Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 14:30:19 Player: 0ne Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1301 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 6 10 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 4 | . 4 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 1 | 1 2 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 97 66 Engine 3 | . 4 . Core 8 | . 9 6 Leg 20 | . 21 17 Wheel 4 | . 5 . Device 1 | . 1 . Storage 13 | . 14 11 Protection 11 | . 11 9 Energy Gun 8 | . 6 15 Ballistic Gun 18 | . 21 7 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 3 8 7 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 30 | 11 30 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 6 | 4 6 1 Average Carried 1 | . 2 . Final Capacity 15 | 8 15 15 Final Carried 2 | . 2 1 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 515 | 259 256 . Remotely . | . . . Salvage Created 407 | . 358 49 Parts 26 | . 23 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 2 | . 2 . Watcher 3 | . 3 . Grunt 8 | . 7 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 43 85 Missed 47 | . 17 30 Hits 81 | . 26 55 Melee 11 | . . 11 Projectile 70 | . 26 44 Critical Strikes 4 | . . 4 Actively Blocked 2 | . . 2 Damage Taken 1258 | . 410 848 Core 457 | . 48 409 Absorbed by Shields . | . . . Redirected to Shielding 55 | . 5 50 Core Remaining (%) 90 | 100 80 . Volleys Fired 55 | . 40 15 Largest 3 | . 2 3 Hottest 100 | . 40 100 Shots Fired 116 | . 80 36 Gun 116 | . 80 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | . 80 11 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 4 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 46 17 Core Hits 25 | . 20 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 715 | . 506 209 Guns 715 | . 506 209 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 563 | . 506 57 Thermal 152 | . . 152 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 4 | . 4 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 342 | . 87 342 Average Temperature 107 | . 11 196 Received Heat Transfer 438 | . 174 264 Effects 3 | . . 3 Shutdowns 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | . 74 30 Initial . | . . . Average 17 | . 22 2 Influence Increases 232 | . 202 30 Destroy 0b10 Robot/C 160 | . 140 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 56 | . 46 10 Successful Hack 1 | . 1 . Influence Decreases 232 | . 202 30 Time Decay 202 | . 192 10 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 36 | . 36 . Retrieved Matter 36 | . 36 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 88 | . 88 . ECM 88 | . 88 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 872 | 37 664 171 Spaces Moved 402 | 36 310 56 Core 22 | 11 . 11 Treads . | . . . Legs 281 | . 236 45 Wheels 99 | 25 74 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 168 | 70 168 230 Slowest Speed 350 | 80 260 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 55 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 502 | 47 381 74 Wait . | . . . Move 400 | 35 309 56 Hop . | . . . Pick Up 18 | 6 12 . Fast Attach . | . . . Attach 14 | 6 6 2 Detach 4 | . 3 1 Swap 5 | . 5 . Drop 6 | . 6 . Fire 55 | . 40 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Build established: Scavenger-Mutant 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Core integrity fell below 20% 873 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Aluminum Leg broken. Overheating: Short circuit. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Aluminum Leg. Lgt. Assault Rifle destroyed. Overheating: Sml. Laser damaged (-6). Sml. Laser destroyed. R-06 Scavenger collects Ion Engine. Sml. Laser destroyed. Aluminum Leg destroyed. Broken Aluminum Leg destroyed. Core Shielding destroyed. L-31 Rogue destroyed. R-06 Scavenger collects Imp. Aluminum Leg. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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