #??# #???# """= | | ????? =! #??# #???# """ | | ?????? ! ! #### #####] "" | | ?????? ## | | ??????? ## | | ??????? = + | | ??????? ## == | | ??????? ################# ## *|% | | ??????? ????????????????# ## = * | | ???????? ????????????????# ######+# | | ???????? ????????????????# ??? ? | | ????????? ????????????????# ? | | ????????? ? ????????????????# ? | | ?????????????? ????????????????# ? | | ?????????????????####????????????????# ######+? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????+ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 47 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 6 Target Analysis 8 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just What I Needed Maybe Next Time I'll Detach My Launcher Origins Part-time Excavator Respectable Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed IntegrationOverloadNanosword Manual? 0 Play Time 01:54:03 Cumulative 13.1 hours Start 2020.05.30 @ 11:36:01 End 2020.06.01 @ 09:54:43 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b76c21-63de-4aef-9bfe-0a853a9fbcce