Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 01:35:37 Player: Drosophila Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4575) 4575 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (863) 863 TOTAL SCORE: 10603 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 59/100 System Corruption 11% Temperature Cool (12) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Heavy Laser > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Heat Sink Advanced Heat Sink Recoil Stabilizer Particle Charger Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Recoil Stabilizer Improved Weapon Cycler Improved Reaction Control System > --- WEAPON ----------- Tesla Rifle Tesla Rifle Improved Arc Projector Heavy Plasma Cannon Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Advanced Heat Sink Improved Targeting Computer Recoil Stabilizer Hardlight Generator Improved Shield Generator Recalibrator Drone Bay Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Heavy Plasma Cannon Enhanced Autogun [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . 1 . 1 . 1 . Utility 3 | . . . . 1 2 . . . . Weapon 3 | . . 2 . . . . . 1 . Parts Attached 110 | 6 2 7 9 20 30 4 5 9 18 Power 12 | 1 . . 2 2 2 2 . 1 2 Engine 5 | 1 . . 1 2 1 . . . . Core 6 | . . . 1 . 1 2 . 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 22 | 2 . . 2 2 8 1 1 1 5 Treads 10 | 2 . . 2 2 4 . . . . Leg 12 | . . . . . 4 1 1 1 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 2 . . 2 17 . . 5 3 Device 24 | . 1 . . 2 14 . . 4 3 Storage 3 | 1 1 . . . 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 46 | 2 . 7 5 14 3 1 4 2 8 Energy Gun 13 | . . . . 4 1 . 2 2 4 Energy Cannon 4 | . . . . . . . 2 . 2 Ballistic Gun 25 | 2 . 7 4 7 2 1 . . 2 Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 . . . . Corrupted Parts 2 | . . . . 1 . . . . 1 System Corruption 3 | . . . . 1 . . . . 2 Parts Lost 40 | . . . 4 3 7 . 2 . 24 Power 5 | . . . 1 1 . . . . 3 Propulsion 11 | . . . 2 1 3 . . . 5 Utility 11 | . . . . . 3 . 1 . 7 Weapon 13 | . . . 1 1 1 . 1 . 9 Highest Loss Streak 15 | . . . 4 1 2 . 1 . 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 88 | . 91 100 94 83 87 93 92 94 67 Engine 3 | . 14 11 1 8 2 . . . . Core 4 | . . . 7 . 4 13 13 11 5 Treads 11 | . 28 22 18 11 9 . . . . Leg 4 | . . . . . 4 20 20 23 16 Device 18 | . 5 11 11 18 21 20 20 21 15 Storage 8 | . 14 11 11 9 7 6 6 5 4 Protection 3 | . . . . . 6 6 5 1 . Energy Gun 3 | . . . . 13 . 6 7 17 8 Ballistic Gun 27 | . 28 44 43 19 28 20 9 5 6 Peak Build Rating 82 | 6 7 20 22 32 53 63 68 82 82 Average Rating 37 | 3 6 13 20 25 44 62 64 80 60 On Entrance 34 | . 6 7 20 18 31 53 63 64 82 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 129 | 12 88 98 98 103 129 78 92 75 72 Greatest Support 80 | 40 40 40 40 40 60 68 68 80 80 Greatest Overweight (x) 42 | 1 2 2 4 5 42 1 1 . 10 Average Overweight (x) 2 | . . 2 2 3 3 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 Average Capacity 22 | 6 14 25 25 25 23 15 15 15 14 Most Carried 25 | 5 6 18 25 25 25 15 15 15 15 Average Carried 19 | 2 3 8 23 22 22 14 14 14 12 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 5 Final Carried 24 | 2 5 18 22 24 15 15 15 15 5 Class Distribution -------------------- 33% | Skirmisher 22% | Tank 18% | Gunner 12% | Scavenger-Gunner 8% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Matter Collected 4331 | 187 52 353 232 596 2190 . 310 12 399 Remotely . | . . . . . . . . . . Salvage Created 5853 | . 65 401 180 1013 2867 . 426 42 859 Parts 298 | . 9 31 12 48 142 . 25 4 27 Haulers Intercepted 9 | . . 3 . 3 3 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Combat Hostiles Destroyed 97 | . 3 5 8 16 41 . 10 . 14 Guns 80 | . 3 5 7 14 41 . 4 . 6 Cannons 10 | . . . . 1 . . 6 . 3 AOE 4 | . . . 1 1 . . . . 2 Classes Destroyed 17 | . 2 3 . 4 6 . 1 . 1 Worker 7 | . . . . 3 4 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 9 | . . 3 . 3 3 . . . . Recycler 6 | . . . . 1 5 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . 1 1 . 1 . . . 1 . Watcher 11 | . . 2 . 3 5 . . 1 . Swarmer 23 | . 3 . 5 4 5 . 6 . . Cutter 3 | . . . . . . . . . 3 Grunt 44 | . . 5 2 8 21 . . . 8 Brawler 2 | . . . . . 1 . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . . 3 2 . 1 . 2 Specialist 3 | . . . . . . . 3 . . Hunter 4 | . . . . 1 3 . . . . Programmer 8 | . . . . . 8 . . . . Best Kill Streak 7 | . 4 4 3 5 7 . 6 1 4 Combat Bots Only 6 | . 3 2 3 4 4 . 6 . 4 Max Kills in Single Turn 2 | . 2 1 2 2 2 . 1 1 2 Gunslinging 1 | . 1 . . 1 1 . . . . Exploded 2 | . . . 1 1 . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Hostile Shots Fired 586 | . 10 35 41 65 185 . 75 . 175 Missed 143 | . 4 6 13 12 51 . 21 . 36 Damage Taken 8423 | . 47 319 791 766 1826 . 691 112 3871 Core 1532 | . 9 33 98 111 200 . 50 . 1031 Absorbed by Shields 251 | . . . . . 64 . 144 . 43 Ignored by Resistances 305 | . . . . . 111 . 194 . . Regen/Repaired (Parts) 145 | . . . . . 145 . . . . Core Remaining (%) 84 | 100 96 . 67 79 71 . 94 . . Volleys Fired 286 | . 11 28 15 42 124 . 21 2 43 Largest 5 | . 2 4 4 4 4 . 4 5 5 Hottest 328 | . 40 92 99 173 130 . 265 315 328 Shots Fired 1069 | . 22 112 56 168 496 . 84 10 121 Gun 981 | . 22 112 55 147 496 . 51 8 90 Cannon 87 | . . . . 21 . . 33 2 31 Launcher 1 | . . . 1 . . . . . . Special . | . . . . . . . . . . Kinetic 828 | . 22 112 55 98 469 . 27 2 43 Thermal 181 | . . . . 56 27 . 54 2 42 Explosive 1 | . . . 1 . . . . . . Electromagnetic 59 | . . . . 14 . . 3 6 36 Robot Hit Streak 14 | . 6 7 9 11 12 . 6 1 14 Robot Miss Streak 6 | . 5 6 2 6 5 . 4 3 3 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 13 | . 1 . . 3 8 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 Shots Hit Robots 609 | . 10 57 33 101 288 . 39 3 78 Core Hits 257 | . 7 23 13 55 111 . 16 3 29 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . 1 . 1 2 . . . . Critical Strikes 14 | . . 1 . 4 6 . . . 3 Burn 7 | . . . . 3 3 . . . 1 Meltdown 1 | . . . . . . . . . 1 Destroy 5 | . . 1 . 1 3 . . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12231 | . 77 595 591 2080 5470 . 946 242 2230 Guns 10158 | . 77 595 522 1598 5470 . 432 82 1382 Cannons 1484 | . . . . 348 . . 514 . 622 Explosions 586 | . . . 66 134 . . . 160 226 Melee . | . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . Kinetic 8330 | . 77 595 522 1183 5106 . 164 24 659 Thermal 3011 | . . . . 727 364 . 721 160 1039 Explosive 66 | . . . 66 . . . . . . Electromagnetic 821 | . . . . 170 . . 61 58 532 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 1 3 . 1 . 11 Average Corruption 2 | . . . . 1 2 . 1 . 7 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . 6 60 . . . 9 Message Errors 14 | . . . . 2 12 . . . . Matter Fused 22 | . . . . 1 20 . . . 1 Heat Flow Errors 9 | . . . . . 6 . . . 3 Energy Discharges 7 | . . . . 1 5 . . . 1 Parts Rejected 3 | . . . . . 1 . . . 2 Parts Fused 2 | . . . . . 1 . . . 1 Data Loss (minor) 7 | . . . . 2 4 . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 6 | . . . . . 6 . . . . Weapon Failures 4 | . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . . . . . . 27 76 . Projectiles 27 | . . . . . . . 27 . . Explosions 76 | . . . . . . . . 76 . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . 11 . . . . . Impact . | . . . . . . . . . . Kinetic 8 | . . . . 8 . . . . . Secondary 3 | . . . . 3 . . . . . Self-Inflicted Damage 148 | . . . . . . . . 112 36 Shots 2 | . . . . . . . . 1 1 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 718 | . . 197 104 291 280 . 336 174 718 Average Temperature 111 | . . 69 34 74 79 . 126 92 240 Received Heat Transfer 2137 | . . 174 45 342 672 . 28 . 876 Effects 29 | . . . . 1 . . . . 28 Shutdowns 8 | . . . . . . . . . 8 Energy Bleed 6 | . . . . 1 . . . . 5 Interference 9 | . . . . . . . . . 9 Matter Decay 3 | . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 9 | . . . . 2 2 . 1 . 4 Heat Transferred 5362 | . . . . 1543 888 . 1207 100 1624 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Peak Influence 652 | . 130 179 145 247 652 319 356 284 372 Initial 319 | . . 54 15 . 60 319 86 186 198 Average 204 | . 91 68 38 120 306 295 183 200 286 Maximum Alert Level 2 | . . . . 1 2 1 1 1 1 Low Security (%) 54 | 100 100 100 100 74 26 11 64 90 9 Level 1 28 | . . . . 25 34 88 35 9 90 Level 2 17 | . . . . . 39 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 20 | . 1 1 . 3 13 1 1 . . Investigation 4 | . . . . 2 1 1 . . . Extermination 7 | . . . . . 7 . . . . Reinforcement 5 | . 1 1 . 1 1 . 1 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Distress Signals 5 | . . 1 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 5 8 10 23 61 . 12 1 16 Peak Tracking Total 7 | . 3 2 4 5 5 . 4 1 7 Tactical Retreats 10 | . 1 . 2 1 3 . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Traps Triggered 4 | . . . . . 2 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 5 | . . . 5 5 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Machines Disabled 10 | . . . . 7 1 . . 2 . Max in Single Turn 3 | . . . . 3 1 . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Machines Accessed 15 | . 3 1 . 3 5 2 . 1 . Terminals 10 | . 3 1 . 3 2 1 . . . Fabricators 2 | . . . . . 1 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 38 | . 10 1 . 11 11 4 . 1 . Successful 15 | . 6 . . 3 4 1 . 1 . Failed 23 | . 4 1 . 8 7 3 . . . Catastrophic 6 | . 2 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . . 3 . . . . . Terminals 27 | . 10 1 . 11 4 1 . . . Fabricators 5 | . . . . . 2 3 . . . Repair Stations 5 | . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . 5 . . 2 1 1 . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . . . . . Terminals 2 | . 1 . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 1 . 3 4 2 . . . Full Trace Events 3 | . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 60 | . . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Turns Passed 10017 | 48 312 650 1401 1815 4394 452 299 219 427 Spaces Moved 2671 | 37 136 170 371 375 978 203 90 142 169 Core 47 | 21 . . . . 16 . . . 10 Treads 1623 | 16 136 170 371 375 555 . . . . Legs 1001 | . . . . . 407 203 90 142 159 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 220 213 210 120 50 Average Speed 321 | 100 204 320 355 424 386 213 212 120 143 Slowest Speed 2150 | 160 320 320 480 560 2150 213 213 120 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 27 | 4 27 17 57 43 37 3 49 5 31 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . . 10 40 . . 6 19 11 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . . 6 1 8 AOE 71 | . . . 10 40 . . . 18 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Total 3654 | 47 154 223 414 494 1476 221 150 189 286 Wait 421 | . . 4 9 23 283 12 18 25 47 Move 2664 | 36 135 169 370 374 977 203 89 142 169 Hop . | . . . . . . . . . . Pick Up 99 | 5 5 15 8 20 33 2 2 5 4 Fast Attach 19 | 3 . . . . 3 . 2 . 11 Attach 43 | 3 2 2 3 6 11 2 . 8 6 Detach 7 | . . . . . 3 . . 4 . Swap 48 | . . 5 6 14 16 2 3 1 1 Drop 54 | . 1 . 2 13 26 . 5 2 5 Fire 286 | . 11 28 15 42 124 . 21 2 43 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 10 | . . . . . . . 10 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Weapon x2 659 | -9/Materials | Build established: Skirmisher 906 | -9/Materials | Discovered new exit (range 15) 1011 | -9/Materials | Entered Mines 1218 | -9/Mines | Found a hidden stash of uninstalled traps 1347 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1604 | -9/Mines | Learned Materials trap positions 1610 | -9/Mines | Discovered new exit (range 9) 1995 | -9/Mines | Destroyed YI-UF0 2025 | -9/Mines | Lost 4 parts (1p2n1w) 2412 | -9/Mines | Entered Materials 2412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2413 | -8/Materials | Loaded intel: 19 trap records 4102 | -8/Materials | Discovered new exit (range 5) 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x2 4527 | -7/Factory | Build established: Scavenger-Skirmisher 5053 | -7/Factory | Build established: Scavenger-Gunner 5437 | -7/Factory | Garrison activated, responded to threat 5545 | -7/Factory | Garrison activated, responded to threat 6138 | -7/Factory | Build established: Gunner 6678 | -7/Factory | Repaired Enh. Autogun 7745 | -7/Factory | Build established: Tank 8609 | -7/Factory | Discovered new exit (range 5) 8621 | -7/Factory | Entered another Factory area 8621 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9073 | -6/Factory | Identified exit to DSF 9073 | -6/Factory | Entered DSF 9089 | -6/DSF | Additional patrols routed to DSF 9308 | -6/DSF | Sterilization system engaged 9328 | -6/DSF | Ambient heat levels rising (+10) 9343 | -6/DSF | Ambient heat levels rising (+10) 9343 | -6/DSF | Discovered new exit (range 15) 9358 | -6/DSF | Ambient heat levels rising (+10) 9372 | -6/DSF | Entered Factory 9372 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9590 | -5/Factory | Identified exit to Garrison 9591 | -5/Factory | Entered Garrison 9633 | -5/Garrison | Triggered checkpoint 9743 | -5/Garrison | Crushed by falling debris 9757 | -5/Garrison | Crushed by falling debris 9788 | -5/Garrison | Lost 4 parts (1p1n1u1w) 9857 | -5/Garrison | Spotted B-75 Beast 9947 | -5/Garrison | Lost 15 parts (1p3n5u6w) 9957 | -5/Garrison | System corruption reached 10% 9980 | -5/Garrison | Core integrity fell below 50% 9998 | -5/Garrison | Triggered checkpoint 10005 | -5/Garrison | Core integrity fell below 20% 10018 | -5/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09985_ Critical hit (Meltdown: +150). 09985_ Knocked back. 09988_ Overheating: Hvy. Plasma Cannon damaged (-13). 09988_ System corrupted: Matter fused (-5). 09993_ Penetrated by Slug. 09996_ Hvy. Plasma Cannon destroyed. 09998_ B-75 Beast misfires. 09998_ Beams of light sweep through the air. An alarm sounds. 09999_ Penetrated by Slug. 09999_ Enh. Autogun destroyed. 10001_ Knocked back. 10002_ Penetrated by Slug. 10004_ Dropped Lrg. Storage Unit. 10004_ Slug penetrates Wall. 10006_ Acquired Hvy. Laser. 10007_ System corrupted: Hvy. Laser rejected. 10007_ Acquired Hvy. Laser. 10007_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# ######? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# ### #? | | ???????????????????????????????????????# #?# #? | | ???????????????????????????????????????# #?# ## | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????# #?# =[ | | ???????????????????????????????????????# #?# [ | | ???????????????????????????????????????# #?# ## | | ???????????????????????????????????????# #?# #? | | ???????????????????????????????????????# #?# #? | | ???????????????????????????????????????# #?# ## | | ?????????????????????????????????????### #?# #" | | ?????????????????????????????????????##"! #?# " | | ??????????????????###################### #?# " | | ??????????????????# = [ *=% ### " | | ??????????????????#] % ^ % " " #" | | ??????????????????#!/%% ^ = = # # ## | | ??????????????????#!% ###"%"+##################? | | ??????????????????# * ## #?????????????????? | | ???????????????#### BB#####; #?????????????????? | | ???????????????# YBB @ #?????????????????? | | ???????????????# ##%!!####### #?????????????????? | | ???????????????#??#*!!#?????# #?????????????????? | | ??????????????????# !!#?????# #?????????????????? | | ?????????####""""## #?????# #?????????????????? | | ?????? ####### #?????????????????? | | ?????? + *%= #?????????????????? | | ??????^ %+ %[%! #?????????????????? | | ???????# ## ## ##########?????????????????? | | ????????????# ?# #??????????????????????????? | | ??????????? ? "??????????????????????????? | | ????????? "??????????????????????????? | | ???????? "??????????????????????????? | | ????????? "??????????????????????????? | | ?????????? ## ## #??????????????????????????? | | ????????????# ?# #??????????????????????????? | | ???????????? ?? ???????????????????????????? | | ??????????? ?? ???????????????????????????? | | ???????????? ?? ???????????????????????????? | | ?????????????????##^ #???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 65 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightLinkedFlamer Manual? 0 Play Time 01:06:20 Cumulative 31.5 hours Start 2025.01.22 @ 00:24:28 End 2025.01.22 @ 01:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 28 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fc99ed6-6089-4790-afc4-90e6b72caacb