Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.27 @ 14:23:20

Player: Ms. V3-11A

Result: Destroyed by TR-10G(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (598)      598
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1113

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     30/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (260) Ox2
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON (2) -------
                Barrage Gun
                Barrage Gun
>               --- INVENTORY (20) ---
       Improved Ion Engine
       Improved Ion Engine
       Improved Ion Engine
     Subdweller Monowheel
     Subdweller Monowheel
  High-capacity Storage Unit
                Rainbow Chip
          Small Laser
                Particle Gun
     Subdweller Laser
     Subdweller Laser
                Beam Cannon
                Assault Rifle
                Assault Rifle
                Assault Rifle
          Light Cannon
          Light Cannon

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
          Light Treads
         Spiked Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
                Barrage Gun
                Barrage Gun
>               --- INVENTORY --------
       Improved Ion Engine
       Improved Ion Engine
       Improved Ion Engine
          Light Treads
                Aluminum Leg
                Aluminum Leg
     Subdweller Monowheel
     Subdweller Monowheel
  High-capacity Storage Unit
                Rainbow Chip
          Small Laser
                Particle Gun
     Subdweller Laser
     Subdweller Laser
                Beam Cannon
                Assault Rifle
                Assault Rifle
                Assault Rifle
          Light Cannon
          Light Cannon
[Rating: 20]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | .   9   14  
  Power                    2    | .   2   .   
    Engine                 2    | .   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | .   3   6   
    Treads                 4    | .   .   4   
    Leg                    5    | .   3   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 1    | .   1   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   2   7   
    Energy Gun             4    | .   2   2   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          3    | .   .   3   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   1   3   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   85  99  
  Engine                   13   | .   14  13  
  Treads                   10   | .   .   26  
  Leg                      17   | .   27  1   
  Device                   2    | .   1   5   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   8   
  Energy Gun               11   | .   14  7   
  Ballistic Gun            15   | .   14  18  
Peak Build Rating          20   | 6   10  20  
  Average Rating           10   | 6   7   16  
  On Entrance              7    | 6   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             57   | 14  53  57  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  5    | .   5   2   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         19   | 8   19  20  
  Most Carried             20   | 5   17  20  
  Average Carried          14   | 5   11  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            17   | 4   15  17  

 Class Distribution 
--------------------
 79% | Mutant
 13% | Derelict-Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           477  | 200 118 159 
  Remotely                 .    | .   .   .   
Salvage Created            731  | .   441 290 
  Parts                    49   | .   27  22  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      1    | .   .   1   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   13  7   
  Guns                     18   | .   13  5   
  Cannons                  2    | .   .   2   
Classes Destroyed          5    | .   4   1   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        135  | .   67  68  
  Missed                   32   | .   16  16  
Damage Taken               1272 | .   443 829 
  Core                     254  | .   71  183 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   365  | .   134 231 
  Regen/Repaired (Parts)   36   | .   36  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              108  | .   34  74  
  Largest                  2    | .   2   2   
  Hottest                  125  | .   85  125 
Shots Fired                172  | .   68  104 
  Gun                      144  | .   68  76  
  Cannon                   28   | .   .   28  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  95   | .   34  61  
  Thermal                  77   | .   34  43  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         27   | .   11  27  
  Robot Miss Streak        6    | .   6   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        5    | .   5   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           97   | .   45  52  
  Core Hits                38   | .   23  15  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1428 | .   626 802 
  Guns                     1287 | .   625 662 
  Cannons                  140  | .   .   140 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  1    | .   1   .   
  Kinetic                  814  | .   314 500 
  Thermal                  613  | .   311 302 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             1    | .   1   .   
  Kicked                   1    | .   1   .   
  Crushed                  .    | .   .   .   
Highest Temperature        150  | .   150 4   
  Average Temperature      39   | .   40  4   
  Received Heat Transfer   492  | .   180 312 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             3    | .   2   1   
  Heat Transferred         1530 | .   888 642 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             275  | .   275 .   
  Initial                  .    | .   .   .   
  Average                  53   | .   53  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 92  .   
  Level 1                  7    | .   7   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   28  8   
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                14   | .   14  .   
  Successful               10   | .   10  .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                11   | .   11  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                5    | .   5   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2144 | 1    1322 821  
Spaces Moved               713  | 1    462  250  
  Core                     .    | .    .    .    
  Treads                   239  | .    .    239  
  Legs                     474  | 1    462  11   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  240  
  Average Speed            247  | 120  248  244  
  Slowest Speed            470  | 120  470  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       34   | 2    83   18   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      927  | 2   565 360 
  Wait                     50   | .   42  8   
  Move                     711  | .   461 250 
  Hop                      .    | .   .   .   
  Pick Up                  20   | .   13  7   
  Fast Attach              8    | .   6   2   
  Attach                   6    | .   1   5   
  Detach                   2    | .   .   2   
  Swap                     9    | .   2   7   
  Drop                     12   | 2   5   5   
  Fire                     108  | .   34  74  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 0)
    2 | -11/Scrapyard | Entered Materials
  254 | -10/Materials | Repaired Aluminum Leg
  313 | -10/Materials | Build established: Mutant
  605 | -10/Materials | Discovered new exit (range 6)
 1094 | -10/Materials | Discovered new exit (range 11)
 1293 | -10/Materials | Discovered new exit (range 11)
 1297 | -10/Materials | Learned 2 Storage zone layouts
 1324 | -10/Materials | Entered Subcaves
 1382 | -10/Subcaves  | A Subdweller sparked back to life
 1382 | -10/Subcaves  | A Subdweller sparked back to life
 1382 | -10/Subcaves  | A Subdweller sparked back to life
 1414 | -10/Subcaves  | Found Prototype Processor
 1457 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 1458 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1616 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1643 | -10/Subcaves  | Core integrity fell below 50%
 2072 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2111 | -10/Subcaves  | Core integrity fell below 20%
 2145 | -10/Subcaves  | Destroyed by TR-10G(R) with Subdweller Laser

 Last Messages 
---------------
01661_ IW-P7I(O) puts together Barrage Gun.
01663_ Subatomizers dissect the Disposable Heat Sink. <x2>
01698_ Dropped Assault Rifle.
01698_ Acquired Barrage Gun.
01701_ IW-P7I(O) puts together Sub. Laser.
01702_ Subatomizers dissect the Disposable Heat Sink. <x2>
01791_ Acquired 14 matter.
01842_ Subatomizers dissect the Sub. Laser.
01904_ TC-P0B(u) tweaks Twisted Machinery.
01956_ HB-SFL(R): "SUBSUUUUUB!"
01958_ TC-P0B(u) tweaks Twisted Machinery.
01990_ TC-P0B(u) builds Twisted Machinery.
01993_ Lgt. Treads destroyed.
01994_ HB-SFL(R) destroyed.
A swath of the cavern ceiling suddenly collapses.
02095_ Lgt. Treads destroyed.
02096_ Dropped Spk. Treads.
02123_ L3-0NP(R) destroyed.
02127_ Imp. Ion Engine destroyed.
02142_ Acquired 36 matter.

 Map 
-----
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| # "#??????????????????#;###;###   """????????????? |
| # "##?????????????????#;# ";#???#     "??????????? |
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|    "#????????????????? #?   #???????""#??????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             100
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoilDroneJammer
  Manual?         0
Play Time         00:12:18
  Cumulative      319.9 hours
  Start           2024.08.27 @ 13:54:14
  End             2024.08.27 @ 14:23:20
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          244
  Rogue           63
  Adventurer      155
  Explorer        26
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             76
Gallery%          73
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              18/CogNarrow
Map View          64x51
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30)
Steam             1


RUN: 039a69a8-1c73-44dd-a801-c9e8268a2d65