Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 22:56:47 Player: Baxter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (55) 275 Value Destroyed (1437) 1437 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9512 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Melee Analysis Suite Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Advanced Transmission Jammer System Guard Mace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Salvage Targeting Computer Microactuators Advanced Actuator Array Improved Weapon Shielding Advanced Force Field System Restoration Module > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Myomer Leg VTOL Module VTOL Module Hardcell Cannon Heavy Shock Bomb Launcher Makeshift Hammer [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . . . . . . Utility 10 | . . . . . 2 2 1 . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 125 | 8 8 4 . 1 15 27 2 2 13 8 . 30 6 . 1 Power 17 | 1 3 . . . 2 2 . . 2 1 . 5 1 . . Engine 6 | 1 3 . . . 1 . . . 1 . . . . . . Core 10 | . . . . . 1 2 . . 1 1 . 4 1 . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 31 | 2 1 1 . . 5 6 2 . 3 3 . 5 2 . 1 Treads 3 | . . . . . 1 . 1 . . 1 . . . . . Leg 14 | 2 1 1 . . 4 2 1 . . . . 3 . . . Wheel 5 | . . . . . . 3 . . . 2 . . . . . Hover 5 | . . . . . . 1 . . 3 . . 1 . . . Flight 4 | . . . . . . . . . . . . 1 2 . 1 Utility 49 | 2 4 1 . 1 7 11 . 2 7 4 . 8 2 . . Device 26 | 1 1 1 . 1 4 4 . 1 3 4 . 6 . . . Storage 6 | 1 1 . . . 1 2 . . 1 . . . . . . Processor 6 | . . . . . . 1 . . 3 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . 2 . . . 2 4 . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 3 . 2 . . 1 8 . . 1 . . 12 1 . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 1 2 . . . . . 6 . . . Launcher 1 | . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 3 . . . . . 3 1 . . Slashing Weapon 3 | . . . . . . . . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . 1 Parts Lost 27 | . . . . . 1 1 . 7 . 2 . 13 1 1 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 12 | . . . . . . . . 4 . . . 5 1 1 1 Utility 12 | . . . . . . 1 . 2 . 2 . 7 . . . Weapon 2 | . . . . . . . . 1 . . . 1 . . . Highest Loss Streak 6 | . . . . . 1 1 . 6 . 2 . 5 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 100 100 99 97 80 82 36 69 76 62 25 22 15 Engine 4 | . 14 14 14 14 3 1 . . . . . . . . . Core 3 | . . . . . 4 5 6 5 1 5 5 4 3 1 . Leg 16 | . 28 28 28 28 35 19 13 11 . . . 4 . . . Wheel 2 | . . . . . . 7 6 5 . 2 11 . . . . Hover 2 | . . . . . . . . . 10 17 17 9 . . . Device 14 | . 7 9 14 14 25 22 13 19 6 18 17 16 . . . Storage 7 | . 14 14 14 14 9 7 6 5 4 5 5 4 . . . Processor 4 | . . . . . . 4 6 5 5 11 11 9 8 10 9 Protection 4 | . 6 4 . . 1 9 6 8 . . . . 3 5 4 Energy Gun 2 | . . 6 14 14 5 . . . . . . . . . . Ballistic Gun 7 | . 28 21 14 14 9 3 . . . . . . . . . Ballistic Cannon 2 | . . . . . 3 6 6 5 . . . 3 . . . Naked Turns 42 | . . . . . . . . 28 1 . . 13 . . . Heaviest Build 74 | 14 23 23 19 19 62 72 65 74 25 41 31 67 7 7 2 Greatest Support 75 | 20 20 20 20 20 45 50 28 28 35 35 35 75 8 4 6 Greatest Overweight (x) 4 | 4 1 1 . . 1 3 2 2 1 1 . 1 1 1 . Average Overweight (x) . | . . . . . . 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 10 10 10 10 5 5 5 Average Capacity 12 | 7 9 10 10 10 19 19 20 19 9 10 10 9 5 5 5 Most Carried 20 | 8 10 10 10 10 17 20 20 20 10 10 10 10 5 5 5 Average Carried 11 | 5 8 9 9 10 14 18 19 18 4 8 10 8 4 5 5 Final Capacity 20 | 8 10 10 10 10 20 20 20 5 10 10 10 5 5 5 5 Final Carried 20 | 7 10 10 10 10 17 20 20 5 9 10 10 5 5 5 5 Class Distribution -------------------- 46% | Mutant 13% | Scavenger-Skirmisher 12% | Skirmisher 7% | Assassin 7% | Scout 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scout | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Matter Collected 2022 | 344 260 43 . 53 133 260 165 185 69 83 . 364 60 . 3 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1664 | 181 344 48 . 21 162 260 10 47 81 90 . 420 . . . Parts 114 | 12 27 5 . 3 13 20 3 2 5 2 . 22 . . . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 30 | . 9 2 . . 2 3 . 1 1 2 . 10 . . . Melee 3 | . . . . . . . . . 1 2 . . . . . Guns 12 | . 9 2 . . 1 . . . . . . . . . . Cannons 15 | . . . . . 1 3 . 1 . . . 10 . . . Classes Destroyed 12 | 3 4 . . 1 2 1 . 1 . . . . . . . Worker 6 | 2 . . . . . 2 . . 1 . . 1 . . . Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 8 | 3 1 . . . 1 1 1 . 1 . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . Swarmer 12 | . 5 1 . . . . . . . 1 . 5 . . . Grunt 7 | . 4 1 . . . . . . . 1 . 1 . . . Sentry 3 | . . . . . 2 . . . . . . 1 . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Programmer 7 | . . . . . . 3 . . 1 . . 3 . . . Best Kill Streak 5 | 5 4 1 . 1 1 3 1 1 1 1 . 5 . . . Combat Bots Only 5 | . 3 1 . . 1 1 . 1 1 1 . 5 . . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 1 1 1 . 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 569 | . 48 10 . 2 10 48 . 89 16 27 . 193 12 10 104 Missed 193 | . 7 1 . 1 1 14 . 28 6 14 . 63 3 4 51 Damage Taken 6950 | . 400 120 . 14 138 550 . 1211 174 241 . 2448 154 113 1387 Core 2700 | . 67 36 . . . 83 . 377 54 66 . 519 91 92 1315 Absorbed by Shields 295 | . . . . . . . . 218 26 30 . 21 . . . Redirected to Shielding 123 | . . . . . . . . . . . . 106 17 . . Core Remaining (%) 75 | 100 . . . 58 100 88 . 55 . . 88 . . 38 . Volleys Fired 153 | 16 41 9 . 2 16 26 6 7 . . . 30 . . . Largest 2 | 2 2 2 . 2 2 2 1 2 . . . 2 . . . Hottest 126 | 40 40 60 . 60 64 109 65 109 . . . 126 . . . Shots Fired 298 | 32 86 19 . 5 32 44 6 14 . . . 60 . . . Gun 160 | 32 86 19 . 5 17 1 . . . . . . . . . Cannon 138 | . . . . . 15 43 6 14 . . . 60 . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 263 | 32 86 18 . 2 31 27 . 7 . . . 60 . . . Thermal 30 | . . . . . . 17 6 7 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 5 | . . 1 . 3 1 . . . . . . . . . . Robot Hit Streak 17 | 4 17 5 . 1 4 7 6 7 . . . 10 . . . Robot Miss Streak 8 | 2 6 4 . 2 5 3 1 1 . . . 8 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 178 | 11 54 11 . 1 16 27 5 11 7 3 . 32 . . . Core Hits 77 | 8 23 6 . 1 8 8 1 3 2 2 . 15 . . . Critical Kills 2 | . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 11 | . 2 . . . . 2 . . 1 1 . 5 . . . Destroy 2 | . 2 . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . 5 . . . Smash 2 | . . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . . . . 1 1 . . . . . Melee Attacks 38 | . . . . . . 4 . . 9 4 . 20 1 . . Impact 10 | . . . . . . 4 . . . . . 5 1 . . Slashing 28 | . . . . . . . . . 9 4 . 15 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 3 . . 2 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4787 | 125 576 106 . 12 295 999 136 300 472 170 . 1596 . . . Guns 894 | 125 576 106 . 12 66 9 . . . . . . . . . Cannons 2719 | . . . . . 229 705 136 300 . . . 1349 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1168 | . . . . . . 285 . . 472 170 . 241 . . . Ramming 6 | . . . . . . . . . . . . 6 . . . Kinetic 3079 | 125 576 106 . . 280 459 . 184 . . . 1349 . . . Thermal 507 | . . . . . . 255 136 116 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . 12 15 . . . . . . . . . . Impact 353 | . . . . . . 285 . . . . . 68 . . . Slashing 815 | . . . . . . . . . 472 170 . 173 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 5 5 5 5 . 5 . 2 1 4 4 2 . . 9 Average Corruption 4 | . 4 5 5 5 . 3 . 1 1 3 4 1 . . 4 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 70 | . 19 14 7 13 . 3 . 3 . 6 2 . . . 3 Message Errors 22 | . 8 3 3 5 . . . 1 . 1 . . . . 1 Matter Fused 9 | . 2 1 1 3 . 1 . . . . 1 . . . . Heat Flow Errors 9 | . 3 1 1 2 . . . . . 1 . . . . 1 Energy Discharges 8 | . 1 2 . 1 . 1 . 1 . 1 1 . . . . Data Loss (minor) 9 | . . 3 2 1 . . . . . 2 . . . . 1 Data Loss (major) 4 | . 1 2 . . . . . 1 . . . . . . . Misfires 7 | . 4 1 . 1 . 1 . . . . . . . . . Alerts 2 | . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 518 | . . . . . 13 296 12 . 105 . . 92 . . . Projectiles 168 | . . . . . 13 51 12 . . . . 92 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 350 | . . . . . . 245 . . 105 . . . . . . Knockbacks 15 | . . . . . 2 5 . 1 . . . 7 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 14 | . . . . . 2 5 . 1 . . . 6 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 357 | . 298 185 200 269 98 342 80 . . 357 . 272 . . 76 Average Temperature 90 | . 73 48 108 100 27 162 37 . . 161 . 74 . . 54 Received Heat Transfer 547 | . 111 66 . 9 36 6 . 57 . 40 . 186 9 . 27 Effects 3 | . 2 . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . 1 . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 619 | . . . . . . 296 185 138 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Peak Influence 257 | 30 210 136 . 5 98 125 66 241 202 . . 257 . . 135 Initial 126 | . 19 55 . . . 44 60 46 126 . . 107 . . 74 Average 72 | 12 65 84 . 2 44 42 61 117 154 . . 140 . . 57 Maximum Alert Level 1 | . 1 . . . . . . 1 1 . . 1 . . . Low Security (%) 93 | 100 99 100 . 100 100 100 100 85 94 . . 68 . . 100 Level 1 6 | . . . . . . . . 14 5 . . 31 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 1 1 3 3 . . 5 . . 2 Investigation 3 | . 1 . . . 1 . . . 1 . . . . . . Extermination 5 | . . . . . . 1 . . 1 . . 2 . . 1 Reinforcement 6 | . . . . . . . 1 3 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Distress Signals 3 | . . . . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 116 | . 18 5 . 2 3 9 . 18 4 8 . 22 3 3 21 Peak Tracking Total 13 | . 5 3 . 2 1 3 . 7 3 7 . 9 7 3 13 Tactical Retreats 23 | . 2 2 . . . 2 . 6 . 4 . 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Traps Triggered 9 | . 4 . . . . 1 . 1 . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . 11 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . 17 . . . . . . . Triggered 12 | . . 1 . . . . . 11 . . . . . . . Most Traps Carried 2 | . . 2 2 1 1 1 . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Machines Disabled 5 | . . . . . . 2 . . . . . 3 . . . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Machines Accessed 18 | . 5 . 1 . 4 2 1 . 3 1 . 1 . . . Terminals 16 | . 5 . . . 4 2 1 . 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 13 . 1 . 10 4 3 . 5 1 . 2 . . . Successful 25 | . 9 . 1 . 7 2 1 . 3 1 . 1 . . . Failed 14 | . 4 . . . 3 2 2 . 2 . . 1 . . . Catastrophic 3 | . . . . . . 1 . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 11 . 1 . 10 4 . . 4 . . 2 . . . Terminals 37 | . 13 . . . 10 4 3 . 5 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 4 . 1 . 3 . 1 . 1 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . . . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . . . 4 2 . . 2 . . 1 . . . Terminals 14 | . 5 . . . 4 2 . . 2 . . 1 . . . Botnet 14 | . 5 . . . 4 2 . . 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 3 2 1 . 2 . . 1 . . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . 4 3 . . . . EXPLORE 4 | . . . . . . . . . . 2 2 . . . . RETURN 3 | . . . . . . . . . . 2 1 . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 . . . 1 . Drone Launches 4 | . . . . . . . . . . 2 2 . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Turns Passed 8072 | 196 938 506 264 417 775 1456 168 478 325 361 152 1047 244 34 711 Spaces Moved 5704 | 98 474 342 219 319 320 904 112 321 353 315 49 729 580 92 477 Core 551 | 30 . . . . . . . 51 26 . . 107 81 2 254 Treads . | . . . . . . . . . . . . . . . . Legs 2163 | 68 474 342 219 319 320 261 . . . . . 160 . . . Wheels 1025 | . . . . . . 643 112 270 . . . . . . . Hover 1153 | . . . . . . . . . 327 315 49 462 . . . Flight 812 | . . . . . . . . . . . . . 499 90 223 Fastest Speed 32 | 50 120 120 120 120 120 110 130 50 50 66 76 50 32 35 35 Average Speed 101 | 131 136 133 120 120 180 137 130 116 78 70 76 80 37 36 42 Slowest Speed 250 | 250 190 190 120 120 190 190 130 130 147 132 76 190 115 115 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 6 68 58 63 76 25 18 3 92 8 56 32 16 61 15 15 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . . 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . 2 . . 2 1 . Spaces Dug 22 | . . . . . . 1 . . 1 . . 20 . . . Terrain Destroyed 56 | . . . . . 2 3 1 . 1 . . 49 . . . Melee 19 | . . . . . . 1 . . 1 . . 17 . . . Projectile 37 | . . . . . 2 2 1 . . . . 32 . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp Res Total 7661 | 133 697 377 220 349 484 1067 131 423 383 451 163 1107 604 93 979 Wait 1423 | 3 159 14 . 28 126 73 . 19 . 113 115 263 6 . 504 Move 5683 | 97 473 341 218 318 319 903 111 320 352 314 48 728 579 91 471 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 108 | 9 7 4 1 . 8 13 6 23 9 6 . 14 8 . . Fast Attach 27 | 5 . . . . 1 5 1 . 6 1 . 7 . . 1 Attach 48 | 2 . 2 . . 4 4 1 2 6 7 . 14 6 . . Detach 11 | . . . . . . . . . . 3 . 6 1 1 . Swap 50 | 1 8 2 . 1 10 18 . . 1 . . 9 . . . Drop 81 | . 9 5 1 . . 16 6 23 . 3 . 14 3 1 . Fire 153 | 16 41 9 . 2 16 26 6 7 . . . 30 . . . Melee 38 | . . . . . . 4 . . 9 4 . 20 1 . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 5 . 12 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 17 | . . . . . . . . 17 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 13) 682 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Discovered new exit (range 5) 1066 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Entered Mines 1148 | -10/Mines | Escorted by a lone wolf Derelict 1168 | -10/Mines | Learned location of Storage (-9) 1258 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1380 | -10/Mines | Discovered new exit (range 9) 1408 | -10/Mines | Found a hidden stash of uninstalled traps 1472 | -10/Mines | Discovered new exit (range 14) 1635 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1636 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Entered Exiles 1641 | -10/Exiles | Accompanied by 1 ally 1671 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1723 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Aligned with FarCom system 1741 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1786 | -10/Exiles | Found 0b10 Alert Chip 1812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1846 | -10/Exiles | Met EX-DEC 1895 | -10/Exiles | Discovered new exit (range 10) 1905 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1905 | -10/Exiles | Entered Mines 1946 | -9/Mines | Met a Derelict bent on vengeance 1986 | -9/Mines | Discovered new exit (range 5) 2008 | -9/Mines | Discovered new exit (range 7) 2147 | -9/Mines | Learned location of 1 exit from Materials 2260 | -9/Mines | Build established: Skirmisher 2322 | -9/Mines | Entered Materials 2322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2323 | -8/Materials | Identified exit to Factory 2633 | -8/Materials | Build established: Scavenger-Skirmisher 3097 | -8/Materials | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Utility x2 3778 | -7/Factory | Build established: Skirmisher 4162 | -7/Factory | Discovered new exit (range 4) 4293 | -7/Factory | Build established: Assassin 4553 | -7/Factory | Entered another Factory area 4553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4627 | -6/Factory | Identified exit to DSF 4721 | -6/Factory | Entered DSF 4750 | -6/DSF | Build established: Mutant 4782 | -6/DSF | Additional patrols routed to DSF 5171 | -6/DSF | Released all parts (5) 5183 | -6/DSF | Discovered new exit (range 15) 5199 | -6/DSF | Entered Factory 5199 | -5/Factory | Evolved 2 slots: Utility x2 5202 | -5/Factory | Lost 6 parts (4n1u1w) 5520 | -5/Factory | Discovered new exit (range 7) 5524 | -5/Factory | Identified exit to Upper Caves 5524 | -5/Factory | Entered Upper Caves 5535 | -5/Upper Caves | Learned Factory garrison access intel 5546 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5576 | -5/Upper Caves | Learned Factory garrison access intel 5714 | -5/Upper Caves | Discovered new exit (range 58) 5789 | -5/Upper Caves | Build established: Gladiator 5872 | -5/Upper Caves | Identified exit to Upper Caves 5885 | -5/Upper Caves | Entered another Upper Caves area 5897 | -5/Upper Caves | Discovered new exit (range 24) 6036 | -5/Upper Caves | Identified exit to Factory 6037 | -5/Upper Caves | Entered Factory 6037 | -4/Factory | Evolved 2 slots: Utility x2 6038 | -4/Factory | Loaded intel: 4 garrison access locations 6165 | -4/Factory | Lost 5 parts (3n2u) 6495 | -4/Factory | Build established: Scout 6794 | -4/Factory | Garrison activated, responded to threat 6812 | -4/Factory | Crushed by falling debris 6984 | -4/Factory | Lost 5 parts (5u) 7025 | -4/Factory | Released all parts (9) 7062 | -4/Factory | Discovered new exit (range 5) 7084 | -4/Factory | Entered Upper Caves 7273 | -4/Upper Caves | Discovered new exit (range 10) 7321 | -4/Upper Caves | Core integrity fell below 50% 7328 | -4/Upper Caves | Entered another Upper Caves area 7350 | -4/Upper Caves | Discovered new exit (range 16) 7353 | -4/Upper Caves | Learned location of 1 exit from Research 7362 | -4/Upper Caves | Entered Research 7362 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7363 | -3/Research | Identified exit to Research 7598 | -3/Research | Build established: Mutant 7915 | -3/Research | Spotted B-86 Titan 8038 | -3/Research | Core integrity fell below 50% 8071 | -3/Research | Core integrity fell below 20% 8073 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08031_ An explosion rips through the floor. 08031_ S-43 Plague destroyed. 08031_ U-05 Engineer builds a Wall. 08032_ K-01 Serf collects debris. 08032_ Knocked back. 08032_ Slug penetrates P-80 Master. 08032_ Acquired 3 matter. 08033_ K-01 Serf collects debris. 08034_ The unstable cave ceiling collapses. 08035_ P-80 Master resets P-80 Master, system corruption cleaned. 08036_ K-01 Serf collects debris. 08037_ B-86 Titan activates siege mode. 08038_ K-01 Serf collects debris. 08039_ P-80 Master resets U-05 Engineer, system corruption cleaned. 08047_ AEK1DLBWMFSUCF7CYSVCJEBH IT%ZVZERBRS0O 08050_ W-44 Eye sends out distress signal. 08060_ Cld. Nuclear Pulse Thruster destroyed. 08064_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #???? ??????# + #??? | | #####+########""" # ########+#### | | #""" # #??# # | | % #"S ?# #??# # | | #""" ?# #??# # | | # "" ??# #??# """ # | | # ??# #??# """ # | | # ???# #??# """ # | | ###+###### #### # | | # # | | # """ # | | + """ # | | # """ # | | """ ##########+###### # # | | """ #???????? ????# # # | | """ #???????? ????# # """ # | | """ #???????"" ??## # """ # | | #???????Y ??+ # """ # | | #??????""" ?## # # | | #?????? ??# # # | | #######?????# ?# p ###+###### | | #####???????Y =! ?# # # | | #???????# ] ## # # | | #???????########### p + # | | #?????????????????#sp s# # | | #????############## @ # ??????? | | #????# ] # # ???????? | | #????# # s #????????? | | #????# """ """ # #????????? | | ########## """ """ # s #????????? | | ? ] ## """ """ # s #????????? | | ## s #????????? | | ## # #????????? | | ## """ """ + #????????? | | ## """ """ ######????????? | | ## """ """ #?????????????? | | ? ## #?????????????? | | ? ## #?????????????? | | ?? ###############?????????????? | | ??#######???????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #########???????????????????????????? | | * #???????????????????????????? | | #???????????????????????????? | | """ #???????????????????????????? | | """ #???????????????????????????? | | """ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 1 Matter Filtering 30 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearShadingChainsword Manual? 0 Play Time 01:21:34 Cumulative 47.6 hours Start 2024.03.15 @ 21:36:50 End 2024.03.15 @ 22:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a1a43a14-3f54-44f6-a90c-68a474eaa285